* Edit to Assets. parameter_types * fixes * Test Fixes. WIP * Edits to pallet-aura * Camel Case Co-authored-by: Kian Paimani <5588131+kianenigma@users.noreply.github.com> * Implementation of mutate fn * update to pallet-aura * Update to frame-system. Fixes * Update to frame-support-test. CamelCases * Updates to frame- contracts, offences, staking, bounties, child bounties * Edit to mutate fn. Changes to frame-contracts. CamelCase pallet-aura * Edits to frame-contracts & executive * cargo +nightly fmt * unused import removed * unused import removed * cargo +nightly fmt * minor adjustment * updates * updates * cargo +nightly fmt * cargo +nightly fmt * take fn implemented * update * update * Fixes to CallFilter * cargo +nightly fmt * final fixes * Default changed to $value * Update frame/support/src/lib.rs Co-authored-by: Kian Paimani <5588131+kianenigma@users.noreply.github.com>
pallet-asset-tx-payment
Asset Transaction Payment Pallet
This pallet allows runtimes that include it to pay for transactions in assets other than the native token of the chain.
Overview
It does this by extending transactions to include an optional AssetId that specifies the asset
to be used for payment (defaulting to the native token on None). It expects an
[OnChargeAssetTransaction] implementation analogously to [pallet-transaction-payment]. The
included [FungiblesAdapter] (implementing [OnChargeAssetTransaction]) determines the fee
amount by converting the fee calculated by [pallet-transaction-payment] into the desired
asset.
Integration
This pallet wraps FRAME's transaction payment pallet and functions as a replacement. This means
you should include both pallets in your construct_runtime macro, but only include this
pallet's [SignedExtension] ([ChargeAssetTxPayment]).
License: Apache-2.0