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779c4f8616
* Rework priority groups * Broken tests fix * Fix warning causing CI to fail * [Hack] Try restore backwards-compatibility * Fix peerset bug * Doc fixes and clean up * Error on state mismatch * Try debug CI * CI debugging * [CI debug] Can I please see this line * Revert "[CI debug] Can I please see this line" This reverts commit 4b7cf7c1511f579cd818b21d46bd11642dfac5cb. * Revert "CI debugging" This reverts commit 9011f1f564b860386dc7dd6ffa9fc34ea7107623. * Fix error! which isn't actually an error * Fix Ok() returned when actually Err() * Tweaks and fixes * Fix build * Peerset bugfix * [Debug] Try outbound GrandPa slots * Another bugfix * Revert "[Debug] Try outbound GrandPa slots" This reverts commit d175b9208c088faad77d9f0ce36ff6f48bd92dd3. * [Debug] Try outbound GrandPa slots * Apply suggestions from code review Co-authored-by: Max Inden <mail@max-inden.de> * Use consts for hardcoded peersets * Revert "Try debug CI" This reverts commit 62c4ad5e79c03d561c714a008022ecac463a597e. * Renames * Line widths * Add doc Co-authored-by: Max Inden <mail@max-inden.de>
143 lines
6.2 KiB
Rust
143 lines
6.2 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) 2019-2021 Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//! Polite gossiping.
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//!
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//! This crate provides gossiping capabilities on top of a network.
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//!
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//! Gossip messages are separated by two categories: "topics" and consensus engine ID.
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//! The consensus engine ID is sent over the wire with the message, while the topic is not,
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//! with the expectation that the topic can be derived implicitly from the content of the
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//! message, assuming it is valid.
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//!
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//! Topics are a single 32-byte tag associated with a message, used to group those messages
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//! in an opaque way. Consensus code can invoke `broadcast_topic` to attempt to send all messages
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//! under a single topic to all peers who don't have them yet, and `send_topic` to
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//! send all messages under a single topic to a specific peer.
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//!
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//! # Usage
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//!
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//! - Implement the `Network` trait, representing the low-level networking primitives. It is
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//! already implemented on `sc_network::NetworkService`.
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//! - Implement the `Validator` trait. See the section below.
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//! - Decide on a protocol name. Each gossiping protocol should have a different one.
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//! - Build a `GossipEngine` using these three elements.
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//! - Use the methods of the `GossipEngine` in order to send out messages and receive incoming
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//! messages.
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//!
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//! The `GossipEngine` will automatically use `Network::add_set_reserved` and
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//! `Network::remove_set_reserved` to maintain a set of peers equal to the set of peers the
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//! node is syncing from. See the documentation of `sc-network` for more explanations about the
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//! concepts of peer sets.
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//!
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//! # What is a validator?
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//!
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//! The primary role of a `Validator` is to process incoming messages from peers, and decide
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//! whether to discard them or process them. It also decides whether to re-broadcast the message.
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//!
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//! The secondary role of the `Validator` is to check if a message is allowed to be sent to a given
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//! peer. All messages, before being sent, will be checked against this filter.
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//! This enables the validator to use information it's aware of about connected peers to decide
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//! whether to send messages to them at any given moment in time - In particular, to wait until
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//! peers can accept and process the message before sending it.
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//!
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//! Lastly, the fact that gossip validators can decide not to rebroadcast messages
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//! opens the door for neighbor status packets to be baked into the gossip protocol.
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//! These status packets will typically contain light pieces of information
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//! used to inform peers of a current view of protocol state.
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pub use self::bridge::GossipEngine;
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pub use self::state_machine::TopicNotification;
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pub use self::validator::{DiscardAll, MessageIntent, Validator, ValidatorContext, ValidationResult};
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use futures::prelude::*;
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use sc_network::{multiaddr, Event, ExHashT, NetworkService, PeerId, ReputationChange};
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use sp_runtime::{traits::Block as BlockT};
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use std::{borrow::Cow, iter, pin::Pin, sync::Arc};
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mod bridge;
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mod state_machine;
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mod validator;
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/// Abstraction over a network.
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pub trait Network<B: BlockT> {
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/// Returns a stream of events representing what happens on the network.
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fn event_stream(&self) -> Pin<Box<dyn Stream<Item = Event> + Send>>;
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/// Adjust the reputation of a node.
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fn report_peer(&self, peer_id: PeerId, reputation: ReputationChange);
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/// Adds the peer to the set of peers to be connected to with this protocol.
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fn add_set_reserved(&self, who: PeerId, protocol: Cow<'static, str>);
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/// Removes the peer from the set of peers to be connected to with this protocol.
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fn remove_set_reserved(&self, who: PeerId, protocol: Cow<'static, str>);
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/// Force-disconnect a peer.
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fn disconnect_peer(&self, who: PeerId, protocol: Cow<'static, str>);
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/// Send a notification to a peer.
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fn write_notification(&self, who: PeerId, protocol: Cow<'static, str>, message: Vec<u8>);
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/// Notify everyone we're connected to that we have the given block.
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///
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/// Note: this method isn't strictly related to gossiping and should eventually be moved
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/// somewhere else.
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fn announce(&self, block: B::Hash, associated_data: Vec<u8>);
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}
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impl<B: BlockT, H: ExHashT> Network<B> for Arc<NetworkService<B, H>> {
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fn event_stream(&self) -> Pin<Box<dyn Stream<Item = Event> + Send>> {
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Box::pin(NetworkService::event_stream(self, "network-gossip"))
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}
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fn report_peer(&self, peer_id: PeerId, reputation: ReputationChange) {
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NetworkService::report_peer(self, peer_id, reputation);
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}
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fn add_set_reserved(&self, who: PeerId, protocol: Cow<'static, str>) {
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let addr = iter::once(multiaddr::Protocol::P2p(who.into()))
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.collect::<multiaddr::Multiaddr>();
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let result = NetworkService::add_to_peers_set(self, protocol, iter::once(addr).collect());
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if let Err(err) = result {
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log::error!(target: "gossip", "add_set_reserved failed: {}", err);
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}
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}
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fn remove_set_reserved(&self, who: PeerId, protocol: Cow<'static, str>) {
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let addr = iter::once(multiaddr::Protocol::P2p(who.into()))
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.collect::<multiaddr::Multiaddr>();
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let result = NetworkService::remove_from_peers_set(self, protocol, iter::once(addr).collect());
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if let Err(err) = result {
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log::error!(target: "gossip", "remove_set_reserved failed: {}", err);
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}
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}
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fn disconnect_peer(&self, who: PeerId, protocol: Cow<'static, str>) {
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NetworkService::disconnect_peer(self, who, protocol)
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}
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fn write_notification(&self, who: PeerId, protocol: Cow<'static, str>, message: Vec<u8>) {
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NetworkService::write_notification(self, who, protocol, message)
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}
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fn announce(&self, block: B::Hash, associated_data: Vec<u8>) {
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NetworkService::announce_block(self, block, associated_data)
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}
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}
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