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pezkuwi-subxt/substrate/primitives/npos-elections
Sebastian Kunert f687db40f7 Bump clap to 4.0.x and adjust to best practices (#12381)
* Bump clap to 3.2.22

* Replace `from_os_str` with `value_parser`

* Replace `from_str` and `try_from_str` with `value_parser`

* Move possible_values to the new format

* Remove unwanted print

* Add missing match branch

* Update clap to 4.0.9 and make it compile

* Replace deprecated `clap` macro with `command` and `value`

* Move remaining `clap` attributes to `arg`

* Remove no-op value_parsers

* Adjust value_parser for state_version

* Remove "deprecated" feature flag and bump to 4.0.11

* Improve range

Co-authored-by: Bastian Köcher <git@kchr.de>

* Apply suggestions

* Trigger CI

* Fix unused error warning

* Fix doc errors

* Fix ArgGroup naming conflict

* Change default_value to default_value_t

* Use 1.. instead of 0..

Co-authored-by: Bastian Köcher <git@kchr.de>
2022-10-18 06:52:46 +00:00
..

A set of election algorithms to be used with a substrate runtime, typically within the staking sub-system. Notable implementation include:

  • [seq_phragmen]: Implements the Phragmén Sequential Method. An un-ranked, relatively fast election method that ensures PJR, but does not provide a constant factor approximation of the maximin problem.
  • [phragmms]: Implements a hybrid approach inspired by Phragmén which is executed faster but it can achieve a constant factor approximation of the maximin problem, similar to that of the MMS algorithm.
  • [balance_solution]: Implements the star balancing algorithm. This iterative process can push a solution toward being more balanced, which in turn can increase its score.

Terminology

This crate uses context-independent words, not to be confused with staking. This is because the election algorithms of this crate, while designed for staking, can be used in other contexts as well.

Voter: The entity casting some votes to a number of Targets. This is the same as Nominator in the context of staking. Target: The entities eligible to be voted upon. This is the same as Validator in the context of staking. Edge: A mapping from a Voter to a Target.

The goal of an election algorithm is to provide an ElectionResult. A data composed of:

  • winners: A flat list of identifiers belonging to those who have won the election, usually ordered in some meaningful way. They are zipped with their total backing stake.
  • assignment: A mapping from each voter to their winner-only targets, zipped with a ration denoting the amount of support given to that particular target.
// the winners.
let winners = vec![(1, 100), (2, 50)];
let assignments = vec![
    // A voter, giving equal backing to both 1 and 2.
    Assignment {
		who: 10,
		distribution: vec![(1, Perbill::from_percent(50)), (2, Perbill::from_percent(50))],
	},
    // A voter, Only backing 1.
    Assignment { who: 20, distribution: vec![(1, Perbill::from_percent(100))] },
];

// the combination of the two makes the election result.
let election_result = ElectionResult { winners, assignments };

The Assignment field of the election result is voter-major, i.e. it is from the perspective of the voter. The struct that represents the opposite is called a Support. This struct is usually accessed in a map-like manner, i.e. keyed by voters, therefore it is stored as a mapping called SupportMap.

Moreover, the support is built from absolute backing values, not ratios like the example above. A struct similar to Assignment that has stake value instead of ratios is called an StakedAssignment.

More information can be found at: https://arxiv.org/abs/2004.12990

License: Apache-2.0