mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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60e5011c72
* Adding first rough ouline of the repository structure * Remove old CI stuff * add title * formatting fixes * move node-exits job's script to scripts dir * Move docs into subdir * move to bin * move maintainence scripts, configs and helpers into its own dir * add .local to ignore * move core->client * start up 'test' area * move test client * move test runtime * make test move compile * Add dependencies rule enforcement. * Fix indexing. * Update docs to reflect latest changes * Moving /srml->/paint * update docs * move client/sr-* -> primitives/ * clean old readme * remove old broken code in rhd * update lock * Step 1. * starting to untangle client * Fix after merge. * start splitting out client interfaces * move children and blockchain interfaces * Move trie and state-machine to primitives. * Fix WASM builds. * fixing broken imports * more interface moves * move backend and light to interfaces * move CallExecutor * move cli off client * moving around more interfaces * re-add consensus crates into the mix * fix subkey path * relieve client from executor * starting to pull out client from grandpa * move is_decendent_of out of client * grandpa still depends on client directly * lemme tests pass * rename srml->paint * Make it compile. * rename interfaces->client-api * Move keyring to primitives. * fixup libp2p dep * fix broken use * allow dependency enforcement to fail * move fork-tree * Moving wasm-builder * make env * move build-script-utils * fixup broken crate depdencies and names * fix imports for authority discovery * fix typo * update cargo.lock * fixing imports * Fix paths and add missing crates * re-add missing crates
246 lines
8.6 KiB
Rust
246 lines
8.6 KiB
Rust
// Copyright 2019 Parity Technologies (UK) Ltd.
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// This file is part of Substrate.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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//! # WASM builder is a utility for building a project as a WASM binary
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//!
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//! The WASM builder is a tool that integrates the process of building the WASM binary of your project into the main
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//! `cargo` build process.
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//!
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//! ## Project setup
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//!
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//! A project that should be compiled as a WASM binary needs to:
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//!
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//! 1. Add a `build.rs` file.
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//! 2. Add `substrate-wasm-builder` as dependency into `build-dependencies`.
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//!
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//! The `build.rs` file needs to contain the following code:
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//!
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//! ```ignore
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//! use wasm_builder_runner::{build_current_project, WasmBuilderSource};
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//!
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//! fn main() {
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//! build_current_project(
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//! // The name of the file being generated in out-dir.
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//! "wasm_binary.rs",
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//! // How to include wasm-builder, in this case from crates.io.
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//! WasmBuilderSource::Crates("1.0.0"),
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//! );
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//! }
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//! ```
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//!
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//! As the final step, you need to add the following to your project:
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//!
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//! ```ignore
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//! include!(concat!(env!("OUT_DIR"), "/wasm_binary.rs"));
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//! ```
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//!
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//! This will include the generated WASM binary as two constants `WASM_BINARY` and `WASM_BINARY_BLOATY`.
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//! The former is a compact WASM binary and the latter is not compacted.
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//!
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//! ## Environment variables
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//!
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//! By using environment variables, you can configure which WASM binaries are built and how:
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//!
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//! - `SKIP_WASM_BUILD` - Skips building any wasm binary. This is useful when only native should be recompiled.
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//! - `BUILD_DUMMY_WASM_BINARY` - Builds dummy wasm binaries. These dummy binaries are empty and useful
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//! for `cargo check` runs.
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//! - `WASM_BUILD_TYPE` - Sets the build type for building wasm binaries. Supported values are `release` or `debug`.
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//! By default the build type is equal to the build type used by the main build.
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//! - `TRIGGER_WASM_BUILD` - Can be set to trigger a wasm build. On subsequent calls the value of the variable
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//! needs to change. As WASM builder instructs `cargo` to watch for file changes
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//! this environment variable should only be required in certain circumstances.
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//! - `WASM_BUILD_RUSTFLAGS` - Extend `RUSTFLAGS` given to `cargo build` while building the wasm binary.
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//! - `WASM_BUILD_NO_COLOR` - Disable color output of the wasm build.
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//! - `WASM_TARGET_DIRECTORY` - Will copy any build wasm binary to the given directory. The path needs
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//! to be absolute.
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//!
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//! Each project can be skipped individually by using the environment variable `SKIP_PROJECT_NAME_WASM_BUILD`.
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//! Where `PROJECT_NAME` needs to be replaced by the name of the cargo project, e.g. `node-runtime` will
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//! be `NODE_RUNTIME`.
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//!
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//! ## Prerequisites:
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//!
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//! WASM builder requires the following prerequisities for building the WASM binary:
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//!
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//! - rust nightly + `wasm32-unknown-unknown` toolchain
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//!
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use std::{env, fs, path::PathBuf, process::{Command, Stdio, self}};
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mod prerequisites;
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mod wasm_project;
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/// Environment variable that tells us to skip building the wasm binary.
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const SKIP_BUILD_ENV: &str = "SKIP_WASM_BUILD";
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/// Environment variable to force a certain build type when building the wasm binary.
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/// Expects "debug" or "release" as value.
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///
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/// By default the WASM binary uses the same build type as the main cargo build.
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const WASM_BUILD_TYPE_ENV: &str = "WASM_BUILD_TYPE";
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/// Environment variable to extend the `RUSTFLAGS` variable given to the wasm build.
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const WASM_BUILD_RUSTFLAGS_ENV: &str = "WASM_BUILD_RUSTFLAGS";
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/// Environment variable to set the target directory to copy the final wasm binary.
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///
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/// The directory needs to be an absolute path.
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const WASM_TARGET_DIRECTORY: &str = "WASM_TARGET_DIRECTORY";
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/// Environment variable to disable color output of the wasm build.
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const WASM_BUILD_NO_COLOR: &str = "WASM_BUILD_NO_COLOR";
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/// Build the currently built project as wasm binary.
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///
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/// The current project is determined by using the `CARGO_MANIFEST_DIR` environment variable.
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///
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/// `file_name` - The name + path of the file being generated. The file contains the
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/// constant `WASM_BINARY`, which contains the built WASM binary.
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/// `cargo_manifest` - The path to the `Cargo.toml` of the project that should be built.
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pub fn build_project(file_name: &str, cargo_manifest: &str) {
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build_project_with_default_rustflags(file_name, cargo_manifest, "");
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}
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/// Build the currently built project as wasm binary.
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///
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/// The current project is determined by using the `CARGO_MANIFEST_DIR` environment variable.
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///
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/// `file_name` - The name + path of the file being generated. The file contains the
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/// constant `WASM_BINARY`, which contains the built WASM binary.
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/// `cargo_manifest` - The path to the `Cargo.toml` of the project that should be built.
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/// `default_rustflags` - Default `RUSTFLAGS` that will always be set for the build.
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pub fn build_project_with_default_rustflags(
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file_name: &str,
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cargo_manifest: &str,
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default_rustflags: &str,
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) {
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if check_skip_build() {
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return;
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}
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let cargo_manifest = PathBuf::from(cargo_manifest);
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if !cargo_manifest.exists() {
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panic!("'{}' does not exist!", cargo_manifest.display());
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}
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if !cargo_manifest.ends_with("Cargo.toml") {
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panic!("'{}' no valid path to a `Cargo.toml`!", cargo_manifest.display());
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}
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if let Some(err_msg) = prerequisites::check() {
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eprintln!("{}", err_msg);
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process::exit(1);
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}
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let (wasm_binary, bloaty) = wasm_project::create_and_compile(
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&cargo_manifest,
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default_rustflags,
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);
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write_file_if_changed(
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file_name.into(),
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format!(
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r#"
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pub const WASM_BINARY: &[u8] = include_bytes!("{wasm_binary}");
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pub const WASM_BINARY_BLOATY: &[u8] = include_bytes!("{wasm_binary_bloaty}");
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"#,
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wasm_binary = wasm_binary.wasm_binary_path(),
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wasm_binary_bloaty = bloaty.wasm_binary_bloaty_path(),
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),
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);
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}
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/// Checks if the build of the WASM binary should be skipped.
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fn check_skip_build() -> bool {
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env::var(SKIP_BUILD_ENV).is_ok()
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}
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/// Write to the given `file` if the `content` is different.
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fn write_file_if_changed(file: PathBuf, content: String) {
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if fs::read_to_string(&file).ok().as_ref() != Some(&content) {
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fs::write(&file, content).expect(&format!("Writing `{}` can not fail!", file.display()));
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}
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}
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/// Get a cargo command that compiles with nightly
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fn get_nightly_cargo() -> CargoCommand {
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let default_cargo = CargoCommand::new("cargo");
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let mut rustup_run_nightly = CargoCommand::new("rustup");
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rustup_run_nightly.args(&["run", "nightly", "cargo"]);
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if default_cargo.is_nightly() {
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default_cargo
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} else if rustup_run_nightly.works() {
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rustup_run_nightly
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} else {
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default_cargo
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}
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}
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/// Builder for cargo commands
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#[derive(Debug)]
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struct CargoCommand {
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program: String,
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args: Vec<String>,
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}
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impl CargoCommand {
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fn new(program: &str) -> Self {
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CargoCommand { program: program.into(), args: Vec::new() }
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}
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fn arg(&mut self, arg: &str) -> &mut Self {
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self.args.push(arg.into());
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self
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}
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fn args(&mut self, args: &[&str]) -> &mut Self {
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args.into_iter().for_each(|a| { self.arg(a); });
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self
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}
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fn command(&self) -> Command {
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let mut cmd = Command::new(&self.program);
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cmd.args(&self.args);
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cmd
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}
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fn works(&self) -> bool {
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self.command()
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.stdout(Stdio::null())
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.stderr(Stdio::null())
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.status()
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.map(|s| s.success()).unwrap_or(false)
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}
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/// Check if the supplied cargo command is a nightly version
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fn is_nightly(&self) -> bool {
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// `RUSTC_BOOTSTRAP` tells a stable compiler to behave like a nightly. So, when this env
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// variable is set, we can assume that whatever rust compiler we have, it is a nightly compiler.
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// For "more" information, see:
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// https://github.com/rust-lang/rust/blob/fa0f7d0080d8e7e9eb20aa9cbf8013f96c81287f/src/libsyntax/feature_gate/check.rs#L891
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env::var("RUSTC_BOOTSTRAP").is_ok() ||
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self.command()
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.arg("--version")
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.output()
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.map_err(|_| ())
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.and_then(|o| String::from_utf8(o.stdout).map_err(|_| ()))
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.unwrap_or_default()
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.contains("-nightly")
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}
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}
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