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https://github.com/pezkuwichain/pezkuwi-subxt.git
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488 lines
16 KiB
Rust
488 lines
16 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) 2019-2022 Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! # Scored Pool Pallet
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//!
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//! The pallet maintains a scored membership pool. Each entity in the
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//! pool can be attributed a `Score`. From this pool a set `Members`
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//! is constructed. This set contains the `MemberCount` highest
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//! scoring entities. Unscored entities are never part of `Members`.
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//!
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//! If an entity wants to be part of the pool a deposit is required.
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//! The deposit is returned when the entity withdraws or when it
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//! is removed by an entity with the appropriate authority.
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//!
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//! Every `Period` blocks the set of `Members` is refreshed from the
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//! highest scoring members in the pool and, no matter if changes
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//! occurred, `T::MembershipChanged::set_members_sorted` is invoked.
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//! On first load `T::MembershipInitialized::initialize_members` is
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//! invoked with the initial `Members` set.
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//!
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//! It is possible to withdraw candidacy/resign your membership at any
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//! time. If an entity is currently a member, this results in removal
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//! from the `Pool` and `Members`; the entity is immediately replaced
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//! by the next highest scoring candidate in the pool, if available.
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//!
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//! - [`Config`]
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//! - [`Call`]
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//! - [`Pallet`]
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//!
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//! ## Interface
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//!
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//! ### Public Functions
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//!
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//! - `submit_candidacy` - Submit candidacy to become a member. Requires a deposit.
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//! - `withdraw_candidacy` - Withdraw candidacy. Deposit is returned.
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//! - `score` - Attribute a quantitative score to an entity.
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//! - `kick` - Remove an entity from the pool and members. Deposit is returned.
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//! - `change_member_count` - Changes the amount of candidates taken into `Members`.
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//!
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//! ## Usage
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//!
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//! ```
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//! use pallet_scored_pool::{self as scored_pool};
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//!
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//! #[frame_support::pallet]
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//! pub mod pallet {
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//! use super::*;
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//! use frame_support::pallet_prelude::*;
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//! use frame_system::pallet_prelude::*;
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//!
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//! #[pallet::pallet]
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//! pub struct Pallet<T>(_);
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//!
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//! #[pallet::config]
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//! pub trait Config: frame_system::Config + scored_pool::Config {}
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//!
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//! #[pallet::call]
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//! impl<T: Config> Pallet<T> {
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//! #[pallet::weight(0)]
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//! pub fn candidate(origin: OriginFor<T>) -> DispatchResult {
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//! let who = ensure_signed(origin)?;
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//!
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//! let _ = <scored_pool::Pallet<T>>::submit_candidacy(
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//! T::Origin::from(Some(who.clone()).into())
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//! );
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//! Ok(())
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//! }
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//! }
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//! }
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//!
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//! # fn main() { }
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//! ```
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//!
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//! ## Dependencies
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//!
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//! This pallet depends on the [System pallet](../frame_system/index.html).
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// Ensure we're `no_std` when compiling for Wasm.
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#![cfg_attr(not(feature = "std"), no_std)]
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#[cfg(test)]
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mod mock;
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#[cfg(test)]
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mod tests;
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use codec::FullCodec;
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use frame_support::{
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ensure,
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traits::{ChangeMembers, Currency, Get, InitializeMembers, ReservableCurrency},
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};
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pub use pallet::*;
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use sp_runtime::traits::{AtLeast32Bit, StaticLookup, Zero};
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use sp_std::{fmt::Debug, prelude::*};
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type BalanceOf<T, I> =
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<<T as Config<I>>::Currency as Currency<<T as frame_system::Config>::AccountId>>::Balance;
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type PoolT<T, I> = Vec<(<T as frame_system::Config>::AccountId, Option<<T as Config<I>>::Score>)>;
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/// The enum is supplied when refreshing the members set.
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/// Depending on the enum variant the corresponding associated
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/// type function will be invoked.
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enum ChangeReceiver {
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/// Should call `T::MembershipInitialized`.
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MembershipInitialized,
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/// Should call `T::MembershipChanged`.
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MembershipChanged,
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}
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#[frame_support::pallet]
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pub mod pallet {
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use super::*;
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use frame_support::pallet_prelude::*;
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use frame_system::pallet_prelude::*;
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#[pallet::pallet]
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#[pallet::generate_store(pub(super) trait Store)]
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pub struct Pallet<T, I = ()>(_);
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#[pallet::config]
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pub trait Config<I: 'static = ()>: frame_system::Config {
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/// The currency used for deposits.
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type Currency: Currency<Self::AccountId> + ReservableCurrency<Self::AccountId>;
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/// The score attributed to a member or candidate.
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type Score: AtLeast32Bit
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+ Clone
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+ Copy
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+ Default
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+ FullCodec
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+ MaybeSerializeDeserialize
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+ Debug
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+ scale_info::TypeInfo;
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/// The overarching event type.
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type Event: From<Event<Self, I>> + IsType<<Self as frame_system::Config>::Event>;
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// The deposit which is reserved from candidates if they want to
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// start a candidacy. The deposit gets returned when the candidacy is
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// withdrawn or when the candidate is kicked.
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#[pallet::constant]
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type CandidateDeposit: Get<BalanceOf<Self, I>>;
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/// Every `Period` blocks the `Members` are filled with the highest scoring
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/// members in the `Pool`.
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#[pallet::constant]
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type Period: Get<Self::BlockNumber>;
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/// The receiver of the signal for when the membership has been initialized.
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/// This happens pre-genesis and will usually be the same as `MembershipChanged`.
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/// If you need to do something different on initialization, then you can change
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/// this accordingly.
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type MembershipInitialized: InitializeMembers<Self::AccountId>;
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/// The receiver of the signal for when the members have changed.
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type MembershipChanged: ChangeMembers<Self::AccountId>;
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/// Allows a configurable origin type to set a score to a candidate in the pool.
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type ScoreOrigin: EnsureOrigin<Self::Origin>;
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/// Required origin for removing a member (though can always be Root).
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/// Configurable origin which enables removing an entity. If the entity
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/// is part of the `Members` it is immediately replaced by the next
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/// highest scoring candidate, if available.
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type KickOrigin: EnsureOrigin<Self::Origin>;
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}
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#[pallet::event]
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#[pallet::generate_deposit(pub(super) fn deposit_event)]
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pub enum Event<T: Config<I>, I: 'static = ()> {
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/// The given member was removed. See the transaction for who.
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MemberRemoved,
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/// An entity has issued a candidacy. See the transaction for who.
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CandidateAdded,
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/// An entity withdrew candidacy. See the transaction for who.
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CandidateWithdrew,
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/// The candidacy was forcefully removed for an entity.
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/// See the transaction for who.
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CandidateKicked,
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/// A score was attributed to the candidate.
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/// See the transaction for who.
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CandidateScored,
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}
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/// Error for the scored-pool pallet.
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#[pallet::error]
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pub enum Error<T, I = ()> {
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/// Already a member.
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AlreadyInPool,
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/// Index out of bounds.
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InvalidIndex,
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/// Index does not match requested account.
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WrongAccountIndex,
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}
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/// The current pool of candidates, stored as an ordered Vec
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/// (ordered descending by score, `None` last, highest first).
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#[pallet::storage]
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#[pallet::getter(fn pool)]
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pub(crate) type Pool<T: Config<I>, I: 'static = ()> = StorageValue<_, PoolT<T, I>, ValueQuery>;
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/// A Map of the candidates. The information in this Map is redundant
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/// to the information in the `Pool`. But the Map enables us to easily
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/// check if a candidate is already in the pool, without having to
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/// iterate over the entire pool (the `Pool` is not sorted by
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/// `T::AccountId`, but by `T::Score` instead).
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#[pallet::storage]
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#[pallet::getter(fn candidate_exists)]
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pub(crate) type CandidateExists<T: Config<I>, I: 'static = ()> =
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StorageMap<_, Twox64Concat, T::AccountId, bool, ValueQuery>;
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/// The current membership, stored as an ordered Vec.
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#[pallet::storage]
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#[pallet::getter(fn members)]
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pub(crate) type Members<T: Config<I>, I: 'static = ()> =
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StorageValue<_, Vec<T::AccountId>, ValueQuery>;
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/// Size of the `Members` set.
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#[pallet::storage]
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#[pallet::getter(fn member_count)]
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pub(crate) type MemberCount<T, I = ()> = StorageValue<_, u32, ValueQuery>;
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#[pallet::genesis_config]
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pub struct GenesisConfig<T: Config<I>, I: 'static = ()> {
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pub pool: PoolT<T, I>,
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pub member_count: u32,
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}
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#[cfg(feature = "std")]
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impl<T: Config<I>, I: 'static> Default for GenesisConfig<T, I> {
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fn default() -> Self {
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Self { pool: Default::default(), member_count: Default::default() }
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}
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}
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#[pallet::genesis_build]
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impl<T: Config<I>, I: 'static> GenesisBuild<T, I> for GenesisConfig<T, I> {
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fn build(&self) {
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let mut pool = self.pool.clone();
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// reserve balance for each candidate in the pool.
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// panicking here is ok, since this just happens one time, pre-genesis.
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pool.iter().for_each(|(who, _)| {
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T::Currency::reserve(&who, T::CandidateDeposit::get())
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.expect("balance too low to create candidacy");
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<CandidateExists<T, I>>::insert(who, true);
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});
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// Sorts the `Pool` by score in a descending order. Entities which
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// have a score of `None` are sorted to the beginning of the vec.
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pool.sort_by_key(|(_, maybe_score)| Reverse(maybe_score.unwrap_or_default()));
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<MemberCount<T, I>>::put(self.member_count);
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<Pool<T, I>>::put(&pool);
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<Pallet<T, I>>::refresh_members(pool, ChangeReceiver::MembershipInitialized);
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}
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}
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#[pallet::hooks]
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impl<T: Config<I>, I: 'static> Hooks<BlockNumberFor<T>> for Pallet<T, I> {
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/// Every `Period` blocks the `Members` set is refreshed from the
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/// highest scoring members in the pool.
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fn on_initialize(n: T::BlockNumber) -> Weight {
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if n % T::Period::get() == Zero::zero() {
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let pool = <Pool<T, I>>::get();
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<Pallet<T, I>>::refresh_members(pool, ChangeReceiver::MembershipChanged);
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}
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0
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}
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}
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#[pallet::call]
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impl<T: Config<I>, I: 'static> Pallet<T, I> {
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/// Add `origin` to the pool of candidates.
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///
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/// This results in `CandidateDeposit` being reserved from
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/// the `origin` account. The deposit is returned once
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/// candidacy is withdrawn by the candidate or the entity
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/// is kicked by `KickOrigin`.
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///
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/// The dispatch origin of this function must be signed.
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///
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/// The `index` parameter of this function must be set to
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/// the index of the transactor in the `Pool`.
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#[pallet::weight(0)]
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pub fn submit_candidacy(origin: OriginFor<T>) -> DispatchResult {
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let who = ensure_signed(origin)?;
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ensure!(!<CandidateExists<T, I>>::contains_key(&who), Error::<T, I>::AlreadyInPool);
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let deposit = T::CandidateDeposit::get();
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T::Currency::reserve(&who, deposit)?;
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// can be inserted as last element in pool, since entities with
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// `None` are always sorted to the end.
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<Pool<T, I>>::append((who.clone(), Option::<<T as Config<I>>::Score>::None));
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<CandidateExists<T, I>>::insert(&who, true);
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Self::deposit_event(Event::<T, I>::CandidateAdded);
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Ok(())
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}
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/// An entity withdraws candidacy and gets its deposit back.
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///
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/// If the entity is part of the `Members`, then the highest member
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/// of the `Pool` that is not currently in `Members` is immediately
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/// placed in the set instead.
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///
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/// The dispatch origin of this function must be signed.
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///
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/// The `index` parameter of this function must be set to
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/// the index of the transactor in the `Pool`.
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#[pallet::weight(0)]
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pub fn withdraw_candidacy(origin: OriginFor<T>, index: u32) -> DispatchResult {
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let who = ensure_signed(origin)?;
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let pool = <Pool<T, I>>::get();
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Self::ensure_index(&pool, &who, index)?;
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Self::remove_member(pool, who, index)?;
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Self::deposit_event(Event::<T, I>::CandidateWithdrew);
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Ok(())
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}
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/// Kick a member `who` from the set.
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///
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/// May only be called from `T::KickOrigin`.
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///
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/// The `index` parameter of this function must be set to
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/// the index of `dest` in the `Pool`.
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#[pallet::weight(0)]
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pub fn kick(
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origin: OriginFor<T>,
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dest: <T::Lookup as StaticLookup>::Source,
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index: u32,
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) -> DispatchResult {
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T::KickOrigin::ensure_origin(origin)?;
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let who = T::Lookup::lookup(dest)?;
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let pool = <Pool<T, I>>::get();
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Self::ensure_index(&pool, &who, index)?;
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Self::remove_member(pool, who, index)?;
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Self::deposit_event(Event::<T, I>::CandidateKicked);
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Ok(())
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}
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/// Score a member `who` with `score`.
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///
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/// May only be called from `T::ScoreOrigin`.
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///
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/// The `index` parameter of this function must be set to
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/// the index of the `dest` in the `Pool`.
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#[pallet::weight(0)]
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pub fn score(
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origin: OriginFor<T>,
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dest: <T::Lookup as StaticLookup>::Source,
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index: u32,
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score: T::Score,
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) -> DispatchResult {
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T::ScoreOrigin::ensure_origin(origin)?;
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let who = T::Lookup::lookup(dest)?;
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let mut pool = <Pool<T, I>>::get();
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Self::ensure_index(&pool, &who, index)?;
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pool.remove(index as usize);
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// we binary search the pool (which is sorted descending by score).
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// if there is already an element with `score`, we insert
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// right before that. if not, the search returns a location
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// where we can insert while maintaining order.
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let item = (who, Some(score.clone()));
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let location = pool
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.binary_search_by_key(&Reverse(score), |(_, maybe_score)| {
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Reverse(maybe_score.unwrap_or_default())
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})
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.unwrap_or_else(|l| l);
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pool.insert(location, item);
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<Pool<T, I>>::put(&pool);
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Self::deposit_event(Event::<T, I>::CandidateScored);
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Ok(())
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}
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/// Dispatchable call to change `MemberCount`.
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///
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/// This will only have an effect the next time a refresh happens
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/// (this happens each `Period`).
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///
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/// May only be called from root.
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#[pallet::weight(0)]
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pub fn change_member_count(origin: OriginFor<T>, count: u32) -> DispatchResult {
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ensure_root(origin)?;
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MemberCount::<T, I>::put(&count);
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Ok(())
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}
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}
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}
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impl<T: Config<I>, I: 'static> Pallet<T, I> {
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/// Fetches the `MemberCount` highest scoring members from
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/// `Pool` and puts them into `Members`.
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///
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/// The `notify` parameter is used to deduct which associated
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/// type function to invoke at the end of the method.
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fn refresh_members(pool: PoolT<T, I>, notify: ChangeReceiver) {
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let count = MemberCount::<T, I>::get();
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let mut new_members: Vec<T::AccountId> = pool
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.into_iter()
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.filter(|(_, score)| score.is_some())
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.take(count as usize)
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.map(|(account_id, _)| account_id)
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.collect();
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new_members.sort();
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let old_members = <Members<T, I>>::get();
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<Members<T, I>>::put(&new_members);
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match notify {
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ChangeReceiver::MembershipInitialized =>
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T::MembershipInitialized::initialize_members(&new_members),
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ChangeReceiver::MembershipChanged =>
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T::MembershipChanged::set_members_sorted(&new_members[..], &old_members[..]),
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}
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}
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/// Removes an entity `remove` at `index` from the `Pool`.
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///
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/// If the entity is a member it is also removed from `Members` and
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/// the deposit is returned.
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fn remove_member(
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mut pool: PoolT<T, I>,
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remove: T::AccountId,
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index: u32,
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) -> Result<(), Error<T, I>> {
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// all callers of this function in this pallet also check
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// the index for validity before calling this function.
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// nevertheless we check again here, to assert that there was
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// no mistake when invoking this sensible function.
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Self::ensure_index(&pool, &remove, index)?;
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pool.remove(index as usize);
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<Pool<T, I>>::put(&pool);
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// remove from set, if it was in there
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let members = <Members<T, I>>::get();
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if members.binary_search(&remove).is_ok() {
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Self::refresh_members(pool, ChangeReceiver::MembershipChanged);
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}
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<CandidateExists<T, I>>::remove(&remove);
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T::Currency::unreserve(&remove, T::CandidateDeposit::get());
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Self::deposit_event(Event::<T, I>::MemberRemoved);
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Ok(())
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}
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/// Checks if `index` is a valid number and if the element found
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/// at `index` in `Pool` is equal to `who`.
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fn ensure_index(pool: &PoolT<T, I>, who: &T::AccountId, index: u32) -> Result<(), Error<T, I>> {
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ensure!(index < pool.len() as u32, Error::<T, I>::InvalidIndex);
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let (index_who, _index_score) = &pool[index as usize];
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ensure!(index_who == who, Error::<T, I>::WrongAccountIndex);
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Ok(())
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}
|
|
}
|