Files
pezkuwi-subxt/substrate/core/finality-grandpa/primitives/src/lib.rs
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Bastian Köcher 010e63116f Make runtime api calls native when possible (#1302)
* Add simple benchmark for the runtime api

* Make the executor support native calls

* Some documentation

* Hide behind `feature = "std"`

* Rework the native calls

* Make all tests compile again

* Make every parameter using the Block serialized/deserialized in the native call

* Forward `UnwindSafe` requirement

* Remove debug stuff

* Add some documentation

* Fixes warnings

* Fixes errors after master rebase

* Fixes compilation after master rebase

* Fixes compilation after rebase
2019-01-21 14:32:53 +01:00

99 lines
3.7 KiB
Rust

// Copyright 2018 Parity Technologies (UK) Ltd.
// This file is part of Substrate.
// Substrate is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Substrate is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
//! Primitives for GRANDPA integration, suitable for WASM compilation.
#![cfg_attr(not(feature = "std"), no_std)]
#![cfg_attr(not(feature = "std"), feature(alloc))]
#[cfg(not(feature = "std"))]
extern crate alloc;
extern crate substrate_primitives;
extern crate sr_primitives;
extern crate parity_codec;
#[macro_use]
extern crate parity_codec_derive;
#[macro_use]
extern crate substrate_client as client;
extern crate sr_std as rstd;
use substrate_primitives::Ed25519AuthorityId;
use sr_primitives::traits::{DigestFor, NumberFor};
use rstd::vec::Vec;
/// A scheduled change of authority set.
#[cfg_attr(feature = "std", derive(Debug, PartialEq))]
#[derive(Clone, Encode, Decode)]
pub struct ScheduledChange<N> {
/// The new authorities after the change, along with their respective weights.
pub next_authorities: Vec<(Ed25519AuthorityId, u64)>,
/// The number of blocks to delay.
pub delay: N,
}
/// WASM function call to check for pending changes.
pub const PENDING_CHANGE_CALL: &str = "grandpa_pending_change";
/// WASM function call to get current GRANDPA authorities.
pub const AUTHORITIES_CALL: &str = "grandpa_authorities";
/// Well-known storage keys for GRANDPA.
pub mod well_known_keys {
/// The key for the authorities and weights vector in storage.
pub const AUTHORITY_PREFIX: &[u8] = b":grandpa:auth:";
/// The key for the authorities count.
pub const AUTHORITY_COUNT: &[u8] = b":grandpa:auth:len";
}
decl_runtime_apis! {
/// APIs for integrating the GRANDPA finality gadget into runtimes.
/// This should be implemented on the runtime side.
///
/// This is primarily used for negotiating authority-set changes for the
/// gadget. GRANDPA uses a signalling model of changing authority sets:
/// changes should be signalled with a delay of N blocks, and then automatically
/// applied in the runtime after those N blocks have passed.
///
/// The consensus protocol will coordinate the handoff externally.
pub trait GrandpaApi {
/// Check a digest for pending changes.
/// Return `None` if there are no pending changes.
///
/// Precedence towards earlier or later digest items can be given
/// based on the rules of the chain.
///
/// No change should be scheduled if one is already and the delay has not
/// passed completely.
///
/// This should be a pure function: i.e. as long as the runtime can interpret
/// the digest type it should return the same result regardless of the current
/// state.
fn grandpa_pending_change(digest: &DigestFor<Block>)
-> Option<ScheduledChange<NumberFor<Block>>>;
/// Get the current GRANDPA authorities and weights. This should not change except
/// for when changes are scheduled and the corresponding delay has passed.
///
/// When called at block B, it will return the set of authorities that should be
/// used to finalize descendants of this block (B+1, B+2, ...). The block B itself
/// is finalized by the authorities from block B-1.
fn grandpa_authorities() -> Vec<(Ed25519AuthorityId, u64)>;
}
}