mirror of
https://github.com/pezkuwichain/pezkuwi-telemetry.git
synced 2026-06-13 08:01:02 +00:00
Add per-chain aggregate software/hardware telemetry (#464)
* Add per-chain aggregate software/hardware telemetry * Fix tests' compilation * Add extra comments for the `Counter` struct * Replace the boolean argument with an enum * Rename `replace_hwbench` to `update_hwbench` * Move `Counter` into a separate file * Move `ChainStatsCollator` to `chain_stats.rs` * Fix incorrect key on the unknown table * Improve types for the stats component; get rid of `any`
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// Source code for the Substrate Telemetry Server.
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// Copyright (C) 2022 Parity Technologies (UK) Ltd.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import * as React from 'react';
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import { Maybe } from '../../common';
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import { State as AppState } from '../../state';
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import { Row } from '../List';
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import { PersistentObject } from '../../persist';
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import { Ranking, Range } from '../../common/types';
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import './Stats.css';
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export namespace Stats {
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export type Display = 'list' | 'map' | 'Stats';
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export interface Props {
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appState: Readonly<AppState>;
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}
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}
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function displayPercentage(percent: number): string {
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return (Math.round(percent * 100) / 100).toFixed(2);
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}
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function generateRankingTable<T>(
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key: string,
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label: string,
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format: (value: T) => string,
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ranking: Ranking<T>
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) {
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let total = ranking.other + ranking.unknown;
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ranking.list.forEach(([_, count]) => {
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total += count;
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});
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if (ranking.unknown === total) {
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return null;
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}
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const entries: React.ReactNode[] = [];
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ranking.list.forEach(([value, count]) => {
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const percent = displayPercentage((count / total) * 100);
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const index = entries.length;
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entries.push(
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<tr key={index}>
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<td className="Stats-percent">{percent}%</td>
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<td className="Stats-count">{count}</td>
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<td className="Stats-value">{format(value)}</td>
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</tr>
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);
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});
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if (ranking.other > 0) {
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const percent = displayPercentage((ranking.other / total) * 100);
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entries.push(
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<tr key="other">
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<td className="Stats-percent">{percent}%</td>
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<td className="Stats-count">{ranking.other}</td>
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<td className="Stats-value">Other</td>
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</tr>
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);
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}
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if (ranking.unknown > 0) {
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const percent = displayPercentage((ranking.unknown / total) * 100);
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entries.push(
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<tr key="unknown">
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<td className="Stats-percent">{percent}%</td>
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<td className="Stats-count">{ranking.unknown}</td>
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<td className="Stats-value Stats-unknown">Unknown</td>
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</tr>
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);
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}
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return (
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<div className="Stats-category" key={key}>
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<table>
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<thead>
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<tr>
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<th className="Stats-percent" />
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<th className="Stats-count" />
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<th className="Stats-value">{label}</th>
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</tr>
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</thead>
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<tbody>{entries}</tbody>
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</table>
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</div>
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);
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}
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function identity(value: string | number): string {
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return value + '';
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}
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function formatMemory(value: Range): string {
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const [min, max] = value;
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if (min === 0) {
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return 'Less than ' + max + ' GB';
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}
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if (max === null) {
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return 'At least ' + min + ' GB';
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}
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return min + ' GB';
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}
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function formatYesNo(value: boolean): string {
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if (value) {
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return 'Yes';
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} else {
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return 'No';
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}
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}
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function formatScore(value: Range): string {
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const [min, max] = value;
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if (max === null) {
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return 'More than ' + (min / 100).toFixed(1) + 'x';
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}
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if (min === 0) {
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return 'Less than ' + (max / 100).toFixed(1) + 'x';
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}
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if (min <= 100 && max >= 100) {
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return 'Baseline';
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}
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return (min / 100).toFixed(1) + 'x';
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}
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export class Stats extends React.Component<Stats.Props, {}> {
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public render() {
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const { appState } = this.props;
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const children: React.ReactNode[] = [];
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function add<T>(
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key: string,
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label: string,
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format: (value: T) => string,
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ranking: Maybe<Ranking<T>>
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) {
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if (ranking) {
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const child = generateRankingTable(key, label, format, ranking);
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if (child !== null) {
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children.push(child);
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}
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}
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}
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const stats = appState.chainStats;
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if (stats) {
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add('version', 'Version', identity, stats.version);
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add('target_os', 'Operating System', identity, stats.target_os);
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add('target_arch', 'CPU Architecture', identity, stats.target_arch);
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add('cpu', 'CPU', identity, stats.cpu);
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add('core_count', 'CPU Cores', identity, stats.core_count);
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add('memory', 'Memory', formatMemory, stats.memory);
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add(
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'is_virtual_machine',
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'Is Virtual Machine?',
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formatYesNo,
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stats.is_virtual_machine
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);
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add('linux_distro', 'Linux Distribution', identity, stats.linux_distro);
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add('linux_kernel', 'Linux Kernel', identity, stats.linux_kernel);
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add(
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'cpu_hashrate_score',
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'CPU Speed',
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formatScore,
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stats.cpu_hashrate_score
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);
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add(
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'memory_memcpy_score',
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'Memory Speed',
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formatScore,
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stats.memory_memcpy_score
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);
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add(
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'disk_sequential_write_score',
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'Disk Speed (sequential writes)',
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formatScore,
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stats.disk_sequential_write_score
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);
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add(
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'disk_random_write_score',
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'Disk Speed (random writes)',
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formatScore,
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stats.disk_random_write_score
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);
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}
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return <div className="Stats">{children}</div>;
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}
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}
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