// Copyright 2018-2019 Parity Technologies (UK) Ltd. // This file is part of Substrate. // Substrate is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // Substrate is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with Substrate. If not, see . //! Peer Set Manager (PSM). Contains the strategy for choosing which nodes the network should be //! connected to. mod peersstate; use std::{collections::{HashSet, HashMap}, collections::VecDeque, time::Instant}; use futures::{prelude::*, channel::mpsc, stream::Fuse}; use libp2p::PeerId; use log::{debug, error, trace}; use serde_json::json; use std::{pin::Pin, task::Context, task::Poll}; /// We don't accept nodes whose reputation is under this value. const BANNED_THRESHOLD: i32 = 82 * (i32::min_value() / 100); /// Reputation change for a node when we get disconnected from it. const DISCONNECT_REPUTATION_CHANGE: i32 = -10; /// Reserved peers group ID const RESERVED_NODES: &'static str = "reserved"; #[derive(Debug)] enum Action { AddReservedPeer(PeerId), RemoveReservedPeer(PeerId), SetReservedOnly(bool), ReportPeer(PeerId, i32), SetPriorityGroup(String, HashSet), AddToPriorityGroup(String, PeerId), RemoveFromPriorityGroup(String, PeerId), } /// Shared handle to the peer set manager (PSM). Distributed around the code. #[derive(Debug, Clone)] pub struct PeersetHandle { tx: mpsc::UnboundedSender, } impl PeersetHandle { /// Adds a new reserved peer. The peerset will make an effort to always remain connected to /// this peer. /// /// Has no effect if the node was already a reserved peer. /// /// > **Note**: Keep in mind that the networking has to know an address for this node, /// > otherwise it will not be able to connect to it. pub fn add_reserved_peer(&self, peer_id: PeerId) { let _ = self.tx.unbounded_send(Action::AddReservedPeer(peer_id)); } /// Remove a previously-added reserved peer. /// /// Has no effect if the node was not a reserved peer. pub fn remove_reserved_peer(&self, peer_id: PeerId) { let _ = self.tx.unbounded_send(Action::RemoveReservedPeer(peer_id)); } /// Sets whether or not the peerset only has connections . pub fn set_reserved_only(&self, reserved: bool) { let _ = self.tx.unbounded_send(Action::SetReservedOnly(reserved)); } /// Reports an adjustment to the reputation of the given peer. pub fn report_peer(&self, peer_id: PeerId, score_diff: i32) { let _ = self.tx.unbounded_send(Action::ReportPeer(peer_id, score_diff)); } /// Modify a priority group. pub fn set_priority_group(&self, group_id: String, peers: HashSet) { let _ = self.tx.unbounded_send(Action::SetPriorityGroup(group_id, peers)); } /// Add a peer to a priority group. pub fn add_to_priority_group(&self, group_id: String, peer_id: PeerId) { let _ = self.tx.unbounded_send(Action::AddToPriorityGroup(group_id, peer_id)); } /// Remove a peer from a priority group. pub fn remove_from_priority_group(&self, group_id: String, peer_id: PeerId) { let _ = self.tx.unbounded_send(Action::RemoveFromPriorityGroup(group_id, peer_id)); } } /// Message that can be sent by the peer set manager (PSM). #[derive(Debug, PartialEq)] pub enum Message { /// Request to open a connection to the given peer. From the point of view of the PSM, we are /// immediately connected. Connect(PeerId), /// Drop the connection to the given peer, or cancel the connection attempt after a `Connect`. Drop(PeerId), /// Equivalent to `Connect` for the peer corresponding to this incoming index. Accept(IncomingIndex), /// Equivalent to `Drop` for the peer corresponding to this incoming index. Reject(IncomingIndex), } /// Opaque identifier for an incoming connection. Allocated by the network. #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)] pub struct IncomingIndex(pub u64); impl From for IncomingIndex { fn from(val: u64) -> IncomingIndex { IncomingIndex(val) } } /// Configuration to pass when creating the peer set manager. #[derive(Debug)] pub struct PeersetConfig { /// Maximum number of ingoing links to peers. pub in_peers: u32, /// Maximum number of outgoing links to peers. pub out_peers: u32, /// List of bootstrap nodes to initialize the peer with. /// /// > **Note**: Keep in mind that the networking has to know an address for these nodes, /// > otherwise it will not be able to connect to them. pub bootnodes: Vec, /// If true, we only accept reserved nodes. pub reserved_only: bool, /// List of nodes that we should always be connected to. /// /// > **Note**: Keep in mind that the networking has to know an address for these nodes, /// > otherwise it will not be able to connect to them. pub reserved_nodes: Vec, } /// Side of the peer set manager owned by the network. In other words, the "receiving" side. /// /// Implements the `Stream` trait and can be polled for messages. The `Stream` never ends and never /// errors. #[derive(Debug)] pub struct Peerset { data: peersstate::PeersState, /// If true, we only accept reserved nodes. reserved_only: bool, rx: Fuse>, message_queue: VecDeque, /// When the `Peerset` was created. created: Instant, /// Last time when we updated the reputations of connected nodes. latest_time_update: Instant, } impl Peerset { /// Builds a new peerset from the given configuration. pub fn from_config(config: PeersetConfig) -> (Peerset, PeersetHandle) { let (tx, rx) = mpsc::unbounded(); let handle = PeersetHandle { tx, }; let mut peerset = Peerset { data: peersstate::PeersState::new(config.in_peers, config.out_peers), rx: rx.fuse(), reserved_only: config.reserved_only, message_queue: VecDeque::new(), created: Instant::now(), latest_time_update: Instant::now(), }; peerset.data.set_priority_group(RESERVED_NODES, config.reserved_nodes.into_iter().collect()); for peer_id in config.bootnodes { if let peersstate::Peer::Unknown(entry) = peerset.data.peer(&peer_id) { entry.discover(); } else { debug!(target: "peerset", "Duplicate bootnode in config: {:?}", peer_id); } } peerset.alloc_slots(); (peerset, handle) } fn on_add_reserved_peer(&mut self, peer_id: PeerId) { let mut reserved = self.data.get_priority_group(RESERVED_NODES).unwrap_or_default(); reserved.insert(peer_id); self.data.set_priority_group(RESERVED_NODES, reserved); self.alloc_slots(); } fn on_remove_reserved_peer(&mut self, peer_id: PeerId) { let mut reserved = self.data.get_priority_group(RESERVED_NODES).unwrap_or_default(); reserved.remove(&peer_id); self.data.set_priority_group(RESERVED_NODES, reserved); match self.data.peer(&peer_id) { peersstate::Peer::Connected(peer) => { if self.reserved_only { peer.disconnect(); self.message_queue.push_back(Message::Drop(peer_id)); } } peersstate::Peer::NotConnected(_) => {}, peersstate::Peer::Unknown(_) => {}, } } fn on_set_reserved_only(&mut self, reserved_only: bool) { // Disconnect non-reserved nodes. self.reserved_only = reserved_only; if self.reserved_only { let reserved = self.data.get_priority_group(RESERVED_NODES).unwrap_or_default(); for peer_id in self.data.connected_peers().cloned().collect::>().into_iter() { let peer = self.data.peer(&peer_id).into_connected() .expect("We are enumerating connected peers, therefore the peer is connected; qed"); if !reserved.contains(&peer_id) { peer.disconnect(); self.message_queue.push_back(Message::Drop(peer_id)); } } } else { self.alloc_slots(); } } fn on_set_priority_group(&mut self, group_id: &str, peers: HashSet) { self.data.set_priority_group(group_id, peers); self.alloc_slots(); } fn on_add_to_priority_group(&mut self, group_id: &str, peer_id: PeerId) { self.data.add_to_priority_group(group_id, peer_id); self.alloc_slots(); } fn on_remove_from_priority_group(&mut self, group_id: &str, peer_id: PeerId) { self.data.remove_from_priority_group(group_id, &peer_id); self.alloc_slots(); } fn on_report_peer(&mut self, peer_id: PeerId, score_diff: i32) { // We want reputations to be up-to-date before adjusting them. self.update_time(); match self.data.peer(&peer_id) { peersstate::Peer::Connected(mut peer) => { peer.add_reputation(score_diff); if peer.reputation() < BANNED_THRESHOLD { peer.disconnect(); self.message_queue.push_back(Message::Drop(peer_id)); } }, peersstate::Peer::NotConnected(mut peer) => peer.add_reputation(score_diff), peersstate::Peer::Unknown(peer) => peer.discover().add_reputation(score_diff), } } /// Updates the value of `self.latest_time_update` and performs all the updates that happen /// over time, such as reputation increases for staying connected. fn update_time(&mut self) { // We basically do `(now - self.latest_update).as_secs()`, except that by the way we do it // we know that we're not going to miss seconds because of rounding to integers. let secs_diff = { let now = Instant::now(); let elapsed_latest = self.latest_time_update - self.created; let elapsed_now = now - self.created; self.latest_time_update = now; elapsed_now.as_secs() - elapsed_latest.as_secs() }; // For each elapsed second, move the node reputation towards zero. // If we multiply each second the reputation by `k` (where `k` is between 0 and 1), it // takes `ln(0.5) / ln(k)` seconds to reduce the reputation by half. Use this formula to // empirically determine a value of `k` that looks correct. for _ in 0..secs_diff { for peer in self.data.peers().cloned().collect::>() { // We use `k = 0.98`, so we divide by `50`. With that value, it takes 34.3 seconds // to reduce the reputation by half. fn reput_tick(reput: i32) -> i32 { let mut diff = reput / 50; if diff == 0 && reput < 0 { diff = -1; } else if diff == 0 && reput > 0 { diff = 1; } reput.saturating_sub(diff) } match self.data.peer(&peer) { peersstate::Peer::Connected(mut peer) => peer.set_reputation(reput_tick(peer.reputation())), peersstate::Peer::NotConnected(mut peer) => peer.set_reputation(reput_tick(peer.reputation())), peersstate::Peer::Unknown(_) => unreachable!("We iterate over known peers; qed") } } } } /// Try to fill available out slots with nodes. fn alloc_slots(&mut self) { self.update_time(); // Try to grab the next node to attempt to connect to. while let Some(next) = { if self.reserved_only { self.data.priority_not_connected_peer_from_group(RESERVED_NODES) } else { self.data.priority_not_connected_peer() } } { match next.try_outgoing() { Ok(conn) => self.message_queue.push_back(Message::Connect(conn.into_peer_id())), Err(_) => break, // No more slots available. } } loop { if self.reserved_only { break } // Try to grab the next node to attempt to connect to. let next = match self.data.highest_not_connected_peer() { Some(p) => p, None => break, // No known node to add. }; // Don't connect to nodes with an abysmal reputation. if next.reputation() < BANNED_THRESHOLD { break; } match next.try_outgoing() { Ok(conn) => self.message_queue.push_back(Message::Connect(conn.into_peer_id())), Err(_) => break, // No more slots available. } } } /// Indicate that we received an incoming connection. Must be answered either with /// a corresponding `Accept` or `Reject`, except if we were already connected to this peer. /// /// Note that this mechanism is orthogonal to `Connect`/`Drop`. Accepting an incoming /// connection implicitly means `Connect`, but incoming connections aren't cancelled by /// `dropped`. /// // Implementation note: because of concurrency issues, it is possible that we push a `Connect` // message to the output channel with a `PeerId`, and that `incoming` gets called with the same // `PeerId` before that message has been read by the user. In this situation we must not answer. pub fn incoming(&mut self, peer_id: PeerId, index: IncomingIndex) { trace!(target: "peerset", "Incoming {:?}", peer_id); self.update_time(); let not_connected = match self.data.peer(&peer_id) { // If we're already connected, don't answer, as the docs mention. peersstate::Peer::Connected(_) => return, peersstate::Peer::NotConnected(entry) => entry, peersstate::Peer::Unknown(entry) => entry.discover(), }; if not_connected.reputation() < BANNED_THRESHOLD { self.message_queue.push_back(Message::Reject(index)); return } match not_connected.try_accept_incoming() { Ok(_) => self.message_queue.push_back(Message::Accept(index)), Err(_) => self.message_queue.push_back(Message::Reject(index)), } } /// Indicate that we dropped an active connection with a peer, or that we failed to connect. /// /// Must only be called after the PSM has either generated a `Connect` message with this /// `PeerId`, or accepted an incoming connection with this `PeerId`. pub fn dropped(&mut self, peer_id: PeerId) { trace!(target: "peerset", "Dropping {:?}", peer_id); // We want reputations to be up-to-date before adjusting them. self.update_time(); match self.data.peer(&peer_id) { peersstate::Peer::Connected(mut entry) => { // Decrease the node's reputation so that we don't try it again and again and again. entry.add_reputation(DISCONNECT_REPUTATION_CHANGE); entry.disconnect(); } peersstate::Peer::NotConnected(_) | peersstate::Peer::Unknown(_) => error!(target: "peerset", "Received dropped() for non-connected node"), } self.alloc_slots(); } /// Adds discovered peer ids to the PSM. /// /// > **Note**: There is no equivalent "expired" message, meaning that it is the responsibility /// > of the PSM to remove `PeerId`s that fail to dial too often. pub fn discovered>(&mut self, peer_ids: I) { let mut discovered_any = false; for peer_id in peer_ids { if let peersstate::Peer::Unknown(entry) = self.data.peer(&peer_id) { entry.discover(); discovered_any = true; } } if discovered_any { self.alloc_slots(); } } /// Produces a JSON object containing the state of the peerset manager, for debugging purposes. pub fn debug_info(&mut self) -> serde_json::Value { self.update_time(); json!({ "nodes": self.data.peers().cloned().collect::>().into_iter().map(|peer_id| { let state = match self.data.peer(&peer_id) { peersstate::Peer::Connected(entry) => json!({ "connected": true, "reputation": entry.reputation() }), peersstate::Peer::NotConnected(entry) => json!({ "connected": false, "reputation": entry.reputation() }), peersstate::Peer::Unknown(_) => unreachable!("We iterate over the known peers; QED") }; (peer_id.to_base58(), state) }).collect::>(), "reserved_only": self.reserved_only, "message_queue": self.message_queue.len(), }) } /// Returns priority group by id. pub fn get_priority_group(&self, group_id: &str) -> Option> { self.data.get_priority_group(group_id) } } impl Stream for Peerset { type Item = Message; fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll> { loop { if let Some(message) = self.message_queue.pop_front() { return Poll::Ready(Some(message)); } let action = match Stream::poll_next(Pin::new(&mut self.rx), cx) { Poll::Pending => return Poll::Pending, Poll::Ready(Some(event)) => event, Poll::Ready(None) => return Poll::Pending, }; match action { Action::AddReservedPeer(peer_id) => self.on_add_reserved_peer(peer_id), Action::RemoveReservedPeer(peer_id) => self.on_remove_reserved_peer(peer_id), Action::SetReservedOnly(reserved) => self.on_set_reserved_only(reserved), Action::ReportPeer(peer_id, score_diff) => self.on_report_peer(peer_id, score_diff), Action::SetPriorityGroup(group_id, peers) => self.on_set_priority_group(&group_id, peers), Action::AddToPriorityGroup(group_id, peer_id) => self.on_add_to_priority_group(&group_id, peer_id), Action::RemoveFromPriorityGroup(group_id, peer_id) => self.on_remove_from_priority_group(&group_id, peer_id), } } } } #[cfg(test)] mod tests { use libp2p::PeerId; use futures::prelude::*; use super::{PeersetConfig, Peerset, Message, IncomingIndex, BANNED_THRESHOLD}; use std::{pin::Pin, task::Poll, thread, time::Duration}; fn assert_messages(mut peerset: Peerset, messages: Vec) -> Peerset { for expected_message in messages { let (message, p) = next_message(peerset).expect("expected message"); assert_eq!(message, expected_message); peerset = p; } assert!(peerset.message_queue.is_empty(), peerset.message_queue); peerset } fn next_message(mut peerset: Peerset) -> Result<(Message, Peerset), ()> { let next = futures::executor::block_on_stream(&mut peerset).next(); let message = next.ok_or_else(|| ())?; Ok((message, peerset)) } #[test] fn test_peerset_add_reserved_peer() { let bootnode = PeerId::random(); let reserved_peer = PeerId::random(); let reserved_peer2 = PeerId::random(); let config = PeersetConfig { in_peers: 0, out_peers: 2, bootnodes: vec![bootnode], reserved_only: true, reserved_nodes: Vec::new(), }; let (peerset, handle) = Peerset::from_config(config); handle.add_reserved_peer(reserved_peer.clone()); handle.add_reserved_peer(reserved_peer2.clone()); assert_messages(peerset, vec![ Message::Connect(reserved_peer), Message::Connect(reserved_peer2) ]); } #[test] fn test_peerset_incoming() { let bootnode = PeerId::random(); let incoming = PeerId::random(); let incoming2 = PeerId::random(); let incoming3 = PeerId::random(); let ii = IncomingIndex(1); let ii2 = IncomingIndex(2); let ii3 = IncomingIndex(3); let ii4 = IncomingIndex(3); let config = PeersetConfig { in_peers: 2, out_peers: 1, bootnodes: vec![bootnode.clone()], reserved_only: false, reserved_nodes: Vec::new(), }; let (mut peerset, _handle) = Peerset::from_config(config); peerset.incoming(incoming.clone(), ii); peerset.incoming(incoming.clone(), ii4); peerset.incoming(incoming2.clone(), ii2); peerset.incoming(incoming3.clone(), ii3); assert_messages(peerset, vec![ Message::Connect(bootnode.clone()), Message::Accept(ii), Message::Accept(ii2), Message::Reject(ii3), ]); } #[test] fn test_peerset_discovered() { let bootnode = PeerId::random(); let discovered = PeerId::random(); let discovered2 = PeerId::random(); let config = PeersetConfig { in_peers: 0, out_peers: 2, bootnodes: vec![bootnode.clone()], reserved_only: false, reserved_nodes: vec![], }; let (mut peerset, _handle) = Peerset::from_config(config); peerset.discovered(Some(discovered.clone())); peerset.discovered(Some(discovered.clone())); peerset.discovered(Some(discovered2)); assert_messages(peerset, vec![ Message::Connect(bootnode), Message::Connect(discovered), ]); } #[test] fn test_peerset_banned() { let (mut peerset, handle) = Peerset::from_config(PeersetConfig { in_peers: 25, out_peers: 25, bootnodes: vec![], reserved_only: false, reserved_nodes: vec![], }); // We ban a node by setting its reputation under the threshold. let peer_id = PeerId::random(); handle.report_peer(peer_id.clone(), BANNED_THRESHOLD - 1); let fut = futures::future::poll_fn(move |cx| { // We need one polling for the message to be processed. assert_eq!(Stream::poll_next(Pin::new(&mut peerset), cx), Poll::Pending); // Check that an incoming connection from that node gets refused. peerset.incoming(peer_id.clone(), IncomingIndex(1)); if let Poll::Ready(msg) = Stream::poll_next(Pin::new(&mut peerset), cx) { assert_eq!(msg.unwrap(), Message::Reject(IncomingIndex(1))); } else { panic!() } // Wait a bit for the node's reputation to go above the threshold. thread::sleep(Duration::from_millis(1500)); // Try again. This time the node should be accepted. peerset.incoming(peer_id.clone(), IncomingIndex(2)); while let Poll::Ready(msg) = Stream::poll_next(Pin::new(&mut peerset), cx) { assert_eq!(msg.unwrap(), Message::Accept(IncomingIndex(2))); } Poll::Ready(()) }); futures::executor::block_on(fut); } }