mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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9dd5812eaf
This improves the error message of wasm-builder when the wasm toolchain isn't installed. Currently we print that the wasm toolchain is not installed, but the actual problem is that there is a bug in the packaging in rust. This will now be much easier to debug, by printing the full error message of the compiler.
317 lines
12 KiB
Rust
317 lines
12 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) 2019-2020 Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! # Wasm builder is a utility for building a project as a Wasm binary
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//!
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//! The Wasm builder is a tool that integrates the process of building the WASM binary of your project into the main
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//! `cargo` build process.
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//!
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//! ## Project setup
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//!
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//! A project that should be compiled as a Wasm binary needs to:
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//!
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//! 1. Add a `build.rs` file.
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//! 2. Add `substrate-wasm-builder` as dependency into `build-dependencies`.
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//!
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//! The `build.rs` file needs to contain the following code:
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//!
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//! ```ignore
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//! use wasm_builder_runner::{build_current_project, WasmBuilderSource};
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//!
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//! fn main() {
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//! build_current_project(
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//! // The name of the file being generated in out-dir.
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//! "wasm_binary.rs",
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//! // How to include wasm-builder, in this case from crates.io.
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//! WasmBuilderSource::Crates("1.0.0"),
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//! );
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//! }
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//! ```
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//!
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//! As the final step, you need to add the following to your project:
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//!
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//! ```ignore
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//! include!(concat!(env!("OUT_DIR"), "/wasm_binary.rs"));
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//! ```
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//!
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//! This will include the generated Wasm binary as two constants `WASM_BINARY` and `WASM_BINARY_BLOATY`.
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//! The former is a compact Wasm binary and the latter is not compacted.
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//!
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//! ### Feature
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//!
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//! Wasm builder supports to enable cargo features while building the Wasm binary. By default it will
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//! enable all features in the wasm build that are enabled for the native build except the
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//! `default` and `std` features. Besides that, wasm builder supports the special `runtime-wasm`
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//! feature. This `runtime-wasm` feature will be enabled by the wasm builder when it compiles the
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//! Wasm binary. If this feature is not present, it will not be enabled.
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//!
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//! ## Environment variables
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//!
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//! By using environment variables, you can configure which Wasm binaries are built and how:
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//!
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//! - `SKIP_WASM_BUILD` - Skips building any wasm binary. This is useful when only native should be recompiled.
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//! - `BUILD_DUMMY_WASM_BINARY` - Builds dummy wasm binaries. These dummy binaries are empty and useful
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//! for `cargo check` runs.
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//! - `WASM_BUILD_TYPE` - Sets the build type for building wasm binaries. Supported values are `release` or `debug`.
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//! By default the build type is equal to the build type used by the main build.
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//! - `FORCE_WASM_BUILD` - Can be set to force a wasm build. On subsequent calls the value of the variable
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//! needs to change. As wasm builder instructs `cargo` to watch for file changes
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//! this environment variable should only be required in certain circumstances.
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//! - `WASM_BUILD_RUSTFLAGS` - Extend `RUSTFLAGS` given to `cargo build` while building the wasm binary.
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//! - `WASM_BUILD_NO_COLOR` - Disable color output of the wasm build.
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//! - `WASM_TARGET_DIRECTORY` - Will copy any build wasm binary to the given directory. The path needs
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//! to be absolute.
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//! - `WASM_BUILD_TOOLCHAIN` - The toolchain that should be used to build the wasm binaries. The
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//! format needs to be the same as used by cargo, e.g. `nightly-2020-02-20`.
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//!
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//! Each project can be skipped individually by using the environment variable `SKIP_PROJECT_NAME_WASM_BUILD`.
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//! Where `PROJECT_NAME` needs to be replaced by the name of the cargo project, e.g. `node-runtime` will
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//! be `NODE_RUNTIME`.
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//!
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//! ## Prerequisites:
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//!
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//! Wasm builder requires the following prerequisites for building the Wasm binary:
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//!
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//! - rust nightly + `wasm32-unknown-unknown` toolchain
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//!
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//! If a specific rust nightly is installed with `rustup`, it is important that the wasm target is installed
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//! as well. For example if installing the rust nightly from 20.02.2020 using `rustup install nightly-2020-02-20`,
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//! the wasm target needs to be installed as well `rustup target add wasm32-unknown-unknown --toolchain nightly-2020-02-20`.
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use std::{env, fs, path::PathBuf, process::{Command, self}, io::BufRead};
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mod prerequisites;
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mod wasm_project;
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/// Environment variable that tells us to skip building the wasm binary.
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const SKIP_BUILD_ENV: &str = "SKIP_WASM_BUILD";
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/// Environment variable to force a certain build type when building the wasm binary.
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/// Expects "debug" or "release" as value.
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///
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/// By default the WASM binary uses the same build type as the main cargo build.
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const WASM_BUILD_TYPE_ENV: &str = "WASM_BUILD_TYPE";
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/// Environment variable to extend the `RUSTFLAGS` variable given to the wasm build.
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const WASM_BUILD_RUSTFLAGS_ENV: &str = "WASM_BUILD_RUSTFLAGS";
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/// Environment variable to set the target directory to copy the final wasm binary.
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///
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/// The directory needs to be an absolute path.
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const WASM_TARGET_DIRECTORY: &str = "WASM_TARGET_DIRECTORY";
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/// Environment variable to disable color output of the wasm build.
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const WASM_BUILD_NO_COLOR: &str = "WASM_BUILD_NO_COLOR";
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/// Environment variable to set the toolchain used to compile the wasm binary.
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const WASM_BUILD_TOOLCHAIN: &str = "WASM_BUILD_TOOLCHAIN";
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/// Build the currently built project as wasm binary.
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///
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/// The current project is determined by using the `CARGO_MANIFEST_DIR` environment variable.
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///
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/// `file_name` - The name + path of the file being generated. The file contains the
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/// constant `WASM_BINARY`, which contains the built WASM binary.
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/// `cargo_manifest` - The path to the `Cargo.toml` of the project that should be built.
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pub fn build_project(file_name: &str, cargo_manifest: &str) {
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build_project_with_default_rustflags(file_name, cargo_manifest, "");
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}
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/// Build the currently built project as wasm binary.
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///
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/// The current project is determined by using the `CARGO_MANIFEST_DIR` environment variable.
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///
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/// `file_name` - The name + path of the file being generated. The file contains the
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/// constant `WASM_BINARY`, which contains the built WASM binary.
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/// `cargo_manifest` - The path to the `Cargo.toml` of the project that should be built.
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/// `default_rustflags` - Default `RUSTFLAGS` that will always be set for the build.
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pub fn build_project_with_default_rustflags(
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file_name: &str,
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cargo_manifest: &str,
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default_rustflags: &str,
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) {
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if check_skip_build() {
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return;
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}
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let cargo_manifest = PathBuf::from(cargo_manifest);
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if !cargo_manifest.exists() {
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panic!("'{}' does not exist!", cargo_manifest.display());
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}
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if !cargo_manifest.ends_with("Cargo.toml") {
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panic!("'{}' no valid path to a `Cargo.toml`!", cargo_manifest.display());
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}
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if let Some(err_msg) = prerequisites::check() {
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eprintln!("{}", err_msg);
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process::exit(1);
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}
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let (wasm_binary, bloaty) = wasm_project::create_and_compile(
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&cargo_manifest,
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default_rustflags,
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);
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let (wasm_binary, wasm_binary_bloaty) = if let Some(wasm_binary) = wasm_binary {
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(
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wasm_binary.wasm_binary_path_escaped(),
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bloaty.wasm_binary_bloaty_path_escaped(),
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)
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} else {
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(
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bloaty.wasm_binary_bloaty_path_escaped(),
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bloaty.wasm_binary_bloaty_path_escaped(),
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)
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};
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write_file_if_changed(
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file_name.into(),
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format!(
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r#"
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pub const WASM_BINARY: Option<&[u8]> = Some(include_bytes!("{wasm_binary}"));
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pub const WASM_BINARY_BLOATY: Option<&[u8]> = Some(include_bytes!("{wasm_binary_bloaty}"));
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"#,
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wasm_binary = wasm_binary,
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wasm_binary_bloaty = wasm_binary_bloaty,
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),
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);
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}
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/// Checks if the build of the WASM binary should be skipped.
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fn check_skip_build() -> bool {
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env::var(SKIP_BUILD_ENV).is_ok()
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}
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/// Write to the given `file` if the `content` is different.
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fn write_file_if_changed(file: PathBuf, content: String) {
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if fs::read_to_string(&file).ok().as_ref() != Some(&content) {
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fs::write(&file, content).unwrap_or_else(|_| panic!("Writing `{}` can not fail!", file.display()));
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}
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}
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/// Copy `src` to `dst` if the `dst` does not exist or is different.
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fn copy_file_if_changed(src: PathBuf, dst: PathBuf) {
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let src_file = fs::read_to_string(&src).ok();
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let dst_file = fs::read_to_string(&dst).ok();
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if src_file != dst_file {
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fs::copy(&src, &dst)
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.unwrap_or_else(|_| panic!("Copying `{}` to `{}` can not fail; qed", src.display(), dst.display()));
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}
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}
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/// Get a cargo command that compiles with nightly
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fn get_nightly_cargo() -> CargoCommand {
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let env_cargo = CargoCommand::new(
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&env::var("CARGO").expect("`CARGO` env variable is always set by cargo"),
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);
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let default_cargo = CargoCommand::new("cargo");
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let rustup_run_nightly = CargoCommand::new_with_args("rustup", &["run", "nightly", "cargo"]);
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let wasm_toolchain = env::var(WASM_BUILD_TOOLCHAIN).ok();
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// First check if the user requested a specific toolchain
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if let Some(cmd) = wasm_toolchain.and_then(|t| get_rustup_nightly(Some(t))) {
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cmd
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} else if env_cargo.is_nightly() {
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env_cargo
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} else if default_cargo.is_nightly() {
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default_cargo
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} else if rustup_run_nightly.is_nightly() {
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rustup_run_nightly
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} else {
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// If no command before provided us with a nightly compiler, we try to search one
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// with rustup. If that fails as well, we return the default cargo and let the prequisities
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// check fail.
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get_rustup_nightly(None).unwrap_or(default_cargo)
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}
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}
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/// Get a nightly from rustup. If `selected` is `Some(_)`, a `CargoCommand` using the given
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/// nightly is returned.
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fn get_rustup_nightly(selected: Option<String>) -> Option<CargoCommand> {
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let host = format!("-{}", env::var("HOST").expect("`HOST` is always set by cargo"));
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let version = match selected {
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Some(selected) => selected,
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None => {
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let output = Command::new("rustup").args(&["toolchain", "list"]).output().ok()?.stdout;
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let lines = output.as_slice().lines();
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let mut latest_nightly = None;
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for line in lines.filter_map(|l| l.ok()) {
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if line.starts_with("nightly-") && line.ends_with(&host) {
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// Rustup prints them sorted
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latest_nightly = Some(line.clone());
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}
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}
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latest_nightly?.trim_end_matches(&host).into()
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}
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};
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Some(CargoCommand::new_with_args("rustup", &["run", &version, "cargo"]))
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}
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/// Builder for cargo commands
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#[derive(Debug)]
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struct CargoCommand {
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program: String,
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args: Vec<String>,
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}
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impl CargoCommand {
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fn new(program: &str) -> Self {
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CargoCommand { program: program.into(), args: Vec::new() }
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}
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fn new_with_args(program: &str, args: &[&str]) -> Self {
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CargoCommand {
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program: program.into(),
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args: args.iter().map(ToString::to_string).collect(),
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}
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}
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fn command(&self) -> Command {
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let mut cmd = Command::new(&self.program);
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cmd.args(&self.args);
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cmd
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}
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/// Check if the supplied cargo command is a nightly version
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fn is_nightly(&self) -> bool {
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// `RUSTC_BOOTSTRAP` tells a stable compiler to behave like a nightly. So, when this env
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// variable is set, we can assume that whatever rust compiler we have, it is a nightly compiler.
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// For "more" information, see:
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// https://github.com/rust-lang/rust/blob/fa0f7d0080d8e7e9eb20aa9cbf8013f96c81287f/src/libsyntax/feature_gate/check.rs#L891
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env::var("RUSTC_BOOTSTRAP").is_ok() ||
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self.command()
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.arg("--version")
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.output()
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.map_err(|_| ())
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.and_then(|o| String::from_utf8(o.stdout).map_err(|_| ()))
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.unwrap_or_default()
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.contains("-nightly")
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}
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}
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/// Returns `true` when color output is enabled.
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fn color_output_enabled() -> bool {
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env::var(crate::WASM_BUILD_NO_COLOR).is_err()
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}
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