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pezkuwi-subxt/polkadot/roadmap/implementers-guide/src/runtime/disputes.md
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Robert Habermeier ccfabaa0c6 Node-side subsystems for Disputes (#2566)
* dispute subsystem files

* rename

* fix linkcheck

* flesh out section README

* coordinator schema

* DisputeCoordinatorMessage

* stub & coordinator protocol

* dispute coordinator

* add some more message fields

* move links to bottom

* dispute participation

* Cleen It Up !

* runtime: store candidate receipts in dispute state

yeah, this is a little heavier. why are you reading this?

* Revert "runtime: store candidate receipts in dispute state"

This reverts commit 51c10bfd4d866e287e6bd88f317ed57ed987eaee.

* add dispute availability statement type and prepare for availability

* add 'spam slots' to disputes runtmie

* return Spam Slots info from runtime

* rework `ImportStatement` to `ImportStatements`

* some more methods for dispute coordinator

* candidates-included runtime API

* algo for providing disputes to runtime.

* handle signing with coordinator

* dispute coordinator chain ops

* remove dead file

* remove keystore from dispute participation

* adjust ApprovedAncestor to return the necssary data

* discuss how approved ancestor and determine undisputed chain are used together

* add TODO

* initiate disputes from approval voting

* route statements from candidate backing and approval voting

* fix guide build
2021-04-01 03:00:46 +02:00

9.4 KiB

Disputes Module

After a backed candidate is made available, it is included and proceeds into an acceptance period during which validators are randomly selected to do (secondary) approval checks of the parablock. Any reports disputing the validity of the candidate will cause escalation, where even more validators are requested to check the block, and so on, until either the parablock is determined to be invalid or valid. Those on the wrong side of the dispute are slashed and, if the parablock is deemed invalid, the relay chain is rolled back to a point before that block was included.

However, this isn't the end of the story. We are working in a forkful blockchain environment, which carries three important considerations:

  1. For security, validators that misbehave shouldn't only be slashed on one fork, but on all possible forks. Validators that misbehave shouldn't be able to create a new fork of the chain when caught and get away with their misbehavior.
  2. It is possible (and likely) that the parablock being contested has not appeared on all forks.
  3. If a block author believes that there is a disputed parablock on a specific fork that will resolve to a reversion of the fork, that block author is better incentivized to build on a different fork which does not include that parablock.

This means that in all likelihood, there is the possibility of disputes that are started on one fork of the relay chain, and as soon as the dispute resolution process starts to indicate that the parablock is indeed invalid, that fork of the relay chain will be abandoned and the dispute will never be fully resolved on that chain.

Even if this doesn't happen, there is the possibility that there are two disputes underway, and one resolves leading to a reversion of the chain before the other has concluded. In this case we want to both transplant the concluded dispute onto other forks of the chain as well as the unconcluded dispute.

We account for these requirements by having the disputes module handle two kinds of disputes.

  1. Local disputes: those contesting the validity of the current fork by disputing a parablock included within it.
  2. Remote disputes: a dispute that has partially or fully resolved on another fork which is transplanted to the local fork for completion and eventual slashing.

When a local dispute concludes negatively, the chain needs to be abandoned and reverted back to a block where the state does not contain the bad parablock. We expect that due to the Approval Checking Protocol, the current executing block should not be finalized. So we do two things when a local dispute concludes negatively:

  1. Freeze the state of parachains so nothing further is backed or included.
  2. Issue a digest in the header of the block that signals to nodes that this branch of the chain is to be abandoned.

If, as is expected, the chain is unfinalized, the freeze will have no effect as no honest validator will attempt to build on the frozen chain. However, if the approval checking protocol has failed and the bad parablock is finalized, the freeze serves to put the chain into a governance-only mode.

The storage of this module is designed around tracking DisputeStates, updating them with votes, and tracking blocks included by this branch of the relay chain. It also contains a Frozen parameter designed to freeze the state of all parachains.

Storage

Storage Layout:

LastPrunedSession: Option<SessionIndex>,

// All ongoing or concluded disputes for the last several sessions.
Disputes: double_map (SessionIndex, CandidateHash) -> Option<DisputeState>,
// All included blocks on the chain, as well as the block number in this chain that
// should be reverted back to if the candidate is disputed and determined to be invalid.
Included: double_map (SessionIndex, CandidateHash) -> Option<BlockNumber>,
// Maps session indices to a vector indicating the number of potentially-spam disputes 
// each validator is participating in. Potentially-spam disputes are remote disputes which have
// fewer than `byzantine_threshold + 1` validators.
//
// The i'th entry of the vector corresponds to the i'th validator in the session.
SpamSlots: map SessionIndex -> Vec<u32>,
// Whether the chain is frozen or not. Starts as `false`. When this is `true`,
// the chain will not accept any new parachain blocks for backing or inclusion.
// It can only be set back to `false` by governance intervention.
Frozen: bool,

byzantine_threshold refers to the maximum number f of validators which may be byzantine. The total number of validators is n = 3f + e where e in { 1, 2, 3 }.

Session Change

  1. If the current session is not greater than config.dispute_period + 1, nothing to do here.
  2. Set pruning_target = current_session - config.dispute_period - 1. We add the extra 1 because we want to keep things for config.dispute_period full sessions. The stuff at the end of the most recent session has been around for ~0 sessions, not ~1.
  3. If LastPrunedSession is None, then set LastPrunedSession to Some(pruning_target) and return.
  4. Otherwise, clear out all disputes, included candidates, and SpamSlots entries in the range last_pruned..=pruning_target and set LastPrunedSession to Some(pruning_target).

Block Initialization

  1. Iterate through all disputes. If any have not concluded and started more than config.dispute_conclusion_by_timeout_period blocks ago, set them to Concluded and mildly punish all validators associated, as they have failed to distribute available data. If the Included map does not contain the candidate and there are fewer than byzantine_threshold + 1 participating validators, reduce SpamSlots for all participating validators.

Routines

  • provide_multi_dispute_data(MultiDisputeStatementSet) -> Vec<(SessionIndex, Hash)>:

    1. Fail if any disputes in the set are duplicate or concluded before the config.dispute_post_conclusion_acceptance_period window relative to now.
    2. Pass on each dispute statement set to provide_dispute_data, propagating failure.
    3. Return a list of all candidates who just had disputes initiated.
  • provide_dispute_data(DisputeStatementSet) -> bool: Provide data to an ongoing dispute or initiate a dispute.

    1. All statements must be issued under the correct session for the correct candidate.
    2. SessionInfo is used to check statement signatures and this function should fail if any signatures are invalid.
    3. If there is no dispute under Disputes, create a new DisputeState with blank bitfields.
    4. If concluded_at is Some, and is concluded_at + config.post_conclusion_acceptance_period < now, return false.
    5. If the overlap of the validators in the DisputeStatementSet and those already present in the DisputeState is fewer in number than byzantine_threshold + 1 and the candidate is not present in the Included map
    6. increment SpamSlots for each validator in the DisputeStatementSet which is not already in the DisputeState. Initialize the SpamSlots to a zeroed vector first, if necessary.
    7. If the value for any spam slot exceeds config.dispute_max_spam_slots, return false.
    8. If the overlap of the validators in the DisputeStatementSet and those already present in the DisputeState is at least byzantine_threshold + 1, the DisputeState has fewer than byzantine_threshold + 1 validators, and the candidate is not present in the Included map, decrement SpamSlots for each validator in the DisputeState.
    9. Import all statements into the dispute. This should fail if any statements are duplicate; if the corresponding bit for the corresponding validator is set in the dispute already.
    10. If concluded_at is None, reward all statements slightly less.
    11. If concluded_at is Some, reward all statements slightly less.
    12. If either side now has supermajority, slash the other side. This may be both sides, and we support this possibility in code, but note that this requires validators to participate on both sides which has negative expected value. Set concluded_at to Some(now).
    13. If just concluded against the candidate and the Included map contains (session, candidate): invoke revert_and_freeze with the stored block number.
    14. Return true if just initiated, false otherwise.
  • disputes() -> Vec<(SessionIndex, CandidateHash, DisputeState)>: Get a list of all disputes and info about dispute state.

    1. Iterate over all disputes in Disputes. Set the flag according to concluded.
  • note_included(SessionIndex, CandidateHash, included_in: BlockNumber):

    1. Add (SessionIndex, CandidateHash) to the Included map with included_in - 1 as the value.
    2. If there is a dispute under (Sessionindex, CandidateHash) with fewer than byzantine_threshold + 1 participating validators, decrement SpamSlots for each validator in the DisputeState.
    3. If there is a dispute under (SessionIndex, CandidateHash) that has concluded against the candidate, invoke revert_and_freeze with the stored block number.
  • could_be_invalid(SessionIndex, CandidateHash) -> bool: Returns whether a candidate has a live dispute ongoing or a dispute which has already concluded in the negative.

  • is_frozen(): Load the value of Frozen from storage.

  • `revert_and_freeze(BlockNumber):

    1. If is_frozen() return.
    2. issue a digest in the block header which indicates the chain is to be abandoned back to the stored block number.
    3. Set Frozen to true.