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https://github.com/pezkuwichain/pezkuwi-subxt.git
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d974189e3c
* Make the behaviour in libp2p generic * Fix indentation * Fix bad merge
279 lines
11 KiB
Rust
279 lines
11 KiB
Rust
// Copyright 2018-2019 Parity Technologies (UK) Ltd.
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// This file is part of Substrate.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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//! Networking layer of Substrate.
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//!
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//! # Overview
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//!
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//! This crate handles the following network mechanisms:
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//!
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//! - Discovering nodes that are part of the network.
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//! - Connecting to said nodes and accepting incoming connections.
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//! - Encrypting communications between nodes.
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//! - Ensure that nodes are really the `PeerId` that they pretend to be.
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//! - Ensuring that the nodes belong to the same chain as us before reporting a new connection.
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//!
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//! From the point of view of our node, each other node on the network has a reputation value in
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//! the form of an `i32`. We try to establish connections towards nodes with a higher reputation
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//! over nodes with a lower reputation.
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//!
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//! Establishing connections to other nodes is automatically performed by this crate, and there is
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//! no way to influence this, except by adjusting reputations.
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//!
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//! ## About the term "connecting"
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//!
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//! The documentation of this crate uses the words "connected" and "disconnected". It is important
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//! to note that this doesn't correspond to actual TCP/IP connections and disconnections. Libp2p
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//! will maintain connections that aren't reported by the API of this crate, and TCP/IP connections
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//! can be kept alive even after we have reported a disconnect in order to potentially reuse them.
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//!
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//! # Usage
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//!
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//! > **Important**: This crate is unstable and the API and usage may change.
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//!
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//! The first step is to crate a [`RegisteredProtocol`] describing the protocol, and a
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//! [`NetworkConfiguration`] describing the network. Then call [`start_service`] with them, which
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//! returns a [`Service`] object and a [`substrate_peerset::PeersetHandle`].
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//!
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//! The former allows you to know what happens on the network and to send messages, while the
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//! latter can be used to adjust the reputations of nodes.
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//!
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//! You must call the `poll` method of [`Service`] in order to make the network progress and in
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//! order to update the internal state of the [`Service`]. Calling `poll` will produce
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//! [`ServiceEvent`]s, which inform you of what happened on the network.
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//!
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//! Please keep in mind that the state of the [`Service`] only updates itself in a way
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//! corresponding to the [`ServiceEvent`] that `poll` returns.
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//!
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//! Illustration:
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//!
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//! - You call [`Service::connected_peers`] to get the list of nodes we are connected to.
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//! - If you then call [`Service::connected_peers`] again, the returned list will always be the
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//! same, no matter what happened on the wire.
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//! - If you then call [`Service::poll`] and a [`ServiceEvent::OpenedCustomProtocol`] event is
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//! returned, then the concerned node, and only the concerned node, will be added to the list of
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//! nodes we are connected to.
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//! - Similarly, if [`Service::poll`] produces a [`ServiceEvent::ClosedCustomProtocol`] event, then
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//! only the concerned node will disappear from the list.
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//! - And if [`Service::poll`] returns neither [`ServiceEvent::OpenedCustomProtocol`] nor
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//! [`ServiceEvent::ClosedCustomProtocol`], then the list of connected nodes doesn't change.
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//!
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//! ## Example
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//!
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//! ```no_run
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//! # use futures::prelude::*;
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//! use substrate_network_libp2p::ServiceEvent;
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//!
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//! let proto = substrate_network_libp2p::RegisteredProtocol::new(&b"hello"[..], &[0]);
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//! let config = substrate_network_libp2p::NetworkConfiguration::default();
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//! let (mut service, _peerset) = substrate_network_libp2p::start_service(config, proto).unwrap();
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//!
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//! tokio::run(futures::future::poll_fn(move || {
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//! loop {
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//! match service.poll().unwrap() {
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//! Async::NotReady => return Ok(Async::NotReady),
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//! Async::Ready(Some(ServiceEvent::OpenedCustomProtocol { peer_id, .. })) => {
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//! println!("now connected to {:?}", peer_id);
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//! service.send_custom_message(&peer_id, b"hello world!".to_vec());
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//! }
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//! Async::Ready(Some(ServiceEvent::ClosedCustomProtocol { peer_id, .. })) =>
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//! println!("now disconnected from {:?}", peer_id),
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//! Async::Ready(Some(ServiceEvent::CustomMessage { peer_id, message })) =>
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//! println!("received message from {:?}: {:?}", peer_id, message),
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//! Async::Ready(None) => return Ok(Async::Ready(())),
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//! _ => {}
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//! }
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//! }
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//! }));
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//! ```
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//!
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mod behaviour;
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mod config;
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mod custom_proto;
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mod service_task;
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mod transport;
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pub use crate::config::*;
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pub use crate::custom_proto::{CustomMessage, RegisteredProtocol};
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pub use crate::config::{NetworkConfiguration, NodeKeyConfig, Secret, NonReservedPeerMode};
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pub use crate::service_task::{start_service, Service, ServiceEvent};
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pub use libp2p::{Multiaddr, multiaddr, build_multiaddr};
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pub use libp2p::{identity, PeerId, core::PublicKey};
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use libp2p::core::nodes::ConnectedPoint;
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use serde::{Deserialize, Serialize};
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use slog_derive::SerdeValue;
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use std::{collections::{HashMap, HashSet}, error, fmt, time::Duration};
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/// Extension trait for `NetworkBehaviour` that also accepts discovering nodes.
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pub trait DiscoveryNetBehaviour {
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/// Notify the protocol that we have learned about the existence of nodes.
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///
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/// Can (or most likely will) be called multiple times with the same `PeerId`s.
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///
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/// Also note that there is no notification for expired nodes. The implementer must add a TTL
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/// system, or remove nodes that will fail to reach.
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fn add_discovered_nodes(&mut self, nodes: impl Iterator<Item = PeerId>);
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}
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/// Name of a protocol, transmitted on the wire. Should be unique for each chain.
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct ProtocolId(smallvec::SmallVec<[u8; 6]>);
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impl<'a> From<&'a [u8]> for ProtocolId {
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fn from(bytes: &'a [u8]) -> ProtocolId {
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ProtocolId(bytes.into())
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}
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}
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impl ProtocolId {
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/// Exposes the `ProtocolId` as bytes.
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pub fn as_bytes(&self) -> &[u8] {
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self.0.as_ref()
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}
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}
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/// Parses a string address and returns the component, if valid.
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pub fn parse_str_addr(addr_str: &str) -> Result<(PeerId, Multiaddr), ParseErr> {
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let mut addr: Multiaddr = addr_str.parse()?;
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let who = match addr.pop() {
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Some(multiaddr::Protocol::P2p(key)) => PeerId::from_multihash(key)
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.map_err(|_| ParseErr::InvalidPeerId)?,
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_ => return Err(ParseErr::PeerIdMissing),
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};
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Ok((who, addr))
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}
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/// Error that can be generated by `parse_str_addr`.
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#[derive(Debug)]
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pub enum ParseErr {
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/// Error while parsing the multiaddress.
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MultiaddrParse(multiaddr::Error),
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/// Multihash of the peer ID is invalid.
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InvalidPeerId,
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/// The peer ID is missing from the address.
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PeerIdMissing,
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}
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impl fmt::Display for ParseErr {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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ParseErr::MultiaddrParse(err) => write!(f, "{}", err),
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ParseErr::InvalidPeerId => write!(f, "Peer id at the end of the address is invalid"),
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ParseErr::PeerIdMissing => write!(f, "Peer id is missing from the address"),
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}
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}
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}
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impl error::Error for ParseErr {
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fn source(&self) -> Option<&(dyn error::Error + 'static)> {
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match self {
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ParseErr::MultiaddrParse(err) => Some(err),
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ParseErr::InvalidPeerId => None,
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ParseErr::PeerIdMissing => None,
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}
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}
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}
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impl From<multiaddr::Error> for ParseErr {
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fn from(err: multiaddr::Error) -> ParseErr {
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ParseErr::MultiaddrParse(err)
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}
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}
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/// Returns general information about the networking.
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///
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/// Meant for general diagnostic purposes.
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///
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/// **Warning**: This API is not stable.
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, SerdeValue)]
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#[serde(rename_all = "camelCase")]
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pub struct NetworkState {
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/// PeerId of the local node.
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pub peer_id: String,
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/// List of addresses the node is currently listening on.
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pub listened_addresses: HashSet<Multiaddr>,
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/// List of addresses the node knows it can be reached as.
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pub external_addresses: HashSet<Multiaddr>,
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/// List of node we're connected to.
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pub connected_peers: HashMap<String, NetworkStatePeer>,
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/// List of node that we know of but that we're not connected to.
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pub not_connected_peers: HashMap<String, NetworkStateNotConnectedPeer>,
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/// Downloaded bytes per second averaged over the past few seconds.
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pub average_download_per_sec: u64,
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/// Uploaded bytes per second averaged over the past few seconds.
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pub average_upload_per_sec: u64,
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/// State of the peerset manager.
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pub peerset: serde_json::Value,
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct NetworkStatePeer {
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/// How we are connected to the node.
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pub endpoint: NetworkStatePeerEndpoint,
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/// Node information, as provided by the node itself. Can be empty if not known yet.
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pub version_string: Option<String>,
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/// Latest ping duration with this node.
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pub latest_ping_time: Option<Duration>,
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/// If true, the peer is "enabled", which means that we try to open Substrate-related protocols
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/// with this peer. If false, we stick to Kademlia and/or other network-only protocols.
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pub enabled: bool,
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/// If true, the peer is "open", which means that we have a Substrate-related protocol
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/// with this peer.
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pub open: bool,
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/// List of addresses known for this node.
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pub known_addresses: HashSet<Multiaddr>,
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct NetworkStateNotConnectedPeer {
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/// List of addresses known for this node.
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pub known_addresses: HashSet<Multiaddr>,
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub enum NetworkStatePeerEndpoint {
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/// We are dialing the given address.
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Dialing(Multiaddr),
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/// We are listening.
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Listening {
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/// Address we're listening on that received the connection.
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listen_addr: Multiaddr,
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/// Address data is sent back to.
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send_back_addr: Multiaddr,
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},
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}
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impl From<ConnectedPoint> for NetworkStatePeerEndpoint {
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fn from(endpoint: ConnectedPoint) -> Self {
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match endpoint {
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ConnectedPoint::Dialer { address } =>
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NetworkStatePeerEndpoint::Dialing(address),
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ConnectedPoint::Listener { listen_addr, send_back_addr } =>
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NetworkStatePeerEndpoint::Listening {
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listen_addr: listen_addr,
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send_back_addr: send_back_addr
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}
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}
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}
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}
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