Files
pezkuwi-subxt/substrate/client/network-gossip
Dmitry Markin 8dc3bd729b Get rid of Peerset compatibility layer (#14337)
* Move bootnodes from individual `SetConfig`s to `PeersetConfig`

* Move `SetId` & `SetConfig` from `peerset` to `protocol_controller`

* Remove unused `DropReason`

* Move `Message` & `IncomingIndex` from `peerset` to `protocol_controller`

* Restore running fuzz test

* Get rid of `Peerset` in `fuzz` test

* Spawn runners instead of manual polling in `fuzz` test

* Migrate `Protocol` from `Peerset` to `PeerStore` & `ProtocolController`

* Migrate `NetworkService` from `Peerset` to `PeerStore` & `ProtocolController`

* Migrate `Notifications` from `Peerset` to `ProtocolController`s

* Migrate `Notifications` tests from `Peerset` to `ProtocolController`

* Fix compilation of `NetworkService` & `Protocol`

* Fix borrowing issues in `Notifications`

* Migrate `RequestResponse`from `Peerset` to `PeerStore`

* rustfmt

* Migrate request-response tests from `Peerset` to `PeerStore`

* Migrate `reconnect_after_disconnect` test to `PeerStore` & `ProtocolController`

* Fix `Notifications` tests

* Remove `Peerset` completely

* Fix bug with counting sync peers in `Protocol`

* Eliminate indirect calls to `PeerStore` via `Protocol`

* Eliminate indirect calls to `ProtocolController` via `Protocol`

* Handle `Err` outcome from `remove_peers_from_reserved_set`

* Add note about disconnecting sync peers in `Protocol`

* minor: remove unneeded `clone()`

* minor: extra comma removed

* minor: use `Stream` API of `from_protocol_controllers` channel

* minor: remove TODO

* minor: replace `.map().flatten()` with `.flat_map()`

* minor: update `ProtocolController` docs

* rustfmt

* Apply suggestions from code review

Co-authored-by: Aaro Altonen <48052676+altonen@users.noreply.github.com>

* Extract `MockPeerStore` to `mock.rs`

* Move `PeerStore` initialization to `build_network`

* minor: remove unused import

* minor: clarify error message

* Convert `syncs_header_only_forks` test into single-threaded

---------

Co-authored-by: Aaro Altonen <48052676+altonen@users.noreply.github.com>
2023-08-02 13:01:35 +00:00
..
2020-08-20 17:04:42 +02:00

Polite gossiping.

This crate provides gossiping capabilities on top of a network.

Gossip messages are separated by two categories: "topics" and consensus engine ID. The consensus engine ID is sent over the wire with the message, while the topic is not, with the expectation that the topic can be derived implicitly from the content of the message, assuming it is valid.

Topics are a single 32-byte tag associated with a message, used to group those messages in an opaque way. Consensus code can invoke broadcast_topic to attempt to send all messages under a single topic to all peers who don't have them yet, and send_topic to send all messages under a single topic to a specific peer.

Usage

  • Implement the Network trait, representing the low-level networking primitives. It is already implemented on sc_network::NetworkService.
  • Implement the Validator trait. See the section below.
  • Decide on a ConsensusEngineId. Each gossiping protocol should have a different one.
  • Build a GossipEngine using these three elements.
  • Use the methods of the GossipEngine in order to send out messages and receive incoming messages.

What is a validator?

The primary role of a Validator is to process incoming messages from peers, and decide whether to discard them or process them. It also decides whether to re-broadcast the message.

The secondary role of the Validator is to check if a message is allowed to be sent to a given peer. All messages, before being sent, will be checked against this filter. This enables the validator to use information it's aware of about connected peers to decide whether to send messages to them at any given moment in time - In particular, to wait until peers can accept and process the message before sending it.

Lastly, the fact that gossip validators can decide not to rebroadcast messages opens the door for neighbor status packets to be baked into the gossip protocol. These status packets will typically contain light pieces of information used to inform peers of a current view of protocol state.

License: GPL-3.0-or-later WITH Classpath-exception-2.0