mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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3259 lines
123 KiB
Rust
3259 lines
123 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! # Nomination Pools for Staking Delegation
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//!
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//! A pallet that allows members to delegate their stake to nominating pools. A nomination pool acts
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//! as nominator and nominates validators on the members behalf.
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//!
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//! # Index
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//!
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//! * [Key terms](#key-terms)
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//! * [Usage](#usage)
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//! * [Implementor's Guide](#implementors-guide)
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//! * [Design](#design)
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//!
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//! ## Key Terms
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//!
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//! * pool id: A unique identifier of each pool. Set to u32.
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//! * bonded pool: Tracks the distribution of actively staked funds. See [`BondedPool`] and
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//! [`BondedPoolInner`].
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//! * reward pool: Tracks rewards earned by actively staked funds. See [`RewardPool`] and
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//! [`RewardPools`].
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//! * unbonding sub pools: Collection of pools at different phases of the unbonding lifecycle. See
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//! [`SubPools`] and [`SubPoolsStorage`].
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//! * members: Accounts that are members of pools. See [`PoolMember`] and [`PoolMembers`].
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//! * roles: Administrative roles of each pool, capable of controlling nomination, and the state of
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//! the pool.
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//! * point: A unit of measure for a members portion of a pool's funds. Points initially have a
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//! ratio of 1 (as set by `POINTS_TO_BALANCE_INIT_RATIO`) to balance, but as slashing happens,
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//! this can change.
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//! * kick: The act of a pool administrator forcibly ejecting a member.
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//! * bonded account: A key-less account id derived from the pool id that acts as the bonded
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//! account. This account registers itself as a nominator in the staking system, and follows
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//! exactly the same rules and conditions as a normal staker. Its bond increases or decreases as
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//! members join, it can `nominate` or `chill`, and might not even earn staking rewards if it is
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//! not nominating proper validators.
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//! * reward account: A similar key-less account, that is set as the `Payee` account for the bonded
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//! account for all staking rewards.
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//! * change rate: The rate at which pool commission can be changed. A change rate consists of a
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//! `max_increase` and `min_delay`, dictating the maximum percentage increase that can be applied
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//! to the commission per number of blocks.
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//! * throttle: An attempted commission increase is throttled if the attempted change falls outside
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//! the change rate bounds.
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//!
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//! ## Usage
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//!
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//! ### Join
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//!
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//! An account can stake funds with a nomination pool by calling [`Call::join`].
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//!
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//! ### Claim rewards
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//!
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//! After joining a pool, a member can claim rewards by calling [`Call::claim_payout`].
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//!
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//! A pool member can also set a `ClaimPermission` with [`Call::set_claim_permission`], to allow
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//! other members to permissionlessly bond or withdraw their rewards by calling
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//! [`Call::bond_extra_other`] or [`Call::claim_payout_other`] respectively.
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//!
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//! For design docs see the [reward pool](#reward-pool) section.
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//!
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//! ### Leave
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//!
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//! In order to leave, a member must take two steps.
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//!
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//! First, they must call [`Call::unbond`]. The unbond extrinsic will start the unbonding process by
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//! unbonding all or a portion of the members funds.
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//!
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//! > A member can have up to [`Config::MaxUnbonding`] distinct active unbonding requests.
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//!
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//! Second, once [`sp_staking::StakingInterface::bonding_duration`] eras have passed, the member can
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//! call [`Call::withdraw_unbonded`] to withdraw any funds that are free.
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//!
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//! For design docs see the [bonded pool](#bonded-pool) and [unbonding sub
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//! pools](#unbonding-sub-pools) sections.
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//!
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//! ### Slashes
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//!
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//! Slashes are distributed evenly across the bonded pool and the unbonding pools from slash era+1
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//! through the slash apply era. Thus, any member who either
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//!
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//! 1. unbonded, or
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//! 2. was actively bonded
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//
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//! in the aforementioned range of eras will be affected by the slash. A member is slashed pro-rata
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//! based on its stake relative to the total slash amount.
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//!
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//! Slashing does not change any single member's balance. Instead, the slash will only reduce the
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//! balance associated with a particular pool. But, we never change the total *points* of a pool
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//! because of slashing. Therefore, when a slash happens, the ratio of points to balance changes in
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//! a pool. In other words, the value of one point, which is initially 1-to-1 against a unit of
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//! balance, is now less than one balance because of the slash.
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//!
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//! ### Administration
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//!
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//! A pool can be created with the [`Call::create`] call. Once created, the pools nominator or root
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//! user must call [`Call::nominate`] to start nominating. [`Call::nominate`] can be called at
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//! anytime to update validator selection.
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//!
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//! Similar to [`Call::nominate`], [`Call::chill`] will chill to pool in the staking system, and
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//! [`Call::pool_withdraw_unbonded`] will withdraw any unbonding chunks of the pool bonded account.
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//! The latter call is permissionless and can be called by anyone at any time.
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//!
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//! To help facilitate pool administration the pool has one of three states (see [`PoolState`]):
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//!
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//! * Open: Anyone can join the pool and no members can be permissionlessly removed.
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//! * Blocked: No members can join and some admin roles can kick members. Kicking is not instant,
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//! and follows the same process of `unbond` and then `withdraw_unbonded`. In other words,
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//! administrators can permissionlessly unbond other members.
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//! * Destroying: No members can join and all members can be permissionlessly removed with
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//! [`Call::unbond`] and [`Call::withdraw_unbonded`]. Once a pool is in destroying state, it
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//! cannot be reverted to another state.
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//!
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//! A pool has 4 administrative roles (see [`PoolRoles`]):
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//!
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//! * Depositor: creates the pool and is the initial member. They can only leave the pool once all
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//! other members have left. Once they fully withdraw their funds, the pool is destroyed.
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//! * Nominator: can select which validators the pool nominates.
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//! * Bouncer: can change the pools state and kick members if the pool is blocked.
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//! * Root: can change the nominator, bouncer, or itself, manage and claim commission, and can
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//! perform any of the actions the nominator or bouncer can.
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//!
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//! ### Commission
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//!
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//! A pool can optionally have a commission configuration, via the `root` role, set with
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//! [`Call::set_commission`] and claimed with [`Call::claim_commission`]. A payee account must be
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//! supplied with the desired commission percentage. Beyond the commission itself, a pool can have a
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//! maximum commission and a change rate.
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//!
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//! Importantly, both max commission [`Call::set_commission_max`] and change rate
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//! [`Call::set_commission_change_rate`] can not be removed once set, and can only be set to more
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//! restrictive values (i.e. a lower max commission or a slower change rate) in subsequent updates.
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//!
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//! If set, a pool's commission is bound to [`GlobalMaxCommission`] at the time it is applied to
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//! pending rewards. [`GlobalMaxCommission`] is intended to be updated only via governance.
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//!
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//! When a pool is dissolved, any outstanding pending commission that has not been claimed will be
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//! transferred to the depositor.
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//!
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//! Implementation note: Commission is analogous to a separate member account of the pool, with its
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//! own reward counter in the form of `current_pending_commission`.
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//!
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//! Crucially, commission is applied to rewards based on the current commission in effect at the
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//! time rewards are transferred into the reward pool. This is to prevent the malicious behaviour of
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//! changing the commission rate to a very high value after rewards are accumulated, and thus claim
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//! an unexpectedly high chunk of the reward.
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//!
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//! ### Dismantling
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//!
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//! As noted, a pool is destroyed once
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//!
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//! 1. First, all members need to fully unbond and withdraw. If the pool state is set to
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//! `Destroying`, this can happen permissionlessly.
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//! 2. The depositor itself fully unbonds and withdraws.
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//!
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//! > Note that at this point, based on the requirements of the staking system, the pool's bonded
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//! > account's stake might not be able to ge below a certain threshold as a nominator. At this
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//! > point, the pool should `chill` itself to allow the depositor to leave. See [`Call::chill`].
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//!
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//! ## Implementor's Guide
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//!
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//! Some notes and common mistakes that wallets/apps wishing to implement this pallet should be
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//! aware of:
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//!
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//!
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//! ### Pool Members
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//!
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//! * In general, whenever a pool member changes their total point, the chain will automatically
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//! claim all their pending rewards for them. This is not optional, and MUST happen for the reward
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//! calculation to remain correct (see the documentation of `bond` as an example). So, make sure
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//! you are warning your users about it. They might be surprised if they see that they bonded an
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//! extra 100 DOTs, and now suddenly their 5.23 DOTs in pending reward is gone. It is not gone, it
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//! has been paid out to you!
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//! * Joining a pool implies transferring funds to the pool account. So it might be (based on which
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//! wallet that you are using) that you no longer see the funds that are moved to the pool in your
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//! “free balance” section. Make sure the user is aware of this, and not surprised by seeing this.
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//! Also, the transfer that happens here is configured to to never accidentally destroy the sender
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//! account. So to join a Pool, your sender account must remain alive with 1 DOT left in it. This
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//! means, with 1 DOT as existential deposit, and 1 DOT as minimum to join a pool, you need at
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//! least 2 DOT to join a pool. Consequently, if you are suggesting members to join a pool with
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//! “Maximum possible value”, you must subtract 1 DOT to remain in the sender account to not
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//! accidentally kill it.
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//! * Points and balance are not the same! Any pool member, at any point in time, can have points in
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//! either the bonded pool or any of the unbonding pools. The crucial fact is that in any of these
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//! pools, the ratio of point to balance is different and might not be 1. Each pool starts with a
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//! ratio of 1, but as time goes on, for reasons such as slashing, the ratio gets broken. Over
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//! time, 100 points in a bonded pool can be worth 90 DOTs. Make sure you are either representing
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//! points as points (not as DOTs), or even better, always display both: “You have x points in
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//! pool y which is worth z DOTs”. See here and here for examples of how to calculate point to
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//! balance ratio of each pool (it is almost trivial ;))
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//!
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//! ### Pool Management
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//!
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//! * The pool will be seen from the perspective of the rest of the system as a single nominator.
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//! Ergo, This nominator must always respect the `staking.minNominatorBond` limit. Similar to a
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//! normal nominator, who has to first `chill` before fully unbonding, the pool must also do the
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//! same. The pool’s bonded account will be fully unbonded only when the depositor wants to leave
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//! and dismantle the pool. All that said, the message is: the depositor can only leave the chain
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//! when they chill the pool first.
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//!
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//! ## Design
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//!
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//! _Notes_: this section uses pseudo code to explain general design and does not necessarily
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//! reflect the exact implementation. Additionally, a working knowledge of `pallet-staking`'s api is
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//! assumed.
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//!
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//! ### Goals
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//!
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//! * Maintain network security by upholding integrity of slashing events, sufficiently penalizing
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//! members that where in the pool while it was backing a validator that got slashed.
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//! * Maximize scalability in terms of member count.
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//!
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//! In order to maintain scalability, all operations are independent of the number of members. To do
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//! this, delegation specific information is stored local to the member while the pool data
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//! structures have bounded datum.
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//!
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//! ### Bonded pool
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//!
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//! A bonded pool nominates with its total balance, excluding that which has been withdrawn for
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//! unbonding. The total points of a bonded pool are always equal to the sum of points of the
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//! delegation members. A bonded pool tracks its points and reads its bonded balance.
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//!
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//! When a member joins a pool, `amount_transferred` is transferred from the members account to the
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//! bonded pools account. Then the pool calls `staking::bond_extra(amount_transferred)` and issues
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//! new points which are tracked by the member and added to the bonded pool's points.
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//!
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//! When the pool already has some balance, we want the value of a point before the transfer to
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//! equal the value of a point after the transfer. So, when a member joins a bonded pool with a
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//! given `amount_transferred`, we maintain the ratio of bonded balance to points such that:
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//!
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//! ```text
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//! balance_after_transfer / points_after_transfer == balance_before_transfer / points_before_transfer;
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//! ```
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//!
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//! To achieve this, we issue points based on the following:
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//!
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//! ```text
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//! points_issued = (points_before_transfer / balance_before_transfer) * amount_transferred;
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//! ```
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//!
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//! For new bonded pools we can set the points issued per balance arbitrarily. In this
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//! implementation we use a 1 points to 1 balance ratio for pool creation (see
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//! [`POINTS_TO_BALANCE_INIT_RATIO`]).
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//!
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//! **Relevant extrinsics:**
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//!
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//! * [`Call::create`]
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//! * [`Call::join`]
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//!
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//! ### Reward pool
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//!
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//! When a pool is first bonded it sets up a deterministic, inaccessible account as its reward
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//! destination. This reward account combined with `RewardPool` compose a reward pool.
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//!
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//! Reward pools are completely separate entities to bonded pools. Along with its account, a reward
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//! pool also tracks its outstanding and claimed rewards as counters, in addition to pending and
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//! claimed commission. These counters are updated with `RewardPool::update_records`. The current
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//! reward counter of the pool (the total outstanding rewards, in points) is also callable with the
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//! `RewardPool::current_reward_counter` method.
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//!
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//! See [this link](https://hackmd.io/PFGn6wI5TbCmBYoEA_f2Uw) for an in-depth explanation of the
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//! reward pool mechanism.
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//!
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//! **Relevant extrinsics:**
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//!
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//! * [`Call::claim_payout`]
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//!
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//! ### Unbonding sub pools
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//!
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//! When a member unbonds, it's balance is unbonded in the bonded pool's account and tracked in an
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//! unbonding pool associated with the active era. If no such pool exists, one is created. To track
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//! which unbonding sub pool a member belongs too, a member tracks it's `unbonding_era`.
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//!
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//! When a member initiates unbonding it's claim on the bonded pool (`balance_to_unbond`) is
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//! computed as:
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//!
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//! ```text
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//! balance_to_unbond = (bonded_pool.balance / bonded_pool.points) * member.points;
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//! ```
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//!
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//! If this is the first transfer into an unbonding pool arbitrary amount of points can be issued
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//! per balance. In this implementation unbonding pools are initialized with a 1 point to 1 balance
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//! ratio (see [`POINTS_TO_BALANCE_INIT_RATIO`]). Otherwise, the unbonding pools hold the same
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//! points to balance ratio properties as the bonded pool, so member points in the unbonding pool
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//! are issued based on
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//!
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//! ```text
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//! new_points_issued = (points_before_transfer / balance_before_transfer) * balance_to_unbond;
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//! ```
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//!
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//! For scalability, a bound is maintained on the number of unbonding sub pools (see
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//! [`TotalUnbondingPools`]). An unbonding pool is removed once its older than `current_era -
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//! TotalUnbondingPools`. An unbonding pool is merged into the unbonded pool with
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//!
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//! ```text
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//! unbounded_pool.balance = unbounded_pool.balance + unbonding_pool.balance;
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//! unbounded_pool.points = unbounded_pool.points + unbonding_pool.points;
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//! ```
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//!
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//! This scheme "averages" out the points value in the unbonded pool.
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//!
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//! Once a members `unbonding_era` is older than `current_era -
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//! [sp_staking::StakingInterface::bonding_duration]`, it can can cash it's points out of the
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//! corresponding unbonding pool. If it's `unbonding_era` is older than `current_era -
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//! TotalUnbondingPools`, it can cash it's points from the unbonded pool.
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//!
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//! **Relevant extrinsics:**
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//!
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//! * [`Call::unbond`]
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//! * [`Call::withdraw_unbonded`]
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//!
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//! ### Slashing
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//!
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//! This section assumes that the slash computation is executed by
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//! `pallet_staking::StakingLedger::slash`, which passes the information to this pallet via
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//! [`sp_staking::OnStakerSlash::on_slash`].
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//!
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//! Unbonding pools need to be slashed to ensure all nominators whom where in the bonded pool while
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//! it was backing a validator that equivocated are punished. Without these measures a member could
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//! unbond right after a validator equivocated with no consequences.
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//!
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//! This strategy is unfair to members who joined after the slash, because they get slashed as well,
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//! but spares members who unbond. The latter is much more important for security: if a pool's
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//! validators are attacking the network, their members need to unbond fast! Avoiding slashes gives
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//! them an incentive to do that if validators get repeatedly slashed.
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//!
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//! To be fair to joiners, this implementation also need joining pools, which are actively staking,
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//! in addition to the unbonding pools. For maintenance simplicity these are not implemented.
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//! Related: <https://github.com/paritytech/substrate/issues/10860>
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//!
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//! **Relevant methods:**
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//!
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//! * [`Pallet::on_slash`]
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//!
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//! ### Limitations
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//!
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//! * PoolMembers cannot vote with their staked funds because they are transferred into the pools
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//! account. In the future this can be overcome by allowing the members to vote with their bonded
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//! funds via vote splitting.
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//! * PoolMembers cannot quickly transfer to another pool if they do no like nominations, instead
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//! they must wait for the unbonding duration.
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#![cfg_attr(not(feature = "std"), no_std)]
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use codec::Codec;
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use frame_support::{
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defensive, ensure,
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pallet_prelude::{MaxEncodedLen, *},
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storage::bounded_btree_map::BoundedBTreeMap,
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traits::{
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Currency, Defensive, DefensiveOption, DefensiveResult, DefensiveSaturating,
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ExistenceRequirement, Get,
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},
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DefaultNoBound, PalletError,
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};
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use scale_info::TypeInfo;
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use sp_core::U256;
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use sp_runtime::{
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traits::{
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AccountIdConversion, Bounded, CheckedAdd, CheckedSub, Convert, Saturating, StaticLookup,
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Zero,
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},
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FixedPointNumber, Perbill,
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};
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use sp_staking::{EraIndex, OnStakerSlash, StakingInterface};
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use sp_std::{collections::btree_map::BTreeMap, fmt::Debug, ops::Div, vec::Vec};
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/// The log target of this pallet.
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pub const LOG_TARGET: &str = "runtime::nomination-pools";
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// syntactic sugar for logging.
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#[macro_export]
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macro_rules! log {
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($level:tt, $patter:expr $(, $values:expr)* $(,)?) => {
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log::$level!(
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target: $crate::LOG_TARGET,
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concat!("[{:?}] 🏊♂️ ", $patter), <frame_system::Pallet<T>>::block_number() $(, $values)*
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)
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};
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}
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#[cfg(any(test, feature = "fuzzing"))]
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pub mod mock;
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#[cfg(test)]
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mod tests;
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pub mod migration;
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pub mod weights;
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pub use pallet::*;
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pub use weights::WeightInfo;
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||
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/// The balance type used by the currency system.
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pub type BalanceOf<T> =
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<<T as Config>::Currency as Currency<<T as frame_system::Config>::AccountId>>::Balance;
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/// Type used for unique identifier of each pool.
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||
pub type PoolId = u32;
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type AccountIdLookupOf<T> = <<T as frame_system::Config>::Lookup as StaticLookup>::Source;
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||
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pub const POINTS_TO_BALANCE_INIT_RATIO: u32 = 1;
|
||
|
||
/// Possible operations on the configuration values of this pallet.
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, RuntimeDebugNoBound, PartialEq, Clone)]
|
||
pub enum ConfigOp<T: Codec + Debug> {
|
||
/// Don't change.
|
||
Noop,
|
||
/// Set the given value.
|
||
Set(T),
|
||
/// Remove from storage.
|
||
Remove,
|
||
}
|
||
|
||
/// The type of bonding that can happen to a pool.
|
||
enum BondType {
|
||
/// Someone is bonding into the pool upon creation.
|
||
Create,
|
||
/// Someone is adding more funds later to this pool.
|
||
Later,
|
||
}
|
||
|
||
/// How to increase the bond of a member.
|
||
#[derive(Encode, Decode, Clone, Copy, Debug, PartialEq, Eq, TypeInfo)]
|
||
pub enum BondExtra<Balance> {
|
||
/// Take from the free balance.
|
||
FreeBalance(Balance),
|
||
/// Take the entire amount from the accumulated rewards.
|
||
Rewards,
|
||
}
|
||
|
||
/// The type of account being created.
|
||
#[derive(Encode, Decode)]
|
||
enum AccountType {
|
||
Bonded,
|
||
Reward,
|
||
}
|
||
|
||
/// The permission a pool member can set for other accounts to claim rewards on their behalf.
|
||
#[derive(Encode, Decode, MaxEncodedLen, Clone, Copy, Debug, PartialEq, Eq, TypeInfo)]
|
||
pub enum ClaimPermission {
|
||
/// Only the pool member themself can claim their rewards.
|
||
Permissioned,
|
||
/// Anyone can compound rewards on a pool member's behalf.
|
||
PermissionlessCompound,
|
||
/// Anyone can withdraw rewards on a pool member's behalf.
|
||
PermissionlessWithdraw,
|
||
/// Anyone can withdraw and compound rewards on a member's behalf.
|
||
PermissionlessAll,
|
||
}
|
||
|
||
impl ClaimPermission {
|
||
fn can_bond_extra(&self) -> bool {
|
||
matches!(self, ClaimPermission::PermissionlessAll | ClaimPermission::PermissionlessCompound)
|
||
}
|
||
|
||
fn can_claim_payout(&self) -> bool {
|
||
matches!(self, ClaimPermission::PermissionlessAll | ClaimPermission::PermissionlessWithdraw)
|
||
}
|
||
}
|
||
|
||
impl Default for ClaimPermission {
|
||
fn default() -> Self {
|
||
Self::Permissioned
|
||
}
|
||
}
|
||
|
||
/// A member in a pool.
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, RuntimeDebugNoBound, CloneNoBound)]
|
||
#[cfg_attr(feature = "std", derive(frame_support::PartialEqNoBound, DefaultNoBound))]
|
||
#[codec(mel_bound(T: Config))]
|
||
#[scale_info(skip_type_params(T))]
|
||
pub struct PoolMember<T: Config> {
|
||
/// The identifier of the pool to which `who` belongs.
|
||
pub pool_id: PoolId,
|
||
/// The quantity of points this member has in the bonded pool or in a sub pool if
|
||
/// `Self::unbonding_era` is some.
|
||
pub points: BalanceOf<T>,
|
||
/// The reward counter at the time of this member's last payout claim.
|
||
pub last_recorded_reward_counter: T::RewardCounter,
|
||
/// The eras in which this member is unbonding, mapped from era index to the number of
|
||
/// points scheduled to unbond in the given era.
|
||
pub unbonding_eras: BoundedBTreeMap<EraIndex, BalanceOf<T>, T::MaxUnbonding>,
|
||
}
|
||
|
||
impl<T: Config> PoolMember<T> {
|
||
/// The pending rewards of this member.
|
||
fn pending_rewards(
|
||
&self,
|
||
current_reward_counter: T::RewardCounter,
|
||
) -> Result<BalanceOf<T>, Error<T>> {
|
||
// accuracy note: Reward counters are `FixedU128` with base of 10^18. This value is being
|
||
// multiplied by a point. The worse case of a point is 10x the granularity of the balance
|
||
// (10x is the common configuration of `MaxPointsToBalance`).
|
||
//
|
||
// Assuming roughly the current issuance of polkadot (12,047,781,394,999,601,455, which is
|
||
// 1.2 * 10^9 * 10^10 = 1.2 * 10^19), the worse case point value is around 10^20.
|
||
//
|
||
// The final multiplication is:
|
||
//
|
||
// rc * 10^20 / 10^18 = rc * 100
|
||
//
|
||
// the implementation of `multiply_by_rational_with_rounding` shows that it will only fail
|
||
// if the final division is not enough to fit in u128. In other words, if `rc * 100` is more
|
||
// than u128::max. Given that RC is interpreted as reward per unit of point, and unit of
|
||
// point is equal to balance (normally), and rewards are usually a proportion of the points
|
||
// in the pool, the likelihood of rc reaching near u128::MAX is near impossible.
|
||
|
||
(current_reward_counter.defensive_saturating_sub(self.last_recorded_reward_counter))
|
||
.checked_mul_int(self.active_points())
|
||
.ok_or(Error::<T>::OverflowRisk)
|
||
}
|
||
|
||
/// Active balance of the member.
|
||
///
|
||
/// This is derived from the ratio of points in the pool to which the member belongs to.
|
||
/// Might return different values based on the pool state for the same member and points.
|
||
fn active_balance(&self) -> BalanceOf<T> {
|
||
if let Some(pool) = BondedPool::<T>::get(self.pool_id).defensive() {
|
||
pool.points_to_balance(self.points)
|
||
} else {
|
||
Zero::zero()
|
||
}
|
||
}
|
||
|
||
/// Total points of this member, both active and unbonding.
|
||
fn total_points(&self) -> BalanceOf<T> {
|
||
self.active_points().saturating_add(self.unbonding_points())
|
||
}
|
||
|
||
/// Active points of the member.
|
||
fn active_points(&self) -> BalanceOf<T> {
|
||
self.points
|
||
}
|
||
|
||
/// Inactive points of the member, waiting to be withdrawn.
|
||
fn unbonding_points(&self) -> BalanceOf<T> {
|
||
self.unbonding_eras
|
||
.as_ref()
|
||
.iter()
|
||
.fold(BalanceOf::<T>::zero(), |acc, (_, v)| acc.saturating_add(*v))
|
||
}
|
||
|
||
/// Try and unbond `points_dissolved` from self, and in return mint `points_issued` into the
|
||
/// corresponding `era`'s unlock schedule.
|
||
///
|
||
/// In the absence of slashing, these two points are always the same. In the presence of
|
||
/// slashing, the value of points in different pools varies.
|
||
///
|
||
/// Returns `Ok(())` and updates `unbonding_eras` and `points` if success, `Err(_)` otherwise.
|
||
fn try_unbond(
|
||
&mut self,
|
||
points_dissolved: BalanceOf<T>,
|
||
points_issued: BalanceOf<T>,
|
||
unbonding_era: EraIndex,
|
||
) -> Result<(), Error<T>> {
|
||
if let Some(new_points) = self.points.checked_sub(&points_dissolved) {
|
||
match self.unbonding_eras.get_mut(&unbonding_era) {
|
||
Some(already_unbonding_points) =>
|
||
*already_unbonding_points =
|
||
already_unbonding_points.saturating_add(points_issued),
|
||
None => self
|
||
.unbonding_eras
|
||
.try_insert(unbonding_era, points_issued)
|
||
.map(|old| {
|
||
if old.is_some() {
|
||
defensive!("value checked to not exist in the map; qed");
|
||
}
|
||
})
|
||
.map_err(|_| Error::<T>::MaxUnbondingLimit)?,
|
||
}
|
||
self.points = new_points;
|
||
Ok(())
|
||
} else {
|
||
Err(Error::<T>::MinimumBondNotMet)
|
||
}
|
||
}
|
||
|
||
/// Withdraw any funds in [`Self::unbonding_eras`] who's deadline in reached and is fully
|
||
/// unlocked.
|
||
///
|
||
/// Returns a a subset of [`Self::unbonding_eras`] that got withdrawn.
|
||
///
|
||
/// Infallible, noop if no unbonding eras exist.
|
||
fn withdraw_unlocked(
|
||
&mut self,
|
||
current_era: EraIndex,
|
||
) -> BoundedBTreeMap<EraIndex, BalanceOf<T>, T::MaxUnbonding> {
|
||
// NOTE: if only drain-filter was stable..
|
||
let mut removed_points =
|
||
BoundedBTreeMap::<EraIndex, BalanceOf<T>, T::MaxUnbonding>::default();
|
||
self.unbonding_eras.retain(|e, p| {
|
||
if *e > current_era {
|
||
true
|
||
} else {
|
||
removed_points
|
||
.try_insert(*e, *p)
|
||
.expect("source map is bounded, this is a subset, will be bounded; qed");
|
||
false
|
||
}
|
||
});
|
||
removed_points
|
||
}
|
||
}
|
||
|
||
/// A pool's possible states.
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, PartialEq, RuntimeDebugNoBound, Clone, Copy)]
|
||
pub enum PoolState {
|
||
/// The pool is open to be joined, and is working normally.
|
||
Open,
|
||
/// The pool is blocked. No one else can join.
|
||
Blocked,
|
||
/// The pool is in the process of being destroyed.
|
||
///
|
||
/// All members can now be permissionlessly unbonded, and the pool can never go back to any
|
||
/// other state other than being dissolved.
|
||
Destroying,
|
||
}
|
||
|
||
/// Pool administration roles.
|
||
///
|
||
/// Any pool has a depositor, which can never change. But, all the other roles are optional, and
|
||
/// cannot exist. Note that if `root` is set to `None`, it basically means that the roles of this
|
||
/// pool can never change again (except via governance).
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, Debug, PartialEq, Clone)]
|
||
pub struct PoolRoles<AccountId> {
|
||
/// Creates the pool and is the initial member. They can only leave the pool once all other
|
||
/// members have left. Once they fully leave, the pool is destroyed.
|
||
pub depositor: AccountId,
|
||
/// Can change the nominator, bouncer, or itself and can perform any of the actions the
|
||
/// nominator or bouncer can.
|
||
pub root: Option<AccountId>,
|
||
/// Can select which validators the pool nominates.
|
||
pub nominator: Option<AccountId>,
|
||
/// Can change the pools state and kick members if the pool is blocked.
|
||
pub bouncer: Option<AccountId>,
|
||
}
|
||
|
||
/// Pool commission.
|
||
///
|
||
/// The pool `root` can set commission configuration after pool creation. By default, all commission
|
||
/// values are `None`. Pool `root` can also set `max` and `change_rate` configurations before
|
||
/// setting an initial `current` commission.
|
||
///
|
||
/// `current` is a tuple of the commission percentage and payee of commission. `throttle_from`
|
||
/// keeps track of which block `current` was last updated. A `max` commission value can only be
|
||
/// decreased after the initial value is set, to prevent commission from repeatedly increasing.
|
||
///
|
||
/// An optional commission `change_rate` allows the pool to set strict limits to how much commission
|
||
/// can change in each update, and how often updates can take place.
|
||
#[derive(
|
||
Encode, Decode, DefaultNoBound, MaxEncodedLen, TypeInfo, DebugNoBound, PartialEq, Copy, Clone,
|
||
)]
|
||
#[codec(mel_bound(T: Config))]
|
||
#[scale_info(skip_type_params(T))]
|
||
pub struct Commission<T: Config> {
|
||
/// Optional commission rate of the pool along with the account commission is paid to.
|
||
pub current: Option<(Perbill, T::AccountId)>,
|
||
/// Optional maximum commission that can be set by the pool `root`. Once set, this value can
|
||
/// only be updated to a decreased value.
|
||
pub max: Option<Perbill>,
|
||
/// Optional configuration around how often commission can be updated, and when the last
|
||
/// commission update took place.
|
||
pub change_rate: Option<CommissionChangeRate<T::BlockNumber>>,
|
||
/// The block from where throttling should be checked from. This value will be updated on all
|
||
/// commission updates and when setting an initial `change_rate`.
|
||
pub throttle_from: Option<T::BlockNumber>,
|
||
}
|
||
|
||
impl<T: Config> Commission<T> {
|
||
/// Returns true if the current commission updating to `to` would exhaust the change rate
|
||
/// limits.
|
||
///
|
||
/// A commission update will be throttled (disallowed) if:
|
||
/// 1. not enough blocks have passed since the `throttle_from` block, if exists, or
|
||
/// 2. the new commission is greater than the maximum allowed increase.
|
||
fn throttling(&self, to: &Perbill) -> bool {
|
||
if let Some(t) = self.change_rate.as_ref() {
|
||
let commission_as_percent =
|
||
self.current.as_ref().map(|(x, _)| *x).unwrap_or(Perbill::zero());
|
||
|
||
// do not throttle if `to` is the same or a decrease in commission.
|
||
if *to <= commission_as_percent {
|
||
return false
|
||
}
|
||
// Test for `max_increase` throttling.
|
||
//
|
||
// Throttled if the attempted increase in commission is greater than `max_increase`.
|
||
if (*to).saturating_sub(commission_as_percent) > t.max_increase {
|
||
return true
|
||
}
|
||
|
||
// Test for `min_delay` throttling.
|
||
//
|
||
// Note: matching `None` is defensive only. `throttle_from` should always exist where
|
||
// `change_rate` has already been set, so this scenario should never happen.
|
||
return self.throttle_from.map_or_else(
|
||
|| {
|
||
defensive!("throttle_from should exist if change_rate is set");
|
||
true
|
||
},
|
||
|f| {
|
||
// if `min_delay` is zero (no delay), not throttling.
|
||
if t.min_delay == Zero::zero() {
|
||
false
|
||
} else {
|
||
// throttling if blocks passed is less than `min_delay`.
|
||
let blocks_surpassed =
|
||
<frame_system::Pallet<T>>::block_number().saturating_sub(f);
|
||
blocks_surpassed < t.min_delay
|
||
}
|
||
},
|
||
)
|
||
}
|
||
false
|
||
}
|
||
|
||
/// Gets the pool's current commission, or returns Perbill::zero if none is set.
|
||
/// Bounded to global max if current is greater than `GlobalMaxCommission`.
|
||
fn current(&self) -> Perbill {
|
||
self.current
|
||
.as_ref()
|
||
.map_or(Perbill::zero(), |(c, _)| *c)
|
||
.min(GlobalMaxCommission::<T>::get().unwrap_or(Bounded::max_value()))
|
||
}
|
||
|
||
/// Set the pool's commission.
|
||
///
|
||
/// Update commission based on `current`. If a `None` is supplied, allow the commission to be
|
||
/// removed without any change rate restrictions. Updates `throttle_from` to the current block.
|
||
/// If the supplied commission is zero, `None` will be inserted and `payee` will be ignored.
|
||
fn try_update_current(&mut self, current: &Option<(Perbill, T::AccountId)>) -> DispatchResult {
|
||
self.current = match current {
|
||
None => None,
|
||
Some((commission, payee)) => {
|
||
ensure!(!self.throttling(commission), Error::<T>::CommissionChangeThrottled);
|
||
ensure!(
|
||
self.max.map_or(true, |m| commission <= &m),
|
||
Error::<T>::CommissionExceedsMaximum
|
||
);
|
||
if commission.is_zero() {
|
||
None
|
||
} else {
|
||
Some((*commission, payee.clone()))
|
||
}
|
||
},
|
||
};
|
||
self.register_update();
|
||
Ok(())
|
||
}
|
||
|
||
/// Set the pool's maximum commission.
|
||
///
|
||
/// The pool's maximum commission can initially be set to any value, and only smaller values
|
||
/// thereafter. If larger values are attempted, this function will return a dispatch error.
|
||
///
|
||
/// If `current.0` is larger than the updated max commission value, `current.0` will also be
|
||
/// updated to the new maximum. This will also register a `throttle_from` update.
|
||
/// A `PoolCommissionUpdated` event is triggered if `current.0` is updated.
|
||
fn try_update_max(&mut self, pool_id: PoolId, new_max: Perbill) -> DispatchResult {
|
||
if let Some(old) = self.max.as_mut() {
|
||
if new_max > *old {
|
||
return Err(Error::<T>::MaxCommissionRestricted.into())
|
||
}
|
||
*old = new_max;
|
||
} else {
|
||
self.max = Some(new_max)
|
||
};
|
||
let updated_current = self
|
||
.current
|
||
.as_mut()
|
||
.map(|(c, _)| {
|
||
let u = *c > new_max;
|
||
*c = (*c).min(new_max);
|
||
u
|
||
})
|
||
.unwrap_or(false);
|
||
|
||
if updated_current {
|
||
if let Some((_, payee)) = self.current.as_ref() {
|
||
Pallet::<T>::deposit_event(Event::<T>::PoolCommissionUpdated {
|
||
pool_id,
|
||
current: Some((new_max, payee.clone())),
|
||
});
|
||
}
|
||
self.register_update();
|
||
}
|
||
Ok(())
|
||
}
|
||
|
||
/// Set the pool's commission `change_rate`.
|
||
///
|
||
/// Once a change rate configuration has been set, only more restrictive values can be set
|
||
/// thereafter. These restrictions translate to increased `min_delay` values and decreased
|
||
/// `max_increase` values.
|
||
///
|
||
/// Update `throttle_from` to the current block upon setting change rate for the first time, so
|
||
/// throttling can be checked from this block.
|
||
fn try_update_change_rate(
|
||
&mut self,
|
||
change_rate: CommissionChangeRate<T::BlockNumber>,
|
||
) -> DispatchResult {
|
||
ensure!(!&self.less_restrictive(&change_rate), Error::<T>::CommissionChangeRateNotAllowed);
|
||
|
||
if self.change_rate.is_none() {
|
||
self.register_update();
|
||
}
|
||
self.change_rate = Some(change_rate);
|
||
Ok(())
|
||
}
|
||
|
||
/// Updates a commission's `throttle_from` field to the current block.
|
||
fn register_update(&mut self) {
|
||
self.throttle_from = Some(<frame_system::Pallet<T>>::block_number());
|
||
}
|
||
|
||
/// Checks whether a change rate is less restrictive than the current change rate, if any.
|
||
///
|
||
/// No change rate will always be less restrictive than some change rate, so where no
|
||
/// `change_rate` is currently set, `false` is returned.
|
||
fn less_restrictive(&self, new: &CommissionChangeRate<T::BlockNumber>) -> bool {
|
||
self.change_rate
|
||
.as_ref()
|
||
.map(|c| new.max_increase > c.max_increase || new.min_delay < c.min_delay)
|
||
.unwrap_or(false)
|
||
}
|
||
}
|
||
|
||
/// Pool commission change rate preferences.
|
||
///
|
||
/// The pool root is able to set a commission change rate for their pool. A commission change rate
|
||
/// consists of 2 values; (1) the maximum allowed commission change, and (2) the minimum amount of
|
||
/// blocks that must elapse before commission updates are allowed again.
|
||
///
|
||
/// Commission change rates are not applied to decreases in commission.
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, Debug, PartialEq, Copy, Clone)]
|
||
pub struct CommissionChangeRate<BlockNumber> {
|
||
/// The maximum amount the commission can be updated by per `min_delay` period.
|
||
pub max_increase: Perbill,
|
||
/// How often an update can take place.
|
||
pub min_delay: BlockNumber,
|
||
}
|
||
|
||
/// Pool permissions and state
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, DebugNoBound, PartialEq, Clone)]
|
||
#[codec(mel_bound(T: Config))]
|
||
#[scale_info(skip_type_params(T))]
|
||
pub struct BondedPoolInner<T: Config> {
|
||
/// The commission rate of the pool.
|
||
pub commission: Commission<T>,
|
||
/// Count of members that belong to the pool.
|
||
pub member_counter: u32,
|
||
/// Total points of all the members in the pool who are actively bonded.
|
||
pub points: BalanceOf<T>,
|
||
/// See [`PoolRoles`].
|
||
pub roles: PoolRoles<T::AccountId>,
|
||
/// The current state of the pool.
|
||
pub state: PoolState,
|
||
}
|
||
|
||
/// A wrapper for bonded pools, with utility functions.
|
||
///
|
||
/// The main purpose of this is to wrap a [`BondedPoolInner`], with the account
|
||
/// + id of the pool, for easier access.
|
||
#[derive(RuntimeDebugNoBound)]
|
||
#[cfg_attr(feature = "std", derive(Clone, PartialEq))]
|
||
pub struct BondedPool<T: Config> {
|
||
/// The identifier of the pool.
|
||
id: PoolId,
|
||
/// The inner fields.
|
||
inner: BondedPoolInner<T>,
|
||
}
|
||
|
||
impl<T: Config> sp_std::ops::Deref for BondedPool<T> {
|
||
type Target = BondedPoolInner<T>;
|
||
fn deref(&self) -> &Self::Target {
|
||
&self.inner
|
||
}
|
||
}
|
||
|
||
impl<T: Config> sp_std::ops::DerefMut for BondedPool<T> {
|
||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||
&mut self.inner
|
||
}
|
||
}
|
||
|
||
impl<T: Config> BondedPool<T> {
|
||
/// Create a new bonded pool with the given roles and identifier.
|
||
fn new(id: PoolId, roles: PoolRoles<T::AccountId>) -> Self {
|
||
Self {
|
||
id,
|
||
inner: BondedPoolInner {
|
||
commission: Commission::default(),
|
||
member_counter: Zero::zero(),
|
||
points: Zero::zero(),
|
||
roles,
|
||
state: PoolState::Open,
|
||
},
|
||
}
|
||
}
|
||
|
||
/// Get [`Self`] from storage. Returns `None` if no entry for `pool_account` exists.
|
||
pub fn get(id: PoolId) -> Option<Self> {
|
||
BondedPools::<T>::try_get(id).ok().map(|inner| Self { id, inner })
|
||
}
|
||
|
||
/// Get the bonded account id of this pool.
|
||
fn bonded_account(&self) -> T::AccountId {
|
||
Pallet::<T>::create_bonded_account(self.id)
|
||
}
|
||
|
||
/// Get the reward account id of this pool.
|
||
fn reward_account(&self) -> T::AccountId {
|
||
Pallet::<T>::create_reward_account(self.id)
|
||
}
|
||
|
||
/// Consume self and put into storage.
|
||
fn put(self) {
|
||
BondedPools::<T>::insert(self.id, self.inner);
|
||
}
|
||
|
||
/// Consume self and remove from storage.
|
||
fn remove(self) {
|
||
BondedPools::<T>::remove(self.id);
|
||
}
|
||
|
||
/// Convert the given amount of balance to points given the current pool state.
|
||
///
|
||
/// This is often used for bonding and issuing new funds into the pool.
|
||
fn balance_to_point(&self, new_funds: BalanceOf<T>) -> BalanceOf<T> {
|
||
let bonded_balance =
|
||
T::Staking::active_stake(&self.bonded_account()).unwrap_or(Zero::zero());
|
||
Pallet::<T>::balance_to_point(bonded_balance, self.points, new_funds)
|
||
}
|
||
|
||
/// Convert the given number of points to balance given the current pool state.
|
||
///
|
||
/// This is often used for unbonding.
|
||
fn points_to_balance(&self, points: BalanceOf<T>) -> BalanceOf<T> {
|
||
let bonded_balance =
|
||
T::Staking::active_stake(&self.bonded_account()).unwrap_or(Zero::zero());
|
||
Pallet::<T>::point_to_balance(bonded_balance, self.points, points)
|
||
}
|
||
|
||
/// Issue points to [`Self`] for `new_funds`.
|
||
fn issue(&mut self, new_funds: BalanceOf<T>) -> BalanceOf<T> {
|
||
let points_to_issue = self.balance_to_point(new_funds);
|
||
self.points = self.points.saturating_add(points_to_issue);
|
||
points_to_issue
|
||
}
|
||
|
||
/// Dissolve some points from the pool i.e. unbond the given amount of points from this pool.
|
||
/// This is the opposite of issuing some funds into the pool.
|
||
///
|
||
/// Mutates self in place, but does not write anything to storage.
|
||
///
|
||
/// Returns the equivalent balance amount that actually needs to get unbonded.
|
||
fn dissolve(&mut self, points: BalanceOf<T>) -> BalanceOf<T> {
|
||
// NOTE: do not optimize by removing `balance`. it must be computed before mutating
|
||
// `self.point`.
|
||
let balance = self.points_to_balance(points);
|
||
self.points = self.points.saturating_sub(points);
|
||
balance
|
||
}
|
||
|
||
/// Increment the member counter. Ensures that the pool and system member limits are
|
||
/// respected.
|
||
fn try_inc_members(&mut self) -> Result<(), DispatchError> {
|
||
ensure!(
|
||
MaxPoolMembersPerPool::<T>::get()
|
||
.map_or(true, |max_per_pool| self.member_counter < max_per_pool),
|
||
Error::<T>::MaxPoolMembers
|
||
);
|
||
ensure!(
|
||
MaxPoolMembers::<T>::get().map_or(true, |max| PoolMembers::<T>::count() < max),
|
||
Error::<T>::MaxPoolMembers
|
||
);
|
||
self.member_counter = self.member_counter.checked_add(1).ok_or(Error::<T>::OverflowRisk)?;
|
||
Ok(())
|
||
}
|
||
|
||
/// Decrement the member counter.
|
||
fn dec_members(mut self) -> Self {
|
||
self.member_counter = self.member_counter.defensive_saturating_sub(1);
|
||
self
|
||
}
|
||
|
||
/// The pools balance that is transferrable.
|
||
fn transferrable_balance(&self) -> BalanceOf<T> {
|
||
let account = self.bonded_account();
|
||
T::Currency::free_balance(&account)
|
||
.saturating_sub(T::Staking::active_stake(&account).unwrap_or_default())
|
||
}
|
||
|
||
fn is_root(&self, who: &T::AccountId) -> bool {
|
||
self.roles.root.as_ref().map_or(false, |root| root == who)
|
||
}
|
||
|
||
fn is_bouncer(&self, who: &T::AccountId) -> bool {
|
||
self.roles.bouncer.as_ref().map_or(false, |bouncer| bouncer == who)
|
||
}
|
||
|
||
fn can_update_roles(&self, who: &T::AccountId) -> bool {
|
||
self.is_root(who)
|
||
}
|
||
|
||
fn can_nominate(&self, who: &T::AccountId) -> bool {
|
||
self.is_root(who) ||
|
||
self.roles.nominator.as_ref().map_or(false, |nominator| nominator == who)
|
||
}
|
||
|
||
fn can_kick(&self, who: &T::AccountId) -> bool {
|
||
self.state == PoolState::Blocked && (self.is_root(who) || self.is_bouncer(who))
|
||
}
|
||
|
||
fn can_toggle_state(&self, who: &T::AccountId) -> bool {
|
||
(self.is_root(who) || self.is_bouncer(who)) && !self.is_destroying()
|
||
}
|
||
|
||
fn can_set_metadata(&self, who: &T::AccountId) -> bool {
|
||
self.is_root(who) || self.is_bouncer(who)
|
||
}
|
||
|
||
fn can_manage_commission(&self, who: &T::AccountId) -> bool {
|
||
self.is_root(who)
|
||
}
|
||
|
||
fn is_destroying(&self) -> bool {
|
||
matches!(self.state, PoolState::Destroying)
|
||
}
|
||
|
||
fn is_destroying_and_only_depositor(&self, alleged_depositor_points: BalanceOf<T>) -> bool {
|
||
// we need to ensure that `self.member_counter == 1` as well, because the depositor's
|
||
// initial `MinCreateBond` (or more) is what guarantees that the ledger of the pool does not
|
||
// get killed in the staking system, and that it does not fall below `MinimumNominatorBond`,
|
||
// which could prevent other non-depositor members from fully leaving. Thus, all members
|
||
// must withdraw, then depositor can unbond, and finally withdraw after waiting another
|
||
// cycle.
|
||
self.is_destroying() && self.points == alleged_depositor_points && self.member_counter == 1
|
||
}
|
||
|
||
/// Whether or not the pool is ok to be in `PoolSate::Open`. If this returns an `Err`, then the
|
||
/// pool is unrecoverable and should be in the destroying state.
|
||
fn ok_to_be_open(&self) -> Result<(), DispatchError> {
|
||
ensure!(!self.is_destroying(), Error::<T>::CanNotChangeState);
|
||
|
||
let bonded_balance =
|
||
T::Staking::active_stake(&self.bonded_account()).unwrap_or(Zero::zero());
|
||
ensure!(!bonded_balance.is_zero(), Error::<T>::OverflowRisk);
|
||
|
||
let points_to_balance_ratio_floor = self
|
||
.points
|
||
// We checked for zero above
|
||
.div(bonded_balance);
|
||
|
||
let max_points_to_balance = T::MaxPointsToBalance::get();
|
||
|
||
// Pool points can inflate relative to balance, but only if the pool is slashed.
|
||
// If we cap the ratio of points:balance so one cannot join a pool that has been slashed
|
||
// by `max_points_to_balance`%, if not zero.
|
||
ensure!(
|
||
points_to_balance_ratio_floor < max_points_to_balance.into(),
|
||
Error::<T>::OverflowRisk
|
||
);
|
||
|
||
// then we can be decently confident the bonding pool points will not overflow
|
||
// `BalanceOf<T>`. Note that these are just heuristics.
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Check that the pool can accept a member with `new_funds`.
|
||
fn ok_to_join(&self) -> Result<(), DispatchError> {
|
||
ensure!(self.state == PoolState::Open, Error::<T>::NotOpen);
|
||
self.ok_to_be_open()?;
|
||
Ok(())
|
||
}
|
||
|
||
fn ok_to_unbond_with(
|
||
&self,
|
||
caller: &T::AccountId,
|
||
target_account: &T::AccountId,
|
||
target_member: &PoolMember<T>,
|
||
unbonding_points: BalanceOf<T>,
|
||
) -> Result<(), DispatchError> {
|
||
let is_permissioned = caller == target_account;
|
||
let is_depositor = *target_account == self.roles.depositor;
|
||
let is_full_unbond = unbonding_points == target_member.active_points();
|
||
|
||
let balance_after_unbond = {
|
||
let new_depositor_points =
|
||
target_member.active_points().saturating_sub(unbonding_points);
|
||
let mut target_member_after_unbond = (*target_member).clone();
|
||
target_member_after_unbond.points = new_depositor_points;
|
||
target_member_after_unbond.active_balance()
|
||
};
|
||
|
||
// any partial unbonding is only ever allowed if this unbond is permissioned.
|
||
ensure!(
|
||
is_permissioned || is_full_unbond,
|
||
Error::<T>::PartialUnbondNotAllowedPermissionlessly
|
||
);
|
||
|
||
// any unbond must comply with the balance condition:
|
||
ensure!(
|
||
is_full_unbond ||
|
||
balance_after_unbond >=
|
||
if is_depositor {
|
||
Pallet::<T>::depositor_min_bond()
|
||
} else {
|
||
MinJoinBond::<T>::get()
|
||
},
|
||
Error::<T>::MinimumBondNotMet
|
||
);
|
||
|
||
// additional checks:
|
||
match (is_permissioned, is_depositor) {
|
||
(true, false) => (),
|
||
(true, true) => {
|
||
// permission depositor unbond: if destroying and pool is empty, always allowed,
|
||
// with no additional limits.
|
||
if self.is_destroying_and_only_depositor(target_member.active_points()) {
|
||
// everything good, let them unbond anything.
|
||
} else {
|
||
// depositor cannot fully unbond yet.
|
||
ensure!(!is_full_unbond, Error::<T>::MinimumBondNotMet);
|
||
}
|
||
},
|
||
(false, false) => {
|
||
// If the pool is blocked, then an admin with kicking permissions can remove a
|
||
// member. If the pool is being destroyed, anyone can remove a member
|
||
debug_assert!(is_full_unbond);
|
||
ensure!(
|
||
self.can_kick(caller) || self.is_destroying(),
|
||
Error::<T>::NotKickerOrDestroying
|
||
)
|
||
},
|
||
(false, true) => {
|
||
// the depositor can simply not be unbonded permissionlessly, period.
|
||
return Err(Error::<T>::DoesNotHavePermission.into())
|
||
},
|
||
};
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// # Returns
|
||
///
|
||
/// * Ok(()) if [`Call::withdraw_unbonded`] can be called, `Err(DispatchError)` otherwise.
|
||
fn ok_to_withdraw_unbonded_with(
|
||
&self,
|
||
caller: &T::AccountId,
|
||
target_account: &T::AccountId,
|
||
) -> Result<(), DispatchError> {
|
||
// This isn't a depositor
|
||
let is_permissioned = caller == target_account;
|
||
ensure!(
|
||
is_permissioned || self.can_kick(caller) || self.is_destroying(),
|
||
Error::<T>::NotKickerOrDestroying
|
||
);
|
||
Ok(())
|
||
}
|
||
|
||
/// Bond exactly `amount` from `who`'s funds into this pool.
|
||
///
|
||
/// If the bond type is `Create`, `Staking::bond` is called, and `who`
|
||
/// is allowed to be killed. Otherwise, `Staking::bond_extra` is called and `who`
|
||
/// cannot be killed.
|
||
///
|
||
/// Returns `Ok(points_issues)`, `Err` otherwise.
|
||
fn try_bond_funds(
|
||
&mut self,
|
||
who: &T::AccountId,
|
||
amount: BalanceOf<T>,
|
||
ty: BondType,
|
||
) -> Result<BalanceOf<T>, DispatchError> {
|
||
// Cache the value
|
||
let bonded_account = self.bonded_account();
|
||
T::Currency::transfer(
|
||
who,
|
||
&bonded_account,
|
||
amount,
|
||
match ty {
|
||
BondType::Create => ExistenceRequirement::AllowDeath,
|
||
BondType::Later => ExistenceRequirement::KeepAlive,
|
||
},
|
||
)?;
|
||
// We must calculate the points issued *before* we bond who's funds, else points:balance
|
||
// ratio will be wrong.
|
||
let points_issued = self.issue(amount);
|
||
|
||
match ty {
|
||
BondType::Create => T::Staking::bond(&bonded_account, amount, &self.reward_account())?,
|
||
// The pool should always be created in such a way its in a state to bond extra, but if
|
||
// the active balance is slashed below the minimum bonded or the account cannot be
|
||
// found, we exit early.
|
||
BondType::Later => T::Staking::bond_extra(&bonded_account, amount)?,
|
||
}
|
||
|
||
Ok(points_issued)
|
||
}
|
||
|
||
// Set the state of `self`, and deposit an event if the state changed. State should never be set
|
||
// directly in in order to ensure a state change event is always correctly deposited.
|
||
fn set_state(&mut self, state: PoolState) {
|
||
if self.state != state {
|
||
self.state = state;
|
||
Pallet::<T>::deposit_event(Event::<T>::StateChanged {
|
||
pool_id: self.id,
|
||
new_state: state,
|
||
});
|
||
};
|
||
}
|
||
}
|
||
|
||
/// A reward pool.
|
||
///
|
||
/// A reward pool is not so much a pool anymore, since it does not contain any shares or points.
|
||
/// Rather, simply to fit nicely next to bonded pool and unbonding pools in terms of terminology. In
|
||
/// reality, a reward pool is just a container for a few pool-dependent data related to the rewards.
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, RuntimeDebugNoBound)]
|
||
#[cfg_attr(feature = "std", derive(Clone, PartialEq, DefaultNoBound))]
|
||
#[codec(mel_bound(T: Config))]
|
||
#[scale_info(skip_type_params(T))]
|
||
pub struct RewardPool<T: Config> {
|
||
/// The last recorded value of the reward counter.
|
||
///
|
||
/// This is updated ONLY when the points in the bonded pool change, which means `join`,
|
||
/// `bond_extra` and `unbond`, all of which is done through `update_recorded`.
|
||
last_recorded_reward_counter: T::RewardCounter,
|
||
/// The last recorded total payouts of the reward pool.
|
||
///
|
||
/// Payouts is essentially income of the pool.
|
||
///
|
||
/// Update criteria is same as that of `last_recorded_reward_counter`.
|
||
last_recorded_total_payouts: BalanceOf<T>,
|
||
/// Total amount that this pool has paid out so far to the members.
|
||
total_rewards_claimed: BalanceOf<T>,
|
||
/// The amount of commission pending to be claimed.
|
||
total_commission_pending: BalanceOf<T>,
|
||
/// The amount of commission that has been claimed.
|
||
total_commission_claimed: BalanceOf<T>,
|
||
}
|
||
|
||
impl<T: Config> RewardPool<T> {
|
||
/// Getter for [`RewardPool::last_recorded_reward_counter`].
|
||
pub(crate) fn last_recorded_reward_counter(&self) -> T::RewardCounter {
|
||
self.last_recorded_reward_counter
|
||
}
|
||
|
||
/// Register some rewards that are claimed from the pool by the members.
|
||
fn register_claimed_reward(&mut self, reward: BalanceOf<T>) {
|
||
self.total_rewards_claimed = self.total_rewards_claimed.saturating_add(reward);
|
||
}
|
||
|
||
/// Update the recorded values of the reward pool.
|
||
///
|
||
/// This function MUST be called whenever the points in the bonded pool change, AND whenever the
|
||
/// the pools commission is updated. The reason for the former is that a change in pool points
|
||
/// will alter the share of the reward balance among pool members, and the reason for the latter
|
||
/// is that a change in commission will alter the share of the reward balance among the pool.
|
||
fn update_records(
|
||
&mut self,
|
||
id: PoolId,
|
||
bonded_points: BalanceOf<T>,
|
||
commission: Perbill,
|
||
) -> Result<(), Error<T>> {
|
||
let balance = Self::current_balance(id);
|
||
|
||
let (current_reward_counter, new_pending_commission) =
|
||
self.current_reward_counter(id, bonded_points, commission)?;
|
||
|
||
// Store the reward counter at the time of this update. This is used in subsequent calls to
|
||
// `current_reward_counter`, whereby newly pending rewards (in points) are added to this
|
||
// value.
|
||
self.last_recorded_reward_counter = current_reward_counter;
|
||
|
||
// Add any new pending commission that has been calculated from `current_reward_counter` to
|
||
// determine the total pending commission at the time of this update.
|
||
self.total_commission_pending =
|
||
self.total_commission_pending.saturating_add(new_pending_commission);
|
||
|
||
// Store the total payouts at the time of this update. Total payouts are essentially the
|
||
// entire historical balance of the reward pool, equating to the current balance + the total
|
||
// rewards that have left the pool + the total commission that has left the pool.
|
||
self.last_recorded_total_payouts = balance
|
||
.checked_add(&self.total_rewards_claimed.saturating_add(self.total_commission_claimed))
|
||
.ok_or(Error::<T>::OverflowRisk)?;
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Get the current reward counter, based on the given `bonded_points` being the state of the
|
||
/// bonded pool at this time.
|
||
fn current_reward_counter(
|
||
&self,
|
||
id: PoolId,
|
||
bonded_points: BalanceOf<T>,
|
||
commission: Perbill,
|
||
) -> Result<(T::RewardCounter, BalanceOf<T>), Error<T>> {
|
||
let balance = Self::current_balance(id);
|
||
|
||
// Calculate the current payout balance. The first 3 values of this calculation added
|
||
// together represent what the balance would be if no payouts were made. The
|
||
// `last_recorded_total_payouts` is then subtracted from this value to cancel out previously
|
||
// recorded payouts, leaving only the remaining payouts that have not been claimed.
|
||
let current_payout_balance = balance
|
||
.saturating_add(self.total_rewards_claimed)
|
||
.saturating_add(self.total_commission_claimed)
|
||
.saturating_sub(self.last_recorded_total_payouts);
|
||
|
||
// Split the `current_payout_balance` into claimable rewards and claimable commission
|
||
// according to the current commission rate.
|
||
let new_pending_commission = commission * current_payout_balance;
|
||
let new_pending_rewards = current_payout_balance.saturating_sub(new_pending_commission);
|
||
|
||
// * accuracy notes regarding the multiplication in `checked_from_rational`:
|
||
// `current_payout_balance` is a subset of the total_issuance at the very worse.
|
||
// `bonded_points` are similarly, in a non-slashed pool, have the same granularity as
|
||
// balance, and are thus below within the range of total_issuance. In the worse case
|
||
// scenario, for `saturating_from_rational`, we have:
|
||
//
|
||
// dot_total_issuance * 10^18 / `minJoinBond`
|
||
//
|
||
// assuming `MinJoinBond == ED`
|
||
//
|
||
// dot_total_issuance * 10^18 / 10^10 = dot_total_issuance * 10^8
|
||
//
|
||
// which, with the current numbers, is a miniscule fraction of the u128 capacity.
|
||
//
|
||
// Thus, adding two values of type reward counter should be safe for ages in a chain like
|
||
// Polkadot. The important note here is that `reward_pool.last_recorded_reward_counter` only
|
||
// ever accumulates, but its semantics imply that it is less than total_issuance, when
|
||
// represented as `FixedU128`, which means it is less than `total_issuance * 10^18`.
|
||
//
|
||
// * accuracy notes regarding `checked_from_rational` collapsing to zero, meaning that no
|
||
// reward can be claimed:
|
||
//
|
||
// largest `bonded_points`, such that the reward counter is non-zero, with `FixedU128` will
|
||
// be when the payout is being computed. This essentially means `payout/bonded_points` needs
|
||
// to be more than 1/1^18. Thus, assuming that `bonded_points` will always be less than `10
|
||
// * dot_total_issuance`, if the reward_counter is the smallest possible value, the value of
|
||
// the
|
||
// reward being calculated is:
|
||
//
|
||
// x / 10^20 = 1/ 10^18
|
||
//
|
||
// x = 100
|
||
//
|
||
// which is basically 10^-8 DOTs. See `smallest_claimable_reward` for an example of this.
|
||
let current_reward_counter =
|
||
T::RewardCounter::checked_from_rational(new_pending_rewards, bonded_points)
|
||
.and_then(|ref r| self.last_recorded_reward_counter.checked_add(r))
|
||
.ok_or(Error::<T>::OverflowRisk)?;
|
||
|
||
Ok((current_reward_counter, new_pending_commission))
|
||
}
|
||
|
||
/// Current free balance of the reward pool.
|
||
///
|
||
/// This is sum of all the rewards that are claimable by pool members.
|
||
fn current_balance(id: PoolId) -> BalanceOf<T> {
|
||
T::Currency::free_balance(&Pallet::<T>::create_reward_account(id))
|
||
.saturating_sub(T::Currency::minimum_balance())
|
||
}
|
||
}
|
||
|
||
/// An unbonding pool. This is always mapped with an era.
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, DefaultNoBound, RuntimeDebugNoBound)]
|
||
#[cfg_attr(feature = "std", derive(Clone, PartialEq, Eq))]
|
||
#[codec(mel_bound(T: Config))]
|
||
#[scale_info(skip_type_params(T))]
|
||
pub struct UnbondPool<T: Config> {
|
||
/// The points in this pool.
|
||
points: BalanceOf<T>,
|
||
/// The funds in the pool.
|
||
balance: BalanceOf<T>,
|
||
}
|
||
|
||
impl<T: Config> UnbondPool<T> {
|
||
fn balance_to_point(&self, new_funds: BalanceOf<T>) -> BalanceOf<T> {
|
||
Pallet::<T>::balance_to_point(self.balance, self.points, new_funds)
|
||
}
|
||
|
||
fn point_to_balance(&self, points: BalanceOf<T>) -> BalanceOf<T> {
|
||
Pallet::<T>::point_to_balance(self.balance, self.points, points)
|
||
}
|
||
|
||
/// Issue the equivalent points of `new_funds` into self.
|
||
///
|
||
/// Returns the actual amounts of points issued.
|
||
fn issue(&mut self, new_funds: BalanceOf<T>) -> BalanceOf<T> {
|
||
let new_points = self.balance_to_point(new_funds);
|
||
self.points = self.points.saturating_add(new_points);
|
||
self.balance = self.balance.saturating_add(new_funds);
|
||
new_points
|
||
}
|
||
|
||
/// Dissolve some points from the unbonding pool, reducing the balance of the pool
|
||
/// proportionally.
|
||
///
|
||
/// This is the opposite of `issue`.
|
||
///
|
||
/// Returns the actual amount of `Balance` that was removed from the pool.
|
||
fn dissolve(&mut self, points: BalanceOf<T>) -> BalanceOf<T> {
|
||
let balance_to_unbond = self.point_to_balance(points);
|
||
self.points = self.points.saturating_sub(points);
|
||
self.balance = self.balance.saturating_sub(balance_to_unbond);
|
||
|
||
balance_to_unbond
|
||
}
|
||
}
|
||
|
||
#[derive(Encode, Decode, MaxEncodedLen, TypeInfo, DefaultNoBound, RuntimeDebugNoBound)]
|
||
#[cfg_attr(feature = "std", derive(Clone, PartialEq))]
|
||
#[codec(mel_bound(T: Config))]
|
||
#[scale_info(skip_type_params(T))]
|
||
pub struct SubPools<T: Config> {
|
||
/// A general, era agnostic pool of funds that have fully unbonded. The pools
|
||
/// of `Self::with_era` will lazily be merged into into this pool if they are
|
||
/// older then `current_era - TotalUnbondingPools`.
|
||
no_era: UnbondPool<T>,
|
||
/// Map of era in which a pool becomes unbonded in => unbond pools.
|
||
with_era: BoundedBTreeMap<EraIndex, UnbondPool<T>, TotalUnbondingPools<T>>,
|
||
}
|
||
|
||
impl<T: Config> SubPools<T> {
|
||
/// Merge the oldest `with_era` unbond pools into the `no_era` unbond pool.
|
||
///
|
||
/// This is often used whilst getting the sub-pool from storage, thus it consumes and returns
|
||
/// `Self` for ergonomic purposes.
|
||
fn maybe_merge_pools(mut self, current_era: EraIndex) -> Self {
|
||
// Ex: if `TotalUnbondingPools` is 5 and current era is 10, we only want to retain pools
|
||
// 6..=10. Note that in the first few eras where `checked_sub` is `None`, we don't remove
|
||
// anything.
|
||
if let Some(newest_era_to_remove) =
|
||
current_era.checked_sub(T::PostUnbondingPoolsWindow::get())
|
||
{
|
||
self.with_era.retain(|k, v| {
|
||
if *k > newest_era_to_remove {
|
||
// keep
|
||
true
|
||
} else {
|
||
// merge into the no-era pool
|
||
self.no_era.points = self.no_era.points.saturating_add(v.points);
|
||
self.no_era.balance = self.no_era.balance.saturating_add(v.balance);
|
||
false
|
||
}
|
||
});
|
||
}
|
||
|
||
self
|
||
}
|
||
|
||
/// The sum of all unbonding balance, regardless of whether they are actually unlocked or not.
|
||
#[cfg(any(feature = "try-runtime", feature = "fuzzing", test, debug_assertions))]
|
||
fn sum_unbonding_balance(&self) -> BalanceOf<T> {
|
||
self.no_era.balance.saturating_add(
|
||
self.with_era
|
||
.values()
|
||
.fold(BalanceOf::<T>::zero(), |acc, pool| acc.saturating_add(pool.balance)),
|
||
)
|
||
}
|
||
}
|
||
|
||
/// The maximum amount of eras an unbonding pool can exist prior to being merged with the
|
||
/// `no_era` pool. This is guaranteed to at least be equal to the staking `UnbondingDuration`. For
|
||
/// improved UX [`Config::PostUnbondingPoolsWindow`] should be configured to a non-zero value.
|
||
pub struct TotalUnbondingPools<T: Config>(PhantomData<T>);
|
||
impl<T: Config> Get<u32> for TotalUnbondingPools<T> {
|
||
fn get() -> u32 {
|
||
// NOTE: this may be dangerous in the scenario bonding_duration gets decreased because
|
||
// we would no longer be able to decode `BoundedBTreeMap::<EraIndex, UnbondPool<T>,
|
||
// TotalUnbondingPools<T>>`, which uses `TotalUnbondingPools` as the bound
|
||
T::Staking::bonding_duration() + T::PostUnbondingPoolsWindow::get()
|
||
}
|
||
}
|
||
|
||
#[frame_support::pallet]
|
||
pub mod pallet {
|
||
use super::*;
|
||
use frame_support::traits::StorageVersion;
|
||
use frame_system::{ensure_signed, pallet_prelude::*};
|
||
use sp_runtime::Perbill;
|
||
|
||
/// The current storage version.
|
||
const STORAGE_VERSION: StorageVersion = StorageVersion::new(5);
|
||
|
||
#[pallet::pallet]
|
||
#[pallet::storage_version(STORAGE_VERSION)]
|
||
pub struct Pallet<T>(_);
|
||
|
||
#[pallet::config]
|
||
pub trait Config: frame_system::Config {
|
||
/// The overarching event type.
|
||
type RuntimeEvent: From<Event<Self>> + IsType<<Self as frame_system::Config>::RuntimeEvent>;
|
||
|
||
/// Weight information for extrinsics in this pallet.
|
||
type WeightInfo: weights::WeightInfo;
|
||
|
||
/// The nominating balance.
|
||
type Currency: Currency<Self::AccountId>;
|
||
|
||
/// The type that is used for reward counter.
|
||
///
|
||
/// The arithmetic of the reward counter might saturate based on the size of the
|
||
/// `Currency::Balance`. If this happens, operations fails. Nonetheless, this type should be
|
||
/// chosen such that this failure almost never happens, as if it happens, the pool basically
|
||
/// needs to be dismantled (or all pools migrated to a larger `RewardCounter` type, which is
|
||
/// a PITA to do).
|
||
///
|
||
/// See the inline code docs of `Member::pending_rewards` and `RewardPool::update_recorded`
|
||
/// for example analysis. A [`sp_runtime::FixedU128`] should be fine for chains with balance
|
||
/// types similar to that of Polkadot and Kusama, in the absence of severe slashing (or
|
||
/// prevented via a reasonable `MaxPointsToBalance`), for many many years to come.
|
||
type RewardCounter: FixedPointNumber + MaxEncodedLen + TypeInfo + Default + codec::FullCodec;
|
||
|
||
/// The nomination pool's pallet id.
|
||
#[pallet::constant]
|
||
type PalletId: Get<frame_support::PalletId>;
|
||
|
||
/// The maximum pool points-to-balance ratio that an `open` pool can have.
|
||
///
|
||
/// This is important in the event slashing takes place and the pool's points-to-balance
|
||
/// ratio becomes disproportional.
|
||
///
|
||
/// Moreover, this relates to the `RewardCounter` type as well, as the arithmetic operations
|
||
/// are a function of number of points, and by setting this value to e.g. 10, you ensure
|
||
/// that the total number of points in the system are at most 10 times the total_issuance of
|
||
/// the chain, in the absolute worse case.
|
||
///
|
||
/// For a value of 10, the threshold would be a pool points-to-balance ratio of 10:1.
|
||
/// Such a scenario would also be the equivalent of the pool being 90% slashed.
|
||
#[pallet::constant]
|
||
type MaxPointsToBalance: Get<u8>;
|
||
|
||
/// Infallible method for converting `Currency::Balance` to `U256`.
|
||
type BalanceToU256: Convert<BalanceOf<Self>, U256>;
|
||
|
||
/// Infallible method for converting `U256` to `Currency::Balance`.
|
||
type U256ToBalance: Convert<U256, BalanceOf<Self>>;
|
||
|
||
/// The interface for nominating.
|
||
type Staking: StakingInterface<Balance = BalanceOf<Self>, AccountId = Self::AccountId>;
|
||
|
||
/// The amount of eras a `SubPools::with_era` pool can exist before it gets merged into the
|
||
/// `SubPools::no_era` pool. In other words, this is the amount of eras a member will be
|
||
/// able to withdraw from an unbonding pool which is guaranteed to have the correct ratio of
|
||
/// points to balance; once the `with_era` pool is merged into the `no_era` pool, the ratio
|
||
/// can become skewed due to some slashed ratio getting merged in at some point.
|
||
type PostUnbondingPoolsWindow: Get<u32>;
|
||
|
||
/// The maximum length, in bytes, that a pools metadata maybe.
|
||
type MaxMetadataLen: Get<u32>;
|
||
|
||
/// The maximum number of simultaneous unbonding chunks that can exist per member.
|
||
type MaxUnbonding: Get<u32>;
|
||
}
|
||
|
||
/// Minimum amount to bond to join a pool.
|
||
#[pallet::storage]
|
||
pub type MinJoinBond<T: Config> = StorageValue<_, BalanceOf<T>, ValueQuery>;
|
||
|
||
/// Minimum bond required to create a pool.
|
||
///
|
||
/// This is the amount that the depositor must put as their initial stake in the pool, as an
|
||
/// indication of "skin in the game".
|
||
///
|
||
/// This is the value that will always exist in the staking ledger of the pool bonded account
|
||
/// while all other accounts leave.
|
||
#[pallet::storage]
|
||
pub type MinCreateBond<T: Config> = StorageValue<_, BalanceOf<T>, ValueQuery>;
|
||
|
||
/// Maximum number of nomination pools that can exist. If `None`, then an unbounded number of
|
||
/// pools can exist.
|
||
#[pallet::storage]
|
||
pub type MaxPools<T: Config> = StorageValue<_, u32, OptionQuery>;
|
||
|
||
/// Maximum number of members that can exist in the system. If `None`, then the count
|
||
/// members are not bound on a system wide basis.
|
||
#[pallet::storage]
|
||
pub type MaxPoolMembers<T: Config> = StorageValue<_, u32, OptionQuery>;
|
||
|
||
/// Maximum number of members that may belong to pool. If `None`, then the count of
|
||
/// members is not bound on a per pool basis.
|
||
#[pallet::storage]
|
||
pub type MaxPoolMembersPerPool<T: Config> = StorageValue<_, u32, OptionQuery>;
|
||
|
||
/// The maximum commission that can be charged by a pool. Used on commission payouts to bound
|
||
/// pool commissions that are > `GlobalMaxCommission`, necessary if a future
|
||
/// `GlobalMaxCommission` is lower than some current pool commissions.
|
||
#[pallet::storage]
|
||
pub type GlobalMaxCommission<T: Config> = StorageValue<_, Perbill, OptionQuery>;
|
||
|
||
/// Active members.
|
||
///
|
||
/// TWOX-NOTE: SAFE since `AccountId` is a secure hash.
|
||
#[pallet::storage]
|
||
pub type PoolMembers<T: Config> =
|
||
CountedStorageMap<_, Twox64Concat, T::AccountId, PoolMember<T>>;
|
||
|
||
/// Storage for bonded pools.
|
||
// To get or insert a pool see [`BondedPool::get`] and [`BondedPool::put`]
|
||
#[pallet::storage]
|
||
pub type BondedPools<T: Config> =
|
||
CountedStorageMap<_, Twox64Concat, PoolId, BondedPoolInner<T>>;
|
||
|
||
/// Reward pools. This is where there rewards for each pool accumulate. When a members payout is
|
||
/// claimed, the balance comes out fo the reward pool. Keyed by the bonded pools account.
|
||
#[pallet::storage]
|
||
pub type RewardPools<T: Config> = CountedStorageMap<_, Twox64Concat, PoolId, RewardPool<T>>;
|
||
|
||
/// Groups of unbonding pools. Each group of unbonding pools belongs to a
|
||
/// bonded pool, hence the name sub-pools. Keyed by the bonded pools account.
|
||
#[pallet::storage]
|
||
pub type SubPoolsStorage<T: Config> = CountedStorageMap<_, Twox64Concat, PoolId, SubPools<T>>;
|
||
|
||
/// Metadata for the pool.
|
||
#[pallet::storage]
|
||
pub type Metadata<T: Config> =
|
||
CountedStorageMap<_, Twox64Concat, PoolId, BoundedVec<u8, T::MaxMetadataLen>, ValueQuery>;
|
||
|
||
/// Ever increasing number of all pools created so far.
|
||
#[pallet::storage]
|
||
pub type LastPoolId<T: Config> = StorageValue<_, u32, ValueQuery>;
|
||
|
||
/// A reverse lookup from the pool's account id to its id.
|
||
///
|
||
/// This is only used for slashing. In all other instances, the pool id is used, and the
|
||
/// accounts are deterministically derived from it.
|
||
#[pallet::storage]
|
||
pub type ReversePoolIdLookup<T: Config> =
|
||
CountedStorageMap<_, Twox64Concat, T::AccountId, PoolId, OptionQuery>;
|
||
|
||
/// Map from a pool member account to their opted claim permission.
|
||
#[pallet::storage]
|
||
pub type ClaimPermissions<T: Config> =
|
||
StorageMap<_, Twox64Concat, T::AccountId, ClaimPermission, ValueQuery>;
|
||
|
||
#[pallet::genesis_config]
|
||
pub struct GenesisConfig<T: Config> {
|
||
pub min_join_bond: BalanceOf<T>,
|
||
pub min_create_bond: BalanceOf<T>,
|
||
pub max_pools: Option<u32>,
|
||
pub max_members_per_pool: Option<u32>,
|
||
pub max_members: Option<u32>,
|
||
pub global_max_commission: Option<Perbill>,
|
||
}
|
||
|
||
#[cfg(feature = "std")]
|
||
impl<T: Config> Default for GenesisConfig<T> {
|
||
fn default() -> Self {
|
||
Self {
|
||
min_join_bond: Zero::zero(),
|
||
min_create_bond: Zero::zero(),
|
||
max_pools: Some(16),
|
||
max_members_per_pool: Some(32),
|
||
max_members: Some(16 * 32),
|
||
global_max_commission: None,
|
||
}
|
||
}
|
||
}
|
||
|
||
#[pallet::genesis_build]
|
||
impl<T: Config> GenesisBuild<T> for GenesisConfig<T> {
|
||
fn build(&self) {
|
||
MinJoinBond::<T>::put(self.min_join_bond);
|
||
MinCreateBond::<T>::put(self.min_create_bond);
|
||
if let Some(max_pools) = self.max_pools {
|
||
MaxPools::<T>::put(max_pools);
|
||
}
|
||
if let Some(max_members_per_pool) = self.max_members_per_pool {
|
||
MaxPoolMembersPerPool::<T>::put(max_members_per_pool);
|
||
}
|
||
if let Some(max_members) = self.max_members {
|
||
MaxPoolMembers::<T>::put(max_members);
|
||
}
|
||
if let Some(global_max_commission) = self.global_max_commission {
|
||
GlobalMaxCommission::<T>::put(global_max_commission);
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Events of this pallet.
|
||
#[pallet::event]
|
||
#[pallet::generate_deposit(pub(crate) fn deposit_event)]
|
||
pub enum Event<T: Config> {
|
||
/// A pool has been created.
|
||
Created { depositor: T::AccountId, pool_id: PoolId },
|
||
/// A member has became bonded in a pool.
|
||
Bonded { member: T::AccountId, pool_id: PoolId, bonded: BalanceOf<T>, joined: bool },
|
||
/// A payout has been made to a member.
|
||
PaidOut { member: T::AccountId, pool_id: PoolId, payout: BalanceOf<T> },
|
||
/// A member has unbonded from their pool.
|
||
///
|
||
/// - `balance` is the corresponding balance of the number of points that has been
|
||
/// requested to be unbonded (the argument of the `unbond` transaction) from the bonded
|
||
/// pool.
|
||
/// - `points` is the number of points that are issued as a result of `balance` being
|
||
/// dissolved into the corresponding unbonding pool.
|
||
/// - `era` is the era in which the balance will be unbonded.
|
||
/// In the absence of slashing, these values will match. In the presence of slashing, the
|
||
/// number of points that are issued in the unbonding pool will be less than the amount
|
||
/// requested to be unbonded.
|
||
Unbonded {
|
||
member: T::AccountId,
|
||
pool_id: PoolId,
|
||
balance: BalanceOf<T>,
|
||
points: BalanceOf<T>,
|
||
era: EraIndex,
|
||
},
|
||
/// A member has withdrawn from their pool.
|
||
///
|
||
/// The given number of `points` have been dissolved in return of `balance`.
|
||
///
|
||
/// Similar to `Unbonded` event, in the absence of slashing, the ratio of point to balance
|
||
/// will be 1.
|
||
Withdrawn {
|
||
member: T::AccountId,
|
||
pool_id: PoolId,
|
||
balance: BalanceOf<T>,
|
||
points: BalanceOf<T>,
|
||
},
|
||
/// A pool has been destroyed.
|
||
Destroyed { pool_id: PoolId },
|
||
/// The state of a pool has changed
|
||
StateChanged { pool_id: PoolId, new_state: PoolState },
|
||
/// A member has been removed from a pool.
|
||
///
|
||
/// The removal can be voluntary (withdrawn all unbonded funds) or involuntary (kicked).
|
||
MemberRemoved { pool_id: PoolId, member: T::AccountId },
|
||
/// The roles of a pool have been updated to the given new roles. Note that the depositor
|
||
/// can never change.
|
||
RolesUpdated {
|
||
root: Option<T::AccountId>,
|
||
bouncer: Option<T::AccountId>,
|
||
nominator: Option<T::AccountId>,
|
||
},
|
||
/// The active balance of pool `pool_id` has been slashed to `balance`.
|
||
PoolSlashed { pool_id: PoolId, balance: BalanceOf<T> },
|
||
/// The unbond pool at `era` of pool `pool_id` has been slashed to `balance`.
|
||
UnbondingPoolSlashed { pool_id: PoolId, era: EraIndex, balance: BalanceOf<T> },
|
||
/// A pool's commission setting has been changed.
|
||
PoolCommissionUpdated { pool_id: PoolId, current: Option<(Perbill, T::AccountId)> },
|
||
/// A pool's maximum commission setting has been changed.
|
||
PoolMaxCommissionUpdated { pool_id: PoolId, max_commission: Perbill },
|
||
/// A pool's commission `change_rate` has been changed.
|
||
PoolCommissionChangeRateUpdated {
|
||
pool_id: PoolId,
|
||
change_rate: CommissionChangeRate<T::BlockNumber>,
|
||
},
|
||
/// Pool commission has been claimed.
|
||
PoolCommissionClaimed { pool_id: PoolId, commission: BalanceOf<T> },
|
||
}
|
||
|
||
#[pallet::error]
|
||
#[cfg_attr(test, derive(PartialEq))]
|
||
pub enum Error<T> {
|
||
/// A (bonded) pool id does not exist.
|
||
PoolNotFound,
|
||
/// An account is not a member.
|
||
PoolMemberNotFound,
|
||
/// A reward pool does not exist. In all cases this is a system logic error.
|
||
RewardPoolNotFound,
|
||
/// A sub pool does not exist.
|
||
SubPoolsNotFound,
|
||
/// An account is already delegating in another pool. An account may only belong to one
|
||
/// pool at a time.
|
||
AccountBelongsToOtherPool,
|
||
/// The member is fully unbonded (and thus cannot access the bonded and reward pool
|
||
/// anymore to, for example, collect rewards).
|
||
FullyUnbonding,
|
||
/// The member cannot unbond further chunks due to reaching the limit.
|
||
MaxUnbondingLimit,
|
||
/// None of the funds can be withdrawn yet because the bonding duration has not passed.
|
||
CannotWithdrawAny,
|
||
/// The amount does not meet the minimum bond to either join or create a pool.
|
||
///
|
||
/// The depositor can never unbond to a value less than
|
||
/// `Pallet::depositor_min_bond`. The caller does not have nominating
|
||
/// permissions for the pool. Members can never unbond to a value below `MinJoinBond`.
|
||
MinimumBondNotMet,
|
||
/// The transaction could not be executed due to overflow risk for the pool.
|
||
OverflowRisk,
|
||
/// A pool must be in [`PoolState::Destroying`] in order for the depositor to unbond or for
|
||
/// other members to be permissionlessly unbonded.
|
||
NotDestroying,
|
||
/// The caller does not have nominating permissions for the pool.
|
||
NotNominator,
|
||
/// Either a) the caller cannot make a valid kick or b) the pool is not destroying.
|
||
NotKickerOrDestroying,
|
||
/// The pool is not open to join
|
||
NotOpen,
|
||
/// The system is maxed out on pools.
|
||
MaxPools,
|
||
/// Too many members in the pool or system.
|
||
MaxPoolMembers,
|
||
/// The pools state cannot be changed.
|
||
CanNotChangeState,
|
||
/// The caller does not have adequate permissions.
|
||
DoesNotHavePermission,
|
||
/// Metadata exceeds [`Config::MaxMetadataLen`]
|
||
MetadataExceedsMaxLen,
|
||
/// Some error occurred that should never happen. This should be reported to the
|
||
/// maintainers.
|
||
Defensive(DefensiveError),
|
||
/// Partial unbonding now allowed permissionlessly.
|
||
PartialUnbondNotAllowedPermissionlessly,
|
||
/// The pool's max commission cannot be set higher than the existing value.
|
||
MaxCommissionRestricted,
|
||
/// The supplied commission exceeds the max allowed commission.
|
||
CommissionExceedsMaximum,
|
||
/// Not enough blocks have surpassed since the last commission update.
|
||
CommissionChangeThrottled,
|
||
/// The submitted changes to commission change rate are not allowed.
|
||
CommissionChangeRateNotAllowed,
|
||
/// There is no pending commission to claim.
|
||
NoPendingCommission,
|
||
/// No commission current has been set.
|
||
NoCommissionCurrentSet,
|
||
/// Pool id currently in use.
|
||
PoolIdInUse,
|
||
/// Pool id provided is not correct/usable.
|
||
InvalidPoolId,
|
||
/// Bonding extra is restricted to the exact pending reward amount.
|
||
BondExtraRestricted,
|
||
}
|
||
|
||
#[derive(Encode, Decode, PartialEq, TypeInfo, PalletError, RuntimeDebug)]
|
||
pub enum DefensiveError {
|
||
/// There isn't enough space in the unbond pool.
|
||
NotEnoughSpaceInUnbondPool,
|
||
/// A (bonded) pool id does not exist.
|
||
PoolNotFound,
|
||
/// A reward pool does not exist. In all cases this is a system logic error.
|
||
RewardPoolNotFound,
|
||
/// A sub pool does not exist.
|
||
SubPoolsNotFound,
|
||
/// The bonded account should only be killed by the staking system when the depositor is
|
||
/// withdrawing
|
||
BondedStashKilledPrematurely,
|
||
}
|
||
|
||
impl<T> From<DefensiveError> for Error<T> {
|
||
fn from(e: DefensiveError) -> Error<T> {
|
||
Error::<T>::Defensive(e)
|
||
}
|
||
}
|
||
|
||
#[pallet::call]
|
||
impl<T: Config> Pallet<T> {
|
||
/// Stake funds with a pool. The amount to bond is transferred from the member to the
|
||
/// pools account and immediately increases the pools bond.
|
||
///
|
||
/// # Note
|
||
///
|
||
/// * An account can only be a member of a single pool.
|
||
/// * An account cannot join the same pool multiple times.
|
||
/// * This call will *not* dust the member account, so the member must have at least
|
||
/// `existential deposit + amount` in their account.
|
||
/// * Only a pool with [`PoolState::Open`] can be joined
|
||
#[pallet::call_index(0)]
|
||
#[pallet::weight(T::WeightInfo::join())]
|
||
pub fn join(
|
||
origin: OriginFor<T>,
|
||
#[pallet::compact] amount: BalanceOf<T>,
|
||
pool_id: PoolId,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
|
||
ensure!(amount >= MinJoinBond::<T>::get(), Error::<T>::MinimumBondNotMet);
|
||
// If a member already exists that means they already belong to a pool
|
||
ensure!(!PoolMembers::<T>::contains_key(&who), Error::<T>::AccountBelongsToOtherPool);
|
||
|
||
let mut bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
bonded_pool.ok_to_join()?;
|
||
|
||
let mut reward_pool = RewardPools::<T>::get(pool_id)
|
||
.defensive_ok_or::<Error<T>>(DefensiveError::RewardPoolNotFound.into())?;
|
||
// IMPORTANT: reward pool records must be updated with the old points.
|
||
reward_pool.update_records(
|
||
pool_id,
|
||
bonded_pool.points,
|
||
bonded_pool.commission.current(),
|
||
)?;
|
||
|
||
bonded_pool.try_inc_members()?;
|
||
let points_issued = bonded_pool.try_bond_funds(&who, amount, BondType::Later)?;
|
||
|
||
PoolMembers::insert(
|
||
who.clone(),
|
||
PoolMember::<T> {
|
||
pool_id,
|
||
points: points_issued,
|
||
// we just updated `last_known_reward_counter` to the current one in
|
||
// `update_recorded`.
|
||
last_recorded_reward_counter: reward_pool.last_recorded_reward_counter(),
|
||
unbonding_eras: Default::default(),
|
||
},
|
||
);
|
||
|
||
Self::deposit_event(Event::<T>::Bonded {
|
||
member: who,
|
||
pool_id,
|
||
bonded: amount,
|
||
joined: true,
|
||
});
|
||
|
||
bonded_pool.put();
|
||
RewardPools::<T>::insert(pool_id, reward_pool);
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Bond `extra` more funds from `origin` into the pool to which they already belong.
|
||
///
|
||
/// Additional funds can come from either the free balance of the account, of from the
|
||
/// accumulated rewards, see [`BondExtra`].
|
||
///
|
||
/// Bonding extra funds implies an automatic payout of all pending rewards as well.
|
||
/// See `bond_extra_other` to bond pending rewards of `other` members.
|
||
// NOTE: this transaction is implemented with the sole purpose of readability and
|
||
// correctness, not optimization. We read/write several storage items multiple times instead
|
||
// of just once, in the spirit reusing code.
|
||
#[pallet::call_index(1)]
|
||
#[pallet::weight(
|
||
T::WeightInfo::bond_extra_transfer()
|
||
.max(T::WeightInfo::bond_extra_other())
|
||
)]
|
||
pub fn bond_extra(origin: OriginFor<T>, extra: BondExtra<BalanceOf<T>>) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
Self::do_bond_extra(who.clone(), who, extra)
|
||
}
|
||
|
||
/// A bonded member can use this to claim their payout based on the rewards that the pool
|
||
/// has accumulated since their last claimed payout (OR since joining if this is their first
|
||
/// time claiming rewards). The payout will be transferred to the member's account.
|
||
///
|
||
/// The member will earn rewards pro rata based on the members stake vs the sum of the
|
||
/// members in the pools stake. Rewards do not "expire".
|
||
///
|
||
/// See `claim_payout_other` to caim rewards on bahalf of some `other` pool member.
|
||
#[pallet::call_index(2)]
|
||
#[pallet::weight(T::WeightInfo::claim_payout())]
|
||
pub fn claim_payout(origin: OriginFor<T>) -> DispatchResult {
|
||
let signer = ensure_signed(origin)?;
|
||
Self::do_claim_payout(signer.clone(), signer)
|
||
}
|
||
|
||
/// Unbond up to `unbonding_points` of the `member_account`'s funds from the pool. It
|
||
/// implicitly collects the rewards one last time, since not doing so would mean some
|
||
/// rewards would be forfeited.
|
||
///
|
||
/// Under certain conditions, this call can be dispatched permissionlessly (i.e. by any
|
||
/// account).
|
||
///
|
||
/// # Conditions for a permissionless dispatch.
|
||
///
|
||
/// * The pool is blocked and the caller is either the root or bouncer. This is refereed to
|
||
/// as a kick.
|
||
/// * The pool is destroying and the member is not the depositor.
|
||
/// * The pool is destroying, the member is the depositor and no other members are in the
|
||
/// pool.
|
||
///
|
||
/// ## Conditions for permissioned dispatch (i.e. the caller is also the
|
||
/// `member_account`):
|
||
///
|
||
/// * The caller is not the depositor.
|
||
/// * The caller is the depositor, the pool is destroying and no other members are in the
|
||
/// pool.
|
||
///
|
||
/// # Note
|
||
///
|
||
/// If there are too many unlocking chunks to unbond with the pool account,
|
||
/// [`Call::pool_withdraw_unbonded`] can be called to try and minimize unlocking chunks.
|
||
/// The [`StakingInterface::unbond`] will implicitly call [`Call::pool_withdraw_unbonded`]
|
||
/// to try to free chunks if necessary (ie. if unbound was called and no unlocking chunks
|
||
/// are available). However, it may not be possible to release the current unlocking chunks,
|
||
/// in which case, the result of this call will likely be the `NoMoreChunks` error from the
|
||
/// staking system.
|
||
#[pallet::call_index(3)]
|
||
#[pallet::weight(T::WeightInfo::unbond())]
|
||
pub fn unbond(
|
||
origin: OriginFor<T>,
|
||
member_account: AccountIdLookupOf<T>,
|
||
#[pallet::compact] unbonding_points: BalanceOf<T>,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let member_account = T::Lookup::lookup(member_account)?;
|
||
let (mut member, mut bonded_pool, mut reward_pool) =
|
||
Self::get_member_with_pools(&member_account)?;
|
||
|
||
bonded_pool.ok_to_unbond_with(&who, &member_account, &member, unbonding_points)?;
|
||
|
||
// Claim the the payout prior to unbonding. Once the user is unbonding their points no
|
||
// longer exist in the bonded pool and thus they can no longer claim their payouts. It
|
||
// is not strictly necessary to claim the rewards, but we do it here for UX.
|
||
reward_pool.update_records(
|
||
bonded_pool.id,
|
||
bonded_pool.points,
|
||
bonded_pool.commission.current(),
|
||
)?;
|
||
let _ = Self::do_reward_payout(&who, &mut member, &mut bonded_pool, &mut reward_pool)?;
|
||
|
||
let current_era = T::Staking::current_era();
|
||
let unbond_era = T::Staking::bonding_duration().saturating_add(current_era);
|
||
|
||
// Unbond in the actual underlying nominator.
|
||
let unbonding_balance = bonded_pool.dissolve(unbonding_points);
|
||
T::Staking::unbond(&bonded_pool.bonded_account(), unbonding_balance)?;
|
||
|
||
// Note that we lazily create the unbonding pools here if they don't already exist
|
||
let mut sub_pools = SubPoolsStorage::<T>::get(member.pool_id)
|
||
.unwrap_or_default()
|
||
.maybe_merge_pools(current_era);
|
||
|
||
// Update the unbond pool associated with the current era with the unbonded funds. Note
|
||
// that we lazily create the unbond pool if it does not yet exist.
|
||
if !sub_pools.with_era.contains_key(&unbond_era) {
|
||
sub_pools
|
||
.with_era
|
||
.try_insert(unbond_era, UnbondPool::default())
|
||
// The above call to `maybe_merge_pools` should ensure there is
|
||
// always enough space to insert.
|
||
.defensive_map_err::<Error<T>, _>(|_| {
|
||
DefensiveError::NotEnoughSpaceInUnbondPool.into()
|
||
})?;
|
||
}
|
||
|
||
let points_unbonded = sub_pools
|
||
.with_era
|
||
.get_mut(&unbond_era)
|
||
// The above check ensures the pool exists.
|
||
.defensive_ok_or::<Error<T>>(DefensiveError::PoolNotFound.into())?
|
||
.issue(unbonding_balance);
|
||
|
||
// Try and unbond in the member map.
|
||
member.try_unbond(unbonding_points, points_unbonded, unbond_era)?;
|
||
|
||
Self::deposit_event(Event::<T>::Unbonded {
|
||
member: member_account.clone(),
|
||
pool_id: member.pool_id,
|
||
points: points_unbonded,
|
||
balance: unbonding_balance,
|
||
era: unbond_era,
|
||
});
|
||
|
||
// Now that we know everything has worked write the items to storage.
|
||
SubPoolsStorage::insert(member.pool_id, sub_pools);
|
||
Self::put_member_with_pools(&member_account, member, bonded_pool, reward_pool);
|
||
Ok(())
|
||
}
|
||
|
||
/// Call `withdraw_unbonded` for the pools account. This call can be made by any account.
|
||
///
|
||
/// This is useful if their are too many unlocking chunks to call `unbond`, and some
|
||
/// can be cleared by withdrawing. In the case there are too many unlocking chunks, the user
|
||
/// would probably see an error like `NoMoreChunks` emitted from the staking system when
|
||
/// they attempt to unbond.
|
||
#[pallet::call_index(4)]
|
||
#[pallet::weight(T::WeightInfo::pool_withdraw_unbonded(*num_slashing_spans))]
|
||
pub fn pool_withdraw_unbonded(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
num_slashing_spans: u32,
|
||
) -> DispatchResult {
|
||
let _ = ensure_signed(origin)?;
|
||
let pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
// For now we only allow a pool to withdraw unbonded if its not destroying. If the pool
|
||
// is destroying then `withdraw_unbonded` can be used.
|
||
ensure!(pool.state != PoolState::Destroying, Error::<T>::NotDestroying);
|
||
T::Staking::withdraw_unbonded(pool.bonded_account(), num_slashing_spans)?;
|
||
Ok(())
|
||
}
|
||
|
||
/// Withdraw unbonded funds from `member_account`. If no bonded funds can be unbonded, an
|
||
/// error is returned.
|
||
///
|
||
/// Under certain conditions, this call can be dispatched permissionlessly (i.e. by any
|
||
/// account).
|
||
///
|
||
/// # Conditions for a permissionless dispatch
|
||
///
|
||
/// * The pool is in destroy mode and the target is not the depositor.
|
||
/// * The target is the depositor and they are the only member in the sub pools.
|
||
/// * The pool is blocked and the caller is either the root or bouncer.
|
||
///
|
||
/// # Conditions for permissioned dispatch
|
||
///
|
||
/// * The caller is the target and they are not the depositor.
|
||
///
|
||
/// # Note
|
||
///
|
||
/// If the target is the depositor, the pool will be destroyed.
|
||
#[pallet::call_index(5)]
|
||
#[pallet::weight(
|
||
T::WeightInfo::withdraw_unbonded_kill(*num_slashing_spans)
|
||
)]
|
||
pub fn withdraw_unbonded(
|
||
origin: OriginFor<T>,
|
||
member_account: AccountIdLookupOf<T>,
|
||
num_slashing_spans: u32,
|
||
) -> DispatchResultWithPostInfo {
|
||
let caller = ensure_signed(origin)?;
|
||
let member_account = T::Lookup::lookup(member_account)?;
|
||
let mut member =
|
||
PoolMembers::<T>::get(&member_account).ok_or(Error::<T>::PoolMemberNotFound)?;
|
||
let current_era = T::Staking::current_era();
|
||
|
||
let bonded_pool = BondedPool::<T>::get(member.pool_id)
|
||
.defensive_ok_or::<Error<T>>(DefensiveError::PoolNotFound.into())?;
|
||
let mut sub_pools =
|
||
SubPoolsStorage::<T>::get(member.pool_id).ok_or(Error::<T>::SubPoolsNotFound)?;
|
||
|
||
bonded_pool.ok_to_withdraw_unbonded_with(&caller, &member_account)?;
|
||
|
||
// NOTE: must do this after we have done the `ok_to_withdraw_unbonded_other_with` check.
|
||
let withdrawn_points = member.withdraw_unlocked(current_era);
|
||
ensure!(!withdrawn_points.is_empty(), Error::<T>::CannotWithdrawAny);
|
||
|
||
// Before calculating the `balance_to_unbond`, we call withdraw unbonded to ensure the
|
||
// `transferrable_balance` is correct.
|
||
let stash_killed =
|
||
T::Staking::withdraw_unbonded(bonded_pool.bonded_account(), num_slashing_spans)?;
|
||
|
||
// defensive-only: the depositor puts enough funds into the stash so that it will only
|
||
// be destroyed when they are leaving.
|
||
ensure!(
|
||
!stash_killed || caller == bonded_pool.roles.depositor,
|
||
Error::<T>::Defensive(DefensiveError::BondedStashKilledPrematurely)
|
||
);
|
||
|
||
let mut sum_unlocked_points: BalanceOf<T> = Zero::zero();
|
||
let balance_to_unbond = withdrawn_points
|
||
.iter()
|
||
.fold(BalanceOf::<T>::zero(), |accumulator, (era, unlocked_points)| {
|
||
sum_unlocked_points = sum_unlocked_points.saturating_add(*unlocked_points);
|
||
if let Some(era_pool) = sub_pools.with_era.get_mut(era) {
|
||
let balance_to_unbond = era_pool.dissolve(*unlocked_points);
|
||
if era_pool.points.is_zero() {
|
||
sub_pools.with_era.remove(era);
|
||
}
|
||
accumulator.saturating_add(balance_to_unbond)
|
||
} else {
|
||
// A pool does not belong to this era, so it must have been merged to the
|
||
// era-less pool.
|
||
accumulator.saturating_add(sub_pools.no_era.dissolve(*unlocked_points))
|
||
}
|
||
})
|
||
// A call to this transaction may cause the pool's stash to get dusted. If this
|
||
// happens before the last member has withdrawn, then all subsequent withdraws will
|
||
// be 0. However the unbond pools do no get updated to reflect this. In the
|
||
// aforementioned scenario, this check ensures we don't try to withdraw funds that
|
||
// don't exist. This check is also defensive in cases where the unbond pool does not
|
||
// update its balance (e.g. a bug in the slashing hook.) We gracefully proceed in
|
||
// order to ensure members can leave the pool and it can be destroyed.
|
||
.min(bonded_pool.transferrable_balance());
|
||
|
||
T::Currency::transfer(
|
||
&bonded_pool.bonded_account(),
|
||
&member_account,
|
||
balance_to_unbond,
|
||
ExistenceRequirement::AllowDeath,
|
||
)
|
||
.defensive()?;
|
||
|
||
Self::deposit_event(Event::<T>::Withdrawn {
|
||
member: member_account.clone(),
|
||
pool_id: member.pool_id,
|
||
points: sum_unlocked_points,
|
||
balance: balance_to_unbond,
|
||
});
|
||
|
||
let post_info_weight = if member.total_points().is_zero() {
|
||
// remove any `ClaimPermission` associated with the member.
|
||
ClaimPermissions::<T>::remove(&member_account);
|
||
|
||
// member being reaped.
|
||
PoolMembers::<T>::remove(&member_account);
|
||
Self::deposit_event(Event::<T>::MemberRemoved {
|
||
pool_id: member.pool_id,
|
||
member: member_account.clone(),
|
||
});
|
||
|
||
if member_account == bonded_pool.roles.depositor {
|
||
Pallet::<T>::dissolve_pool(bonded_pool);
|
||
None
|
||
} else {
|
||
bonded_pool.dec_members().put();
|
||
SubPoolsStorage::<T>::insert(member.pool_id, sub_pools);
|
||
Some(T::WeightInfo::withdraw_unbonded_update(num_slashing_spans))
|
||
}
|
||
} else {
|
||
// we certainly don't need to delete any pools, because no one is being removed.
|
||
SubPoolsStorage::<T>::insert(member.pool_id, sub_pools);
|
||
PoolMembers::<T>::insert(&member_account, member);
|
||
Some(T::WeightInfo::withdraw_unbonded_update(num_slashing_spans))
|
||
};
|
||
|
||
Ok(post_info_weight.into())
|
||
}
|
||
|
||
/// Create a new delegation pool.
|
||
///
|
||
/// # Arguments
|
||
///
|
||
/// * `amount` - The amount of funds to delegate to the pool. This also acts of a sort of
|
||
/// deposit since the pools creator cannot fully unbond funds until the pool is being
|
||
/// destroyed.
|
||
/// * `index` - A disambiguation index for creating the account. Likely only useful when
|
||
/// creating multiple pools in the same extrinsic.
|
||
/// * `root` - The account to set as [`PoolRoles::root`].
|
||
/// * `nominator` - The account to set as the [`PoolRoles::nominator`].
|
||
/// * `bouncer` - The account to set as the [`PoolRoles::bouncer`].
|
||
///
|
||
/// # Note
|
||
///
|
||
/// In addition to `amount`, the caller will transfer the existential deposit; so the caller
|
||
/// needs at have at least `amount + existential_deposit` transferrable.
|
||
#[pallet::call_index(6)]
|
||
#[pallet::weight(T::WeightInfo::create())]
|
||
pub fn create(
|
||
origin: OriginFor<T>,
|
||
#[pallet::compact] amount: BalanceOf<T>,
|
||
root: AccountIdLookupOf<T>,
|
||
nominator: AccountIdLookupOf<T>,
|
||
bouncer: AccountIdLookupOf<T>,
|
||
) -> DispatchResult {
|
||
let depositor = ensure_signed(origin)?;
|
||
|
||
let pool_id = LastPoolId::<T>::try_mutate::<_, Error<T>, _>(|id| {
|
||
*id = id.checked_add(1).ok_or(Error::<T>::OverflowRisk)?;
|
||
Ok(*id)
|
||
})?;
|
||
|
||
Self::do_create(depositor, amount, root, nominator, bouncer, pool_id)
|
||
}
|
||
|
||
/// Create a new delegation pool with a previously used pool id
|
||
///
|
||
/// # Arguments
|
||
///
|
||
/// same as `create` with the inclusion of
|
||
/// * `pool_id` - `A valid PoolId.
|
||
#[pallet::call_index(7)]
|
||
#[pallet::weight(T::WeightInfo::create())]
|
||
pub fn create_with_pool_id(
|
||
origin: OriginFor<T>,
|
||
#[pallet::compact] amount: BalanceOf<T>,
|
||
root: AccountIdLookupOf<T>,
|
||
nominator: AccountIdLookupOf<T>,
|
||
bouncer: AccountIdLookupOf<T>,
|
||
pool_id: PoolId,
|
||
) -> DispatchResult {
|
||
let depositor = ensure_signed(origin)?;
|
||
|
||
ensure!(!BondedPools::<T>::contains_key(pool_id), Error::<T>::PoolIdInUse);
|
||
ensure!(pool_id < LastPoolId::<T>::get(), Error::<T>::InvalidPoolId);
|
||
|
||
Self::do_create(depositor, amount, root, nominator, bouncer, pool_id)
|
||
}
|
||
|
||
/// Nominate on behalf of the pool.
|
||
///
|
||
/// The dispatch origin of this call must be signed by the pool nominator or the pool
|
||
/// root role.
|
||
///
|
||
/// This directly forward the call to the staking pallet, on behalf of the pool bonded
|
||
/// account.
|
||
#[pallet::call_index(8)]
|
||
#[pallet::weight(T::WeightInfo::nominate(validators.len() as u32))]
|
||
pub fn nominate(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
validators: Vec<T::AccountId>,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_nominate(&who), Error::<T>::NotNominator);
|
||
T::Staking::nominate(&bonded_pool.bonded_account(), validators)
|
||
}
|
||
|
||
/// Set a new state for the pool.
|
||
///
|
||
/// If a pool is already in the `Destroying` state, then under no condition can its state
|
||
/// change again.
|
||
///
|
||
/// The dispatch origin of this call must be either:
|
||
///
|
||
/// 1. signed by the bouncer, or the root role of the pool,
|
||
/// 2. if the pool conditions to be open are NOT met (as described by `ok_to_be_open`), and
|
||
/// then the state of the pool can be permissionlessly changed to `Destroying`.
|
||
#[pallet::call_index(9)]
|
||
#[pallet::weight(T::WeightInfo::set_state())]
|
||
pub fn set_state(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
state: PoolState,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let mut bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.state != PoolState::Destroying, Error::<T>::CanNotChangeState);
|
||
|
||
if bonded_pool.can_toggle_state(&who) {
|
||
bonded_pool.set_state(state);
|
||
} else if bonded_pool.ok_to_be_open().is_err() && state == PoolState::Destroying {
|
||
// If the pool has bad properties, then anyone can set it as destroying
|
||
bonded_pool.set_state(PoolState::Destroying);
|
||
} else {
|
||
Err(Error::<T>::CanNotChangeState)?;
|
||
}
|
||
|
||
bonded_pool.put();
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Set a new metadata for the pool.
|
||
///
|
||
/// The dispatch origin of this call must be signed by the bouncer, or the root role of the
|
||
/// pool.
|
||
#[pallet::call_index(10)]
|
||
#[pallet::weight(T::WeightInfo::set_metadata(metadata.len() as u32))]
|
||
pub fn set_metadata(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
metadata: Vec<u8>,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let metadata: BoundedVec<_, _> =
|
||
metadata.try_into().map_err(|_| Error::<T>::MetadataExceedsMaxLen)?;
|
||
ensure!(
|
||
BondedPool::<T>::get(pool_id)
|
||
.ok_or(Error::<T>::PoolNotFound)?
|
||
.can_set_metadata(&who),
|
||
Error::<T>::DoesNotHavePermission
|
||
);
|
||
|
||
Metadata::<T>::mutate(pool_id, |pool_meta| *pool_meta = metadata);
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Update configurations for the nomination pools. The origin for this call must be
|
||
/// Root.
|
||
///
|
||
/// # Arguments
|
||
///
|
||
/// * `min_join_bond` - Set [`MinJoinBond`].
|
||
/// * `min_create_bond` - Set [`MinCreateBond`].
|
||
/// * `max_pools` - Set [`MaxPools`].
|
||
/// * `max_members` - Set [`MaxPoolMembers`].
|
||
/// * `max_members_per_pool` - Set [`MaxPoolMembersPerPool`].
|
||
/// * `global_max_commission` - Set [`GlobalMaxCommission`].
|
||
#[pallet::call_index(11)]
|
||
#[pallet::weight(T::WeightInfo::set_configs())]
|
||
pub fn set_configs(
|
||
origin: OriginFor<T>,
|
||
min_join_bond: ConfigOp<BalanceOf<T>>,
|
||
min_create_bond: ConfigOp<BalanceOf<T>>,
|
||
max_pools: ConfigOp<u32>,
|
||
max_members: ConfigOp<u32>,
|
||
max_members_per_pool: ConfigOp<u32>,
|
||
global_max_commission: ConfigOp<Perbill>,
|
||
) -> DispatchResult {
|
||
ensure_root(origin)?;
|
||
|
||
macro_rules! config_op_exp {
|
||
($storage:ty, $op:ident) => {
|
||
match $op {
|
||
ConfigOp::Noop => (),
|
||
ConfigOp::Set(v) => <$storage>::put(v),
|
||
ConfigOp::Remove => <$storage>::kill(),
|
||
}
|
||
};
|
||
}
|
||
|
||
config_op_exp!(MinJoinBond::<T>, min_join_bond);
|
||
config_op_exp!(MinCreateBond::<T>, min_create_bond);
|
||
config_op_exp!(MaxPools::<T>, max_pools);
|
||
config_op_exp!(MaxPoolMembers::<T>, max_members);
|
||
config_op_exp!(MaxPoolMembersPerPool::<T>, max_members_per_pool);
|
||
config_op_exp!(GlobalMaxCommission::<T>, global_max_commission);
|
||
Ok(())
|
||
}
|
||
|
||
/// Update the roles of the pool.
|
||
///
|
||
/// The root is the only entity that can change any of the roles, including itself,
|
||
/// excluding the depositor, who can never change.
|
||
///
|
||
/// It emits an event, notifying UIs of the role change. This event is quite relevant to
|
||
/// most pool members and they should be informed of changes to pool roles.
|
||
#[pallet::call_index(12)]
|
||
#[pallet::weight(T::WeightInfo::update_roles())]
|
||
pub fn update_roles(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
new_root: ConfigOp<T::AccountId>,
|
||
new_nominator: ConfigOp<T::AccountId>,
|
||
new_bouncer: ConfigOp<T::AccountId>,
|
||
) -> DispatchResult {
|
||
let mut bonded_pool = match ensure_root(origin.clone()) {
|
||
Ok(()) => BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?,
|
||
Err(frame_support::error::BadOrigin) => {
|
||
let who = ensure_signed(origin)?;
|
||
let bonded_pool =
|
||
BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_update_roles(&who), Error::<T>::DoesNotHavePermission);
|
||
bonded_pool
|
||
},
|
||
};
|
||
|
||
match new_root {
|
||
ConfigOp::Noop => (),
|
||
ConfigOp::Remove => bonded_pool.roles.root = None,
|
||
ConfigOp::Set(v) => bonded_pool.roles.root = Some(v),
|
||
};
|
||
match new_nominator {
|
||
ConfigOp::Noop => (),
|
||
ConfigOp::Remove => bonded_pool.roles.nominator = None,
|
||
ConfigOp::Set(v) => bonded_pool.roles.nominator = Some(v),
|
||
};
|
||
match new_bouncer {
|
||
ConfigOp::Noop => (),
|
||
ConfigOp::Remove => bonded_pool.roles.bouncer = None,
|
||
ConfigOp::Set(v) => bonded_pool.roles.bouncer = Some(v),
|
||
};
|
||
|
||
Self::deposit_event(Event::<T>::RolesUpdated {
|
||
root: bonded_pool.roles.root.clone(),
|
||
nominator: bonded_pool.roles.nominator.clone(),
|
||
bouncer: bonded_pool.roles.bouncer.clone(),
|
||
});
|
||
|
||
bonded_pool.put();
|
||
Ok(())
|
||
}
|
||
|
||
/// Chill on behalf of the pool.
|
||
///
|
||
/// The dispatch origin of this call must be signed by the pool nominator or the pool
|
||
/// root role, same as [`Pallet::nominate`].
|
||
///
|
||
/// This directly forward the call to the staking pallet, on behalf of the pool bonded
|
||
/// account.
|
||
#[pallet::call_index(13)]
|
||
#[pallet::weight(T::WeightInfo::chill())]
|
||
pub fn chill(origin: OriginFor<T>, pool_id: PoolId) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_nominate(&who), Error::<T>::NotNominator);
|
||
T::Staking::chill(&bonded_pool.bonded_account())
|
||
}
|
||
|
||
/// `origin` bonds funds from `extra` for some pool member `member` into their respective
|
||
/// pools.
|
||
///
|
||
/// `origin` can bond extra funds from free balance or pending rewards when `origin ==
|
||
/// other`.
|
||
///
|
||
/// In the case of `origin != other`, `origin` can only bond extra pending rewards of
|
||
/// `other` members assuming set_claim_permission for the given member is
|
||
/// `PermissionlessAll` or `PermissionlessCompound`.
|
||
#[pallet::call_index(14)]
|
||
#[pallet::weight(
|
||
T::WeightInfo::bond_extra_transfer()
|
||
.max(T::WeightInfo::bond_extra_other())
|
||
)]
|
||
pub fn bond_extra_other(
|
||
origin: OriginFor<T>,
|
||
member: AccountIdLookupOf<T>,
|
||
extra: BondExtra<BalanceOf<T>>,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
Self::do_bond_extra(who, T::Lookup::lookup(member)?, extra)
|
||
}
|
||
|
||
/// Allows a pool member to set a claim permission to allow or disallow permissionless
|
||
/// bonding and withdrawing.
|
||
///
|
||
/// By default, this is `Permissioned`, which implies only the pool member themselves can
|
||
/// claim their pending rewards. If a pool member wishes so, they can set this to
|
||
/// `PermissionlessAll` to allow any account to claim their rewards and bond extra to the
|
||
/// pool.
|
||
///
|
||
/// # Arguments
|
||
///
|
||
/// * `origin` - Member of a pool.
|
||
/// * `actor` - Account to claim reward. // improve this
|
||
#[pallet::call_index(15)]
|
||
#[pallet::weight(T::DbWeight::get().reads_writes(1, 1))]
|
||
pub fn set_claim_permission(
|
||
origin: OriginFor<T>,
|
||
permission: ClaimPermission,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
|
||
ensure!(PoolMembers::<T>::contains_key(&who), Error::<T>::PoolMemberNotFound);
|
||
ClaimPermissions::<T>::mutate(who, |source| {
|
||
*source = permission;
|
||
});
|
||
Ok(())
|
||
}
|
||
|
||
/// `origin` can claim payouts on some pool member `other`'s behalf.
|
||
///
|
||
/// Pool member `other` must have a `PermissionlessAll` or `PermissionlessWithdraw` in order
|
||
/// for this call to be successful.
|
||
#[pallet::call_index(16)]
|
||
#[pallet::weight(T::WeightInfo::claim_payout())]
|
||
pub fn claim_payout_other(origin: OriginFor<T>, other: T::AccountId) -> DispatchResult {
|
||
let signer = ensure_signed(origin)?;
|
||
Self::do_claim_payout(signer, other)
|
||
}
|
||
|
||
/// Set the commission of a pool.
|
||
//
|
||
/// Both a commission percentage and a commission payee must be provided in the `current`
|
||
/// tuple. Where a `current` of `None` is provided, any current commission will be removed.
|
||
///
|
||
/// - If a `None` is supplied to `new_commission`, existing commission will be removed.
|
||
#[pallet::call_index(17)]
|
||
#[pallet::weight(T::WeightInfo::set_commission())]
|
||
pub fn set_commission(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
new_commission: Option<(Perbill, T::AccountId)>,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let mut bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_manage_commission(&who), Error::<T>::DoesNotHavePermission);
|
||
|
||
let mut reward_pool = RewardPools::<T>::get(pool_id)
|
||
.defensive_ok_or::<Error<T>>(DefensiveError::RewardPoolNotFound.into())?;
|
||
// IMPORTANT: make sure that everything up to this point is using the current commission
|
||
// before it updates. Note that `try_update_current` could still fail at this point.
|
||
reward_pool.update_records(
|
||
pool_id,
|
||
bonded_pool.points,
|
||
bonded_pool.commission.current(),
|
||
)?;
|
||
RewardPools::insert(pool_id, reward_pool);
|
||
|
||
bonded_pool.commission.try_update_current(&new_commission)?;
|
||
bonded_pool.put();
|
||
Self::deposit_event(Event::<T>::PoolCommissionUpdated {
|
||
pool_id,
|
||
current: new_commission,
|
||
});
|
||
Ok(())
|
||
}
|
||
|
||
/// Set the maximum commission of a pool.
|
||
///
|
||
/// - Initial max can be set to any `Perbill`, and only smaller values thereafter.
|
||
/// - Current commission will be lowered in the event it is higher than a new max
|
||
/// commission.
|
||
#[pallet::call_index(18)]
|
||
#[pallet::weight(T::WeightInfo::set_commission_max())]
|
||
pub fn set_commission_max(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
max_commission: Perbill,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let mut bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_manage_commission(&who), Error::<T>::DoesNotHavePermission);
|
||
|
||
bonded_pool.commission.try_update_max(pool_id, max_commission)?;
|
||
bonded_pool.put();
|
||
|
||
Self::deposit_event(Event::<T>::PoolMaxCommissionUpdated { pool_id, max_commission });
|
||
Ok(())
|
||
}
|
||
|
||
/// Set the commission change rate for a pool.
|
||
///
|
||
/// Initial change rate is not bounded, whereas subsequent updates can only be more
|
||
/// restrictive than the current.
|
||
#[pallet::call_index(19)]
|
||
#[pallet::weight(T::WeightInfo::set_commission_change_rate())]
|
||
pub fn set_commission_change_rate(
|
||
origin: OriginFor<T>,
|
||
pool_id: PoolId,
|
||
change_rate: CommissionChangeRate<T::BlockNumber>,
|
||
) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
let mut bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_manage_commission(&who), Error::<T>::DoesNotHavePermission);
|
||
|
||
bonded_pool.commission.try_update_change_rate(change_rate)?;
|
||
bonded_pool.put();
|
||
|
||
Self::deposit_event(Event::<T>::PoolCommissionChangeRateUpdated {
|
||
pool_id,
|
||
change_rate,
|
||
});
|
||
Ok(())
|
||
}
|
||
|
||
/// Claim pending commission.
|
||
///
|
||
/// The dispatch origin of this call must be signed by the `root` role of the pool. Pending
|
||
/// commission is paid out and added to total claimed commission`. Total pending commission
|
||
/// is reset to zero. the current.
|
||
#[pallet::call_index(20)]
|
||
#[pallet::weight(T::WeightInfo::claim_commission())]
|
||
pub fn claim_commission(origin: OriginFor<T>, pool_id: PoolId) -> DispatchResult {
|
||
let who = ensure_signed(origin)?;
|
||
Self::do_claim_commission(who, pool_id)
|
||
}
|
||
}
|
||
|
||
#[pallet::hooks]
|
||
impl<T: Config> Hooks<BlockNumberFor<T>> for Pallet<T> {
|
||
#[cfg(feature = "try-runtime")]
|
||
fn try_state(_n: BlockNumberFor<T>) -> Result<(), &'static str> {
|
||
Self::do_try_state(u8::MAX)
|
||
}
|
||
|
||
fn integrity_test() {
|
||
assert!(
|
||
T::MaxPointsToBalance::get() > 0,
|
||
"Minimum points to balance ratio must be greater than 0"
|
||
);
|
||
assert!(
|
||
T::Staking::bonding_duration() < TotalUnbondingPools::<T>::get(),
|
||
"There must be more unbonding pools then the bonding duration /
|
||
so a slash can be applied to relevant unboding pools. (We assume /
|
||
the bonding duration > slash deffer duration.",
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
impl<T: Config> Pallet<T> {
|
||
/// The amount of bond that MUST REMAIN IN BONDED in ALL POOLS.
|
||
///
|
||
/// It is the responsibility of the depositor to put these funds into the pool initially. Upon
|
||
/// unbond, they can never unbond to a value below this amount.
|
||
///
|
||
/// It is essentially `max { MinNominatorBond, MinCreateBond, MinJoinBond }`, where the former
|
||
/// is coming from the staking pallet and the latter two are configured in this pallet.
|
||
pub fn depositor_min_bond() -> BalanceOf<T> {
|
||
T::Staking::minimum_nominator_bond()
|
||
.max(MinCreateBond::<T>::get())
|
||
.max(MinJoinBond::<T>::get())
|
||
.max(T::Currency::minimum_balance())
|
||
}
|
||
/// Remove everything related to the given bonded pool.
|
||
///
|
||
/// Metadata and all of the sub-pools are also deleted. All accounts are dusted and the leftover
|
||
/// of the reward account is returned to the depositor.
|
||
pub fn dissolve_pool(bonded_pool: BondedPool<T>) {
|
||
let reward_account = bonded_pool.reward_account();
|
||
let bonded_account = bonded_pool.bonded_account();
|
||
|
||
ReversePoolIdLookup::<T>::remove(&bonded_account);
|
||
RewardPools::<T>::remove(bonded_pool.id);
|
||
SubPoolsStorage::<T>::remove(bonded_pool.id);
|
||
|
||
// Kill accounts from storage by making their balance go below ED. We assume that the
|
||
// accounts have no references that would prevent destruction once we get to this point. We
|
||
// don't work with the system pallet directly, but
|
||
// 1. we drain the reward account and kill it. This account should never have any extra
|
||
// consumers anyway.
|
||
// 2. the bonded account should become a 'killed stash' in the staking system, and all of
|
||
// its consumers removed.
|
||
debug_assert_eq!(frame_system::Pallet::<T>::consumers(&reward_account), 0);
|
||
debug_assert_eq!(frame_system::Pallet::<T>::consumers(&bonded_account), 0);
|
||
debug_assert_eq!(
|
||
T::Staking::total_stake(&bonded_account).unwrap_or_default(),
|
||
Zero::zero()
|
||
);
|
||
|
||
// This shouldn't fail, but if it does we don't really care. Remaining balance can consist
|
||
// of unclaimed pending commission, errorneous transfers to the reward account, etc.
|
||
let reward_pool_remaining = T::Currency::free_balance(&reward_account);
|
||
let _ = T::Currency::transfer(
|
||
&reward_account,
|
||
&bonded_pool.roles.depositor,
|
||
reward_pool_remaining,
|
||
ExistenceRequirement::AllowDeath,
|
||
);
|
||
|
||
// NOTE: this is purely defensive.
|
||
T::Currency::make_free_balance_be(&reward_account, Zero::zero());
|
||
T::Currency::make_free_balance_be(&bonded_pool.bonded_account(), Zero::zero());
|
||
|
||
Self::deposit_event(Event::<T>::Destroyed { pool_id: bonded_pool.id });
|
||
// Remove bonded pool metadata.
|
||
Metadata::<T>::remove(bonded_pool.id);
|
||
|
||
bonded_pool.remove();
|
||
}
|
||
|
||
/// Create the main, bonded account of a pool with the given id.
|
||
pub fn create_bonded_account(id: PoolId) -> T::AccountId {
|
||
T::PalletId::get().into_sub_account_truncating((AccountType::Bonded, id))
|
||
}
|
||
|
||
/// Create the reward account of a pool with the given id.
|
||
pub fn create_reward_account(id: PoolId) -> T::AccountId {
|
||
// NOTE: in order to have a distinction in the test account id type (u128), we put
|
||
// account_type first so it does not get truncated out.
|
||
T::PalletId::get().into_sub_account_truncating((AccountType::Reward, id))
|
||
}
|
||
|
||
/// Get the member with their associated bonded and reward pool.
|
||
fn get_member_with_pools(
|
||
who: &T::AccountId,
|
||
) -> Result<(PoolMember<T>, BondedPool<T>, RewardPool<T>), Error<T>> {
|
||
let member = PoolMembers::<T>::get(who).ok_or(Error::<T>::PoolMemberNotFound)?;
|
||
let bonded_pool =
|
||
BondedPool::<T>::get(member.pool_id).defensive_ok_or(DefensiveError::PoolNotFound)?;
|
||
let reward_pool =
|
||
RewardPools::<T>::get(member.pool_id).defensive_ok_or(DefensiveError::PoolNotFound)?;
|
||
Ok((member, bonded_pool, reward_pool))
|
||
}
|
||
|
||
/// Persist the member with their associated bonded and reward pool into storage, consuming
|
||
/// all of them.
|
||
fn put_member_with_pools(
|
||
member_account: &T::AccountId,
|
||
member: PoolMember<T>,
|
||
bonded_pool: BondedPool<T>,
|
||
reward_pool: RewardPool<T>,
|
||
) {
|
||
bonded_pool.put();
|
||
RewardPools::insert(member.pool_id, reward_pool);
|
||
PoolMembers::<T>::insert(member_account, member);
|
||
}
|
||
|
||
/// Calculate the equivalent point of `new_funds` in a pool with `current_balance` and
|
||
/// `current_points`.
|
||
fn balance_to_point(
|
||
current_balance: BalanceOf<T>,
|
||
current_points: BalanceOf<T>,
|
||
new_funds: BalanceOf<T>,
|
||
) -> BalanceOf<T> {
|
||
let u256 = T::BalanceToU256::convert;
|
||
let balance = T::U256ToBalance::convert;
|
||
match (current_balance.is_zero(), current_points.is_zero()) {
|
||
(_, true) => new_funds.saturating_mul(POINTS_TO_BALANCE_INIT_RATIO.into()),
|
||
(true, false) => {
|
||
// The pool was totally slashed.
|
||
// This is the equivalent of `(current_points / 1) * new_funds`.
|
||
new_funds.saturating_mul(current_points)
|
||
},
|
||
(false, false) => {
|
||
// Equivalent to (current_points / current_balance) * new_funds
|
||
balance(
|
||
u256(current_points)
|
||
.saturating_mul(u256(new_funds))
|
||
// We check for zero above
|
||
.div(u256(current_balance)),
|
||
)
|
||
},
|
||
}
|
||
}
|
||
|
||
/// Calculate the equivalent balance of `points` in a pool with `current_balance` and
|
||
/// `current_points`.
|
||
fn point_to_balance(
|
||
current_balance: BalanceOf<T>,
|
||
current_points: BalanceOf<T>,
|
||
points: BalanceOf<T>,
|
||
) -> BalanceOf<T> {
|
||
let u256 = T::BalanceToU256::convert;
|
||
let balance = T::U256ToBalance::convert;
|
||
if current_balance.is_zero() || current_points.is_zero() || points.is_zero() {
|
||
// There is nothing to unbond
|
||
return Zero::zero()
|
||
}
|
||
|
||
// Equivalent of (current_balance / current_points) * points
|
||
balance(u256(current_balance).saturating_mul(u256(points)))
|
||
// We check for zero above
|
||
.div(current_points)
|
||
}
|
||
|
||
/// If the member has some rewards, transfer a payout from the reward pool to the member.
|
||
// Emits events and potentially modifies pool state if any arithmetic saturates, but does
|
||
// not persist any of the mutable inputs to storage.
|
||
fn do_reward_payout(
|
||
member_account: &T::AccountId,
|
||
member: &mut PoolMember<T>,
|
||
bonded_pool: &mut BondedPool<T>,
|
||
reward_pool: &mut RewardPool<T>,
|
||
) -> Result<BalanceOf<T>, DispatchError> {
|
||
debug_assert_eq!(member.pool_id, bonded_pool.id);
|
||
|
||
// a member who has no skin in the game anymore cannot claim any rewards.
|
||
ensure!(!member.active_points().is_zero(), Error::<T>::FullyUnbonding);
|
||
|
||
let (current_reward_counter, _) = reward_pool.current_reward_counter(
|
||
bonded_pool.id,
|
||
bonded_pool.points,
|
||
bonded_pool.commission.current(),
|
||
)?;
|
||
|
||
// Determine the pending rewards. In scenarios where commission is 100%, `pending_rewards`
|
||
// will be zero.
|
||
let pending_rewards = member.pending_rewards(current_reward_counter)?;
|
||
if pending_rewards.is_zero() {
|
||
return Ok(pending_rewards)
|
||
}
|
||
|
||
// IFF the reward is non-zero alter the member and reward pool info.
|
||
member.last_recorded_reward_counter = current_reward_counter;
|
||
reward_pool.register_claimed_reward(pending_rewards);
|
||
|
||
T::Currency::transfer(
|
||
&bonded_pool.reward_account(),
|
||
member_account,
|
||
pending_rewards,
|
||
// defensive: the depositor has put existential deposit into the pool and it stays
|
||
// untouched, reward account shall not die.
|
||
ExistenceRequirement::KeepAlive,
|
||
)?;
|
||
|
||
Self::deposit_event(Event::<T>::PaidOut {
|
||
member: member_account.clone(),
|
||
pool_id: member.pool_id,
|
||
payout: pending_rewards,
|
||
});
|
||
|
||
Ok(pending_rewards)
|
||
}
|
||
|
||
fn do_create(
|
||
who: T::AccountId,
|
||
amount: BalanceOf<T>,
|
||
root: AccountIdLookupOf<T>,
|
||
nominator: AccountIdLookupOf<T>,
|
||
bouncer: AccountIdLookupOf<T>,
|
||
pool_id: PoolId,
|
||
) -> DispatchResult {
|
||
let root = T::Lookup::lookup(root)?;
|
||
let nominator = T::Lookup::lookup(nominator)?;
|
||
let bouncer = T::Lookup::lookup(bouncer)?;
|
||
|
||
ensure!(amount >= Pallet::<T>::depositor_min_bond(), Error::<T>::MinimumBondNotMet);
|
||
ensure!(
|
||
MaxPools::<T>::get().map_or(true, |max_pools| BondedPools::<T>::count() < max_pools),
|
||
Error::<T>::MaxPools
|
||
);
|
||
ensure!(!PoolMembers::<T>::contains_key(&who), Error::<T>::AccountBelongsToOtherPool);
|
||
let mut bonded_pool = BondedPool::<T>::new(
|
||
pool_id,
|
||
PoolRoles {
|
||
root: Some(root),
|
||
nominator: Some(nominator),
|
||
bouncer: Some(bouncer),
|
||
depositor: who.clone(),
|
||
},
|
||
);
|
||
|
||
bonded_pool.try_inc_members()?;
|
||
let points = bonded_pool.try_bond_funds(&who, amount, BondType::Create)?;
|
||
|
||
T::Currency::transfer(
|
||
&who,
|
||
&bonded_pool.reward_account(),
|
||
T::Currency::minimum_balance(),
|
||
ExistenceRequirement::AllowDeath,
|
||
)?;
|
||
|
||
PoolMembers::<T>::insert(
|
||
who.clone(),
|
||
PoolMember::<T> {
|
||
pool_id,
|
||
points,
|
||
last_recorded_reward_counter: Zero::zero(),
|
||
unbonding_eras: Default::default(),
|
||
},
|
||
);
|
||
RewardPools::<T>::insert(
|
||
pool_id,
|
||
RewardPool::<T> {
|
||
last_recorded_reward_counter: Zero::zero(),
|
||
last_recorded_total_payouts: Zero::zero(),
|
||
total_rewards_claimed: Zero::zero(),
|
||
total_commission_pending: Zero::zero(),
|
||
total_commission_claimed: Zero::zero(),
|
||
},
|
||
);
|
||
ReversePoolIdLookup::<T>::insert(bonded_pool.bonded_account(), pool_id);
|
||
|
||
Self::deposit_event(Event::<T>::Created { depositor: who.clone(), pool_id });
|
||
|
||
Self::deposit_event(Event::<T>::Bonded {
|
||
member: who,
|
||
pool_id,
|
||
bonded: amount,
|
||
joined: true,
|
||
});
|
||
bonded_pool.put();
|
||
|
||
Ok(())
|
||
}
|
||
|
||
fn do_bond_extra(
|
||
signer: T::AccountId,
|
||
who: T::AccountId,
|
||
extra: BondExtra<BalanceOf<T>>,
|
||
) -> DispatchResult {
|
||
if signer != who {
|
||
ensure!(
|
||
ClaimPermissions::<T>::get(&who).can_bond_extra(),
|
||
Error::<T>::DoesNotHavePermission
|
||
);
|
||
ensure!(extra == BondExtra::Rewards, Error::<T>::BondExtraRestricted);
|
||
}
|
||
|
||
let (mut member, mut bonded_pool, mut reward_pool) = Self::get_member_with_pools(&who)?;
|
||
|
||
// payout related stuff: we must claim the payouts, and updated recorded payout data
|
||
// before updating the bonded pool points, similar to that of `join` transaction.
|
||
reward_pool.update_records(
|
||
bonded_pool.id,
|
||
bonded_pool.points,
|
||
bonded_pool.commission.current(),
|
||
)?;
|
||
let claimed =
|
||
Self::do_reward_payout(&who, &mut member, &mut bonded_pool, &mut reward_pool)?;
|
||
|
||
let (points_issued, bonded) = match extra {
|
||
BondExtra::FreeBalance(amount) =>
|
||
(bonded_pool.try_bond_funds(&who, amount, BondType::Later)?, amount),
|
||
BondExtra::Rewards =>
|
||
(bonded_pool.try_bond_funds(&who, claimed, BondType::Later)?, claimed),
|
||
};
|
||
|
||
bonded_pool.ok_to_be_open()?;
|
||
member.points =
|
||
member.points.checked_add(&points_issued).ok_or(Error::<T>::OverflowRisk)?;
|
||
|
||
Self::deposit_event(Event::<T>::Bonded {
|
||
member: who.clone(),
|
||
pool_id: member.pool_id,
|
||
bonded,
|
||
joined: false,
|
||
});
|
||
Self::put_member_with_pools(&who, member, bonded_pool, reward_pool);
|
||
|
||
Ok(())
|
||
}
|
||
|
||
fn do_claim_commission(who: T::AccountId, pool_id: PoolId) -> DispatchResult {
|
||
let bonded_pool = BondedPool::<T>::get(pool_id).ok_or(Error::<T>::PoolNotFound)?;
|
||
ensure!(bonded_pool.can_manage_commission(&who), Error::<T>::DoesNotHavePermission);
|
||
|
||
let mut reward_pool = RewardPools::<T>::get(pool_id)
|
||
.defensive_ok_or::<Error<T>>(DefensiveError::RewardPoolNotFound.into())?;
|
||
|
||
// IMPORTANT: make sure that any newly pending commission not yet processed is added to
|
||
// `total_commission_pending`.
|
||
reward_pool.update_records(
|
||
pool_id,
|
||
bonded_pool.points,
|
||
bonded_pool.commission.current(),
|
||
)?;
|
||
|
||
let commission = reward_pool.total_commission_pending;
|
||
ensure!(!commission.is_zero(), Error::<T>::NoPendingCommission);
|
||
|
||
let payee = bonded_pool
|
||
.commission
|
||
.current
|
||
.as_ref()
|
||
.map(|(_, p)| p.clone())
|
||
.ok_or(Error::<T>::NoCommissionCurrentSet)?;
|
||
|
||
// Payout claimed commission.
|
||
T::Currency::transfer(
|
||
&bonded_pool.reward_account(),
|
||
&payee,
|
||
commission,
|
||
ExistenceRequirement::KeepAlive,
|
||
)?;
|
||
|
||
// Add pending commission to total claimed counter.
|
||
reward_pool.total_commission_claimed =
|
||
reward_pool.total_commission_claimed.saturating_add(commission);
|
||
// Reset total pending commission counter to zero.
|
||
reward_pool.total_commission_pending = Zero::zero();
|
||
// Commit reward pool updates
|
||
RewardPools::<T>::insert(pool_id, reward_pool);
|
||
|
||
Self::deposit_event(Event::<T>::PoolCommissionClaimed { pool_id, commission });
|
||
Ok(())
|
||
}
|
||
|
||
fn do_claim_payout(signer: T::AccountId, who: T::AccountId) -> DispatchResult {
|
||
if signer != who {
|
||
ensure!(
|
||
ClaimPermissions::<T>::get(&who).can_claim_payout(),
|
||
Error::<T>::DoesNotHavePermission
|
||
);
|
||
}
|
||
let (mut member, mut bonded_pool, mut reward_pool) = Self::get_member_with_pools(&who)?;
|
||
|
||
let _ = Self::do_reward_payout(&who, &mut member, &mut bonded_pool, &mut reward_pool)?;
|
||
|
||
Self::put_member_with_pools(&who, member, bonded_pool, reward_pool);
|
||
Ok(())
|
||
}
|
||
|
||
/// Ensure the correctness of the state of this pallet.
|
||
///
|
||
/// This should be valid before or after each state transition of this pallet.
|
||
///
|
||
/// ## Invariants:
|
||
///
|
||
/// First, let's consider pools:
|
||
///
|
||
/// * `BondedPools` and `RewardPools` must all have the EXACT SAME key-set.
|
||
/// * `SubPoolsStorage` must be a subset of the above superset.
|
||
/// * `Metadata` keys must be a subset of the above superset.
|
||
/// * the count of the above set must be less than `MaxPools`.
|
||
///
|
||
/// Then, considering members as well:
|
||
///
|
||
/// * each `BondedPool.member_counter` must be:
|
||
/// - correct (compared to actual count of member who have `.pool_id` this pool)
|
||
/// - less than `MaxPoolMembersPerPool`.
|
||
/// * each `member.pool_id` must correspond to an existing `BondedPool.id` (which implies the
|
||
/// existence of the reward pool as well).
|
||
/// * count of all members must be less than `MaxPoolMembers`.
|
||
///
|
||
/// Then, considering unbonding members:
|
||
///
|
||
/// for each pool:
|
||
/// * sum of the balance that's tracked in all unbonding pools must be the same as the
|
||
/// unbonded balance of the main account, as reported by the staking interface.
|
||
/// * sum of the balance that's tracked in all unbonding pools, plus the bonded balance of the
|
||
/// main account should be less than or qual to the total balance of the main account.
|
||
///
|
||
/// ## Sanity check level
|
||
///
|
||
/// To cater for tests that want to escape parts of these checks, this function is split into
|
||
/// multiple `level`s, where the higher the level, the more checks we performs. So,
|
||
/// `try_state(255)` is the strongest sanity check, and `0` performs no checks.
|
||
#[cfg(any(feature = "try-runtime", feature = "fuzzing", test, debug_assertions))]
|
||
pub fn do_try_state(level: u8) -> Result<(), &'static str> {
|
||
if level.is_zero() {
|
||
return Ok(())
|
||
}
|
||
// note: while a bit wacky, since they have the same key, even collecting to vec should
|
||
// result in the same set of keys, in the same order.
|
||
let bonded_pools = BondedPools::<T>::iter_keys().collect::<Vec<_>>();
|
||
let reward_pools = RewardPools::<T>::iter_keys().collect::<Vec<_>>();
|
||
assert_eq!(bonded_pools, reward_pools);
|
||
|
||
assert!(Metadata::<T>::iter_keys().all(|k| bonded_pools.contains(&k)));
|
||
assert!(SubPoolsStorage::<T>::iter_keys().all(|k| bonded_pools.contains(&k)));
|
||
|
||
assert!(MaxPools::<T>::get().map_or(true, |max| bonded_pools.len() <= (max as usize)));
|
||
|
||
for id in reward_pools {
|
||
let account = Self::create_reward_account(id);
|
||
if T::Currency::free_balance(&account) < T::Currency::minimum_balance() {
|
||
log!(
|
||
warn,
|
||
"reward pool of {:?}: {:?} (ed = {:?}), should only happen because ED has \
|
||
changed recently. Pool operators should be notified to top up the reward \
|
||
account",
|
||
id,
|
||
T::Currency::free_balance(&account),
|
||
T::Currency::minimum_balance(),
|
||
)
|
||
}
|
||
}
|
||
|
||
let mut pools_members = BTreeMap::<PoolId, u32>::new();
|
||
let mut pools_members_pending_rewards = BTreeMap::<PoolId, BalanceOf<T>>::new();
|
||
let mut all_members = 0u32;
|
||
PoolMembers::<T>::iter().for_each(|(_, d)| {
|
||
let bonded_pool = BondedPools::<T>::get(d.pool_id).unwrap();
|
||
assert!(!d.total_points().is_zero(), "no member should have zero points: {d:?}");
|
||
*pools_members.entry(d.pool_id).or_default() += 1;
|
||
all_members += 1;
|
||
|
||
let reward_pool = RewardPools::<T>::get(d.pool_id).unwrap();
|
||
if !bonded_pool.points.is_zero() {
|
||
let commission = bonded_pool.commission.current();
|
||
let (current_rc, _) = reward_pool
|
||
.current_reward_counter(d.pool_id, bonded_pool.points, commission)
|
||
.unwrap();
|
||
let pending_rewards = d.pending_rewards(current_rc).unwrap();
|
||
*pools_members_pending_rewards.entry(d.pool_id).or_default() += pending_rewards;
|
||
} // else this pool has been heavily slashed and cannot have any rewards anymore.
|
||
});
|
||
|
||
RewardPools::<T>::iter_keys().for_each(|id| {
|
||
// the sum of the pending rewards must be less than the leftover balance. Since the
|
||
// reward math rounds down, we might accumulate some dust here.
|
||
log!(
|
||
trace,
|
||
"pool {:?}, sum pending rewards = {:?}, remaining balance = {:?}",
|
||
id,
|
||
pools_members_pending_rewards.get(&id),
|
||
RewardPool::<T>::current_balance(id)
|
||
);
|
||
assert!(
|
||
RewardPool::<T>::current_balance(id) >=
|
||
pools_members_pending_rewards.get(&id).copied().unwrap_or_default()
|
||
)
|
||
});
|
||
|
||
BondedPools::<T>::iter().for_each(|(id, inner)| {
|
||
let bonded_pool = BondedPool { id, inner };
|
||
assert_eq!(
|
||
pools_members.get(&id).copied().unwrap_or_default(),
|
||
bonded_pool.member_counter
|
||
);
|
||
assert!(MaxPoolMembersPerPool::<T>::get()
|
||
.map_or(true, |max| bonded_pool.member_counter <= max));
|
||
|
||
let depositor = PoolMembers::<T>::get(&bonded_pool.roles.depositor).unwrap();
|
||
assert!(
|
||
bonded_pool.is_destroying_and_only_depositor(depositor.active_points()) ||
|
||
depositor.active_points() >= MinCreateBond::<T>::get(),
|
||
"depositor must always have MinCreateBond stake in the pool, except for when the \
|
||
pool is being destroyed and the depositor is the last member",
|
||
);
|
||
});
|
||
assert!(MaxPoolMembers::<T>::get().map_or(true, |max| all_members <= max));
|
||
|
||
if level <= 1 {
|
||
return Ok(())
|
||
}
|
||
|
||
for (pool_id, _pool) in BondedPools::<T>::iter() {
|
||
let pool_account = Pallet::<T>::create_bonded_account(pool_id);
|
||
let subs = SubPoolsStorage::<T>::get(pool_id).unwrap_or_default();
|
||
|
||
let sum_unbonding_balance = subs.sum_unbonding_balance();
|
||
let bonded_balance = T::Staking::active_stake(&pool_account).unwrap_or_default();
|
||
let total_balance = T::Currency::total_balance(&pool_account);
|
||
|
||
assert!(
|
||
total_balance >= bonded_balance + sum_unbonding_balance,
|
||
"faulty pool: {:?} / {:?}, total_balance {:?} >= bonded_balance {:?} + sum_unbonding_balance {:?}",
|
||
pool_id,
|
||
_pool,
|
||
total_balance,
|
||
bonded_balance,
|
||
sum_unbonding_balance
|
||
);
|
||
}
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Fully unbond the shares of `member`, when executed from `origin`.
|
||
///
|
||
/// This is useful for backwards compatibility with the majority of tests that only deal with
|
||
/// full unbonding, not partial unbonding.
|
||
#[cfg(any(feature = "runtime-benchmarks", test))]
|
||
pub fn fully_unbond(
|
||
origin: frame_system::pallet_prelude::OriginFor<T>,
|
||
member: T::AccountId,
|
||
) -> DispatchResult {
|
||
let points = PoolMembers::<T>::get(&member).map(|d| d.active_points()).unwrap_or_default();
|
||
let member_lookup = T::Lookup::unlookup(member);
|
||
Self::unbond(origin, member_lookup, points)
|
||
}
|
||
}
|
||
|
||
impl<T: Config> Pallet<T> {
|
||
/// Returns the pending rewards for the specified `who` account.
|
||
///
|
||
/// In the case of error, `None` is returned. Used by runtime API.
|
||
pub fn api_pending_rewards(who: T::AccountId) -> Option<BalanceOf<T>> {
|
||
if let Some(pool_member) = PoolMembers::<T>::get(who) {
|
||
if let Some((reward_pool, bonded_pool)) = RewardPools::<T>::get(pool_member.pool_id)
|
||
.zip(BondedPools::<T>::get(pool_member.pool_id))
|
||
{
|
||
let commission = bonded_pool.commission.current();
|
||
let (current_reward_counter, _) = reward_pool
|
||
.current_reward_counter(pool_member.pool_id, bonded_pool.points, commission)
|
||
.ok()?;
|
||
return pool_member.pending_rewards(current_reward_counter).ok()
|
||
}
|
||
}
|
||
|
||
None
|
||
}
|
||
|
||
/// Returns the points to balance conversion for a specified pool.
|
||
///
|
||
/// If the pool ID does not exist, it returns 0 ratio points to balance. Used by runtime API.
|
||
pub fn api_points_to_balance(pool_id: PoolId, points: BalanceOf<T>) -> BalanceOf<T> {
|
||
if let Some(pool) = BondedPool::<T>::get(pool_id) {
|
||
pool.points_to_balance(points)
|
||
} else {
|
||
Zero::zero()
|
||
}
|
||
}
|
||
|
||
/// Returns the equivalent `new_funds` balance to point conversion for a specified pool.
|
||
///
|
||
/// If the pool ID does not exist, returns 0 ratio balance to points. Used by runtime API.
|
||
pub fn api_balance_to_points(pool_id: PoolId, new_funds: BalanceOf<T>) -> BalanceOf<T> {
|
||
if let Some(pool) = BondedPool::<T>::get(pool_id) {
|
||
let bonded_balance =
|
||
T::Staking::active_stake(&pool.bonded_account()).unwrap_or(Zero::zero());
|
||
Pallet::<T>::balance_to_point(bonded_balance, pool.points, new_funds)
|
||
} else {
|
||
Zero::zero()
|
||
}
|
||
}
|
||
}
|
||
|
||
impl<T: Config> OnStakerSlash<T::AccountId, BalanceOf<T>> for Pallet<T> {
|
||
fn on_slash(
|
||
pool_account: &T::AccountId,
|
||
// Bonded balance is always read directly from staking, therefore we don't need to update
|
||
// anything here.
|
||
slashed_bonded: BalanceOf<T>,
|
||
slashed_unlocking: &BTreeMap<EraIndex, BalanceOf<T>>,
|
||
) {
|
||
if let Some(pool_id) = ReversePoolIdLookup::<T>::get(pool_account) {
|
||
let mut sub_pools = match SubPoolsStorage::<T>::get(pool_id).defensive() {
|
||
Some(sub_pools) => sub_pools,
|
||
None => return,
|
||
};
|
||
for (era, slashed_balance) in slashed_unlocking.iter() {
|
||
if let Some(pool) = sub_pools.with_era.get_mut(era) {
|
||
pool.balance = *slashed_balance;
|
||
Self::deposit_event(Event::<T>::UnbondingPoolSlashed {
|
||
era: *era,
|
||
pool_id,
|
||
balance: *slashed_balance,
|
||
});
|
||
}
|
||
}
|
||
|
||
Self::deposit_event(Event::<T>::PoolSlashed { pool_id, balance: slashed_bonded });
|
||
SubPoolsStorage::<T>::insert(pool_id, sub_pools);
|
||
}
|
||
}
|
||
}
|