Initial add from apps

This commit is contained in:
Jaco Greeff
2018-12-05 11:35:28 +01:00
commit 21c47a7d3a
79 changed files with 15785 additions and 0 deletions
@@ -0,0 +1,18 @@
// Copyright 2017-2018 @polkadot/ui-identicon authors & contributors
// This software may be modified and distributed under the terms
// of the Apache-2.0 license. See the LICENSE file for details.
import xmlserializer from 'xmlserializer';
import seeder from '../seeder';
import circle from './circle';
describe('circle', () => {
it('creates a circle shape', () => {
expect(
xmlserializer.serializeToString(
circle(seeder(), 'blue', 50, 2)
)
).toEqual('<circle xmlns="http://www.w3.org/2000/svg" cx="25" cy="32.5" r="15" fill="blue"/>');
});
});
@@ -0,0 +1,23 @@
// Copyright 2016 Dan Finlay
// Copyright 2017-2018 @polkadot/ui-identicon authors & contributors
// This software may be modified and distributed under the terms
// of the Apache-2.0 license. See the LICENSE file for details.
import { Seeder } from '../types';
import newCircle from '../svg/circle';
import { SHAPE_COUNT } from '../defaults';
export default function circle (seeder: Seeder, fill: string, diameter: number, count: number): Element {
const center = diameter / 2;
const angle = seeder() * 360;
const radius = (((SHAPE_COUNT - count) / SHAPE_COUNT) * (diameter / 2)) + ((diameter / 8) * seeder());
const offset = (diameter / 4) * (seeder() + ((count + 1) / SHAPE_COUNT));
const cx = (offset * Math.sin(angle)) + center;
const cy = (offset * Math.cos(angle)) + center;
const svg = newCircle(radius, cx, cy);
svg.setAttributeNS('', 'fill', fill);
return svg;
}
@@ -0,0 +1,26 @@
// Copyright 2016 Dan Finlay
// Copyright 2017-2018 @polkadot/ui-identicon authors & contributors
// This software may be modified and distributed under the terms
// of the Apache-2.0 license. See the LICENSE file for details.
import { Seeder } from '../types';
import newRect from '../svg/rect';
import { SHAPE_COUNT } from '../defaults';
export default function square (seeder: Seeder, fill: string, diameter: number, count: number): Element {
const center = diameter / 2;
const svg = newRect(diameter);
const firstRot = seeder();
const angle = Math.PI * 2 * firstRot;
const scale = count / SHAPE_COUNT;
const velocity = ((diameter / SHAPE_COUNT) * seeder()) + (scale * diameter);
const tx = (Math.cos(angle) * velocity).toFixed(3);
const ty = (Math.sin(angle) * velocity).toFixed(3);
const rot = ((firstRot * 360) + (seeder() * 180)).toFixed(1);
svg.setAttributeNS('', 'transform', `translate(${tx} ${ty}) rotate(${rot} ${center} ${center})`);
svg.setAttributeNS('', 'fill', fill);
return svg;
}