Files
pezkuwi-subxt/substrate/client/network/src/on_demand_layer.rs
T
Benjamin Kampmann 927e13c13a The crate rename (#4223)
* Adding script for rename, could be applicable for nodes on top of it, too

* add stderr and gitlab ci features

* apply script

* fix now minor details in expected stderr

* Update the Cargo.lock

* fix name: sc-transaction -> sc-tracing

* fix rename in script, too
2019-12-02 11:23:53 +01:00

152 lines
5.6 KiB
Rust

// Copyright 2017-2019 Parity Technologies (UK) Ltd.
// This file is part of Substrate.
// Substrate is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Substrate is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
//! On-demand requests service.
use crate::protocol::light_dispatch::RequestData;
use std::collections::HashMap;
use std::sync::Arc;
use futures::{prelude::*, sync::mpsc, sync::oneshot};
use futures03::compat::{Compat01As03, Future01CompatExt as _};
use parking_lot::Mutex;
use sp_blockchain::Error as ClientError;
use client_api::{Fetcher, FetchChecker, RemoteHeaderRequest,
RemoteCallRequest, RemoteReadRequest, RemoteChangesRequest,
RemoteReadChildRequest, RemoteBodyRequest};
use sp_runtime::traits::{Block as BlockT, Header as HeaderT, NumberFor};
/// Implements the `Fetcher` trait of the client. Makes it possible for the light client to perform
/// network requests for some state.
///
/// This implementation stores all the requests in a queue. The network, in parallel, is then
/// responsible for pulling elements out of that queue and fulfilling them.
pub struct OnDemand<B: BlockT> {
/// Objects that checks whether what has been retrieved is correct.
checker: Arc<dyn FetchChecker<B>>,
/// Queue of requests. Set to `Some` at initialization, then extracted by the network.
///
/// Note that a better alternative would be to use a MPMC queue here, and add a `poll` method
/// from the `OnDemand`. However there exists no popular implementation of MPMC channels in
/// asynchronous Rust at the moment
requests_queue: Mutex<Option<mpsc::UnboundedReceiver<RequestData<B>>>>,
/// Sending side of `requests_queue`.
requests_send: mpsc::UnboundedSender<RequestData<B>>,
}
impl<B: BlockT> OnDemand<B> where
B::Header: HeaderT,
{
/// Creates new on-demand service.
pub fn new(checker: Arc<dyn FetchChecker<B>>) -> Self {
let (requests_send, requests_queue) = mpsc::unbounded();
let requests_queue = Mutex::new(Some(requests_queue));
OnDemand {
checker,
requests_queue,
requests_send,
}
}
/// Get checker reference.
pub fn checker(&self) -> &Arc<dyn FetchChecker<B>> {
&self.checker
}
/// Extracts the queue of requests.
///
/// Whenever one of the methods of the `Fetcher` trait is called, an element is pushed on this
/// channel.
///
/// If this function returns `None`, that means that the receiver has already been extracted in
/// the past, and therefore that something already handles the requests.
pub(crate) fn extract_receiver(&self) -> Option<mpsc::UnboundedReceiver<RequestData<B>>> {
self.requests_queue.lock().take()
}
}
impl<B> Fetcher<B> for OnDemand<B> where
B: BlockT,
B::Header: HeaderT,
{
type RemoteHeaderResult = Compat01As03<RemoteResponse<B::Header>>;
type RemoteReadResult = Compat01As03<RemoteResponse<HashMap<Vec<u8>, Option<Vec<u8>>>>>;
type RemoteCallResult = Compat01As03<RemoteResponse<Vec<u8>>>;
type RemoteChangesResult = Compat01As03<RemoteResponse<Vec<(NumberFor<B>, u32)>>>;
type RemoteBodyResult = Compat01As03<RemoteResponse<Vec<B::Extrinsic>>>;
fn remote_header(&self, request: RemoteHeaderRequest<B::Header>) -> Self::RemoteHeaderResult {
let (sender, receiver) = oneshot::channel();
let _ = self.requests_send.unbounded_send(RequestData::RemoteHeader(request, sender));
RemoteResponse { receiver }.compat()
}
fn remote_read(&self, request: RemoteReadRequest<B::Header>) -> Self::RemoteReadResult {
let (sender, receiver) = oneshot::channel();
let _ = self.requests_send.unbounded_send(RequestData::RemoteRead(request, sender));
RemoteResponse { receiver }.compat()
}
fn remote_read_child(
&self,
request: RemoteReadChildRequest<B::Header>
) -> Self::RemoteReadResult {
let (sender, receiver) = oneshot::channel();
let _ = self.requests_send.unbounded_send(RequestData::RemoteReadChild(request, sender));
RemoteResponse { receiver }.compat()
}
fn remote_call(&self, request: RemoteCallRequest<B::Header>) -> Self::RemoteCallResult {
let (sender, receiver) = oneshot::channel();
let _ = self.requests_send.unbounded_send(RequestData::RemoteCall(request, sender));
RemoteResponse { receiver }.compat()
}
fn remote_changes(&self, request: RemoteChangesRequest<B::Header>) -> Self::RemoteChangesResult {
let (sender, receiver) = oneshot::channel();
let _ = self.requests_send.unbounded_send(RequestData::RemoteChanges(request, sender));
RemoteResponse { receiver }.compat()
}
fn remote_body(&self, request: RemoteBodyRequest<B::Header>) -> Self::RemoteBodyResult {
let (sender, receiver) = oneshot::channel();
let _ = self.requests_send.unbounded_send(RequestData::RemoteBody(request, sender));
RemoteResponse { receiver }.compat()
}
}
/// Future for an on-demand remote call response.
pub struct RemoteResponse<T> {
receiver: oneshot::Receiver<Result<T, ClientError>>,
}
impl<T> Future for RemoteResponse<T> {
type Item = T;
type Error = ClientError;
fn poll(&mut self) -> Poll<Self::Item, Self::Error> {
self.receiver.poll()
.map_err(|_| ClientError::RemoteFetchCancelled.into())
.and_then(|r| match r {
Async::Ready(Ok(ready)) => Ok(Async::Ready(ready)),
Async::Ready(Err(error)) => Err(error),
Async::NotReady => Ok(Async::NotReady),
})
}
}