mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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672 lines
24 KiB
Rust
672 lines
24 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) 2019-2022 Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//! Defines the compiled Wasm runtime that uses Wasmtime internally.
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use crate::{
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host::HostState,
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instance_wrapper::{EntryPoint, InstanceWrapper},
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util,
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};
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use sc_allocator::FreeingBumpHeapAllocator;
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use sc_executor_common::{
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error::{Result, WasmError},
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runtime_blob::{
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self, DataSegmentsSnapshot, ExposedMutableGlobalsSet, GlobalsSnapshot, RuntimeBlob,
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},
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wasm_runtime::{InvokeMethod, WasmInstance, WasmModule},
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};
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use sp_runtime_interface::unpack_ptr_and_len;
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use sp_wasm_interface::{HostFunctions, Pointer, Value, WordSize};
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use std::{
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path::{Path, PathBuf},
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sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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},
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};
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use wasmtime::{Engine, Memory, StoreLimits, Table};
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pub(crate) struct StoreData {
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/// The limits we apply to the store. We need to store it here to return a reference to this
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/// object when we have the limits enabled.
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pub(crate) limits: StoreLimits,
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/// This will only be set when we call into the runtime.
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pub(crate) host_state: Option<HostState>,
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/// This will be always set once the store is initialized.
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pub(crate) memory: Option<Memory>,
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/// This will be set only if the runtime actually contains a table.
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pub(crate) table: Option<Table>,
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}
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impl StoreData {
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/// Returns a reference to the host state.
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pub fn host_state(&self) -> Option<&HostState> {
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self.host_state.as_ref()
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}
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/// Returns a mutable reference to the host state.
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pub fn host_state_mut(&mut self) -> Option<&mut HostState> {
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self.host_state.as_mut()
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}
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/// Returns the host memory.
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pub fn memory(&self) -> Memory {
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self.memory.expect("memory is always set; qed")
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}
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/// Returns the host table.
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pub fn table(&self) -> Option<Table> {
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self.table
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}
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}
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pub(crate) type Store = wasmtime::Store<StoreData>;
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enum Strategy {
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FastInstanceReuse {
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instance_wrapper: InstanceWrapper,
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globals_snapshot: GlobalsSnapshot<wasmtime::Global>,
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data_segments_snapshot: Arc<DataSegmentsSnapshot>,
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heap_base: u32,
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},
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RecreateInstance(InstanceCreator),
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}
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struct InstanceCreator {
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engine: wasmtime::Engine,
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instance_pre: Arc<wasmtime::InstancePre<StoreData>>,
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max_memory_size: Option<usize>,
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}
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impl InstanceCreator {
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fn instantiate(&mut self) -> Result<InstanceWrapper> {
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InstanceWrapper::new(&self.engine, &self.instance_pre, self.max_memory_size)
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}
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}
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struct InstanceGlobals<'a> {
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instance: &'a mut InstanceWrapper,
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}
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impl<'a> runtime_blob::InstanceGlobals for InstanceGlobals<'a> {
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type Global = wasmtime::Global;
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fn get_global(&mut self, export_name: &str) -> Self::Global {
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self.instance
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.get_global(export_name)
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.expect("get_global is guaranteed to be called with an export name of a global; qed")
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}
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fn get_global_value(&mut self, global: &Self::Global) -> Value {
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util::from_wasmtime_val(global.get(&mut self.instance.store_mut()))
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}
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fn set_global_value(&mut self, global: &Self::Global, value: Value) {
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global.set(&mut self.instance.store_mut(), util::into_wasmtime_val(value)).expect(
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"the value is guaranteed to be of the same value; the global is guaranteed to be mutable; qed",
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);
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}
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}
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/// Data required for creating instances with the fast instance reuse strategy.
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struct InstanceSnapshotData {
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mutable_globals: ExposedMutableGlobalsSet,
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data_segments_snapshot: Arc<DataSegmentsSnapshot>,
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}
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/// A `WasmModule` implementation using wasmtime to compile the runtime module to machine code
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/// and execute the compiled code.
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pub struct WasmtimeRuntime {
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engine: wasmtime::Engine,
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instance_pre: Arc<wasmtime::InstancePre<StoreData>>,
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snapshot_data: Option<InstanceSnapshotData>,
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config: Config,
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}
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impl WasmModule for WasmtimeRuntime {
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fn new_instance(&self) -> Result<Box<dyn WasmInstance>> {
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let strategy = if let Some(ref snapshot_data) = self.snapshot_data {
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let mut instance_wrapper = InstanceWrapper::new(
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&self.engine,
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&self.instance_pre,
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self.config.max_memory_size,
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)?;
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let heap_base = instance_wrapper.extract_heap_base()?;
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// This function panics if the instance was created from a runtime blob different from
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// which the mutable globals were collected. Here, it is easy to see that there is only
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// a single runtime blob and thus it's the same that was used for both creating the
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// instance and collecting the mutable globals.
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let globals_snapshot = GlobalsSnapshot::take(
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&snapshot_data.mutable_globals,
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&mut InstanceGlobals { instance: &mut instance_wrapper },
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);
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Strategy::FastInstanceReuse {
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instance_wrapper,
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globals_snapshot,
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data_segments_snapshot: snapshot_data.data_segments_snapshot.clone(),
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heap_base,
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}
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} else {
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Strategy::RecreateInstance(InstanceCreator {
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engine: self.engine.clone(),
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instance_pre: self.instance_pre.clone(),
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max_memory_size: self.config.max_memory_size,
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})
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};
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Ok(Box::new(WasmtimeInstance { strategy }))
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}
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}
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/// A `WasmInstance` implementation that reuses compiled module and spawns instances
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/// to execute the compiled code.
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pub struct WasmtimeInstance {
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strategy: Strategy,
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}
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impl WasmInstance for WasmtimeInstance {
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fn call(&mut self, method: InvokeMethod, data: &[u8]) -> Result<Vec<u8>> {
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match &mut self.strategy {
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Strategy::FastInstanceReuse {
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ref mut instance_wrapper,
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globals_snapshot,
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data_segments_snapshot,
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heap_base,
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} => {
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let entrypoint = instance_wrapper.resolve_entrypoint(method)?;
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data_segments_snapshot.apply(|offset, contents| {
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util::write_memory_from(
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instance_wrapper.store_mut(),
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Pointer::new(offset),
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contents,
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)
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})?;
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globals_snapshot.apply(&mut InstanceGlobals { instance: instance_wrapper });
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let allocator = FreeingBumpHeapAllocator::new(*heap_base);
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let result = perform_call(data, instance_wrapper, entrypoint, allocator);
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// Signal to the OS that we are done with the linear memory and that it can be
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// reclaimed.
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instance_wrapper.decommit();
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result
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},
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Strategy::RecreateInstance(ref mut instance_creator) => {
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let mut instance_wrapper = instance_creator.instantiate()?;
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let heap_base = instance_wrapper.extract_heap_base()?;
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let entrypoint = instance_wrapper.resolve_entrypoint(method)?;
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let allocator = FreeingBumpHeapAllocator::new(heap_base);
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perform_call(data, &mut instance_wrapper, entrypoint, allocator)
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},
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}
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}
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fn get_global_const(&mut self, name: &str) -> Result<Option<Value>> {
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match &mut self.strategy {
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Strategy::FastInstanceReuse { instance_wrapper, .. } =>
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instance_wrapper.get_global_val(name),
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Strategy::RecreateInstance(ref mut instance_creator) =>
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instance_creator.instantiate()?.get_global_val(name),
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}
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}
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fn linear_memory_base_ptr(&self) -> Option<*const u8> {
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match &self.strategy {
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Strategy::RecreateInstance(_) => {
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// We do not keep the wasm instance around, therefore there is no linear memory
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// associated with it.
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None
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},
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Strategy::FastInstanceReuse { instance_wrapper, .. } =>
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Some(instance_wrapper.base_ptr()),
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}
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}
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}
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/// Prepare a directory structure and a config file to enable wasmtime caching.
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///
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/// In case of an error the caching will not be enabled.
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fn setup_wasmtime_caching(
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cache_path: &Path,
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config: &mut wasmtime::Config,
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) -> std::result::Result<(), String> {
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use std::fs;
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let wasmtime_cache_root = cache_path.join("wasmtime");
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fs::create_dir_all(&wasmtime_cache_root)
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.map_err(|err| format!("cannot create the dirs to cache: {:?}", err))?;
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// Canonicalize the path after creating the directories.
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let wasmtime_cache_root = wasmtime_cache_root
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.canonicalize()
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.map_err(|err| format!("failed to canonicalize the path: {:?}", err))?;
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// Write the cache config file
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let cache_config_path = wasmtime_cache_root.join("cache-config.toml");
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let config_content = format!(
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"\
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[cache]
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enabled = true
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directory = \"{cache_dir}\"
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",
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cache_dir = wasmtime_cache_root.display()
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);
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fs::write(&cache_config_path, config_content)
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.map_err(|err| format!("cannot write the cache config: {:?}", err))?;
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config
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.cache_config_load(cache_config_path)
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.map_err(|err| format!("failed to parse the config: {:?}", err))?;
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Ok(())
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}
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fn common_config(semantics: &Semantics) -> std::result::Result<wasmtime::Config, WasmError> {
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let mut config = wasmtime::Config::new();
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config.cranelift_opt_level(wasmtime::OptLevel::SpeedAndSize);
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config.cranelift_nan_canonicalization(semantics.canonicalize_nans);
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let profiler = match std::env::var_os("WASMTIME_PROFILING_STRATEGY") {
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Some(os_string) if os_string == "jitdump" => wasmtime::ProfilingStrategy::JitDump,
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None => wasmtime::ProfilingStrategy::None,
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Some(_) => {
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// Remember if we have already logged a warning due to an unknown profiling strategy.
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static UNKNOWN_PROFILING_STRATEGY: AtomicBool = AtomicBool::new(false);
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// Make sure that the warning will not be relogged regularly.
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if !UNKNOWN_PROFILING_STRATEGY.swap(true, Ordering::Relaxed) {
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log::warn!("WASMTIME_PROFILING_STRATEGY is set to unknown value, ignored.");
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}
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wasmtime::ProfilingStrategy::None
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},
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};
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config
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.profiler(profiler)
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.map_err(|e| WasmError::Instantiation(format!("fail to set profiler: {}", e)))?;
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if let Some(DeterministicStackLimit { native_stack_max, .. }) =
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semantics.deterministic_stack_limit
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{
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config
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.max_wasm_stack(native_stack_max as usize)
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.map_err(|e| WasmError::Other(format!("cannot set max wasm stack: {}", e)))?;
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}
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config.parallel_compilation(semantics.parallel_compilation);
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// Be clear and specific about the extensions we support. If an update brings new features
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// they should be introduced here as well.
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config.wasm_reference_types(false);
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config.wasm_simd(false);
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config.wasm_bulk_memory(false);
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config.wasm_multi_value(false);
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config.wasm_multi_memory(false);
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config.wasm_module_linking(false);
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config.wasm_threads(false);
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config.wasm_memory64(false);
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Ok(config)
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}
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/// Knobs for deterministic stack height limiting.
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///
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/// The WebAssembly standard defines a call/value stack but it doesn't say anything about its
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/// size except that it has to be finite. The implementations are free to choose their own notion
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/// of limit: some may count the number of calls or values, others would rely on the host machine
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/// stack and trap on reaching a guard page.
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///
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/// This obviously is a source of non-determinism during execution. This feature can be used
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/// to instrument the code so that it will count the depth of execution in some deterministic
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/// way (the machine stack limit should be so high that the deterministic limit always triggers
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/// first).
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///
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/// The deterministic stack height limiting feature allows to instrument the code so that it will
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/// count the number of items that may be on the stack. This counting will only act as an rough
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/// estimate of the actual stack limit in wasmtime. This is because wasmtime measures it's stack
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/// usage in bytes.
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///
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/// The actual number of bytes consumed by a function is not trivial to compute without going
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/// through full compilation. Therefore, it's expected that `native_stack_max` is greatly
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/// overestimated and thus never reached in practice. The stack overflow check introduced by the
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/// instrumentation and that relies on the logical item count should be reached first.
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///
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/// See [here][stack_height] for more details of the instrumentation
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///
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/// [stack_height]: https://github.com/paritytech/wasm-utils/blob/d9432baf/src/stack_height/mod.rs#L1-L50
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pub struct DeterministicStackLimit {
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/// A number of logical "values" that can be pushed on the wasm stack. A trap will be triggered
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/// if exceeded.
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///
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/// A logical value is a local, an argument or a value pushed on operand stack.
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pub logical_max: u32,
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/// The maximum number of bytes for stack used by wasmtime JITed code.
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///
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/// It's not specified how much bytes will be consumed by a stack frame for a given wasm
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/// function after translation into machine code. It is also not quite trivial.
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///
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/// Therefore, this number should be chosen conservatively. It must be so large so that it can
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/// fit the [`logical_max`](Self::logical_max) logical values on the stack, according to the
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/// current instrumentation algorithm.
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///
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/// This value cannot be 0.
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pub native_stack_max: u32,
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}
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pub struct Semantics {
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/// Enabling this will lead to some optimization shenanigans that make calling [`WasmInstance`]
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/// extremely fast.
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///
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/// Primarily this is achieved by not recreating the instance for each call and performing a
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/// bare minimum clean up: reapplying the data segments and restoring the values for global
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/// variables.
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///
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/// Since this feature depends on instrumentation, it can be set only if runtime is
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/// instantiated using the runtime blob, e.g. using [`create_runtime`].
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// I.e. if [`CodeSupplyMode::Verbatim`] is used.
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pub fast_instance_reuse: bool,
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/// Specifying `Some` will enable deterministic stack height. That is, all executor
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/// invocations will reach stack overflow at the exactly same point across different wasmtime
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/// versions and architectures.
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///
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/// This is achieved by a combination of running an instrumentation pass on input code and
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/// configuring wasmtime accordingly.
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///
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/// Since this feature depends on instrumentation, it can be set only if runtime is
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/// instantiated using the runtime blob, e.g. using [`create_runtime`].
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// I.e. if [`CodeSupplyMode::Verbatim`] is used.
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pub deterministic_stack_limit: Option<DeterministicStackLimit>,
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/// Controls whether wasmtime should compile floating point in a way that doesn't allow for
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/// non-determinism.
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///
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/// By default, the wasm spec allows some local non-determinism wrt. certain floating point
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/// operations. Specifically, those operations that are not defined to operate on bits (e.g.
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/// fneg) can produce NaN values. The exact bit pattern for those is not specified and may
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/// depend on the particular machine that executes wasmtime generated JITed machine code. That
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/// is a source of non-deterministic values.
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///
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/// The classical runtime environment for Substrate allowed it and punted this on the runtime
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/// developers. For PVFs, we want to ensure that execution is deterministic though. Therefore,
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/// for PVF execution this flag is meant to be turned on.
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pub canonicalize_nans: bool,
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/// Configures wasmtime to use multiple threads for compiling.
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pub parallel_compilation: bool,
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/// The number of extra WASM pages which will be allocated
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/// on top of what is requested by the WASM blob itself.
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pub extra_heap_pages: u64,
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}
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pub struct Config {
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/// The total amount of memory in bytes an instance can request.
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///
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/// If specified, the runtime will be able to allocate only that much of wasm memory.
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/// This is the total number and therefore the [`Semantics::extra_heap_pages`] is accounted
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/// for.
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///
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/// That means that the initial number of pages of a linear memory plus the
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/// [`Semantics::extra_heap_pages`] multiplied by the wasm page size (64KiB) should be less
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/// than or equal to `max_memory_size`, otherwise the instance won't be created.
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///
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/// Moreover, `memory.grow` will fail (return -1) if the sum of sizes of currently mounted
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/// and additional pages exceeds `max_memory_size`.
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///
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/// The default is `None`.
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pub max_memory_size: Option<usize>,
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/// The WebAssembly standard requires all imports of an instantiated module to be resolved,
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/// otherwise, the instantiation fails. If this option is set to `true`, then this behavior is
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/// overriden and imports that are requested by the module and not provided by the host
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/// functions will be resolved using stubs. These stubs will trap upon a call.
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pub allow_missing_func_imports: bool,
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/// A directory in which wasmtime can store its compiled artifacts cache.
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pub cache_path: Option<PathBuf>,
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/// Tuning of various semantics of the wasmtime executor.
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pub semantics: Semantics,
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}
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enum CodeSupplyMode<'a> {
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/// The runtime is instantiated using the given runtime blob.
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Verbatim {
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// Rationale to take the `RuntimeBlob` here is so that the client will be able to reuse
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// the blob e.g. if they did a prevalidation. If they didn't they can pass a `RuntimeBlob`
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// instance and it will be used anyway in most cases, because we are going to do at least
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// some instrumentations for both anticipated paths: substrate execution and PVF execution.
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//
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// Should there raise a need in performing no instrumentation and the client doesn't need
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// to do any checks, then we can provide a `Cow` like semantics here: if we need the blob
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// and the user got `RuntimeBlob` then extract it, or otherwise create it from the given
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// bytecode.
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blob: RuntimeBlob,
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},
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/// The code is supplied in a form of a compiled artifact.
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///
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/// This assumes that the code is already prepared for execution and the same `Config` was
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/// used.
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Artifact { compiled_artifact: &'a [u8] },
|
|
}
|
|
|
|
/// Create a new `WasmtimeRuntime` given the code. This function performs translation from Wasm to
|
|
/// machine code, which can be computationally heavy.
|
|
///
|
|
/// The `H` generic parameter is used to statically pass a set of host functions which are exposed
|
|
/// to the runtime.
|
|
pub fn create_runtime<H>(
|
|
blob: RuntimeBlob,
|
|
config: Config,
|
|
) -> std::result::Result<WasmtimeRuntime, WasmError>
|
|
where
|
|
H: HostFunctions,
|
|
{
|
|
// SAFETY: this is safe because it doesn't use `CodeSupplyMode::Artifact`.
|
|
unsafe { do_create_runtime::<H>(CodeSupplyMode::Verbatim { blob }, config) }
|
|
}
|
|
|
|
/// The same as [`create_runtime`] but takes a precompiled artifact, which makes this function
|
|
/// considerably faster than [`create_runtime`].
|
|
///
|
|
/// # Safety
|
|
///
|
|
/// The caller must ensure that the compiled artifact passed here was produced by
|
|
/// [`prepare_runtime_artifact`]. Otherwise, there is a risk of arbitrary code execution with all
|
|
/// implications.
|
|
///
|
|
/// It is ok though if the `compiled_artifact` was created by code of another version or with
|
|
/// different configuration flags. In such case the caller will receive an `Err` deterministically.
|
|
pub unsafe fn create_runtime_from_artifact<H>(
|
|
compiled_artifact: &[u8],
|
|
config: Config,
|
|
) -> std::result::Result<WasmtimeRuntime, WasmError>
|
|
where
|
|
H: HostFunctions,
|
|
{
|
|
do_create_runtime::<H>(CodeSupplyMode::Artifact { compiled_artifact }, config)
|
|
}
|
|
|
|
/// # Safety
|
|
///
|
|
/// This is only unsafe if called with [`CodeSupplyMode::Artifact`]. See
|
|
/// [`create_runtime_from_artifact`] to get more details.
|
|
unsafe fn do_create_runtime<H>(
|
|
code_supply_mode: CodeSupplyMode<'_>,
|
|
config: Config,
|
|
) -> std::result::Result<WasmtimeRuntime, WasmError>
|
|
where
|
|
H: HostFunctions,
|
|
{
|
|
// Create the engine, store and finally the module from the given code.
|
|
let mut wasmtime_config = common_config(&config.semantics)?;
|
|
if let Some(ref cache_path) = config.cache_path {
|
|
if let Err(reason) = setup_wasmtime_caching(cache_path, &mut wasmtime_config) {
|
|
log::warn!(
|
|
"failed to setup wasmtime cache. Performance may degrade significantly: {}.",
|
|
reason,
|
|
);
|
|
}
|
|
}
|
|
|
|
let engine = Engine::new(&wasmtime_config)
|
|
.map_err(|e| WasmError::Other(format!("cannot create the wasmtime engine: {}", e)))?;
|
|
|
|
let (module, snapshot_data) = match code_supply_mode {
|
|
CodeSupplyMode::Verbatim { blob } => {
|
|
let blob = prepare_blob_for_compilation(blob, &config.semantics)?;
|
|
let serialized_blob = blob.clone().serialize();
|
|
|
|
let module = wasmtime::Module::new(&engine, &serialized_blob)
|
|
.map_err(|e| WasmError::Other(format!("cannot create module: {}", e)))?;
|
|
|
|
if config.semantics.fast_instance_reuse {
|
|
let data_segments_snapshot = DataSegmentsSnapshot::take(&blob).map_err(|e| {
|
|
WasmError::Other(format!("cannot take data segments snapshot: {}", e))
|
|
})?;
|
|
let data_segments_snapshot = Arc::new(data_segments_snapshot);
|
|
let mutable_globals = ExposedMutableGlobalsSet::collect(&blob);
|
|
|
|
(module, Some(InstanceSnapshotData { data_segments_snapshot, mutable_globals }))
|
|
} else {
|
|
(module, None)
|
|
}
|
|
},
|
|
CodeSupplyMode::Artifact { compiled_artifact } => {
|
|
// SAFETY: The unsafity of `deserialize` is covered by this function. The
|
|
// responsibilities to maintain the invariants are passed to the caller.
|
|
let module = wasmtime::Module::deserialize(&engine, compiled_artifact)
|
|
.map_err(|e| WasmError::Other(format!("cannot deserialize module: {}", e)))?;
|
|
|
|
(module, None)
|
|
},
|
|
};
|
|
|
|
let mut linker = wasmtime::Linker::new(&engine);
|
|
crate::imports::prepare_imports::<H>(&mut linker, &module, config.allow_missing_func_imports)?;
|
|
|
|
let mut store = crate::instance_wrapper::create_store(module.engine(), config.max_memory_size);
|
|
let instance_pre = linker
|
|
.instantiate_pre(&mut store, &module)
|
|
.map_err(|e| WasmError::Other(format!("cannot preinstantiate module: {}", e)))?;
|
|
|
|
Ok(WasmtimeRuntime { engine, instance_pre: Arc::new(instance_pre), snapshot_data, config })
|
|
}
|
|
|
|
fn prepare_blob_for_compilation(
|
|
mut blob: RuntimeBlob,
|
|
semantics: &Semantics,
|
|
) -> std::result::Result<RuntimeBlob, WasmError> {
|
|
if let Some(DeterministicStackLimit { logical_max, .. }) = semantics.deterministic_stack_limit {
|
|
blob = blob.inject_stack_depth_metering(logical_max)?;
|
|
}
|
|
|
|
// If enabled, this should happen after all other passes that may introduce global variables.
|
|
if semantics.fast_instance_reuse {
|
|
blob.expose_mutable_globals();
|
|
}
|
|
|
|
// We don't actually need the memory to be imported so we can just convert any memory
|
|
// import into an export with impunity. This simplifies our code since `wasmtime` will
|
|
// now automatically take care of creating the memory for us, and it also allows us
|
|
// to potentially enable `wasmtime`'s instance pooling at a later date. (Imported
|
|
// memories are ineligible for pooling.)
|
|
blob.convert_memory_import_into_export()?;
|
|
blob.add_extra_heap_pages_to_memory_section(
|
|
semantics
|
|
.extra_heap_pages
|
|
.try_into()
|
|
.map_err(|e| WasmError::Other(format!("invalid `extra_heap_pages`: {}", e)))?,
|
|
)?;
|
|
|
|
Ok(blob)
|
|
}
|
|
|
|
/// Takes a [`RuntimeBlob`] and precompiles it returning the serialized result of compilation. It
|
|
/// can then be used for calling [`create_runtime`] avoiding long compilation times.
|
|
pub fn prepare_runtime_artifact(
|
|
blob: RuntimeBlob,
|
|
semantics: &Semantics,
|
|
) -> std::result::Result<Vec<u8>, WasmError> {
|
|
let blob = prepare_blob_for_compilation(blob, semantics)?;
|
|
|
|
let engine = Engine::new(&common_config(semantics)?)
|
|
.map_err(|e| WasmError::Other(format!("cannot create the engine: {}", e)))?;
|
|
|
|
engine
|
|
.precompile_module(&blob.serialize())
|
|
.map_err(|e| WasmError::Other(format!("cannot precompile module: {}", e)))
|
|
}
|
|
|
|
fn perform_call(
|
|
data: &[u8],
|
|
instance_wrapper: &mut InstanceWrapper,
|
|
entrypoint: EntryPoint,
|
|
mut allocator: FreeingBumpHeapAllocator,
|
|
) -> Result<Vec<u8>> {
|
|
let (data_ptr, data_len) = inject_input_data(instance_wrapper, &mut allocator, data)?;
|
|
|
|
let host_state = HostState::new(allocator);
|
|
|
|
// Set the host state before calling into wasm.
|
|
instance_wrapper.store_mut().data_mut().host_state = Some(host_state);
|
|
|
|
let ret = entrypoint
|
|
.call(instance_wrapper.store_mut(), data_ptr, data_len)
|
|
.map(unpack_ptr_and_len);
|
|
|
|
// Reset the host state
|
|
instance_wrapper.store_mut().data_mut().host_state = None;
|
|
|
|
let (output_ptr, output_len) = ret?;
|
|
let output = extract_output_data(instance_wrapper, output_ptr, output_len)?;
|
|
|
|
Ok(output)
|
|
}
|
|
|
|
fn inject_input_data(
|
|
instance: &mut InstanceWrapper,
|
|
allocator: &mut FreeingBumpHeapAllocator,
|
|
data: &[u8],
|
|
) -> Result<(Pointer<u8>, WordSize)> {
|
|
let mut ctx = instance.store_mut();
|
|
let memory = ctx.data().memory();
|
|
let memory = memory.data_mut(&mut ctx);
|
|
let data_len = data.len() as WordSize;
|
|
let data_ptr = allocator.allocate(memory, data_len)?;
|
|
util::write_memory_from(instance.store_mut(), data_ptr, data)?;
|
|
Ok((data_ptr, data_len))
|
|
}
|
|
|
|
fn extract_output_data(
|
|
instance: &InstanceWrapper,
|
|
output_ptr: u32,
|
|
output_len: u32,
|
|
) -> Result<Vec<u8>> {
|
|
let mut output = vec![0; output_len as usize];
|
|
util::read_memory_into(instance.store(), Pointer::new(output_ptr), &mut output)?;
|
|
Ok(output)
|
|
}
|