mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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927e13c13a
* Adding script for rename, could be applicable for nodes on top of it, too * add stderr and gitlab ci features * apply script * fix now minor details in expected stderr * Update the Cargo.lock * fix name: sc-transaction -> sc-tracing * fix rename in script, too
106 lines
3.2 KiB
Rust
106 lines
3.2 KiB
Rust
// Copyright 2017-2019 Parity Technologies (UK) Ltd.
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// This file is part of Substrate.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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//! Substrate system API.
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#[cfg(test)]
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mod tests;
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use futures::{channel::{mpsc, oneshot}, compat::Compat};
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use api::Receiver;
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use sp_runtime::traits::{self, Header as HeaderT};
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use self::error::Result;
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pub use api::system::*;
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pub use self::helpers::{Properties, SystemInfo, Health, PeerInfo, NodeRole};
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pub use self::gen_client::Client as SystemClient;
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/// System API implementation
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pub struct System<B: traits::Block> {
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info: SystemInfo,
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send_back: mpsc::UnboundedSender<Request<B>>,
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}
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/// Request to be processed.
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pub enum Request<B: traits::Block> {
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/// Must return the health of the network.
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Health(oneshot::Sender<Health>),
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/// Must return information about the peers we are connected to.
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Peers(oneshot::Sender<Vec<PeerInfo<B::Hash, <B::Header as HeaderT>::Number>>>),
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/// Must return the state of the network.
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NetworkState(oneshot::Sender<rpc::Value>),
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/// Must return the node role.
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NodeRoles(oneshot::Sender<Vec<NodeRole>>)
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}
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impl<B: traits::Block> System<B> {
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/// Creates new `System`.
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///
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/// The `send_back` will be used to transmit some of the requests. The user is responsible for
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/// reading from that channel and answering the requests.
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pub fn new(
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info: SystemInfo,
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send_back: mpsc::UnboundedSender<Request<B>>
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) -> Self {
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System {
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info,
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send_back,
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}
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}
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}
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impl<B: traits::Block> SystemApi<B::Hash, <B::Header as HeaderT>::Number> for System<B> {
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fn system_name(&self) -> Result<String> {
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Ok(self.info.impl_name.clone())
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}
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fn system_version(&self) -> Result<String> {
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Ok(self.info.impl_version.clone())
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}
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fn system_chain(&self) -> Result<String> {
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Ok(self.info.chain_name.clone())
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}
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fn system_properties(&self) -> Result<Properties> {
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Ok(self.info.properties.clone())
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}
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fn system_health(&self) -> Receiver<Health> {
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let (tx, rx) = oneshot::channel();
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let _ = self.send_back.unbounded_send(Request::Health(tx));
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Receiver(Compat::new(rx))
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}
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fn system_peers(&self) -> Receiver<Vec<PeerInfo<B::Hash, <B::Header as HeaderT>::Number>>> {
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let (tx, rx) = oneshot::channel();
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let _ = self.send_back.unbounded_send(Request::Peers(tx));
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Receiver(Compat::new(rx))
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}
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fn system_network_state(&self) -> Receiver<rpc::Value> {
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let (tx, rx) = oneshot::channel();
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let _ = self.send_back.unbounded_send(Request::NetworkState(tx));
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Receiver(Compat::new(rx))
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}
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fn system_node_roles(&self) -> Receiver<Vec<NodeRole>> {
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let (tx, rx) = oneshot::channel();
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let _ = self.send_back.unbounded_send(Request::NodeRoles(tx));
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Receiver(Compat::new(rx))
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}
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}
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