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https://github.com/pezkuwichain/pezkuwi-subxt.git
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32bb94afff
* Reanchor should return canonical * Formatting * Formatting * Update xcm/src/v1/multilocation.rs * Formatting * Fixes * Don't discard unreanchorable assets * Formatting * Docs * Fixes * Fixes * tidy
595 lines
19 KiB
Rust
595 lines
19 KiB
Rust
// Copyright 2020 Parity Technologies (UK) Ltd.
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// This file is part of Polkadot.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
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//! Cross-Consensus Message format asset data structures.
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//!
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//! This encompasses four types for representing assets:
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//! - `MultiAsset`: A description of a single asset, either an instance of a non-fungible or some amount of a fungible.
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//! - `MultiAssets`: A collection of `MultiAsset`s. These are stored in a `Vec` and sorted with fungibles first.
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//! - `Wild`: A single asset wildcard, this can either be "all" assets, or all assets of a specific kind.
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//! - `MultiAssetFilter`: A combination of `Wild` and `MultiAssets` designed for efficiently filtering an XCM holding
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//! account.
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use super::MultiLocation;
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use alloc::{vec, vec::Vec};
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use core::{
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cmp::Ordering,
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convert::{TryFrom, TryInto},
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result,
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};
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use parity_scale_codec::{self as codec, Decode, Encode};
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use scale_info::TypeInfo;
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/// A general identifier for an instance of a non-fungible asset class.
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#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Encode, Decode, Debug, TypeInfo)]
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pub enum AssetInstance {
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/// Undefined - used if the non-fungible asset class has only one instance.
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Undefined,
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/// A compact index. Technically this could be greater than `u128`, but this implementation supports only
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/// values up to `2**128 - 1`.
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Index(#[codec(compact)] u128),
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/// A 4-byte fixed-length datum.
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Array4([u8; 4]),
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/// An 8-byte fixed-length datum.
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Array8([u8; 8]),
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/// A 16-byte fixed-length datum.
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Array16([u8; 16]),
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/// A 32-byte fixed-length datum.
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Array32([u8; 32]),
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/// An arbitrary piece of data. Use only when necessary.
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Blob(Vec<u8>),
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}
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impl From<()> for AssetInstance {
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fn from(_: ()) -> Self {
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Self::Undefined
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}
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}
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impl From<[u8; 4]> for AssetInstance {
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fn from(x: [u8; 4]) -> Self {
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Self::Array4(x)
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}
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}
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impl From<[u8; 8]> for AssetInstance {
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fn from(x: [u8; 8]) -> Self {
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Self::Array8(x)
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}
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}
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impl From<[u8; 16]> for AssetInstance {
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fn from(x: [u8; 16]) -> Self {
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Self::Array16(x)
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}
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}
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impl From<[u8; 32]> for AssetInstance {
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fn from(x: [u8; 32]) -> Self {
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Self::Array32(x)
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}
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}
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impl From<Vec<u8>> for AssetInstance {
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fn from(x: Vec<u8>) -> Self {
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Self::Blob(x)
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}
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}
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/// Classification of an asset being concrete or abstract.
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#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Debug, Encode, Decode, TypeInfo)]
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pub enum AssetId {
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Concrete(MultiLocation),
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Abstract(Vec<u8>),
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}
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impl<T: Into<MultiLocation>> From<T> for AssetId {
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fn from(x: T) -> Self {
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Self::Concrete(x.into())
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}
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}
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impl From<Vec<u8>> for AssetId {
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fn from(x: Vec<u8>) -> Self {
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Self::Abstract(x)
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}
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}
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impl AssetId {
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/// Prepend a `MultiLocation` to a concrete asset, giving it a new root location.
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pub fn prepend_with(&mut self, prepend: &MultiLocation) -> Result<(), ()> {
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if let AssetId::Concrete(ref mut l) = self {
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l.prepend_with(prepend.clone()).map_err(|_| ())?;
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}
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Ok(())
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}
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/// Mutate the asset to represent the same value from the perspective of a new `target`
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/// location. The local chain's location is provided in `ancestry`.
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pub fn reanchor(&mut self, target: &MultiLocation, ancestry: &MultiLocation) -> Result<(), ()> {
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if let AssetId::Concrete(ref mut l) = self {
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l.reanchor(target, ancestry)?;
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}
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Ok(())
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}
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/// Use the value of `self` along with a `fun` fungibility specifier to create the corresponding `MultiAsset` value.
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pub fn into_multiasset(self, fun: Fungibility) -> MultiAsset {
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MultiAsset { fun, id: self }
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}
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/// Use the value of `self` along with a `fun` fungibility specifier to create the corresponding `WildMultiAsset`
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/// wildcard (`AllOf`) value.
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pub fn into_wild(self, fun: WildFungibility) -> WildMultiAsset {
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WildMultiAsset::AllOf { fun, id: self }
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}
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}
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/// Classification of whether an asset is fungible or not, along with a mandatory amount or instance.
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#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Debug, Encode, Decode, TypeInfo)]
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pub enum Fungibility {
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Fungible(#[codec(compact)] u128),
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NonFungible(AssetInstance),
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}
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impl Fungibility {
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pub fn is_kind(&self, w: WildFungibility) -> bool {
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use Fungibility::*;
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use WildFungibility::{Fungible as WildFungible, NonFungible as WildNonFungible};
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matches!((self, w), (Fungible(_), WildFungible) | (NonFungible(_), WildNonFungible))
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}
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}
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impl From<u128> for Fungibility {
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fn from(amount: u128) -> Fungibility {
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debug_assert_ne!(amount, 0);
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Fungibility::Fungible(amount)
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}
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}
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impl<T: Into<AssetInstance>> From<T> for Fungibility {
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fn from(instance: T) -> Fungibility {
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Fungibility::NonFungible(instance.into())
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}
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}
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#[derive(Clone, Eq, PartialEq, Debug, Encode, Decode, TypeInfo)]
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pub struct MultiAsset {
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pub id: AssetId,
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pub fun: Fungibility,
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}
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impl PartialOrd for MultiAsset {
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fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
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Some(self.cmp(other))
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}
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}
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impl Ord for MultiAsset {
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fn cmp(&self, other: &Self) -> Ordering {
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match (&self.fun, &other.fun) {
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(Fungibility::Fungible(..), Fungibility::NonFungible(..)) => Ordering::Less,
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(Fungibility::NonFungible(..), Fungibility::Fungible(..)) => Ordering::Greater,
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_ => (&self.id, &self.fun).cmp(&(&other.id, &other.fun)),
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}
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}
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}
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impl<A: Into<AssetId>, B: Into<Fungibility>> From<(A, B)> for MultiAsset {
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fn from((id, fun): (A, B)) -> MultiAsset {
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MultiAsset { fun: fun.into(), id: id.into() }
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}
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}
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impl MultiAsset {
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pub fn is_fungible(&self, maybe_id: Option<AssetId>) -> bool {
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use Fungibility::*;
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matches!(self.fun, Fungible(..)) && maybe_id.map_or(true, |i| i == self.id)
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}
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pub fn is_non_fungible(&self, maybe_id: Option<AssetId>) -> bool {
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use Fungibility::*;
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matches!(self.fun, NonFungible(..)) && maybe_id.map_or(true, |i| i == self.id)
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}
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/// Prepend a `MultiLocation` to a concrete asset, giving it a new root location.
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pub fn prepend_with(&mut self, prepend: &MultiLocation) -> Result<(), ()> {
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self.id.prepend_with(prepend)
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}
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/// Mutate the location of the asset identifier if concrete, giving it the same location
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/// relative to a `target` context. The local context is provided as `ancestry`.
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pub fn reanchor(&mut self, target: &MultiLocation, ancestry: &MultiLocation) -> Result<(), ()> {
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self.id.reanchor(target, ancestry)
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}
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/// Mutate the location of the asset identifier if concrete, giving it the same location
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/// relative to a `target` context. The local context is provided as `ancestry`.
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pub fn reanchored(
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mut self,
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target: &MultiLocation,
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ancestry: &MultiLocation,
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) -> Result<Self, ()> {
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self.id.reanchor(target, ancestry)?;
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Ok(self)
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}
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/// Returns true if `self` is a super-set of the given `inner`.
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pub fn contains(&self, inner: &MultiAsset) -> bool {
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use Fungibility::*;
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if self.id == inner.id {
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match (&self.fun, &inner.fun) {
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(Fungible(a), Fungible(i)) if a >= i => return true,
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(NonFungible(a), NonFungible(i)) if a == i => return true,
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_ => (),
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}
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}
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false
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}
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}
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impl TryFrom<super::super::v0::MultiAsset> for MultiAsset {
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type Error = ();
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fn try_from(old: super::super::v0::MultiAsset) -> result::Result<MultiAsset, ()> {
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use super::super::v0::MultiAsset as V0;
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use AssetId::*;
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use Fungibility::*;
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let (id, fun) = match old {
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V0::ConcreteFungible { id, amount } => (Concrete(id.try_into()?), Fungible(amount)),
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V0::ConcreteNonFungible { class, instance } =>
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(Concrete(class.try_into()?), NonFungible(instance)),
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V0::AbstractFungible { id, amount } => (Abstract(id), Fungible(amount)),
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V0::AbstractNonFungible { class, instance } => (Abstract(class), NonFungible(instance)),
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_ => return Err(()),
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};
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Ok(MultiAsset { id, fun })
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}
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}
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impl TryFrom<super::super::v0::MultiAsset> for Option<MultiAsset> {
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type Error = ();
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fn try_from(old: super::super::v0::MultiAsset) -> result::Result<Option<MultiAsset>, ()> {
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match old {
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super::super::v0::MultiAsset::None => return Ok(None),
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x => return Ok(Some(x.try_into()?)),
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}
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}
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}
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impl TryFrom<Vec<super::super::v0::MultiAsset>> for MultiAsset {
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type Error = ();
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fn try_from(mut old: Vec<super::super::v0::MultiAsset>) -> result::Result<MultiAsset, ()> {
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if old.len() == 1 {
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old.remove(0).try_into()
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} else {
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Err(())
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}
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}
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}
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/// A `Vec` of `MultiAsset`s. There may be no duplicate fungible items in here and when decoding, they must be sorted.
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#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Debug, Encode, TypeInfo)]
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pub struct MultiAssets(Vec<MultiAsset>);
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impl Decode for MultiAssets {
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fn decode<I: codec::Input>(input: &mut I) -> Result<Self, parity_scale_codec::Error> {
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Self::from_sorted_and_deduplicated(Vec::<MultiAsset>::decode(input)?)
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.map_err(|()| "Out of order".into())
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}
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}
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impl TryFrom<Vec<super::super::v0::MultiAsset>> for MultiAssets {
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type Error = ();
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fn try_from(old: Vec<super::super::v0::MultiAsset>) -> result::Result<MultiAssets, ()> {
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let v = old
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.into_iter()
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.map(Option::<MultiAsset>::try_from)
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.filter_map(|x| x.transpose())
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.collect::<result::Result<Vec<MultiAsset>, ()>>()?;
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Ok(v.into())
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}
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}
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impl From<Vec<MultiAsset>> for MultiAssets {
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fn from(mut assets: Vec<MultiAsset>) -> Self {
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let mut res = Vec::with_capacity(assets.len());
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if !assets.is_empty() {
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assets.sort();
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let mut iter = assets.into_iter();
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if let Some(first) = iter.next() {
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let last = iter.fold(first, |a, b| -> MultiAsset {
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match (a, b) {
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(
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MultiAsset { fun: Fungibility::Fungible(a_amount), id: a_id },
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MultiAsset { fun: Fungibility::Fungible(b_amount), id: b_id },
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) if a_id == b_id => MultiAsset {
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id: a_id,
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fun: Fungibility::Fungible(a_amount.saturating_add(b_amount)),
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},
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(
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MultiAsset { fun: Fungibility::NonFungible(a_instance), id: a_id },
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MultiAsset { fun: Fungibility::NonFungible(b_instance), id: b_id },
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) if a_id == b_id && a_instance == b_instance =>
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MultiAsset { fun: Fungibility::NonFungible(a_instance), id: a_id },
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(to_push, to_remember) => {
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res.push(to_push);
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to_remember
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},
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}
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});
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res.push(last);
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}
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}
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Self(res)
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}
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}
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impl<T: Into<MultiAsset>> From<T> for MultiAssets {
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fn from(x: T) -> Self {
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Self(vec![x.into()])
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}
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}
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impl MultiAssets {
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/// A new (empty) value.
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pub fn new() -> Self {
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Self(Vec::new())
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}
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/// Create a new instance of `MultiAssets` from a `Vec<MultiAsset>` whose contents are sorted and
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/// which contain no duplicates.
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///
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/// Returns `Ok` if the operation succeeds and `Err` if `r` is out of order or had duplicates. If you can't
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/// guarantee that `r` is sorted and deduplicated, then use `From::<Vec<MultiAsset>>::from` which is infallible.
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pub fn from_sorted_and_deduplicated(r: Vec<MultiAsset>) -> Result<Self, ()> {
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if r.is_empty() {
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return Ok(Self(Vec::new()))
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}
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r.iter().skip(1).try_fold(&r[0], |a, b| -> Result<&MultiAsset, ()> {
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if a.id < b.id || a < b && (a.is_non_fungible(None) || b.is_non_fungible(None)) {
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Ok(b)
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} else {
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Err(())
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}
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})?;
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Ok(Self(r))
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}
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/// Create a new instance of `MultiAssets` from a `Vec<MultiAsset>` whose contents are sorted and
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/// which contain no duplicates.
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///
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/// In release mode, this skips any checks to ensure that `r` is correct, making it a negligible-cost operation.
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/// Generally though you should avoid using it unless you have a strict proof that `r` is valid.
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#[cfg(test)]
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pub fn from_sorted_and_deduplicated_skip_checks(r: Vec<MultiAsset>) -> Self {
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Self::from_sorted_and_deduplicated(r).expect("Invalid input r is not sorted/deduped")
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}
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/// Create a new instance of `MultiAssets` from a `Vec<MultiAsset>` whose contents are sorted and
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/// which contain no duplicates.
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///
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/// In release mode, this skips any checks to ensure that `r` is correct, making it a negligible-cost operation.
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/// Generally though you should avoid using it unless you have a strict proof that `r` is valid.
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///
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/// In test mode, this checks anyway and panics on fail.
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#[cfg(not(test))]
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pub fn from_sorted_and_deduplicated_skip_checks(r: Vec<MultiAsset>) -> Self {
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Self(r)
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}
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/// Add some asset onto the list, saturating. This is quite a laborious operation since it maintains the ordering.
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pub fn push(&mut self, a: MultiAsset) {
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if let Fungibility::Fungible(ref amount) = a.fun {
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for asset in self.0.iter_mut().filter(|x| x.id == a.id) {
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if let Fungibility::Fungible(ref mut balance) = asset.fun {
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*balance = balance.saturating_add(*amount);
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return
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}
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}
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}
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self.0.push(a);
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self.0.sort();
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}
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/// Returns `true` if this definitely represents no asset.
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pub fn is_none(&self) -> bool {
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self.0.is_empty()
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}
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/// Returns true if `self` is a super-set of the given `inner`.
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pub fn contains(&self, inner: &MultiAsset) -> bool {
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self.0.iter().any(|i| i.contains(inner))
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}
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/// Consume `self` and return the inner vec.
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pub fn drain(self) -> Vec<MultiAsset> {
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self.0
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}
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/// Return a reference to the inner vec.
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pub fn inner(&self) -> &Vec<MultiAsset> {
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&self.0
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}
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/// Return the number of distinct asset instances contained.
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pub fn len(&self) -> usize {
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self.0.len()
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}
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/// Prepend a `MultiLocation` to any concrete asset items, giving it a new root location.
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pub fn prepend_with(&mut self, prefix: &MultiLocation) -> Result<(), ()> {
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self.0.iter_mut().try_for_each(|i| i.prepend_with(prefix))
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}
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/// Prepend a `MultiLocation` to any concrete asset items, giving it a new root location.
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pub fn reanchor(&mut self, target: &MultiLocation, ancestry: &MultiLocation) -> Result<(), ()> {
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self.0.iter_mut().try_for_each(|i| i.reanchor(target, ancestry))
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}
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/// Return a reference to an item at a specific index or `None` if it doesn't exist.
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pub fn get(&self, index: usize) -> Option<&MultiAsset> {
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self.0.get(index)
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}
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}
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/// Classification of whether an asset is fungible or not.
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#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Debug, Encode, Decode, TypeInfo)]
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pub enum WildFungibility {
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Fungible,
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NonFungible,
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}
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/// A wildcard representing a set of assets.
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#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Debug, Encode, Decode, TypeInfo)]
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pub enum WildMultiAsset {
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/// All assets in the holding register, up to `usize` individual assets (different instances of non-fungibles could
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/// be separate assets).
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All,
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/// All assets in the holding register of a given fungibility and ID. If operating on non-fungibles, then a limit
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/// is provided for the maximum amount of matching instances.
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AllOf { id: AssetId, fun: WildFungibility },
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}
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|
impl TryFrom<super::super::v0::MultiAsset> for WildMultiAsset {
|
|
type Error = ();
|
|
fn try_from(old: super::super::v0::MultiAsset) -> result::Result<WildMultiAsset, ()> {
|
|
use super::super::v0::MultiAsset as V0;
|
|
use AssetId::*;
|
|
use WildFungibility::*;
|
|
let (id, fun) = match old {
|
|
V0::All => return Ok(WildMultiAsset::All),
|
|
V0::AllConcreteFungible { id } => (Concrete(id.try_into()?), Fungible),
|
|
V0::AllConcreteNonFungible { class } => (Concrete(class.try_into()?), NonFungible),
|
|
V0::AllAbstractFungible { id } => (Abstract(id), Fungible),
|
|
V0::AllAbstractNonFungible { class } => (Abstract(class), NonFungible),
|
|
_ => return Err(()),
|
|
};
|
|
Ok(WildMultiAsset::AllOf { id, fun })
|
|
}
|
|
}
|
|
|
|
impl TryFrom<Vec<super::super::v0::MultiAsset>> for WildMultiAsset {
|
|
type Error = ();
|
|
fn try_from(mut old: Vec<super::super::v0::MultiAsset>) -> result::Result<WildMultiAsset, ()> {
|
|
if old.len() == 1 {
|
|
old.remove(0).try_into()
|
|
} else {
|
|
Err(())
|
|
}
|
|
}
|
|
}
|
|
|
|
impl WildMultiAsset {
|
|
/// Returns true if `self` is a super-set of the given `inner`.
|
|
///
|
|
/// Typically, any wildcard is never contained in anything else, and a wildcard can contain any other non-wildcard.
|
|
/// For more details, see the implementation and tests.
|
|
pub fn contains(&self, inner: &MultiAsset) -> bool {
|
|
use WildMultiAsset::*;
|
|
match self {
|
|
AllOf { fun, id } => inner.fun.is_kind(*fun) && &inner.id == id,
|
|
All => true,
|
|
}
|
|
}
|
|
|
|
/// Prepend a `MultiLocation` to any concrete asset components, giving it a new root location.
|
|
pub fn reanchor(&mut self, target: &MultiLocation, ancestry: &MultiLocation) -> Result<(), ()> {
|
|
use WildMultiAsset::*;
|
|
match self {
|
|
AllOf { ref mut id, .. } => id.reanchor(target, ancestry).map_err(|_| ()),
|
|
All => Ok(()),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<A: Into<AssetId>, B: Into<WildFungibility>> From<(A, B)> for WildMultiAsset {
|
|
fn from((id, fun): (A, B)) -> WildMultiAsset {
|
|
WildMultiAsset::AllOf { fun: fun.into(), id: id.into() }
|
|
}
|
|
}
|
|
|
|
/// `MultiAsset` collection, either `MultiAssets` or a single wildcard.
|
|
///
|
|
/// Note: Vectors of wildcards whose encoding is supported in XCM v0 are unsupported
|
|
/// in this implementation and will result in a decode error.
|
|
#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Debug, Encode, Decode, TypeInfo)]
|
|
pub enum MultiAssetFilter {
|
|
Definite(MultiAssets),
|
|
Wild(WildMultiAsset),
|
|
}
|
|
|
|
impl<T: Into<WildMultiAsset>> From<T> for MultiAssetFilter {
|
|
fn from(x: T) -> Self {
|
|
Self::Wild(x.into())
|
|
}
|
|
}
|
|
|
|
impl From<MultiAsset> for MultiAssetFilter {
|
|
fn from(x: MultiAsset) -> Self {
|
|
Self::Definite(vec![x].into())
|
|
}
|
|
}
|
|
|
|
impl From<Vec<MultiAsset>> for MultiAssetFilter {
|
|
fn from(x: Vec<MultiAsset>) -> Self {
|
|
Self::Definite(x.into())
|
|
}
|
|
}
|
|
|
|
impl From<MultiAssets> for MultiAssetFilter {
|
|
fn from(x: MultiAssets) -> Self {
|
|
Self::Definite(x)
|
|
}
|
|
}
|
|
|
|
impl MultiAssetFilter {
|
|
/// Returns true if `self` is a super-set of the given `inner`.
|
|
///
|
|
/// Typically, any wildcard is never contained in anything else, and a wildcard can contain any other non-wildcard.
|
|
/// For more details, see the implementation and tests.
|
|
pub fn contains(&self, inner: &MultiAsset) -> bool {
|
|
match self {
|
|
MultiAssetFilter::Definite(ref assets) => assets.contains(inner),
|
|
MultiAssetFilter::Wild(ref wild) => wild.contains(inner),
|
|
}
|
|
}
|
|
|
|
/// Prepend a `MultiLocation` to any concrete asset components, giving it a new root location.
|
|
pub fn reanchor(&mut self, target: &MultiLocation, ancestry: &MultiLocation) -> Result<(), ()> {
|
|
match self {
|
|
MultiAssetFilter::Definite(ref mut assets) => assets.reanchor(target, ancestry),
|
|
MultiAssetFilter::Wild(ref mut wild) => wild.reanchor(target, ancestry),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl TryFrom<Vec<super::super::v0::MultiAsset>> for MultiAssetFilter {
|
|
type Error = ();
|
|
fn try_from(
|
|
mut old: Vec<super::super::v0::MultiAsset>,
|
|
) -> result::Result<MultiAssetFilter, ()> {
|
|
if old.len() == 1 && old[0].is_wildcard() {
|
|
Ok(MultiAssetFilter::Wild(old.remove(0).try_into()?))
|
|
} else {
|
|
Ok(MultiAssetFilter::Definite(old.try_into()?))
|
|
}
|
|
}
|
|
}
|