Files
pezkuwi-subxt/substrate/client/network/src/protocol/light_dispatch.rs
T
Tomasz Drwięga 8778ca7dc8 [big refactor] Remove crate aliasing. (#4395)
* Rename: Phase 1.

* Unify codec.

* Fixing: Phase 2

* Fixing: Phase 3.

* Fixing: Phase 4.

* Fixing: Phase 5.

* Fixing: Phase 6.

* Fixing: Phase 7.

* Fixing: Phase 8. Tests

* Fixing: Phase 9. Tests!!!

* Fixing: Phase 10. Moar tests!

* Finally done!

* More fixes.

* Rename primitives:: to sp_core::

* Apply renames in finality-grandpa.

* Fix benches.

* Fix benches 2.

* Revert node-template.

* Fix frame-system in our modules.
2019-12-16 20:36:49 +08:00

1293 lines
42 KiB
Rust

// Copyright 2017-2019 Parity Technologies (UK) Ltd.
// This file is part of Substrate.
// Substrate is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Substrate is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
//! Light client requests service.
//!
//! Handles requests for data coming from our local light client and that must be answered by
//! nodes on the network.
use std::collections::{HashMap, VecDeque};
use std::sync::Arc;
use std::time::{Instant, Duration};
use log::{trace, info};
use futures::sync::oneshot::{Sender as OneShotSender};
use linked_hash_map::{Entry, LinkedHashMap};
use sp_blockchain::Error as ClientError;
use sc_client_api::{FetchChecker, RemoteHeaderRequest,
RemoteCallRequest, RemoteReadRequest, RemoteChangesRequest, ChangesProof,
RemoteReadChildRequest, RemoteBodyRequest, StorageProof};
use crate::message::{self, BlockAttributes, Direction, FromBlock, RequestId};
use libp2p::PeerId;
use crate::config::Roles;
use sp_runtime::traits::{Block as BlockT, Header as HeaderT, NumberFor};
use sc_peerset::ReputationChange;
/// Remote request timeout.
const REQUEST_TIMEOUT: Duration = Duration::from_secs(15);
/// Default request retry count.
const RETRY_COUNT: usize = 1;
/// Reputation change for a peer when a request timed out.
const TIMEOUT_REPUTATION_CHANGE: i32 = -(1 << 8);
/// Trait used by the `LightDispatch` service to communicate messages back to the network.
pub trait LightDispatchNetwork<B: BlockT> {
/// Adjusts the reputation of the given peer.
fn report_peer(&mut self, who: &PeerId, reputation_change: ReputationChange);
/// Disconnect from the given peer. Used in case of misbehaviour.
fn disconnect_peer(&mut self, who: &PeerId);
/// Send to `who` a request for a header.
fn send_header_request(&mut self, who: &PeerId, id: RequestId, block: <<B as BlockT>::Header as HeaderT>::Number);
/// Send to `who` a read request.
fn send_read_request(
&mut self,
who: &PeerId,
id: RequestId,
block: <B as BlockT>::Hash,
keys: Vec<Vec<u8>>,
);
/// Send to `who` a child read request.
fn send_read_child_request(
&mut self,
who: &PeerId,
id: RequestId,
block: <B as BlockT>::Hash,
storage_key: Vec<u8>,
child_info: Vec<u8>,
child_type: u32,
keys: Vec<Vec<u8>>,
);
/// Send to `who` a call request.
fn send_call_request(
&mut self,
who: &PeerId,
id: RequestId,
block: <B as BlockT>::Hash,
method: String,
data: Vec<u8>
);
/// Send to `who` a changes request.
fn send_changes_request(
&mut self,
who: &PeerId,
id: RequestId,
first: <B as BlockT>::Hash,
last: <B as BlockT>::Hash,
min: <B as BlockT>::Hash,
max: <B as BlockT>::Hash,
storage_key: Option<Vec<u8>>,
key: Vec<u8>,
);
/// Send to `who` a body request.
fn send_body_request(
&mut self,
who: &PeerId,
id: RequestId,
fields: BlockAttributes,
from: FromBlock<<B as BlockT>::Hash, <<B as BlockT>::Header as HeaderT>::Number>,
to: Option<B::Hash>,
direction: Direction,
max: Option<u32>
);
}
/// Light client requests service. Dispatches requests to appropriate peers.
pub struct LightDispatch<B: BlockT> {
/// Verifies that responses are correct. Passed at initialization.
checker: Arc<dyn FetchChecker<B>>,
/// Numeric ID to assign to the next outgoing request. Used to assign responses to their
/// corresponding request.
next_request_id: u64,
/// Requests that we have yet to send out on the network.
pending_requests: VecDeque<Request<B>>,
/// List of nodes to which we have sent a request and that are yet to answer.
active_peers: LinkedHashMap<PeerId, Request<B>>,
/// List of nodes that we know of that aren't doing anything and that are available for new
/// requests.
idle_peers: VecDeque<PeerId>,
/// Best known block for each node in `active_peers` and `idle_peers`.
best_blocks: HashMap<PeerId, NumberFor<B>>,
}
struct Request<Block: BlockT> {
id: u64,
/// When the request got created or sent out to the network.
timestamp: Instant,
/// Number of remaining attempts to fulfill this request. If it reaches 0, we interrupt the
/// attempt.
retry_count: usize,
data: RequestData<Block>,
}
/// One request for data made by the `Client`.
///
/// Contains a `Sender` where to send the result.
pub(crate) enum RequestData<Block: BlockT> {
RemoteBody(RemoteBodyRequest<Block::Header>, OneShotSender<Result<Vec<Block::Extrinsic>, ClientError>>),
RemoteHeader(RemoteHeaderRequest<Block::Header>, OneShotSender<Result<Block::Header, ClientError>>),
RemoteRead(
RemoteReadRequest<Block::Header>,
OneShotSender<Result<HashMap<Vec<u8>, Option<Vec<u8>>>, ClientError>>,
),
RemoteReadChild(
RemoteReadChildRequest<Block::Header>,
OneShotSender<Result<HashMap<Vec<u8>, Option<Vec<u8>>>, ClientError>>
),
RemoteCall(RemoteCallRequest<Block::Header>, OneShotSender<Result<Vec<u8>, ClientError>>),
RemoteChanges(
RemoteChangesRequest<Block::Header>,
OneShotSender<Result<Vec<(NumberFor<Block>, u32)>, ClientError>>
),
}
enum Accept<Block: BlockT> {
Ok,
CheckFailed(ClientError, RequestData<Block>),
Unexpected(RequestData<Block>),
}
/// Dummy implementation of `FetchChecker` that always assumes that responses are bad.
///
/// Considering that it is the responsibility of the client to build the fetcher, it can use this
/// implementation if it knows that it will never perform any request.
#[derive(Default, Clone)]
pub struct AlwaysBadChecker;
impl<Block: BlockT> FetchChecker<Block> for AlwaysBadChecker {
fn check_header_proof(
&self,
_request: &RemoteHeaderRequest<Block::Header>,
_remote_header: Option<Block::Header>,
_remote_proof: StorageProof,
) -> Result<Block::Header, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_read_proof(
&self,
_request: &RemoteReadRequest<Block::Header>,
_remote_proof: StorageProof,
) -> Result<HashMap<Vec<u8>,Option<Vec<u8>>>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_read_child_proof(
&self,
_request: &RemoteReadChildRequest<Block::Header>,
_remote_proof: StorageProof,
) -> Result<HashMap<Vec<u8>, Option<Vec<u8>>>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_execution_proof(
&self,
_request: &RemoteCallRequest<Block::Header>,
_remote_proof: StorageProof,
) -> Result<Vec<u8>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_changes_proof(
&self,
_request: &RemoteChangesRequest<Block::Header>,
_remote_proof: ChangesProof<Block::Header>
) -> Result<Vec<(NumberFor<Block>, u32)>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_body_proof(
&self,
_request: &RemoteBodyRequest<Block::Header>,
_body: Vec<Block::Extrinsic>
) -> Result<Vec<Block::Extrinsic>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
}
impl<B: BlockT> LightDispatch<B> where
B::Header: HeaderT,
{
/// Creates new light client requests processer.
pub fn new(checker: Arc<dyn FetchChecker<B>>) -> Self {
LightDispatch {
checker,
next_request_id: 0,
pending_requests: VecDeque::new(),
active_peers: LinkedHashMap::new(),
idle_peers: VecDeque::new(),
best_blocks: HashMap::new(),
}
}
/// Inserts a new request in the list of requests to execute.
pub(crate) fn add_request(&mut self, network: impl LightDispatchNetwork<B>, data: RequestData<B>) {
self.insert(RETRY_COUNT, data);
self.dispatch(network);
}
/// Inserts a new request in the list of requests to execute.
fn insert(&mut self, retry_count: usize, data: RequestData<B>) {
let request_id = self.next_request_id;
self.next_request_id += 1;
self.pending_requests.push_back(Request {
id: request_id,
timestamp: Instant::now(),
retry_count,
data,
});
}
/// Try to accept response from given peer.
fn accept_response(
&mut self,
rtype: &str,
mut network: impl LightDispatchNetwork<B>,
peer: PeerId,
request_id: u64,
try_accept: impl FnOnce(Request<B>, &Arc<dyn FetchChecker<B>>) -> Accept<B>
) {
let request = match self.remove(peer.clone(), request_id) {
Some(request) => request,
None => {
info!("Invalid remote {} response from peer {}", rtype, peer);
network.report_peer(&peer, ReputationChange::new_fatal("Invalid remote response"));
network.disconnect_peer(&peer);
self.remove_peer(peer);
return;
},
};
let retry_count = request.retry_count;
let (retry_count, retry_request_data) = match try_accept(request, &self.checker) {
Accept::Ok => (retry_count, None),
Accept::CheckFailed(error, retry_request_data) => {
info!("Failed to check remote {} response from peer {}: {}", rtype, peer, error);
network.report_peer(&peer, ReputationChange::new_fatal("Failed remote response check"));
network.disconnect_peer(&peer);
self.remove_peer(peer);
if retry_count > 0 {
(retry_count - 1, Some(retry_request_data))
} else {
trace!(target: "sync", "Failed to get remote {} response for given number of retries", rtype);
retry_request_data.fail(ClientError::RemoteFetchFailed.into());
(0, None)
}
},
Accept::Unexpected(retry_request_data) => {
info!("Unexpected response to remote {} from peer", rtype);
network.report_peer(&peer, ReputationChange::new_fatal("Unexpected remote response"));
network.disconnect_peer(&peer);
self.remove_peer(peer);
(retry_count, Some(retry_request_data))
},
};
if let Some(request_data) = retry_request_data {
self.insert(retry_count, request_data);
}
self.dispatch(network);
}
/// Call this when we connect to a node on the network.
pub fn on_connect(
&mut self,
network: impl LightDispatchNetwork<B>,
peer: PeerId,
role: Roles,
best_number: NumberFor<B>
) {
if !role.is_full() {
return;
}
self.idle_peers.push_back(peer.clone());
self.best_blocks.insert(peer, best_number);
self.dispatch(network);
}
/// Sets the best seen block for the given node.
pub fn update_best_number(&mut self, network: impl LightDispatchNetwork<B>, peer: PeerId, best_number: NumberFor<B>) {
self.best_blocks.insert(peer, best_number);
self.dispatch(network);
}
/// Call this when we disconnect from a node.
pub fn on_disconnect(&mut self, network: impl LightDispatchNetwork<B>, peer: PeerId) {
self.remove_peer(peer);
self.dispatch(network);
}
/// Must be called periodically in order to perform maintenance.
pub fn maintain_peers(&mut self, mut network: impl LightDispatchNetwork<B>) {
let now = Instant::now();
loop {
match self.active_peers.front() {
Some((_, request)) if now - request.timestamp >= REQUEST_TIMEOUT => (),
_ => break,
}
let (bad_peer, request) = self.active_peers.pop_front().expect("front() is Some as checked above");
self.pending_requests.push_front(request);
network.report_peer(&bad_peer, ReputationChange::new(TIMEOUT_REPUTATION_CHANGE, "Light request timeout"));
network.disconnect_peer(&bad_peer);
}
self.dispatch(network);
}
/// Handles a remote header response message from on the network.
pub fn on_remote_header_response(
&mut self,
network: impl LightDispatchNetwork<B>,
peer: PeerId,
response: message::RemoteHeaderResponse<B::Header>
) {
self.accept_response("header", network, peer, response.id, |request, checker| match request.data {
RequestData::RemoteHeader(request, sender) => match checker.check_header_proof(
&request,
response.header,
response.proof
) {
Ok(response) => {
// we do not bother if receiver has been dropped already
let _ = sender.send(Ok(response));
Accept::Ok
},
Err(error) => Accept::CheckFailed(error, RequestData::RemoteHeader(request, sender)),
},
data => Accept::Unexpected(data),
})
}
/// Handles a remote read response message from on the network.
pub fn on_remote_read_response(
&mut self,
network: impl LightDispatchNetwork<B>,
peer: PeerId,
response: message::RemoteReadResponse
) {
self.accept_response("read", network, peer, response.id, |request, checker| match request.data {
RequestData::RemoteRead(request, sender) => {
match checker.check_read_proof(&request, response.proof) {
Ok(response) => {
// we do not bother if receiver has been dropped already
let _ = sender.send(Ok(response));
Accept::Ok
},
Err(error) => Accept::CheckFailed(
error,
RequestData::RemoteRead(request, sender)
),
}},
RequestData::RemoteReadChild(request, sender) => {
match checker.check_read_child_proof(&request, response.proof) {
Ok(response) => {
// we do not bother if receiver has been dropped already
let _ = sender.send(Ok(response));
Accept::Ok
},
Err(error) => Accept::CheckFailed(
error,
RequestData::RemoteReadChild(request, sender)
),
}},
data => Accept::Unexpected(data),
})
}
/// Handles a remote call response message from on the network.
pub fn on_remote_call_response(
&mut self,
network: impl LightDispatchNetwork<B>,
peer: PeerId,
response: message::RemoteCallResponse
) {
self.accept_response("call", network, peer, response.id, |request, checker| match request.data {
RequestData::RemoteCall(request, sender) => match checker.check_execution_proof(&request, response.proof) {
Ok(response) => {
// we do not bother if receiver has been dropped already
let _ = sender.send(Ok(response));
Accept::Ok
},
Err(error) => Accept::CheckFailed(error, RequestData::RemoteCall(request, sender)),
},
data => Accept::Unexpected(data),
})
}
/// Handles a remote changes response message from on the network.
pub fn on_remote_changes_response(
&mut self,
network: impl LightDispatchNetwork<B>,
peer: PeerId,
response: message::RemoteChangesResponse<NumberFor<B>, B::Hash>
) {
self.accept_response("changes", network, peer, response.id, |request, checker| match request.data {
RequestData::RemoteChanges(request, sender) => match checker.check_changes_proof(
&request, ChangesProof {
max_block: response.max,
proof: response.proof,
roots: response.roots.into_iter().collect(),
roots_proof: response.roots_proof,
}) {
Ok(response) => {
// we do not bother if receiver has been dropped already
let _ = sender.send(Ok(response));
Accept::Ok
},
Err(error) => Accept::CheckFailed(error, RequestData::RemoteChanges(request, sender)),
},
data => Accept::Unexpected(data),
})
}
/// Handles a remote body response message from on the network.
pub fn on_remote_body_response(
&mut self,
network: impl LightDispatchNetwork<B>,
peer: PeerId,
response: message::BlockResponse<B>
) {
self.accept_response("body", network, peer, response.id, |request, checker| match request.data {
RequestData::RemoteBody(request, sender) => {
let mut bodies: Vec<_> = response
.blocks
.into_iter()
.filter_map(|b| b.body)
.collect();
// Number of bodies are hardcoded to 1 for valid `RemoteBodyResponses`
if bodies.len() != 1 {
return Accept::CheckFailed(
"RemoteBodyResponse: invalid number of blocks".into(),
RequestData::RemoteBody(request, sender),
)
}
let body = bodies.remove(0);
match checker.check_body_proof(&request, body) {
Ok(body) => {
let _ = sender.send(Ok(body));
Accept::Ok
}
Err(error) => Accept::CheckFailed(error, RequestData::RemoteBody(request, sender)),
}
}
other => Accept::Unexpected(other),
})
}
pub fn is_light_response(&self, peer: &PeerId, request_id: message::RequestId) -> bool {
self.active_peers.get(&peer).map_or(false, |r| r.id == request_id)
}
fn remove(&mut self, peer: PeerId, id: u64) -> Option<Request<B>> {
match self.active_peers.entry(peer.clone()) {
Entry::Occupied(entry) => match entry.get().id == id {
true => {
self.idle_peers.push_back(peer);
Some(entry.remove())
},
false => None,
},
Entry::Vacant(_) => None,
}
}
/// Removes a peer from the list of known peers.
///
/// Puts back the active request that this node was performing into `pending_requests`.
fn remove_peer(&mut self, peer: PeerId) {
self.best_blocks.remove(&peer);
if let Some(request) = self.active_peers.remove(&peer) {
self.pending_requests.push_front(request);
return;
}
if let Some(idle_index) = self.idle_peers.iter().position(|i| *i == peer) {
self.idle_peers.swap_remove_back(idle_index);
}
}
/// Dispatches pending requests.
fn dispatch(&mut self, mut network: impl LightDispatchNetwork<B>) {
let mut last_peer = self.idle_peers.back().cloned();
let mut unhandled_requests = VecDeque::new();
loop {
let peer = match self.idle_peers.pop_front() {
Some(peer) => peer,
None => break,
};
// check if request can (optimistically) be processed by the peer
let can_be_processed_by_peer = {
let request = match self.pending_requests.front() {
Some(r) => r,
None => {
self.idle_peers.push_front(peer);
break;
},
};
let peer_best_block = self.best_blocks.get(&peer)
.expect("entries are inserted into best_blocks when peer is connected;
entries are removed from best_blocks when peer is disconnected;
peer is in idle_peers and thus connected; qed");
request.required_block() <= *peer_best_block
};
if !can_be_processed_by_peer {
// return peer to the back of the queue
self.idle_peers.push_back(peer.clone());
// we have enumerated all peers and noone can handle request
if Some(peer) == last_peer {
let request = self.pending_requests.pop_front().expect("checked in loop condition; qed");
unhandled_requests.push_back(request);
last_peer = self.idle_peers.back().cloned();
}
continue;
}
last_peer = self.idle_peers.back().cloned();
let mut request = self.pending_requests.pop_front().expect("checked in loop condition; qed");
request.timestamp = Instant::now();
trace!(target: "sync", "Dispatching remote request {} to peer {}", request.id, peer);
request.send_to(&mut network, &peer);
self.active_peers.insert(peer, request);
}
self.pending_requests.append(&mut unhandled_requests);
}
}
impl<Block: BlockT> Request<Block> {
/// Returns the block that the remote needs to have in order to be able to fulfill
/// this request.
fn required_block(&self) -> NumberFor<Block> {
match self.data {
RequestData::RemoteHeader(ref data, _) => data.block,
RequestData::RemoteRead(ref data, _) => *data.header.number(),
RequestData::RemoteReadChild(ref data, _) => *data.header.number(),
RequestData::RemoteCall(ref data, _) => *data.header.number(),
RequestData::RemoteChanges(ref data, _) => data.max_block.0,
RequestData::RemoteBody(ref data, _) => *data.header.number(),
}
}
fn send_to(&self, out: &mut impl LightDispatchNetwork<Block>, peer: &PeerId) {
match self.data {
RequestData::RemoteHeader(ref data, _) =>
out.send_header_request(
peer,
self.id,
data.block,
),
RequestData::RemoteRead(ref data, _) =>
out.send_read_request(
peer,
self.id,
data.block,
data.keys.clone(),
),
RequestData::RemoteReadChild(ref data, _) =>
out.send_read_child_request(
peer,
self.id,
data.block,
data.storage_key.clone(),
data.child_info.clone(),
data.child_type,
data.keys.clone(),
),
RequestData::RemoteCall(ref data, _) =>
out.send_call_request(
peer,
self.id,
data.block,
data.method.clone(),
data.call_data.clone(),
),
RequestData::RemoteChanges(ref data, _) =>
out.send_changes_request(
peer,
self.id,
data.first_block.1.clone(),
data.last_block.1.clone(),
data.tries_roots.1.clone(),
data.max_block.1.clone(),
data.storage_key.clone(),
data.key.clone(),
),
RequestData::RemoteBody(ref data, _) =>
out.send_body_request(
peer,
self.id,
message::BlockAttributes::BODY,
message::FromBlock::Hash(data.header.hash()),
None,
message::Direction::Ascending,
Some(1)
),
}
}
}
impl<Block: BlockT> RequestData<Block> {
fn fail(self, error: ClientError) {
// don't care if anyone is listening
match self {
RequestData::RemoteHeader(_, sender) => { let _ = sender.send(Err(error)); },
RequestData::RemoteCall(_, sender) => { let _ = sender.send(Err(error)); },
RequestData::RemoteRead(_, sender) => { let _ = sender.send(Err(error)); },
RequestData::RemoteReadChild(_, sender) => { let _ = sender.send(Err(error)); },
RequestData::RemoteChanges(_, sender) => { let _ = sender.send(Err(error)); },
RequestData::RemoteBody(_, sender) => { let _ = sender.send(Err(error)); },
}
}
}
#[cfg(test)]
pub mod tests {
use std::collections::{HashMap, HashSet};
use std::sync::Arc;
use std::time::Instant;
use futures::{Future, sync::oneshot};
use sp_core::storage::ChildInfo;
use sp_runtime::traits::{Block as BlockT, NumberFor, Header as HeaderT};
use sp_blockchain::{Error as ClientError, Result as ClientResult};
use sc_client_api::{FetchChecker, RemoteHeaderRequest,
ChangesProof, RemoteCallRequest, RemoteReadRequest,
RemoteReadChildRequest, RemoteChangesRequest, RemoteBodyRequest};
use crate::config::Roles;
use crate::message::{self, BlockAttributes, Direction, FromBlock, RequestId};
use libp2p::PeerId;
use super::{REQUEST_TIMEOUT, LightDispatch, LightDispatchNetwork, RequestData, StorageProof};
use sp_test_primitives::{changes_trie_config, Block, Extrinsic, Header};
struct DummyFetchChecker { ok: bool }
impl FetchChecker<Block> for DummyFetchChecker {
fn check_header_proof(
&self,
_request: &RemoteHeaderRequest<Header>,
header: Option<Header>,
_remote_proof: StorageProof,
) -> ClientResult<Header> {
match self.ok {
true if header.is_some() => Ok(header.unwrap()),
_ => Err(ClientError::Backend("Test error".into())),
}
}
fn check_read_proof(
&self,
request: &RemoteReadRequest<Header>,
_: StorageProof,
) -> ClientResult<HashMap<Vec<u8>, Option<Vec<u8>>>> {
match self.ok {
true => Ok(request.keys
.iter()
.cloned()
.map(|k| (k, Some(vec![42])))
.collect()
),
false => Err(ClientError::Backend("Test error".into())),
}
}
fn check_read_child_proof(
&self,
request: &RemoteReadChildRequest<Header>,
_: StorageProof,
) -> ClientResult<HashMap<Vec<u8>, Option<Vec<u8>>>> {
match self.ok {
true => Ok(request.keys
.iter()
.cloned()
.map(|k| (k, Some(vec![42])))
.collect()
),
false => Err(ClientError::Backend("Test error".into())),
}
}
fn check_execution_proof(&self, _: &RemoteCallRequest<Header>, _: StorageProof) -> ClientResult<Vec<u8>> {
match self.ok {
true => Ok(vec![42]),
false => Err(ClientError::Backend("Test error".into())),
}
}
fn check_changes_proof(
&self,
_: &RemoteChangesRequest<Header>,
_: ChangesProof<Header>
) -> ClientResult<Vec<(NumberFor<Block>, u32)>> {
match self.ok {
true => Ok(vec![(100, 2)]),
false => Err(ClientError::Backend("Test error".into())),
}
}
fn check_body_proof(
&self,
_: &RemoteBodyRequest<Header>,
body: Vec<Extrinsic>
) -> ClientResult<Vec<Extrinsic>> {
match self.ok {
true => Ok(body),
false => Err(ClientError::Backend("Test error".into())),
}
}
}
fn dummy(ok: bool) -> LightDispatch<Block> {
LightDispatch::new(Arc::new(DummyFetchChecker { ok }))
}
fn total_peers(light_dispatch: &LightDispatch<Block>) -> usize {
light_dispatch.idle_peers.len() + light_dispatch.active_peers.len()
}
fn receive_call_response(
network_interface: impl LightDispatchNetwork<Block>,
light_dispatch: &mut LightDispatch<Block>,
peer: PeerId,
id: message::RequestId
) {
light_dispatch.on_remote_call_response(network_interface, peer, message::RemoteCallResponse {
id: id,
proof: StorageProof::empty(),
});
}
fn dummy_header() -> Header {
Header {
parent_hash: Default::default(),
number: 0,
state_root: Default::default(),
extrinsics_root: Default::default(),
digest: Default::default(),
}
}
#[derive(Default)]
struct DummyNetwork {
disconnected_peers: HashSet<PeerId>,
}
impl<'a, B: BlockT> LightDispatchNetwork<B> for &'a mut DummyNetwork {
fn report_peer(&mut self, _: &PeerId, _: crate::ReputationChange) {}
fn disconnect_peer(&mut self, who: &PeerId) {
self.disconnected_peers.insert(who.clone());
}
fn send_header_request(&mut self, _: &PeerId, _: RequestId, _: <<B as BlockT>::Header as HeaderT>::Number) {}
fn send_read_request(&mut self, _: &PeerId, _: RequestId, _: <B as BlockT>::Hash, _: Vec<Vec<u8>>) {}
fn send_read_child_request(&mut self, _: &PeerId, _: RequestId, _: <B as BlockT>::Hash, _: Vec<u8>,
_: Vec<u8>, _: u32, _: Vec<Vec<u8>>) {}
fn send_call_request(&mut self, _: &PeerId, _: RequestId, _: <B as BlockT>::Hash, _: String, _: Vec<u8>) {}
fn send_changes_request(&mut self, _: &PeerId, _: RequestId, _: <B as BlockT>::Hash, _: <B as BlockT>::Hash,
_: <B as BlockT>::Hash, _: <B as BlockT>::Hash, _: Option<Vec<u8>>, _: Vec<u8>) {}
fn send_body_request(&mut self, _: &PeerId, _: RequestId, _: BlockAttributes, _: FromBlock<<B as BlockT>::Hash,
<<B as BlockT>::Header as HeaderT>::Number>, _: Option<B::Hash>, _: Direction, _: Option<u32>) {}
}
fn assert_disconnected_peer(dummy: &DummyNetwork) {
assert_eq!(dummy.disconnected_peers.len(), 1);
}
#[test]
fn knows_about_peers_roles() {
let mut network_interface = DummyNetwork::default();
let mut light_dispatch = dummy(true);
let peer0 = PeerId::random();
let peer1 = PeerId::random();
let peer2 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0, Roles::LIGHT, 1000);
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 2000);
light_dispatch.on_connect(&mut network_interface, peer2.clone(), Roles::AUTHORITY, 3000);
assert_eq!(vec![peer1.clone(), peer2.clone()], light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>());
assert_eq!(light_dispatch.best_blocks.get(&peer1), Some(&2000));
assert_eq!(light_dispatch.best_blocks.get(&peer2), Some(&3000));
}
#[test]
fn disconnects_from_idle_peer() {
let peer0 = PeerId::random();
let mut network_interface = DummyNetwork::default();
let mut light_dispatch = dummy(true);
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 100);
assert_eq!(1, total_peers(&light_dispatch));
assert!(!light_dispatch.best_blocks.is_empty());
light_dispatch.on_disconnect(&mut network_interface, peer0);
assert_eq!(0, total_peers(&light_dispatch));
assert!(light_dispatch.best_blocks.is_empty());
}
#[test]
fn disconnects_from_timeouted_peer() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
let peer1 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 1000);
assert_eq!(vec![peer0.clone(), peer1.clone()], light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>());
assert!(light_dispatch.active_peers.is_empty());
light_dispatch.add_request(&mut network_interface, RequestData::RemoteCall(RemoteCallRequest {
block: Default::default(),
header: dummy_header(),
method: "test".into(),
call_data: vec![],
retry_count: None,
}, oneshot::channel().0));
assert_eq!(vec![peer1.clone()], light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>());
assert_eq!(vec![peer0.clone()], light_dispatch.active_peers.keys().cloned().collect::<Vec<_>>());
light_dispatch.active_peers[&peer0].timestamp = Instant::now() - REQUEST_TIMEOUT - REQUEST_TIMEOUT;
light_dispatch.maintain_peers(&mut network_interface);
assert!(light_dispatch.idle_peers.is_empty());
assert_eq!(vec![peer1.clone()], light_dispatch.active_peers.keys().cloned().collect::<Vec<_>>());
assert_disconnected_peer(&network_interface);
}
#[test]
fn disconnects_from_peer_on_response_with_wrong_id() {
let mut light_dispatch = dummy(true);
let peer0 = PeerId::random();
let mut network_interface = DummyNetwork::default();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
light_dispatch.add_request(&mut network_interface, RequestData::RemoteCall(RemoteCallRequest {
block: Default::default(),
header: dummy_header(),
method: "test".into(),
call_data: vec![],
retry_count: None,
}, oneshot::channel().0));
receive_call_response(&mut network_interface, &mut light_dispatch, peer0, 1);
assert_disconnected_peer(&network_interface);
assert_eq!(light_dispatch.pending_requests.len(), 1);
}
#[test]
fn disconnects_from_peer_on_incorrect_response() {
let mut light_dispatch = dummy(false);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteCall(RemoteCallRequest {
block: Default::default(),
header: dummy_header(),
method: "test".into(),
call_data: vec![],
retry_count: Some(1),
}, oneshot::channel().0));
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
receive_call_response(&mut network_interface, &mut light_dispatch, peer0.clone(), 0);
assert_disconnected_peer(&network_interface);
assert_eq!(light_dispatch.pending_requests.len(), 1);
}
#[test]
fn disconnects_from_peer_on_unexpected_response() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
receive_call_response(&mut network_interface, &mut light_dispatch, peer0, 0);
assert_disconnected_peer(&network_interface);
}
#[test]
fn disconnects_from_peer_on_wrong_response_type() {
let mut light_dispatch = dummy(false);
let peer0 = PeerId::random();
let mut network_interface = DummyNetwork::default();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
light_dispatch.add_request(&mut network_interface, RequestData::RemoteCall(RemoteCallRequest {
block: Default::default(),
header: dummy_header(),
method: "test".into(),
call_data: vec![],
retry_count: Some(1),
}, oneshot::channel().0));
light_dispatch.on_remote_read_response(&mut network_interface, peer0.clone(), message::RemoteReadResponse {
id: 0,
proof: StorageProof::empty(),
});
assert_disconnected_peer(&network_interface);
assert_eq!(light_dispatch.pending_requests.len(), 1);
}
#[test]
fn receives_remote_failure_after_retry_count_failures() {
let retry_count = 2;
let peer_ids = (0 .. retry_count + 1).map(|_| PeerId::random()).collect::<Vec<_>>();
let mut light_dispatch = dummy(false);
let mut network_interface = DummyNetwork::default();
for i in 0..retry_count+1 {
light_dispatch.on_connect(&mut network_interface, peer_ids[i].clone(), Roles::FULL, 1000);
}
let (tx, mut response) = oneshot::channel();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteCall(RemoteCallRequest {
block: Default::default(),
header: dummy_header(),
method: "test".into(),
call_data: vec![],
retry_count: Some(retry_count)
}, tx));
for i in 0..retry_count {
assert!(response.try_recv().unwrap().is_none());
receive_call_response(&mut network_interface, &mut light_dispatch, peer_ids[i].clone(), i as u64);
}
assert!(response.try_recv().unwrap().unwrap().is_err());
}
#[test]
fn receives_remote_call_response() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
let (tx, response) = oneshot::channel();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteCall(RemoteCallRequest {
block: Default::default(),
header: dummy_header(),
method: "test".into(),
call_data: vec![],
retry_count: None,
}, tx));
receive_call_response(&mut network_interface, &mut light_dispatch, peer0.clone(), 0);
assert_eq!(response.wait().unwrap().unwrap(), vec![42]);
}
#[test]
fn receives_remote_read_response() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
let (tx, response) = oneshot::channel();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteRead(RemoteReadRequest {
header: dummy_header(),
block: Default::default(),
keys: vec![b":key".to_vec()],
retry_count: None,
}, tx));
light_dispatch.on_remote_read_response(&mut network_interface, peer0.clone(), message::RemoteReadResponse {
id: 0,
proof: StorageProof::empty(),
});
assert_eq!(response.wait().unwrap().unwrap().remove(b":key".as_ref()).unwrap(), Some(vec![42]));
}
#[test]
fn receives_remote_read_child_response() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
let (tx, response) = oneshot::channel();
let child_info = ChildInfo::new_default(b"unique_id_1");
let (child_info, child_type) = child_info.info();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteReadChild(RemoteReadChildRequest {
header: dummy_header(),
block: Default::default(),
storage_key: b":child_storage:sub".to_vec(),
child_info: child_info.to_vec(),
child_type,
keys: vec![b":key".to_vec()],
retry_count: None,
}, tx));
light_dispatch.on_remote_read_response(&mut network_interface,
peer0.clone(), message::RemoteReadResponse {
id: 0,
proof: StorageProof::empty(),
});
assert_eq!(response.wait().unwrap().unwrap().remove(b":key".as_ref()).unwrap(), Some(vec![42]));
}
#[test]
fn receives_remote_header_response() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
let (tx, response) = oneshot::channel();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 1,
retry_count: None,
}, tx));
light_dispatch.on_remote_header_response(&mut network_interface, peer0.clone(), message::RemoteHeaderResponse {
id: 0,
header: Some(Header {
parent_hash: Default::default(),
number: 1,
state_root: Default::default(),
extrinsics_root: Default::default(),
digest: Default::default(),
}),
proof: StorageProof::empty(),
});
assert_eq!(
response.wait().unwrap().unwrap().hash(),
"6443a0b46e0412e626363028115a9f2cf963eeed526b8b33e5316f08b50d0dc3".parse().unwrap(),
);
}
#[test]
fn receives_remote_changes_response() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer0 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer0.clone(), Roles::FULL, 1000);
let (tx, response) = oneshot::channel();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteChanges(RemoteChangesRequest {
changes_trie_config: changes_trie_config(),
first_block: (1, Default::default()),
last_block: (100, Default::default()),
max_block: (100, Default::default()),
tries_roots: (1, Default::default(), vec![]),
key: vec![],
storage_key: None,
retry_count: None,
}, tx));
light_dispatch.on_remote_changes_response(&mut network_interface, peer0.clone(), message::RemoteChangesResponse {
id: 0,
max: 1000,
proof: vec![vec![2]],
roots: vec![],
roots_proof: StorageProof::empty(),
});
assert_eq!(response.wait().unwrap().unwrap(), vec![(100, 2)]);
}
#[test]
fn does_not_sends_request_to_peer_who_has_no_required_block() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer1 = PeerId::random();
let peer2 = PeerId::random();
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 100);
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 200,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 250,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 250,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.on_connect(&mut network_interface, peer2.clone(), Roles::FULL, 150);
assert_eq!(vec![peer1.clone(), peer2.clone()], light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>());
assert_eq!(light_dispatch.pending_requests.len(), 3);
light_dispatch.update_best_number(&mut network_interface, peer1.clone(), 250);
assert_eq!(vec![peer2.clone()], light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>());
assert_eq!(light_dispatch.pending_requests.len(), 2);
light_dispatch.update_best_number(&mut network_interface, peer2.clone(), 250);
assert!(!light_dispatch.idle_peers.iter().any(|_| true));
assert_eq!(light_dispatch.pending_requests.len(), 1);
light_dispatch.on_remote_header_response(&mut network_interface, peer1.clone(), message::RemoteHeaderResponse {
id: 0,
header: Some(dummy_header()),
proof: StorageProof::empty(),
});
assert!(!light_dispatch.idle_peers.iter().any(|_| true));
assert_eq!(light_dispatch.pending_requests.len(), 0);
}
#[test]
fn does_not_loop_forever_after_dispatching_request_to_last_peer() {
// this test is a regression for a bug where the dispatch function would
// loop forever after dispatching a request to the last peer, since the
// last peer was not updated
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer1 = PeerId::random();
let peer2 = PeerId::random();
let peer3 = PeerId::random();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 250,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 250,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 200);
light_dispatch.on_connect(&mut network_interface, peer2.clone(), Roles::FULL, 200);
light_dispatch.on_connect(&mut network_interface, peer3.clone(), Roles::FULL, 250);
assert_eq!(vec![peer1.clone(), peer2.clone()], light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>());
assert_eq!(light_dispatch.pending_requests.len(), 1);
}
#[test]
fn tries_to_send_all_pending_requests() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer1 = PeerId::random();
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 300,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.add_request(&mut network_interface, RequestData::RemoteHeader(RemoteHeaderRequest {
cht_root: Default::default(),
block: 250,
retry_count: None,
}, oneshot::channel().0));
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 250);
assert!(light_dispatch.idle_peers.iter().cloned().collect::<Vec<_>>().is_empty());
assert_eq!(light_dispatch.pending_requests.len(), 1);
}
#[test]
fn remote_body_with_one_block_body_should_succeed() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer1 = PeerId::random();
let header = dummy_header();
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 250);
light_dispatch.add_request(&mut network_interface, RequestData::RemoteBody(RemoteBodyRequest {
header: header.clone(),
retry_count: None,
}, oneshot::channel().0));
assert!(light_dispatch.pending_requests.is_empty());
assert_eq!(light_dispatch.active_peers.len(), 1);
let block = message::BlockData::<Block> {
hash: sp_core::H256::random(),
header: None,
body: Some(Vec::new()),
message_queue: None,
receipt: None,
justification: None,
};
let response = message::generic::BlockResponse {
id: 0,
blocks: vec![block],
};
light_dispatch.on_remote_body_response(&mut network_interface, peer1.clone(), response);
assert!(light_dispatch.active_peers.is_empty());
assert_eq!(light_dispatch.idle_peers.len(), 1);
}
#[test]
fn remote_body_with_three_bodies_should_fail() {
let mut light_dispatch = dummy(true);
let mut network_interface = DummyNetwork::default();
let peer1 = PeerId::random();
let header = dummy_header();
light_dispatch.on_connect(&mut network_interface, peer1.clone(), Roles::FULL, 250);
light_dispatch.add_request(&mut network_interface, RequestData::RemoteBody(RemoteBodyRequest {
header: header.clone(),
retry_count: None,
}, oneshot::channel().0));
assert!(light_dispatch.pending_requests.is_empty());
assert_eq!(light_dispatch.active_peers.len(), 1);
let response = {
let blocks: Vec<_> = (0..3).map(|_| message::BlockData::<Block> {
hash: sp_core::H256::random(),
header: None,
body: Some(Vec::new()),
message_queue: None,
receipt: None,
justification: None,
}).collect();
message::generic::BlockResponse {
id: 0,
blocks,
}
};
light_dispatch.on_remote_body_response(&mut network_interface, peer1.clone(), response);
assert!(light_dispatch.active_peers.is_empty());
assert!(light_dispatch.idle_peers.is_empty(), "peer should be disconnected after bad response");
}
}