mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
synced 2026-05-10 02:57:58 +00:00
ccc11974ee
* Clean up session key rotation * Fix build * Bump version * Introduce feature to balances. * Move staking locking logic over to central point * ^^^ rest * First part of assimilation * More assimilation * More assimilation * Fix most tests * Fix build * Move Balances to new locking system * :q! * Bump runtime version * Build runtime * Convenience function * Test fix. * Whitespace * Improve type legibility. * Fix comment. * More tests. * More tests. * Bump version * Caps * Whitespace * Whitespace * Remove unneeded function.
802 lines
30 KiB
Rust
802 lines
30 KiB
Rust
// Copyright 2017-2018 Parity Technologies (UK) Ltd.
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// This file is part of Substrate.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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//! Staking manager: Periodically determines the best set of validators.
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#![cfg_attr(not(feature = "std"), no_std)]
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#[cfg(feature = "std")]
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use runtime_io::with_storage;
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use rstd::{prelude::*, result};
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use parity_codec::{HasCompact, Encode, Decode};
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use srml_support::{StorageValue, StorageMap, EnumerableStorageMap, dispatch::Result};
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use srml_support::{decl_module, decl_event, decl_storage, ensure};
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use srml_support::traits::{
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Currency, OnDilution, OnFreeBalanceZero, ArithmeticType,
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LockIdentifier, LockableCurrency, WithdrawReasons
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};
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use session::OnSessionChange;
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use primitives::Perbill;
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use primitives::traits::{Zero, One, As, StaticLookup, Saturating, Bounded};
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use system::ensure_signed;
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mod mock;
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mod tests;
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const RECENT_OFFLINE_COUNT: usize = 32;
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const DEFAULT_MINIMUM_VALIDATOR_COUNT: u32 = 4;
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const MAX_NOMINATIONS: usize = 16;
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const MAX_UNSTAKE_THRESHOLD: u32 = 10;
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/// A destination account for payment.
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#[derive(PartialEq, Eq, Copy, Clone, Encode, Decode)]
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#[cfg_attr(feature = "std", derive(Debug))]
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pub enum RewardDestination {
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/// Pay into the stash account, increasing the amount at stake accordingly.
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Staked,
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/// Pay into the stash account, not increasing the amount at stake.
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Stash,
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/// Pay into the controller account.
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Controller,
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}
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impl Default for RewardDestination {
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fn default() -> Self {
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RewardDestination::Staked
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}
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}
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/// Preference of what happens on a slash event.
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#[derive(PartialEq, Eq, Clone, Encode, Decode)]
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#[cfg_attr(feature = "std", derive(Debug))]
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pub struct ValidatorPrefs<Balance: HasCompact> {
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/// Validator should ensure this many more slashes than is necessary before being unstaked.
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#[codec(compact)]
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pub unstake_threshold: u32,
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/// Reward that validator takes up-front; only the rest is split between themselves and nominators.
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#[codec(compact)]
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pub validator_payment: Balance,
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}
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impl<B: Default + HasCompact + Copy> Default for ValidatorPrefs<B> {
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fn default() -> Self {
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ValidatorPrefs {
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unstake_threshold: 3,
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validator_payment: Default::default(),
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}
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}
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}
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/// Just a Balance/BlockNumber tuple to encode when a chunk of funds will be unlocked.
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#[derive(PartialEq, Eq, Clone, Encode, Decode)]
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#[cfg_attr(feature = "std", derive(Debug))]
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pub struct UnlockChunk<Balance: HasCompact, BlockNumber: HasCompact> {
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/// Amount of funds to be unlocked.
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#[codec(compact)]
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value: Balance,
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/// Era number at which point it'll be unlocked.
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#[codec(compact)]
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era: BlockNumber,
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}
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/// The ledger of a (bonded) stash.
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#[derive(PartialEq, Eq, Clone, Encode, Decode)]
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#[cfg_attr(feature = "std", derive(Debug))]
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pub struct StakingLedger<AccountId, Balance: HasCompact, BlockNumber: HasCompact> {
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/// The stash account whose balance is actually locked and at stake.
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pub stash: AccountId,
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/// The total amount of the stash's balance that we are currently accounting for.
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/// It's just `active` plus all the `unlocking` balances.
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#[codec(compact)]
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pub total: Balance,
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/// The total amount of the stash's balance that will be at stake in any forthcoming
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/// rounds.
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#[codec(compact)]
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pub active: Balance,
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/// Any balance that is becoming free, which may eventually be transferred out
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/// of the stash (assuming it doesn't get slashed first).
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pub unlocking: Vec<UnlockChunk<Balance, BlockNumber>>,
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}
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impl<
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AccountId,
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Balance: HasCompact + Copy + Saturating,
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BlockNumber: HasCompact + PartialOrd
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> StakingLedger<AccountId, Balance, BlockNumber> {
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/// Remove entries from `unlocking` that are sufficiently old and reduce the
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/// total by the sum of their balances.
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fn consolidate_unlocked(self, current_era: BlockNumber) -> Self {
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let mut total = self.total;
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let unlocking = self.unlocking.into_iter()
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.filter(|chunk| if chunk.era > current_era {
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true
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} else {
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total = total.saturating_sub(chunk.value);
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false
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})
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.collect();
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Self { total, active: self.active, stash: self.stash, unlocking }
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}
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}
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/// The amount of exposure (to slashing) than an individual nominator has.
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#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode)]
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#[cfg_attr(feature = "std", derive(Debug))]
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pub struct IndividualExposure<AccountId, Balance: HasCompact> {
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/// Which nominator.
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who: AccountId,
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/// Amount of funds exposed.
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#[codec(compact)]
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value: Balance,
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}
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/// A snapshot of the stake backing a single validator in the system.
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#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Encode, Decode, Default)]
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#[cfg_attr(feature = "std", derive(Debug))]
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pub struct Exposure<AccountId, Balance: HasCompact> {
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/// The total balance backing this validator.
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#[codec(compact)]
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pub total: Balance,
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/// The validator's own stash that is exposed.
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#[codec(compact)]
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pub own: Balance,
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/// The portions of nominators stashes that are exposed.
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pub others: Vec<IndividualExposure<AccountId, Balance>>,
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}
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type BalanceOf<T> = <<T as Trait>::Currency as ArithmeticType>::Type;
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pub trait Trait: system::Trait + session::Trait {
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/// The staking balance.
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type Currency:
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ArithmeticType +
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Currency<Self::AccountId, Balance=BalanceOf<Self>> +
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LockableCurrency<Self::AccountId, Moment=Self::BlockNumber>;
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/// Some tokens minted.
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type OnRewardMinted: OnDilution<BalanceOf<Self>>;
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/// The overarching event type.
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type Event: From<Event<Self>> + Into<<Self as system::Trait>::Event>;
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}
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const STAKING_ID: LockIdentifier = *b"staking ";
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decl_storage! {
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trait Store for Module<T: Trait> as Staking {
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/// The ideal number of staking participants.
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pub ValidatorCount get(validator_count) config(): u32;
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/// Minimum number of staking participants before emergency conditions are imposed.
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pub MinimumValidatorCount get(minimum_validator_count) config(): u32 = DEFAULT_MINIMUM_VALIDATOR_COUNT;
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/// The length of a staking era in sessions.
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pub SessionsPerEra get(sessions_per_era) config(): T::BlockNumber = T::BlockNumber::sa(1000);
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/// Maximum reward, per validator, that is provided per acceptable session.
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pub SessionReward get(session_reward) config(): Perbill = Perbill::from_billionths(60);
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/// Slash, per validator that is taken for the first time they are found to be offline.
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pub OfflineSlash get(offline_slash) config(): Perbill = Perbill::from_millionths(1000); // Perbill::from_fraction() is only for std, so use from_millionths().
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/// Number of instances of offline reports before slashing begins for validators.
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pub OfflineSlashGrace get(offline_slash_grace) config(): u32;
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/// The length of the bonding duration in blocks.
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pub BondingDuration get(bonding_duration) config(): T::BlockNumber = T::BlockNumber::sa(1000);
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// TODO: remove once Alex/CC updated #1785
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pub Invulerables get(invulerables): Vec<T::AccountId>;
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/// Any validators that may never be slashed or forcibly kicked. It's a Vec since they're easy to initialise
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/// and the performance hit is minimal (we expect no more than four invulnerables) and restricted to testnets.
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pub Invulnerables get(invulnerables) config(): Vec<T::AccountId>;
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/// Map from all locked "stash" accounts to the controller account.
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pub Bonded get(bonded): map T::AccountId => Option<T::AccountId>;
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/// Map from all (unlocked) "controller" accounts to the info regarding the staking.
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pub Ledger get(ledger): map T::AccountId => Option<StakingLedger<T::AccountId, BalanceOf<T>, T::BlockNumber>>;
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/// Where the reward payment should be made.
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pub Payee get(payee): map T::AccountId => RewardDestination;
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/// The set of keys are all controllers that want to validate.
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///
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/// The values are the preferences that a validator has.
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pub Validators get(validators): linked_map T::AccountId => ValidatorPrefs<BalanceOf<T>>;
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/// The set of keys are all controllers that want to nominate.
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///
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/// The value are the nominations.
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pub Nominators get(nominators): linked_map T::AccountId => Vec<T::AccountId>;
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/// Nominators for a particular account that is in action right now. You can't iterate through validators here,
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/// but you can find them in the `sessions` module.
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pub Stakers get(stakers): map T::AccountId => Exposure<T::AccountId, BalanceOf<T>>;
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// The historical validators and their nominations for a given era. Stored as a trie root of the mapping
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// `T::AccountId` => `Exposure<T::AccountId, BalanceOf<T>>`, which is just the contents of `Stakers`,
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// under a key that is the `era`.
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//
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// Every era change, this will be appended with the trie root of the contents of `Stakers`, and the oldest
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// entry removed down to a specific number of entries (probably around 90 for a 3 month history).
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// pub HistoricalStakers get(historical_stakers): map T::BlockNumber => Option<H256>;
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/// The current era index.
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pub CurrentEra get(current_era) config(): T::BlockNumber;
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/// Maximum reward, per validator, that is provided per acceptable session.
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pub CurrentSessionReward get(current_session_reward) config(): BalanceOf<T>;
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/// Slash, per validator that is taken for the first time they are found to be offline.
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pub CurrentOfflineSlash get(current_offline_slash) config(): BalanceOf<T>;
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/// The accumulated reward for the current era. Reset to zero at the beginning of the era and
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/// increased for every successfully finished session.
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pub CurrentEraReward get(current_era_reward): BalanceOf<T>;
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/// The next value of sessions per era.
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pub NextSessionsPerEra get(next_sessions_per_era): Option<T::BlockNumber>;
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/// The session index at which the era length last changed.
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pub LastEraLengthChange get(last_era_length_change): T::BlockNumber;
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/// The amount of balance actively at stake for each validator slot, currently.
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///
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/// This is used to derive rewards and punishments.
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pub SlotStake get(slot_stake) build(|config: &GenesisConfig<T>| {
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config.stakers.iter().map(|&(_, _, value)| value).min().unwrap_or_default()
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}): BalanceOf<T>;
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/// The number of times a given validator has been reported offline. This gets decremented by one each era that passes.
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pub SlashCount get(slash_count): map T::AccountId => u32;
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/// We are forcing a new era.
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pub ForcingNewEra get(forcing_new_era): Option<()>;
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/// Most recent `RECENT_OFFLINE_COUNT` instances. (who it was, when it was reported, how many instances they were offline for).
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pub RecentlyOffline get(recently_offline): Vec<(T::AccountId, T::BlockNumber, u32)>;
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}
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add_extra_genesis {
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config(stakers): Vec<(T::AccountId, T::AccountId, BalanceOf<T>)>;
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build(|storage: &mut primitives::StorageOverlay, _: &mut primitives::ChildrenStorageOverlay, config: &GenesisConfig<T>| {
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with_storage(storage, || {
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for &(ref stash, ref controller, balance) in &config.stakers {
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let _ = <Module<T>>::bond(T::Origin::from(Some(stash.clone()).into()), T::Lookup::unlookup(controller.clone()), balance, RewardDestination::Staked);
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let _ = <Module<T>>::validate(T::Origin::from(Some(controller.clone()).into()), Default::default());
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}
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<Module<T>>::select_validators();
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});
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});
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}
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}
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decl_module! {
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pub struct Module<T: Trait> for enum Call where origin: T::Origin {
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fn deposit_event<T>() = default;
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/// Take the origin account as a stash and lock up `value` of its balance. `controller` will be the
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/// account that controls it.
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fn bond(origin, controller: <T::Lookup as StaticLookup>::Source, #[compact] value: BalanceOf<T>, payee: RewardDestination) {
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let stash = ensure_signed(origin)?;
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if <Bonded<T>>::exists(&stash) {
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return Err("stash already bonded")
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}
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let controller = T::Lookup::lookup(controller)?;
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// You're auto-bonded forever, here. We might improve this by only bonding when
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// you actually validate/nominate.
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<Bonded<T>>::insert(&stash, controller.clone());
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let stash_balance = T::Currency::free_balance(&stash);
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let value = value.min(stash_balance);
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Self::update_ledger(&controller, StakingLedger { stash, total: value, active: value, unlocking: vec![] });
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<Payee<T>>::insert(&controller, payee);
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}
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/// Add some extra amount that have appeared in the stash `free_balance` into the balance up for
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/// staking.
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///
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/// Use this if there are additional funds in your stash account that you wish to bond.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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fn bond_extra(origin, max_additional: BalanceOf<T>) {
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let controller = ensure_signed(origin)?;
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let mut ledger = Self::ledger(&controller).ok_or("not a controller")?;
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let stash_balance = T::Currency::free_balance(&ledger.stash);
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if stash_balance > ledger.total {
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let extra = (stash_balance - ledger.total).min(max_additional);
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ledger.total += extra;
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ledger.active += extra;
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Self::update_ledger(&controller, ledger);
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}
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}
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/// Schedule a portion of the stash to be unlocked ready for transfer out after the bond
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/// period ends. If this leaves an amount actively bonded less than
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/// T::Currency::existential_deposit(), then it is increased to the full amount.
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///
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/// Once the unlock period is done, you can call `withdraw_unbonded` to actually move
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/// the funds out of management ready for transfer.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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///
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/// See also `withdraw_unbonded`.
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fn unbond(origin, #[compact] value: BalanceOf<T>) {
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let controller = ensure_signed(origin)?;
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let mut ledger = Self::ledger(&controller).ok_or("not a controller")?;
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let mut value = value.min(ledger.active);
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if !value.is_zero() {
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ledger.active -= value;
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// Avoid there being a dust balance left in the staking system.
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let ed = T::Currency::minimum_balance();
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if ledger.active < ed {
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value += ledger.active;
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ledger.active = Zero::zero();
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}
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let era = Self::current_era() + Self::bonding_duration();
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ledger.unlocking.push(UnlockChunk { value, era });
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Self::update_ledger(&controller, ledger);
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}
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}
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/// Remove any unlocked chunks from the `unlocking` queue from our management.
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///
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/// This essentially frees up that balance to be used by the stash account to do
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/// whatever it wants.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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///
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/// See also `unbond`.
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fn withdraw_unbonded(origin) {
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let controller = ensure_signed(origin)?;
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let ledger = Self::ledger(&controller).ok_or("not a controller")?;
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let ledger = ledger.consolidate_unlocked(Self::current_era());
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Self::update_ledger(&controller, ledger);
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}
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/// Declare the desire to validate for the origin controller.
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///
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/// Effects will be felt at the beginning of the next era.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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fn validate(origin, prefs: ValidatorPrefs<BalanceOf<T>>) {
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let controller = ensure_signed(origin)?;
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let _ledger = Self::ledger(&controller).ok_or("not a controller")?;
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ensure!(prefs.unstake_threshold <= MAX_UNSTAKE_THRESHOLD, "unstake threshold too large");
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<Nominators<T>>::remove(&controller);
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<Validators<T>>::insert(controller, prefs);
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}
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/// Declare the desire to nominate `targets` for the origin controller.
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///
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/// Effects will be felt at the beginning of the next era.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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fn nominate(origin, targets: Vec<<T::Lookup as StaticLookup>::Source>) {
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let controller = ensure_signed(origin)?;
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let _ledger = Self::ledger(&controller).ok_or("not a controller")?;
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ensure!(!targets.is_empty(), "targets cannot be empty");
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let targets = targets.into_iter()
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.take(MAX_NOMINATIONS)
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.map(T::Lookup::lookup)
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.collect::<result::Result<Vec<T::AccountId>, &'static str>>()?;
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<Validators<T>>::remove(&controller);
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<Nominators<T>>::insert(controller, targets);
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}
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/// Declare no desire to either validate or nominate.
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///
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/// Effects will be felt at the beginning of the next era.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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fn chill(origin) {
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let controller = ensure_signed(origin)?;
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let _ledger = Self::ledger(&controller).ok_or("not a controller")?;
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<Validators<T>>::remove(&controller);
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<Nominators<T>>::remove(&controller);
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}
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/// (Re-)set the payment target for a controller.
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///
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/// Effects will be felt at the beginning of the next era.
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///
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/// NOTE: This call must be made by the controller, not the stash.
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fn set_payee(origin, payee: RewardDestination) {
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let controller = ensure_signed(origin)?;
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let _ledger = Self::ledger(&controller).ok_or("not a controller")?;
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<Payee<T>>::insert(&controller, payee);
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}
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/// Set the number of sessions in an era.
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fn set_sessions_per_era(#[compact] new: T::BlockNumber) {
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<NextSessionsPerEra<T>>::put(new);
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}
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/// The length of the bonding duration in eras.
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fn set_bonding_duration(#[compact] new: T::BlockNumber) {
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<BondingDuration<T>>::put(new);
|
|
}
|
|
|
|
/// The ideal number of validators.
|
|
fn set_validator_count(#[compact] new: u32) {
|
|
<ValidatorCount<T>>::put(new);
|
|
}
|
|
|
|
/// Force there to be a new era. This also forces a new session immediately after.
|
|
/// `apply_rewards` should be true for validators to get the session reward.
|
|
fn force_new_era(apply_rewards: bool) -> Result {
|
|
Self::apply_force_new_era(apply_rewards)
|
|
}
|
|
|
|
/// Set the offline slash grace period.
|
|
fn set_offline_slash_grace(#[compact] new: u32) {
|
|
<OfflineSlashGrace<T>>::put(new);
|
|
}
|
|
|
|
/// Set the validators who cannot be slashed (if any).
|
|
fn set_invulnerables(validators: Vec<T::AccountId>) {
|
|
<Invulnerables<T>>::put(validators);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// An event in this module.
|
|
decl_event!(
|
|
pub enum Event<T> where Balance = BalanceOf<T>, <T as system::Trait>::AccountId {
|
|
/// All validators have been rewarded by the given balance.
|
|
Reward(Balance),
|
|
/// One validator (and their nominators) has been given a offline-warning (they're still
|
|
/// within their grace). The accrued number of slashes is recorded, too.
|
|
OfflineWarning(AccountId, u32),
|
|
/// One validator (and their nominators) has been slashed by the given amount.
|
|
OfflineSlash(AccountId, Balance),
|
|
}
|
|
);
|
|
|
|
impl<T: Trait> Module<T> {
|
|
// Just force_new_era without origin check.
|
|
fn apply_force_new_era(apply_rewards: bool) -> Result {
|
|
<ForcingNewEra<T>>::put(());
|
|
<session::Module<T>>::apply_force_new_session(apply_rewards)
|
|
}
|
|
|
|
// PUBLIC IMMUTABLES
|
|
|
|
/// The length of a staking era in blocks.
|
|
pub fn era_length() -> T::BlockNumber {
|
|
Self::sessions_per_era() * <session::Module<T>>::length()
|
|
}
|
|
|
|
/// The stashed funds whose staking activities are controlled by `controller` and
|
|
/// which are actively in stake right now.
|
|
pub fn stash_balance(controller: &T::AccountId) -> BalanceOf<T> {
|
|
Self::ledger(controller)
|
|
.map_or_else(Zero::zero, |l| l.active)
|
|
}
|
|
|
|
/// The total balance that can be slashed from a validator controller account as of
|
|
/// right now.
|
|
pub fn slashable_balance(who: &T::AccountId) -> BalanceOf<T> {
|
|
Self::stakers(who).total
|
|
}
|
|
|
|
// MUTABLES (DANGEROUS)
|
|
|
|
/// Update the ledger for a controller. This will also update the stash lock.
|
|
fn update_ledger(controller: &T::AccountId, ledger: StakingLedger<T::AccountId, BalanceOf<T>, T::BlockNumber>) {
|
|
T::Currency::set_lock(STAKING_ID, &ledger.stash, ledger.total, T::BlockNumber::max_value(), WithdrawReasons::all());
|
|
<Ledger<T>>::insert(controller, ledger);
|
|
}
|
|
|
|
/// Slash a given validator by a specific amount. Removes the slash from their balance by preference,
|
|
/// and reduces the nominators' balance if needed.
|
|
fn slash_validator(v: &T::AccountId, slash: BalanceOf<T>) {
|
|
// The exposure (backing stake) information of the validator to be slashed.
|
|
let exposure = Self::stakers(v);
|
|
// The amount we are actually going to slash (can't be bigger than thair total exposure)
|
|
let slash = slash.min(exposure.total);
|
|
// The amount we'll slash from the validator's stash directly.
|
|
let own_slash = exposure.own.min(slash);
|
|
let own_slash = own_slash - T::Currency::slash(v, own_slash).unwrap_or_default();
|
|
// The amount remaining that we can't slash from the validator, that must be taken from the nominators.
|
|
let rest_slash = slash - own_slash;
|
|
|
|
if !rest_slash.is_zero() {
|
|
// The total to be slashed from the nominators.
|
|
let total = exposure.total - exposure.own;
|
|
if !total.is_zero() {
|
|
let safe_mul_rational = |b| b * rest_slash / total;// FIXME #1572 avoid overflow
|
|
for i in exposure.others.iter() {
|
|
let _ = T::Currency::slash(&i.who, safe_mul_rational(i.value)); // best effort - not much that can be done on fail.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Actually make a payment to a staker. This uses the currency's reward function
|
|
/// to pay the right payee for the given staker account.
|
|
fn make_payout(who: &T::AccountId, amount: BalanceOf<T>) {
|
|
match Self::payee(who) {
|
|
RewardDestination::Controller => {
|
|
let _ = T::Currency::reward(&who, amount);
|
|
}
|
|
RewardDestination::Stash => {
|
|
let _ = Self::ledger(who).map(|l| T::Currency::reward(&l.stash, amount));
|
|
}
|
|
RewardDestination::Staked =>
|
|
if let Some(mut l) = Self::ledger(who) {
|
|
l.active += amount;
|
|
l.total += amount;
|
|
let _ = T::Currency::reward(&l.stash, amount);
|
|
Self::update_ledger(who, l);
|
|
},
|
|
}
|
|
}
|
|
|
|
/// Reward a given validator by a specific amount. Add the reward to their, and their nominators'
|
|
/// balance, pro-rata based on their exposure, after having removed the validator's pre-payout cut.
|
|
fn reward_validator(who: &T::AccountId, reward: BalanceOf<T>) {
|
|
let off_the_table = reward.min(Self::validators(who).validator_payment);
|
|
let reward = reward - off_the_table;
|
|
let validator_cut = if reward.is_zero() {
|
|
Zero::zero()
|
|
} else {
|
|
let exposure = Self::stakers(who);
|
|
let total = exposure.total.max(One::one());
|
|
let safe_mul_rational = |b| b * reward / total;// FIXME #1572: avoid overflow
|
|
for i in &exposure.others {
|
|
Self::make_payout(&i.who, safe_mul_rational(i.value));
|
|
}
|
|
safe_mul_rational(exposure.own)
|
|
};
|
|
Self::make_payout(who, validator_cut + off_the_table);
|
|
}
|
|
|
|
/// Get the reward for the session, assuming it ends with this block.
|
|
fn this_session_reward(actual_elapsed: T::Moment) -> BalanceOf<T> {
|
|
let ideal_elapsed = <session::Module<T>>::ideal_session_duration();
|
|
if ideal_elapsed.is_zero() {
|
|
return Self::current_session_reward();
|
|
}
|
|
let per65536: u64 = (T::Moment::sa(65536u64) * ideal_elapsed.clone() / actual_elapsed.max(ideal_elapsed)).as_();
|
|
Self::current_session_reward() * <BalanceOf<T>>::sa(per65536) / <BalanceOf<T>>::sa(65536u64)
|
|
}
|
|
|
|
/// Session has just changed. We need to determine whether we pay a reward, slash and/or
|
|
/// move to a new era.
|
|
fn new_session(actual_elapsed: T::Moment, should_reward: bool) {
|
|
if should_reward {
|
|
// accumulate good session reward
|
|
let reward = Self::this_session_reward(actual_elapsed);
|
|
<CurrentEraReward<T>>::mutate(|r| *r += reward);
|
|
}
|
|
|
|
let session_index = <session::Module<T>>::current_index();
|
|
if <ForcingNewEra<T>>::take().is_some()
|
|
|| ((session_index - Self::last_era_length_change()) % Self::sessions_per_era()).is_zero()
|
|
{
|
|
Self::new_era();
|
|
}
|
|
}
|
|
|
|
/// The era has changed - enact new staking set.
|
|
///
|
|
/// NOTE: This always happens immediately before a session change to ensure that new validators
|
|
/// get a chance to set their session keys.
|
|
fn new_era() {
|
|
// Payout
|
|
let reward = <CurrentEraReward<T>>::take();
|
|
if !reward.is_zero() {
|
|
let validators = <session::Module<T>>::validators();
|
|
for v in validators.iter() {
|
|
Self::reward_validator(v, reward);
|
|
}
|
|
Self::deposit_event(RawEvent::Reward(reward));
|
|
let total_minted = reward * <BalanceOf<T> as As<usize>>::sa(validators.len());
|
|
let total_rewarded_stake = Self::slot_stake() * <BalanceOf<T> as As<usize>>::sa(validators.len());
|
|
T::OnRewardMinted::on_dilution(total_minted, total_rewarded_stake);
|
|
}
|
|
|
|
// Increment current era.
|
|
<CurrentEra<T>>::put(&(<CurrentEra<T>>::get() + One::one()));
|
|
|
|
// Enact era length change.
|
|
if let Some(next_spe) = Self::next_sessions_per_era() {
|
|
if next_spe != Self::sessions_per_era() {
|
|
<SessionsPerEra<T>>::put(&next_spe);
|
|
<LastEraLengthChange<T>>::put(&<session::Module<T>>::current_index());
|
|
}
|
|
}
|
|
|
|
// Reassign all Stakers.
|
|
let slot_stake = Self::select_validators();
|
|
|
|
// Update the balances for slashing/rewarding according to the stakes.
|
|
<CurrentOfflineSlash<T>>::put(Self::offline_slash() * slot_stake);
|
|
<CurrentSessionReward<T>>::put(Self::session_reward() * slot_stake);
|
|
}
|
|
|
|
/// Select a new validator set from the assembled stakers and their role preferences.
|
|
///
|
|
/// @returns the new SlotStake value.
|
|
fn select_validators() -> BalanceOf<T> {
|
|
// Map of (would-be) validator account to amount of stake backing it.
|
|
|
|
// First, we pull all validators, together with their stash balance into a Vec (cpu=O(V), mem=O(V))
|
|
let mut candidates = <Validators<T>>::enumerate()
|
|
.map(|(who, _)| {
|
|
let stash_balance = Self::stash_balance(&who);
|
|
(who, Exposure { total: stash_balance, own: stash_balance, others: vec![] })
|
|
})
|
|
.collect::<Vec<(T::AccountId, Exposure<T::AccountId, BalanceOf<T>>)>>();
|
|
// Second, we sort by accountid (cpu=O(V.log(V)))
|
|
candidates.sort_unstable_by_key(|i| i.0.clone());
|
|
// Third, iterate through nominators and add their balance to the first validator in their approval
|
|
// list. cpu=O(N.log(V))
|
|
for (who, nominees) in <Nominators<T>>::enumerate() {
|
|
// For this trivial nominator mapping, we just assume that nominators always
|
|
// have themselves assigned to the first validator in their list.
|
|
if nominees.is_empty() {
|
|
// Not possible, but we protect against it anyway.
|
|
continue;
|
|
}
|
|
if let Ok(index) = candidates.binary_search_by(|i| i.0.cmp(&nominees[0])) {
|
|
let stash_balance = Self::stash_balance(&who);
|
|
candidates[index].1.total += stash_balance;
|
|
candidates[index].1.others.push(IndividualExposure { who, value: stash_balance });
|
|
}
|
|
}
|
|
|
|
// Get the new staker set by sorting by total backing stake and truncating.
|
|
// cpu=O(V.log(s)) average, O(V.s) worst.
|
|
let count = Self::validator_count() as usize;
|
|
let candidates = if candidates.len() <= count {
|
|
candidates.sort_unstable_by(|a, b| b.1.total.cmp(&a.1.total));
|
|
candidates
|
|
} else {
|
|
candidates.into_iter().fold(vec![], |mut winners: Vec<(T::AccountId, Exposure<T::AccountId, BalanceOf<T>>)>, entry| {
|
|
if let Err(insert_point) = winners.binary_search_by_key(&entry.1.total, |i| i.1.total) {
|
|
if winners.len() < count {
|
|
winners.insert(insert_point, entry)
|
|
} else {
|
|
if insert_point > 0 {
|
|
// Big enough to be considered: insert at beginning and swap up to relevant point.
|
|
winners[0] = entry;
|
|
for i in 0..(insert_point - 1) {
|
|
winners.swap(i, i + 1)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
winners
|
|
})
|
|
};
|
|
|
|
// Clear Stakers and reduce their slash_count.
|
|
for v in <session::Module<T>>::validators().iter() {
|
|
<Stakers<T>>::remove(v);
|
|
let slash_count = <SlashCount<T>>::take(v);
|
|
if slash_count > 1 {
|
|
<SlashCount<T>>::insert(v, slash_count - 1);
|
|
}
|
|
}
|
|
|
|
// Figure out the minimum stake behind a slot.
|
|
let slot_stake = candidates.last().map(|i| i.1.total).unwrap_or_default();
|
|
<SlotStake<T>>::put(&slot_stake);
|
|
|
|
// Populate Stakers.
|
|
for (who, exposure) in &candidates {
|
|
<Stakers<T>>::insert(who, exposure);
|
|
}
|
|
// Set the new validator set.
|
|
<session::Module<T>>::set_validators(
|
|
&candidates.into_iter().map(|i| i.0).collect::<Vec<_>>()
|
|
);
|
|
|
|
slot_stake
|
|
}
|
|
|
|
/// Call when a validator is determined to be offline. `count` is the
|
|
/// number of offences the validator has committed.
|
|
pub fn on_offline_validator(v: T::AccountId, count: usize) {
|
|
use primitives::traits::CheckedShl;
|
|
|
|
// Early exit if validator is invulnerable.
|
|
if Self::invulnerables().contains(&v) {
|
|
return
|
|
}
|
|
// TODO: remove once Alex/CC updated #1785
|
|
if Self::invulerables().contains(&v) {
|
|
return
|
|
}
|
|
|
|
let slash_count = Self::slash_count(&v);
|
|
let new_slash_count = slash_count + count as u32;
|
|
<SlashCount<T>>::insert(&v, new_slash_count);
|
|
let grace = Self::offline_slash_grace();
|
|
|
|
if RECENT_OFFLINE_COUNT > 0 {
|
|
let item = (v.clone(), <system::Module<T>>::block_number(), count as u32);
|
|
<RecentlyOffline<T>>::mutate(|v| if v.len() >= RECENT_OFFLINE_COUNT {
|
|
let index = v.iter()
|
|
.enumerate()
|
|
.min_by_key(|(_, (_, block, _))| block)
|
|
.expect("v is non-empty; qed")
|
|
.0;
|
|
v[index] = item;
|
|
} else {
|
|
v.push(item);
|
|
});
|
|
}
|
|
|
|
let prefs = Self::validators(&v);
|
|
let unstake_threshold = prefs.unstake_threshold.min(MAX_UNSTAKE_THRESHOLD);
|
|
let max_slashes = grace + unstake_threshold;
|
|
|
|
let event = if new_slash_count > max_slashes {
|
|
let slot_stake = Self::slot_stake();
|
|
// They're bailing.
|
|
let slash = Self::current_offline_slash()
|
|
// Multiply current_offline_slash by 2^(unstake_threshold with upper bound)
|
|
.checked_shl(unstake_threshold)
|
|
.map(|x| x.min(slot_stake))
|
|
.unwrap_or(slot_stake);
|
|
let _ = Self::slash_validator(&v, slash);
|
|
<Validators<T>>::remove(&v);
|
|
let _ = Self::apply_force_new_era(false);
|
|
|
|
RawEvent::OfflineSlash(v.clone(), slash)
|
|
} else {
|
|
RawEvent::OfflineWarning(v.clone(), slash_count)
|
|
};
|
|
|
|
Self::deposit_event(event);
|
|
}
|
|
}
|
|
|
|
impl<T: Trait> OnSessionChange<T::Moment> for Module<T> {
|
|
fn on_session_change(elapsed: T::Moment, should_reward: bool) {
|
|
Self::new_session(elapsed, should_reward);
|
|
}
|
|
}
|
|
|
|
impl<T: Trait> OnFreeBalanceZero<T::AccountId> for Module<T> {
|
|
fn on_free_balance_zero(who: &T::AccountId) {
|
|
if let Some(controller) = <Bonded<T>>::take(who) {
|
|
<Ledger<T>>::remove(&controller);
|
|
<Payee<T>>::remove(&controller);
|
|
<SlashCount<T>>::remove(&controller);
|
|
<Validators<T>>::remove(&controller);
|
|
<Nominators<T>>::remove(&controller);
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<T: Trait> consensus::OnOfflineReport<Vec<u32>> for Module<T> {
|
|
fn handle_report(reported_indices: Vec<u32>) {
|
|
for validator_index in reported_indices {
|
|
let v = <session::Module<T>>::validators()[validator_index as usize].clone();
|
|
Self::on_offline_validator(v, 1);
|
|
}
|
|
}
|
|
}
|