Files
pezkuwi-telemetry/packages/frontend/src/state.ts
T
2019-11-28 16:04:49 +01:00

251 lines
6.6 KiB
TypeScript

import { Types, Maybe, SortedCollection } from '@dotstats/common';
import { Column } from './components/List';
export const PINNED_CHAIN = 'Kusama CC3';
export class Node {
public static compare(a: Node, b: Node): number {
if (a.pinned === b.pinned && a.stale === b.stale) {
if (a.height === b.height) {
const aPropagation = a.propagationTime == null ? Infinity : a.propagationTime as number;
const bPropagation = b.propagationTime == null ? Infinity : b.propagationTime as number;
// Ascending sort by propagation time
return aPropagation - bPropagation;
}
} else {
const bSort = (b.pinned ? -2 : 0) + +b.stale;
const aSort = (a.pinned ? -2 : 0) + +a.stale;
return aSort - bSort;
}
// Descending sort by block number
return b.height - a.height;
}
public readonly id: Types.NodeId;
public readonly name: Types.NodeName;
public readonly implementation: Types.NodeImplementation;
public readonly version: Types.NodeVersion;
public readonly validator: Maybe<Types.Address>;
public readonly networkId: Maybe<Types.NetworkId>;
public readonly connectedAt: Types.Timestamp;
public readonly sortableName: string;
public readonly sortableVersion: number;
public stale: boolean;
public pinned: boolean;
public peers: Types.PeerCount;
public txs: Types.TransactionCount;
public mem: Types.MemoryUse[];
public cpu: Types.CPUUse[];
public upload: Types.BytesPerSecond[];
public download: Types.BytesPerSecond[];
public chartstamps: Types.Timestamp[];
public height: Types.BlockNumber;
public hash: Types.BlockHash;
public blockTime: Types.Milliseconds;
public blockTimestamp: Types.Timestamp;
public propagationTime: Maybe<Types.PropagationTime>;
public finalized = 0 as Types.BlockNumber;
public finalizedHash = '' as Types.BlockHash;
public lat: Maybe<Types.Latitude>;
public lon: Maybe<Types.Longitude>;
public city: Maybe<Types.City>;
private readonly subscriptions = new Set<(node: Node) => void>();
private readonly subscriptionsConsensus = new Set<(node: Node) => void>();
constructor(
pinned: boolean,
id: Types.NodeId,
nodeDetails: Types.NodeDetails,
nodeStats: Types.NodeStats,
nodeHardware: Types.NodeHardware,
blockDetails: Types.BlockDetails,
location: Maybe<Types.NodeLocation>,
connectedAt: Types.Timestamp,
) {
const [name, implementation, version, validator, networkId] = nodeDetails;
this.pinned = pinned;
this.id = id;
this.name = name;
this.implementation = implementation;
this.version = version;
this.validator = validator;
this.networkId = networkId;
this.connectedAt = connectedAt;
const [major = 0, minor = 0, patch = 0] = (version || '0.0.0').split('.').map((n) => parseInt(n, 10) | 0);
this.sortableName = name.toLocaleLowerCase();
this.sortableVersion = (major * 1000 + minor * 100 + patch) | 0;
this.updateStats(nodeStats);
this.updateHardware(nodeHardware);
this.updateBlock(blockDetails);
if (location) {
this.updateLocation(location);
}
}
public updateStats(stats: Types.NodeStats) {
const [peers, txs] = stats;
this.peers = peers;
this.txs = txs;
this.trigger();
}
public updateHardware(hardware: Types.NodeHardware) {
const [mem, cpu, upload, download, chartstamps] = hardware;
this.mem = mem;
this.cpu = cpu;
this.upload = upload;
this.download = download;
this.chartstamps = chartstamps;
this.trigger();
}
public updateBlock(block: Types.BlockDetails) {
const [height, hash, blockTime, blockTimestamp, propagationTime] = block;
this.height = height;
this.hash = hash;
this.blockTime = blockTime;
this.blockTimestamp = blockTimestamp;
this.propagationTime = propagationTime;
this.stale = false;
this.trigger();
}
public updateFinalized(height: Types.BlockNumber, hash: Types.BlockHash) {
this.finalized = height;
this.finalizedHash = hash;
}
public updateLocation(location: Types.NodeLocation) {
const [lat, lon, city] = location;
this.lat = lat;
this.lon = lon;
this.city = city;
this.trigger();
}
public newBestBlock() {
if (this.propagationTime != null) {
this.propagationTime = null;
this.trigger();
}
}
public setPinned(pinned: boolean) {
if (this.pinned !== pinned) {
this.pinned = pinned;
this.trigger();
}
}
public setStale(stale: boolean) {
if (this.stale !== stale) {
this.stale = stale;
this.trigger();
}
}
public subscribe(handler: (node: Node) => void) {
this.subscriptions.add(handler);
}
public unsubscribe(handler: (node: Node) => void) {
this.subscriptions.delete(handler);
}
public subscribeConsensus(handler: (node: Node) => void) {
this.subscriptionsConsensus.add(handler);
}
public unsubscribeConsensus(handler: (node: Node) => void) {
this.subscriptionsConsensus.delete(handler);
}
private trigger() {
for (const handler of this.subscriptions.values()) {
handler(this);
}
}
}
export namespace State {
export interface Settings {
location: boolean;
validator: boolean;
implementation: boolean;
networkId: boolean;
peers: boolean;
txs: boolean;
cpu: boolean;
mem: boolean;
upload: boolean;
download: boolean;
blocknumber: boolean;
blockhash: boolean;
finalized: boolean;
finalizedhash: boolean;
blocktime: boolean;
blockpropagation: boolean;
blocklasttime: boolean;
uptime: boolean;
networkstate: boolean;
}
export interface SortBy {
column: string;
reverse: boolean;
}
}
export interface State {
status: 'online' | 'offline' | 'upgrade-requested';
best: Types.BlockNumber;
finalized: Types.BlockNumber;
consensusInfo: Types.ConsensusInfo;
displayConsensusLoadingScreen: boolean;
tab: string;
authorities: Types.Address[];
authoritySetId: Maybe<Types.AuthoritySetId>;
sendFinality: boolean;
blockTimestamp: Types.Timestamp;
blockAverage: Maybe<Types.Milliseconds>;
timeDiff: Types.Milliseconds;
subscribed: Maybe<Types.ChainLabel>;
chains: Map<Types.ChainLabel, ChainData>;
nodes: SortedCollection<Node>;
settings: Readonly<State.Settings>;
pins: Readonly<Set<Types.NodeName>>;
sortBy: Readonly<Maybe<number>>;
selectedColumns: Column[];
}
export type Update = <K extends keyof State>(changes: Pick<State, K> | null) => Readonly<State>;
export type UpdateBound = <K extends keyof State>(changes: Pick<State, K> | null) => void;
export interface ChainData {
label: Types.ChainLabel;
nodeCount: Types.NodeCount;
}