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pezkuwi-subxt/substrate/client/network/src/on_demand_layer.rs
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2020-05-20 13:08:27 +00:00

229 lines
7.6 KiB
Rust

// This file is part of Substrate.
// Copyright (C) 2017-2020 Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//! On-demand requests service.
use crate::light_client_handler;
use futures::{channel::oneshot, prelude::*};
use parking_lot::Mutex;
use sc_client_api::{
FetchChecker, Fetcher, RemoteBodyRequest, RemoteCallRequest, RemoteChangesRequest,
RemoteHeaderRequest, RemoteReadChildRequest, RemoteReadRequest, StorageProof, ChangesProof,
};
use sp_utils::mpsc::{tracing_unbounded, TracingUnboundedReceiver, TracingUnboundedSender};
use sp_blockchain::Error as ClientError;
use sp_runtime::traits::{Block as BlockT, Header as HeaderT, NumberFor};
use std::{collections::HashMap, pin::Pin, sync::Arc, task::Context, task::Poll};
/// Implements the `Fetcher` trait of the client. Makes it possible for the light client to perform
/// network requests for some state.
///
/// This implementation stores all the requests in a queue. The network, in parallel, is then
/// responsible for pulling elements out of that queue and fulfilling them.
pub struct OnDemand<B: BlockT> {
/// Objects that checks whether what has been retrieved is correct.
checker: Arc<dyn FetchChecker<B>>,
/// Queue of requests. Set to `Some` at initialization, then extracted by the network.
///
/// Note that a better alternative would be to use a MPMC queue here, and add a `poll` method
/// from the `OnDemand`. However there exists no popular implementation of MPMC channels in
/// asynchronous Rust at the moment
requests_queue: Mutex<Option<TracingUnboundedReceiver<light_client_handler::Request<B>>>>,
/// Sending side of `requests_queue`.
requests_send: TracingUnboundedSender<light_client_handler::Request<B>>,
}
/// Dummy implementation of `FetchChecker` that always assumes that responses are bad.
///
/// Considering that it is the responsibility of the client to build the fetcher, it can use this
/// implementation if it knows that it will never perform any request.
#[derive(Default, Clone)]
pub struct AlwaysBadChecker;
impl<Block: BlockT> FetchChecker<Block> for AlwaysBadChecker {
fn check_header_proof(
&self,
_request: &RemoteHeaderRequest<Block::Header>,
_remote_header: Option<Block::Header>,
_remote_proof: StorageProof,
) -> Result<Block::Header, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_read_proof(
&self,
_request: &RemoteReadRequest<Block::Header>,
_remote_proof: StorageProof,
) -> Result<HashMap<Vec<u8>,Option<Vec<u8>>>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_read_child_proof(
&self,
_request: &RemoteReadChildRequest<Block::Header>,
_remote_proof: StorageProof,
) -> Result<HashMap<Vec<u8>, Option<Vec<u8>>>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_execution_proof(
&self,
_request: &RemoteCallRequest<Block::Header>,
_remote_proof: StorageProof,
) -> Result<Vec<u8>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_changes_proof(
&self,
_request: &RemoteChangesRequest<Block::Header>,
_remote_proof: ChangesProof<Block::Header>
) -> Result<Vec<(NumberFor<Block>, u32)>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
fn check_body_proof(
&self,
_request: &RemoteBodyRequest<Block::Header>,
_body: Vec<Block::Extrinsic>
) -> Result<Vec<Block::Extrinsic>, ClientError> {
Err(ClientError::Msg("AlwaysBadChecker".into()))
}
}
impl<B: BlockT> OnDemand<B>
where
B::Header: HeaderT,
{
/// Creates new on-demand service.
pub fn new(checker: Arc<dyn FetchChecker<B>>) -> Self {
let (requests_send, requests_queue) = tracing_unbounded("mpsc_ondemand");
let requests_queue = Mutex::new(Some(requests_queue));
OnDemand {
checker,
requests_queue,
requests_send,
}
}
/// Get checker reference.
pub fn checker(&self) -> &Arc<dyn FetchChecker<B>> {
&self.checker
}
/// Extracts the queue of requests.
///
/// Whenever one of the methods of the `Fetcher` trait is called, an element is pushed on this
/// channel.
///
/// If this function returns `None`, that means that the receiver has already been extracted in
/// the past, and therefore that something already handles the requests.
pub(crate) fn extract_receiver(&self)
-> Option<TracingUnboundedReceiver<light_client_handler::Request<B>>>
{
self.requests_queue.lock().take()
}
}
impl<B> Fetcher<B> for OnDemand<B>
where
B: BlockT,
B::Header: HeaderT,
{
type RemoteHeaderResult = RemoteResponse<B::Header>;
type RemoteReadResult = RemoteResponse<HashMap<Vec<u8>, Option<Vec<u8>>>>;
type RemoteCallResult = RemoteResponse<Vec<u8>>;
type RemoteChangesResult = RemoteResponse<Vec<(NumberFor<B>, u32)>>;
type RemoteBodyResult = RemoteResponse<Vec<B::Extrinsic>>;
fn remote_header(&self, request: RemoteHeaderRequest<B::Header>) -> Self::RemoteHeaderResult {
let (sender, receiver) = oneshot::channel();
let _ = self
.requests_send
.unbounded_send(light_client_handler::Request::Header { request, sender });
RemoteResponse { receiver }
}
fn remote_read(&self, request: RemoteReadRequest<B::Header>) -> Self::RemoteReadResult {
let (sender, receiver) = oneshot::channel();
let _ = self
.requests_send
.unbounded_send(light_client_handler::Request::Read { request, sender });
RemoteResponse { receiver }
}
fn remote_read_child(
&self,
request: RemoteReadChildRequest<B::Header>,
) -> Self::RemoteReadResult {
let (sender, receiver) = oneshot::channel();
let _ = self
.requests_send
.unbounded_send(light_client_handler::Request::ReadChild { request, sender });
RemoteResponse { receiver }
}
fn remote_call(&self, request: RemoteCallRequest<B::Header>) -> Self::RemoteCallResult {
let (sender, receiver) = oneshot::channel();
let _ = self
.requests_send
.unbounded_send(light_client_handler::Request::Call { request, sender });
RemoteResponse { receiver }
}
fn remote_changes(
&self,
request: RemoteChangesRequest<B::Header>,
) -> Self::RemoteChangesResult {
let (sender, receiver) = oneshot::channel();
let _ = self
.requests_send
.unbounded_send(light_client_handler::Request::Changes { request, sender });
RemoteResponse { receiver }
}
fn remote_body(&self, request: RemoteBodyRequest<B::Header>) -> Self::RemoteBodyResult {
let (sender, receiver) = oneshot::channel();
let _ = self
.requests_send
.unbounded_send(light_client_handler::Request::Body { request, sender });
RemoteResponse { receiver }
}
}
/// Future for an on-demand remote call response.
pub struct RemoteResponse<T> {
receiver: oneshot::Receiver<Result<T, ClientError>>,
}
impl<T> Future for RemoteResponse<T> {
type Output = Result<T, ClientError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
match self.receiver.poll_unpin(cx) {
Poll::Ready(Ok(res)) => Poll::Ready(res),
Poll::Ready(Err(_)) => Poll::Ready(Err(ClientError::RemoteFetchCancelled)),
Poll::Pending => Poll::Pending,
}
}
}