mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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0cccd282a1
* Remove pre-charging for code size * Remove pre charging when reading values of fixed size * Add new versions of API functions that leave out parameters * Update CHANGELOG.md * Apply suggestions from code review Co-authored-by: Alexander Popiak <alexander.popiak@parity.io> * Add v1 for seal_set_rent_allowance * Remove unneeded trait bound Co-authored-by: Guillaume Thiolliere <gui.thiolliere@gmail.com> Co-authored-by: Alexander Popiak <alexander.popiak@parity.io> Co-authored-by: Guillaume Thiolliere <gui.thiolliere@gmail.com>
523 lines
17 KiB
Rust
523 lines
17 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) 2020-2021 Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! Functions to procedurally construct contract code used for benchmarking.
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//!
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//! In order to be able to benchmark events that are triggered by contract execution
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//! (API calls into seal, individual instructions), we need to generate contracts that
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//! perform those events. Because those contracts can get very big we cannot simply define
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//! them as text (.wat) as this will be too slow and consume too much memory. Therefore
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//! we define this simple definition of a contract that can be passed to `create_code` that
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//! compiles it down into a `WasmModule` that can be used as a contract's code.
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use crate::Config;
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use pwasm_utils::{
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stack_height::inject_limiter,
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parity_wasm::{
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elements::{
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self, Instruction, Instructions, FuncBody, ValueType, BlockType, Section,
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CustomSection,
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},
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builder,
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},
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};
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use sp_core::crypto::UncheckedFrom;
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use sp_runtime::traits::Hash;
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use sp_sandbox::{EnvironmentDefinitionBuilder, Memory};
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use sp_std::{prelude::*, convert::TryFrom, borrow::ToOwned};
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use frame_support::traits::Get;
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/// Pass to `create_code` in order to create a compiled `WasmModule`.
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///
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/// This exists to have a more declarative way to describe a wasm module than to use
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/// parity-wasm directly. It is tailored to fit the structure of contracts that are
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/// needed for benchmarking.
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#[derive(Default)]
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pub struct ModuleDefinition {
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/// Imported memory attached to the module. No memory is imported if `None`.
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pub memory: Option<ImportedMemory>,
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/// Initializers for the imported memory.
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pub data_segments: Vec<DataSegment>,
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/// Creates the supplied amount of i64 mutable globals initialized with random values.
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pub num_globals: u32,
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/// List of functions that the module should import. They start with index 0.
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pub imported_functions: Vec<ImportedFunction>,
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/// Function body of the exported `deploy` function. Body is empty if `None`.
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/// Its index is `imported_functions.len()`.
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pub deploy_body: Option<FuncBody>,
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/// Function body of the exported `call` function. Body is empty if `None`.
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/// Its index is `imported_functions.len() + 1`.
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pub call_body: Option<FuncBody>,
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/// Function body of a non-exported function with index `imported_functions.len() + 2`.
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pub aux_body: Option<FuncBody>,
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/// The amount of I64 arguments the aux function should have.
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pub aux_arg_num: u32,
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/// If set to true the stack height limiter is injected into the the module. This is
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/// needed for instruction debugging because the cost of executing the stack height
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/// instrumentation should be included in the costs for the individual instructions
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/// that cause more metering code (only call).
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pub inject_stack_metering: bool,
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/// Create a table containing function pointers.
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pub table: Option<TableSegment>,
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/// Create a section named "dummy" of the specified size. This is useful in order to
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/// benchmark the overhead of loading and storing codes of specified sizes. The dummy
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/// section only contributes to the size of the contract but does not affect execution.
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pub dummy_section: u32,
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}
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pub struct TableSegment {
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/// How many elements should be created inside the table.
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pub num_elements: u32,
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/// The function index with which all table elements should be initialized.
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pub function_index: u32,
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}
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pub struct DataSegment {
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pub offset: u32,
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pub value: Vec<u8>,
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}
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#[derive(Clone)]
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pub struct ImportedMemory {
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pub min_pages: u32,
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pub max_pages: u32,
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}
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impl ImportedMemory {
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pub fn max<T: Config>() -> Self
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where
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T: Config,
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T::AccountId: UncheckedFrom<T::Hash> + AsRef<[u8]>,
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{
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let pages = max_pages::<T>();
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Self { min_pages: pages, max_pages: pages }
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}
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}
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pub struct ImportedFunction {
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pub module: &'static str,
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pub name: &'static str,
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pub params: Vec<ValueType>,
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pub return_type: Option<ValueType>,
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}
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/// A wasm module ready to be put on chain.
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#[derive(Clone)]
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pub struct WasmModule<T:Config> {
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pub code: Vec<u8>,
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pub hash: <T::Hashing as Hash>::Output,
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memory: Option<ImportedMemory>,
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}
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impl<T: Config> From<ModuleDefinition> for WasmModule<T>
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where
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T: Config,
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T::AccountId: UncheckedFrom<T::Hash> + AsRef<[u8]>,
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{
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fn from(def: ModuleDefinition) -> Self {
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// internal functions start at that offset.
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let func_offset = u32::try_from(def.imported_functions.len()).unwrap();
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// Every contract must export "deploy" and "call" functions
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let mut contract = builder::module()
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// deploy function (first internal function)
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.function()
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.signature().build()
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.with_body(def.deploy_body.unwrap_or_else(||
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FuncBody::new(Vec::new(), Instructions::empty())
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))
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.build()
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// call function (second internal function)
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.function()
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.signature().build()
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.with_body(def.call_body.unwrap_or_else(||
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FuncBody::new(Vec::new(), Instructions::empty())
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))
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.build()
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.export().field("deploy").internal().func(func_offset).build()
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.export().field("call").internal().func(func_offset + 1).build();
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// If specified we add an additional internal function
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if let Some(body) = def.aux_body {
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let mut signature = contract
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.function()
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.signature();
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for _ in 0 .. def.aux_arg_num {
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signature = signature.with_param(ValueType::I64);
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}
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contract = signature.build().with_body(body).build();
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}
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// Grant access to linear memory.
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if let Some(memory) = &def.memory {
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contract = contract.import()
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.module("env").field("memory")
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.external().memory(memory.min_pages, Some(memory.max_pages))
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.build();
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}
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// Import supervisor functions. They start with idx 0.
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for func in def.imported_functions {
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let sig = builder::signature()
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.with_params(func.params)
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.with_results(func.return_type.into_iter().collect())
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.build_sig();
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let sig = contract.push_signature(sig);
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contract = contract.import()
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.module(func.module)
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.field(func.name)
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.with_external(elements::External::Function(sig))
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.build();
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}
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// Initialize memory
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for data in def.data_segments {
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contract = contract.data()
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.offset(Instruction::I32Const(data.offset as i32))
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.value(data.value)
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.build()
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}
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// Add global variables
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if def.num_globals > 0 {
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use rand::{prelude::*, distributions::Standard};
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let rng = rand_pcg::Pcg32::seed_from_u64(3112244599778833558);
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for val in rng.sample_iter(Standard).take(def.num_globals as usize) {
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contract = contract
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.global()
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.value_type().i64()
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.mutable()
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.init_expr(Instruction::I64Const(val))
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.build()
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}
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}
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// Add function pointer table
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if let Some(table) = def.table {
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contract = contract
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.table()
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.with_min(table.num_elements)
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.with_max(Some(table.num_elements))
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.with_element(0, vec![table.function_index; table.num_elements as usize])
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.build();
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}
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// Add the dummy section
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if def.dummy_section > 0 {
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contract = contract.with_section(
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Section::Custom(
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CustomSection::new("dummy".to_owned(), vec![42; def.dummy_section as usize])
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)
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);
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}
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let mut code = contract.build();
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// Inject stack height metering
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if def.inject_stack_metering {
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code = inject_limiter(
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code,
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T::Schedule::get().limits.stack_height
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)
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.unwrap();
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}
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let code = code.to_bytes().unwrap();
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let hash = T::Hashing::hash(&code);
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Self {
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code,
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hash,
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memory: def.memory,
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}
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}
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}
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impl<T: Config> WasmModule<T>
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where
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T: Config,
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T::AccountId: UncheckedFrom<T::Hash> + AsRef<[u8]>,
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{
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/// Creates a wasm module with an empty `call` and `deploy` function and nothing else.
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pub fn dummy() -> Self {
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ModuleDefinition::default().into()
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}
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/// Same as `dummy` but with maximum sized linear memory and a dummy section of specified size.
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pub fn dummy_with_bytes(dummy_bytes: u32) -> Self {
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// We want the module to have the size `dummy_bytes`.
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// This is not completely correct as the overhead grows when the contract grows
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// because of variable length integer encoding. However, it is good enough to be that
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// close for benchmarking purposes.
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let module_overhead = 65;
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ModuleDefinition {
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memory: Some(ImportedMemory::max::<T>()),
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dummy_section: dummy_bytes.saturating_sub(module_overhead),
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.. Default::default()
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}
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.into()
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}
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/// Creates a wasm module of `target_bytes` size. Used to benchmark the performance of
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/// `instantiate_with_code` for different sizes of wasm modules. The generated module maximizes
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/// instrumentation runtime by nesting blocks as deeply as possible given the byte budget.
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pub fn sized(target_bytes: u32) -> Self {
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use self::elements::Instruction::{If, I32Const, Return, End};
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// Base size of a contract is 63 bytes and each expansion adds 6 bytes.
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// We do one expansion less to account for the code section and function body
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// size fields inside the binary wasm module representation which are leb128 encoded
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// and therefore grow in size when the contract grows. We are not allowed to overshoot
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// because of the maximum code size that is enforced by `instantiate_with_code`.
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let expansions = (target_bytes.saturating_sub(63) / 6).saturating_sub(1);
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const EXPANSION: [Instruction; 4] = [
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I32Const(0),
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If(BlockType::NoResult),
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Return,
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End,
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];
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ModuleDefinition {
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call_body: Some(body::repeated(expansions, &EXPANSION)),
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memory: Some(ImportedMemory::max::<T>()),
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.. Default::default()
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}
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.into()
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}
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/// Creates a wasm module that calls the imported function named `getter_name` `repeat`
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/// times. The imported function is expected to have the "getter signature" of
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/// (out_ptr: u32, len_ptr: u32) -> ().
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pub fn getter(getter_name: &'static str, repeat: u32) -> Self {
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let pages = max_pages::<T>();
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ModuleDefinition {
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memory: Some(ImportedMemory::max::<T>()),
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imported_functions: vec![ImportedFunction {
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module: "seal0",
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name: getter_name,
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params: vec![ValueType::I32, ValueType::I32],
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return_type: None,
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}],
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// Write the output buffer size. The output size will be overwritten by the
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// supervisor with the real size when calling the getter. Since this size does not
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// change between calls it suffices to start with an initial value and then just
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// leave as whatever value was written there.
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data_segments: vec![DataSegment {
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offset: 0,
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value: (pages * 64 * 1024 - 4).to_le_bytes().to_vec(),
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}],
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call_body: Some(body::repeated(repeat, &[
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Instruction::I32Const(4), // ptr where to store output
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Instruction::I32Const(0), // ptr to length
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Instruction::Call(0), // call the imported function
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])),
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.. Default::default()
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}
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.into()
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}
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/// Creates a wasm module that calls the imported hash function named `name` `repeat` times
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/// with an input of size `data_size`. Hash functions have the signature
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/// (input_ptr: u32, input_len: u32, output_ptr: u32) -> ()
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pub fn hasher(name: &'static str, repeat: u32, data_size: u32) -> Self {
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ModuleDefinition {
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memory: Some(ImportedMemory::max::<T>()),
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imported_functions: vec![ImportedFunction {
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module: "seal0",
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name,
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params: vec![ValueType::I32, ValueType::I32, ValueType::I32],
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return_type: None,
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}],
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call_body: Some(body::repeated(repeat, &[
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Instruction::I32Const(0), // input_ptr
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Instruction::I32Const(data_size as i32), // input_len
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Instruction::I32Const(0), // output_ptr
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Instruction::Call(0),
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])),
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.. Default::default()
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}
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.into()
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}
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/// Creates a memory instance for use in a sandbox with dimensions declared in this module
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/// and adds it to `env`. A reference to that memory is returned so that it can be used to
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/// access the memory contents from the supervisor.
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pub fn add_memory<S>(&self, env: &mut EnvironmentDefinitionBuilder<S>) -> Option<Memory> {
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let memory = if let Some(memory) = &self.memory {
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memory
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} else {
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return None;
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};
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let memory = Memory::new(memory.min_pages, Some(memory.max_pages)).unwrap();
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env.add_memory("env", "memory", memory.clone());
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Some(memory)
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}
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pub fn unary_instr(instr: Instruction, repeat: u32) -> Self {
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use body::DynInstr::{RandomI64Repeated, Regular};
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ModuleDefinition {
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call_body: Some(body::repeated_dyn(repeat, vec![
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RandomI64Repeated(1),
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Regular(instr),
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Regular(Instruction::Drop),
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])),
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.. Default::default()
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}.into()
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}
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pub fn binary_instr(instr: Instruction, repeat: u32) -> Self {
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use body::DynInstr::{RandomI64Repeated, Regular};
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ModuleDefinition {
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call_body: Some(body::repeated_dyn(repeat, vec![
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RandomI64Repeated(2),
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Regular(instr),
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Regular(Instruction::Drop),
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])),
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.. Default::default()
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}.into()
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}
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}
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/// Mechanisms to generate a function body that can be used inside a `ModuleDefinition`.
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pub mod body {
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use super::*;
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/// When generating contract code by repeating a wasm sequence, it's sometimes necessary
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/// to change those instructions on each repetition. The variants of this enum describe
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/// various ways in which this can happen.
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pub enum DynInstr {
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/// Insert the associated instruction.
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Regular(Instruction),
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/// Insert a I32Const with incrementing value for each insertion.
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/// (start_at, increment_by)
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Counter(u32, u32),
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/// Insert a I32Const with a random value in [low, high) not divisible by two.
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/// (low, high)
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RandomUnaligned(u32, u32),
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/// Insert a I32Const with a random value in [low, high).
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/// (low, high)
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RandomI32(i32, i32),
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/// Insert the specified amount of I32Const with a random value.
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RandomI32Repeated(usize),
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/// Insert the specified amount of I64Const with a random value.
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RandomI64Repeated(usize),
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/// Insert a GetLocal with a random offset in [low, high).
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/// (low, high)
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RandomGetLocal(u32, u32),
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/// Insert a SetLocal with a random offset in [low, high).
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/// (low, high)
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RandomSetLocal(u32, u32),
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/// Insert a TeeLocal with a random offset in [low, high).
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/// (low, high)
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RandomTeeLocal(u32, u32),
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/// Insert a GetGlobal with a random offset in [low, high).
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/// (low, high)
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RandomGetGlobal(u32, u32),
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/// Insert a SetGlobal with a random offset in [low, high).
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/// (low, high)
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RandomSetGlobal(u32, u32)
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}
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pub fn plain(instructions: Vec<Instruction>) -> FuncBody {
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FuncBody::new(Vec::new(), Instructions::new(instructions))
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}
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pub fn repeated(repetitions: u32, instructions: &[Instruction]) -> FuncBody {
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let instructions = Instructions::new(
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instructions
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.iter()
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.cycle()
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.take(instructions.len() * usize::try_from(repetitions).unwrap())
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.cloned()
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.chain(sp_std::iter::once(Instruction::End))
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.collect()
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);
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FuncBody::new(Vec::new(), instructions)
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}
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pub fn repeated_dyn(repetitions: u32, mut instructions: Vec<DynInstr>) -> FuncBody {
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use rand::{prelude::*, distributions::Standard};
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// We do not need to be secure here.
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let mut rng = rand_pcg::Pcg32::seed_from_u64(8446744073709551615);
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// We need to iterate over indices because we cannot cycle over mutable references
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let body = (0..instructions.len())
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.cycle()
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.take(instructions.len() * usize::try_from(repetitions).unwrap())
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.flat_map(|idx|
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match &mut instructions[idx] {
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DynInstr::Regular(instruction) => vec![instruction.clone()],
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DynInstr::Counter(offset, increment_by) => {
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let current = *offset;
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*offset += *increment_by;
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vec![Instruction::I32Const(current as i32)]
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},
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DynInstr::RandomUnaligned(low, high) => {
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let unaligned = rng.gen_range(*low..*high) | 1;
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vec![Instruction::I32Const(unaligned as i32)]
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},
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DynInstr::RandomI32(low, high) => {
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vec![Instruction::I32Const(rng.gen_range(*low..*high))]
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},
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DynInstr::RandomI32Repeated(num) => {
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(&mut rng).sample_iter(Standard).take(*num).map(|val|
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Instruction::I32Const(val)
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|
)
|
|
.collect()
|
|
},
|
|
DynInstr::RandomI64Repeated(num) => {
|
|
(&mut rng).sample_iter(Standard).take(*num).map(|val|
|
|
Instruction::I64Const(val)
|
|
)
|
|
.collect()
|
|
},
|
|
DynInstr::RandomGetLocal(low, high) => {
|
|
vec![Instruction::GetLocal(rng.gen_range(*low..*high))]
|
|
},
|
|
DynInstr::RandomSetLocal(low, high) => {
|
|
vec![Instruction::SetLocal(rng.gen_range(*low..*high))]
|
|
},
|
|
DynInstr::RandomTeeLocal(low, high) => {
|
|
vec![Instruction::TeeLocal(rng.gen_range(*low..*high))]
|
|
},
|
|
DynInstr::RandomGetGlobal(low, high) => {
|
|
vec![Instruction::GetGlobal(rng.gen_range(*low..*high))]
|
|
},
|
|
DynInstr::RandomSetGlobal(low, high) => {
|
|
vec![Instruction::SetGlobal(rng.gen_range(*low..*high))]
|
|
},
|
|
}
|
|
)
|
|
.chain(sp_std::iter::once(Instruction::End))
|
|
.collect();
|
|
FuncBody::new(Vec::new(), Instructions::new(body))
|
|
}
|
|
|
|
/// Replace the locals of the supplied `body` with `num` i64 locals.
|
|
pub fn inject_locals(body: &mut FuncBody, num: u32) {
|
|
use self::elements::Local;
|
|
*body.locals_mut() = (0..num).map(|i| Local::new(i, ValueType::I64)).collect()
|
|
}
|
|
}
|
|
|
|
/// The maximum amount of pages any contract is allowed to have according to the current `Schedule`.
|
|
pub fn max_pages<T: Config>() -> u32
|
|
where
|
|
T: Config,
|
|
T::AccountId: UncheckedFrom<T::Hash> + AsRef<[u8]>,
|
|
{
|
|
T::Schedule::get().limits.memory_pages
|
|
}
|