Files
pezkuwi-subxt/substrate/client/network-gossip
Anton 59d8b86450 chore: update libp2p to 0.52.1 (#14429)
* update libp2p to 0.52.0

* proto name now must implement `AsRef<str>`

* update libp2p version everywhere

* ToSwarm, FromBehaviour, ToBehaviour

also LocalProtocolsChange and RemoteProtocolsChange

* new NetworkBehaviour invariants

* replace `Vec<u8>` with `StreamProtocol`

* rename ConnectionHandlerEvent::Custom to NotifyBehaviour

* remove DialError & ListenError invariants

also fix pending_events

* use connection_limits::Behaviour

See https://github.com/libp2p/rust-libp2p/pull/3885

* impl `void::Void` for `BehaviourOut`

also use `Behaviour::with_codec`

* KademliaHandler no longer public

* fix StreamProtocol construction

* update libp2p-identify to 0.2.0

* remove non-existing methods from PollParameters

rename ConnectionHandlerUpgrErr to StreamUpgradeError

* `P2p` now contains `PeerId`, not `Multihash`

* use multihash-codetable crate

* update Cargo.lock

* reformat text

* comment out tests for now

* remove `.into()` from P2p

* confirm observed addr manually

See https://github.com/libp2p/rust-libp2p/blob/master/protocols/identify/CHANGELOG.md#0430

* remove SwarmEvent::Banned

since we're not using `ban_peer_id`, this can be safely removed.
we may want to introduce `libp2p::allow_block_list` module in the future.

* fix imports

* replace `libp2p` with smaller deps in network-gossip

* bring back tests

* finish rewriting tests

* uncomment handler tests

* Revert "uncomment handler tests"

This reverts commit 720a06815887f4e10767c62b58864a7ec3a48e50.

* add a fixme

* update Cargo.lock

* remove extra From

* make void uninhabited

* fix discovery test

* use autonat protocols

confirming external addresses manually is unsafe in open networks

* fix SyncNotificationsClogged invariant

* only set server mode manually in tests

doubt that we need to set it on node since we're adding public addresses

* address @dmitry-markin comments

* remove autonat

* removed unused var

* fix EOL

* update smallvec and sha2

in attempt to compile polkadot

* bump k256

in attempt to build cumulus

---------

Co-authored-by: parity-processbot <>
2023-07-25 11:12:24 +00:00
..
2020-08-20 17:04:42 +02:00

Polite gossiping.

This crate provides gossiping capabilities on top of a network.

Gossip messages are separated by two categories: "topics" and consensus engine ID. The consensus engine ID is sent over the wire with the message, while the topic is not, with the expectation that the topic can be derived implicitly from the content of the message, assuming it is valid.

Topics are a single 32-byte tag associated with a message, used to group those messages in an opaque way. Consensus code can invoke broadcast_topic to attempt to send all messages under a single topic to all peers who don't have them yet, and send_topic to send all messages under a single topic to a specific peer.

Usage

  • Implement the Network trait, representing the low-level networking primitives. It is already implemented on sc_network::NetworkService.
  • Implement the Validator trait. See the section below.
  • Decide on a ConsensusEngineId. Each gossiping protocol should have a different one.
  • Build a GossipEngine using these three elements.
  • Use the methods of the GossipEngine in order to send out messages and receive incoming messages.

What is a validator?

The primary role of a Validator is to process incoming messages from peers, and decide whether to discard them or process them. It also decides whether to re-broadcast the message.

The secondary role of the Validator is to check if a message is allowed to be sent to a given peer. All messages, before being sent, will be checked against this filter. This enables the validator to use information it's aware of about connected peers to decide whether to send messages to them at any given moment in time - In particular, to wait until peers can accept and process the message before sending it.

Lastly, the fact that gossip validators can decide not to rebroadcast messages opens the door for neighbor status packets to be baked into the gossip protocol. These status packets will typically contain light pieces of information used to inform peers of a current view of protocol state.

License: GPL-3.0-or-later WITH Classpath-exception-2.0