// Copyright 2017-2019 Parity Technologies (UK) Ltd. // This file is part of Substrate. // Substrate is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Substrate is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Substrate. If not, see . //! Primitives for Substrate Proof-of-Work (PoW) consensus. #![cfg_attr(not(feature = "std"), no_std)] use rstd::vec::Vec; use sr_primitives::ConsensusEngineId; use codec::Decode; /// The `ConsensusEngineId` of PoW. pub const POW_ENGINE_ID: ConsensusEngineId = [b'p', b'o', b'w', b'_']; /// Type of seal. pub type Seal = Vec; /// Define methods that total difficulty should implement. pub trait TotalDifficulty { fn increment(&mut self, other: Self); } impl TotalDifficulty for primitives::U256 { fn increment(&mut self, other: Self) { let ret = self.saturating_add(other); *self = ret; } } impl TotalDifficulty for u128 { fn increment(&mut self, other: Self) { let ret = self.saturating_add(other); *self = ret; } } sr_api::decl_runtime_apis! { /// API necessary for timestamp-based difficulty adjustment algorithms. pub trait TimestampApi { /// Return the timestamp in the current block. fn timestamp() -> Moment; } /// API for those chains that put their difficulty adjustment algorithm directly /// onto runtime. Note that while putting difficulty adjustment algorithm to /// runtime is safe, putting the PoW algorithm on runtime is not. pub trait DifficultyApi { /// Return the target difficulty of the next block. fn difficulty() -> Difficulty; } }