mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
synced 2026-07-13 23:15:49 +00:00
010e63116f
* Add simple benchmark for the runtime api * Make the executor support native calls * Some documentation * Hide behind `feature = "std"` * Rework the native calls * Make all tests compile again * Make every parameter using the Block serialized/deserialized in the native call * Forward `UnwindSafe` requirement * Remove debug stuff * Add some documentation * Fixes warnings * Fixes errors after master rebase * Fixes compilation after master rebase * Fixes compilation after rebase
99 lines
3.7 KiB
Rust
99 lines
3.7 KiB
Rust
// Copyright 2018 Parity Technologies (UK) Ltd.
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// This file is part of Substrate.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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//! Primitives for GRANDPA integration, suitable for WASM compilation.
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#![cfg_attr(not(feature = "std"), no_std)]
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#![cfg_attr(not(feature = "std"), feature(alloc))]
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#[cfg(not(feature = "std"))]
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extern crate alloc;
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extern crate substrate_primitives;
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extern crate sr_primitives;
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extern crate parity_codec;
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#[macro_use]
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extern crate parity_codec_derive;
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#[macro_use]
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extern crate substrate_client as client;
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extern crate sr_std as rstd;
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use substrate_primitives::Ed25519AuthorityId;
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use sr_primitives::traits::{DigestFor, NumberFor};
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use rstd::vec::Vec;
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/// A scheduled change of authority set.
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#[cfg_attr(feature = "std", derive(Debug, PartialEq))]
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#[derive(Clone, Encode, Decode)]
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pub struct ScheduledChange<N> {
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/// The new authorities after the change, along with their respective weights.
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pub next_authorities: Vec<(Ed25519AuthorityId, u64)>,
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/// The number of blocks to delay.
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pub delay: N,
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}
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/// WASM function call to check for pending changes.
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pub const PENDING_CHANGE_CALL: &str = "grandpa_pending_change";
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/// WASM function call to get current GRANDPA authorities.
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pub const AUTHORITIES_CALL: &str = "grandpa_authorities";
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/// Well-known storage keys for GRANDPA.
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pub mod well_known_keys {
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/// The key for the authorities and weights vector in storage.
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pub const AUTHORITY_PREFIX: &[u8] = b":grandpa:auth:";
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/// The key for the authorities count.
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pub const AUTHORITY_COUNT: &[u8] = b":grandpa:auth:len";
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}
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decl_runtime_apis! {
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/// APIs for integrating the GRANDPA finality gadget into runtimes.
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/// This should be implemented on the runtime side.
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///
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/// This is primarily used for negotiating authority-set changes for the
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/// gadget. GRANDPA uses a signalling model of changing authority sets:
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/// changes should be signalled with a delay of N blocks, and then automatically
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/// applied in the runtime after those N blocks have passed.
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///
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/// The consensus protocol will coordinate the handoff externally.
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pub trait GrandpaApi {
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/// Check a digest for pending changes.
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/// Return `None` if there are no pending changes.
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///
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/// Precedence towards earlier or later digest items can be given
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/// based on the rules of the chain.
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///
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/// No change should be scheduled if one is already and the delay has not
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/// passed completely.
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///
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/// This should be a pure function: i.e. as long as the runtime can interpret
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/// the digest type it should return the same result regardless of the current
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/// state.
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fn grandpa_pending_change(digest: &DigestFor<Block>)
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-> Option<ScheduledChange<NumberFor<Block>>>;
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/// Get the current GRANDPA authorities and weights. This should not change except
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/// for when changes are scheduled and the corresponding delay has passed.
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///
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/// When called at block B, it will return the set of authorities that should be
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/// used to finalize descendants of this block (B+1, B+2, ...). The block B itself
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/// is finalized by the authorities from block B-1.
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fn grandpa_authorities() -> Vec<(Ed25519AuthorityId, u64)>;
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}
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}
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