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pezkuwi-telemetry/frontend/src/components/Map/Location.tsx
T
2021-07-29 17:34:40 +01:00

197 lines
5.1 KiB
TypeScript

// Source code for the Substrate Telemetry Server.
// Copyright (C) 2021 Parity Technologies (UK) Ltd.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
import * as React from 'react';
import {
formatNumber,
trimHash,
milliOrSecond,
secondsWithPrecision,
} from '../../utils';
import { Ago, Icon, PolkadotIcon } from '../';
import { Node } from '../../state';
import nodeIcon from '../../icons/server.svg';
import nodeValidatorIcon from '../../icons/shield.svg';
import nodeTypeIcon from '../../icons/terminal.svg';
import nodeLocationIcon from '../../icons/location.svg';
import blockIcon from '../../icons/package.svg';
import blockHashIcon from '../../icons/file-binary.svg';
import blockTimeIcon from '../../icons/history.svg';
import propagationTimeIcon from '../../icons/dashboard.svg';
import lastTimeIcon from '../../icons/watch.svg';
import './Location.css';
export namespace Location {
export type Quarter = 0 | 1 | 2 | 3;
export interface Props {
node: Node;
position: Position;
focused: boolean;
}
export interface Position {
left: number;
top: number;
quarter: Quarter;
}
export interface State {
hover: boolean;
}
}
export class Location extends React.Component<Location.Props, Location.State> {
public readonly state = { hover: false };
public render() {
const { node, position, focused } = this.props;
const { left, top, quarter } = position;
const { height, propagationTime, city } = node;
if (!city) {
return null;
}
let className = `Location Location-quarter${quarter}`;
if (focused) {
if (propagationTime != null) {
className += ' Location-synced';
} else if (height % 2 === 1) {
className += ' Location-odd';
}
} else {
className += ' Location-dimmed';
}
return (
<div
className={className}
style={{ left, top }}
onMouseOver={this.onMouseOver}
onMouseOut={this.onMouseOut}
>
{this.state.hover ? this.renderDetails() : null}
<div className="Location-ping" />
</div>
);
}
private renderDetails() {
const {
name,
implementation,
version,
validator,
height,
hash,
blockTime,
blockTimestamp,
propagationTime,
city,
} = this.props.node;
let validatorRow = <div />;
if (validator) {
validatorRow = (
<tr>
<td>
<Icon src={nodeValidatorIcon} />
</td>
<td colSpan={5}>
{trimHash(validator, 30)}
<span className="Location-validator">
<PolkadotIcon account={validator} size={16} />
</span>
</td>
</tr>
);
}
return (
<table className="Location-details Location-details">
<tbody>
<tr>
<td title="Node">
<Icon src={nodeIcon} />
</td>
<td colSpan={5}>{name}</td>
</tr>
{validatorRow}
<tr>
<td title="Implementation">
<Icon src={nodeTypeIcon} />
</td>
<td colSpan={5}>
{implementation} v{version}
</td>
</tr>
<tr>
<td title="Location">
<Icon src={nodeLocationIcon} />
</td>
<td colSpan={5}>{city}</td>
</tr>
<tr>
<td title="Block">
<Icon src={blockIcon} />
</td>
<td colSpan={5}>#{formatNumber(height)}</td>
</tr>
<tr>
<td title="Block Hash">
<Icon src={blockHashIcon} />
</td>
<td colSpan={5}>{trimHash(hash, 20)}</td>
</tr>
<tr>
<td title="Block Time">
<Icon src={blockTimeIcon} />
</td>
<td style={{ width: 80 }}>
{secondsWithPrecision(blockTime / 1000)}
</td>
<td title="Block Propagation Time">
<Icon src={propagationTimeIcon} />
</td>
<td style={{ width: 58 }}>
{propagationTime == null ? '∞' : milliOrSecond(propagationTime)}
</td>
<td title="Last Block Time">
<Icon src={lastTimeIcon} />
</td>
<td style={{ minWidth: 82 }}>
<Ago when={blockTimestamp} />
</td>
</tr>
</tbody>
</table>
);
}
private onMouseOver = () => {
this.setState({ hover: true });
};
private onMouseOut = () => {
this.setState({ hover: false });
};
}