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Set evm.deployedBytecode to the value of evm.bytecode (#95)
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commit
c36f650636
@@ -41,6 +41,9 @@ pub enum Flag {
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EVMBC,
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EVMBC,
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#[serde(rename = "evm.deployedBytecode")]
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#[serde(rename = "evm.deployedBytecode")]
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EVMDBC,
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EVMDBC,
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/// The assembly code
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#[serde(rename = "evm.assembly")]
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Assembly,
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}
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}
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impl From<SolcPipeline> for Flag {
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impl From<SolcPipeline> for Flag {
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@@ -66,6 +69,7 @@ impl std::fmt::Display for Flag {
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Self::EVMLA => write!(f, "evm.legacyAssembly"),
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Self::EVMLA => write!(f, "evm.legacyAssembly"),
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Self::EVMBC => write!(f, "evm.bytecode"),
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Self::EVMBC => write!(f, "evm.bytecode"),
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Self::EVMDBC => write!(f, "evm.deployedBytecode"),
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Self::EVMDBC => write!(f, "evm.deployedBytecode"),
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Self::Assembly => write!(f, "evm.assembly"),
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}
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}
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}
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}
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}
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}
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@@ -29,7 +29,9 @@ pub struct EVM {
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/// Is reset by that of PolkaVM before yielding the compiled project artifacts.
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/// Is reset by that of PolkaVM before yielding the compiled project artifacts.
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#[serde(skip_serializing_if = "Option::is_none")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub bytecode: Option<Bytecode>,
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pub bytecode: Option<Bytecode>,
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/// The contract deployed bytecode.
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/// The deployed bytecode of the contract.
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/// It is overwritten with the PolkaVM blob before yielding the compiled project artifacts.
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/// Hence it will be the same as the runtime code but we keep both for compatibility reasons.
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#[serde(skip_serializing_if = "Option::is_none")]
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#[serde(skip_serializing_if = "Option::is_none")]
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pub deployed_bytecode: Option<DeployedBytecode>,
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pub deployed_bytecode: Option<DeployedBytecode>,
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/// The contract function signatures.
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/// The contract function signatures.
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@@ -44,6 +46,7 @@ impl EVM {
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/// Sets the PolkaVM assembly and bytecode.
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/// Sets the PolkaVM assembly and bytecode.
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pub fn modify(&mut self, assembly_text: String, bytecode: String) {
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pub fn modify(&mut self, assembly_text: String, bytecode: String) {
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self.assembly_text = Some(assembly_text);
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self.assembly_text = Some(assembly_text);
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self.bytecode = Some(Bytecode::new(bytecode));
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self.bytecode = Some(Bytecode::new(bytecode.clone()));
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self.deployed_bytecode = Some(DeployedBytecode::new(bytecode));
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}
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}
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}
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}
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