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pezkuwi-subxt/bridges/primitives/runtime/src/calls.rs
T
Serban Iorga 63a538a9bb Deduplicate pallet call structs used for indirect runtime calls (#1744)
* Small changes

* Define generic bridge pallets call structs

* polkadot-core SignedExtension simplifications

- we don't seem to need to pass the Call as a generic param
- we can use codec(skip) instead of implementing Encode and Decode

* Split BridgeHubRococo and BridgeHubWococo calls

* code review fixes
2024-04-10 10:28:37 +02:00

31 lines
1.1 KiB
Rust

// Copyright 2019-2023 Parity Technologies (UK) Ltd.
// This file is part of Parity Bridges Common.
// Parity Bridges Common is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity Bridges Common is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity Bridges Common. If not, see <http://www.gnu.org/licenses/>.
//! Basic runtime calls.
use codec::{Decode, Encode};
use scale_info::TypeInfo;
use sp_std::vec::Vec;
/// A minimized version of `frame-system::Call` that can be used without a runtime.
#[derive(Encode, Decode, Debug, PartialEq, Eq, Clone, TypeInfo)]
#[allow(non_camel_case_types)]
pub enum SystemCall {
/// `frame-system::Call::remark`
#[codec(index = 1)]
remark(Vec<u8>),
}