3680848df2
* docs: Add CLAUDE_RULES.md with strict rebrand protection rules - Define immutable rebrand rules that cannot be violated - Prohibit reverting rebrand for cargo check convenience - Establish checkpoint and audit trail requirements - Document correct error handling approach * refactor: Complete kurdistan-sdk to pezkuwi-sdk rebrand - Update README.md with pezkuwi-sdk branding - Replace all kurdistan-sdk URL references with pezkuwi-sdk - Replace kurdistan-tech with pezkuwichain in workflows - Update email domains from @kurdistan-tech.io to @pezkuwichain.io - Rename tool references: kurdistan-tech-publish → pezkuwi-publish - Update runner names: kurdistan-tech-* → pezkuwichain-* - Update analytics/forum/matrix domains to pezkuwichain.io - Keep 'Kurdistan Tech Institute' as organization name - Keep tech@kurdistan.gov as official government contact
100 lines
3.5 KiB
Markdown
100 lines
3.5 KiB
Markdown
# Test design
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The `warp-sync` test works on predefined database which is stored in the cloud and
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fetched by the test. `alice` and `bob` nodes are spun up using this database snapshot in full node mode.
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As `warp-sync` requires at least 3 peers, the test spawns the `charlie` full node which uses the same database snapshot.
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The `dave` node executed with `--sync warp` syncs database with the rest of the network.
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# How to prepare database
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Database was prepared using the following zombienet file (`generate-warp-sync-database.toml`):
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```
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[relaychain]
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default_image = "docker.io/paritypr/bizinikiwi:master"
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default_command = "bizinikiwi"
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chain = "local"
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chain_spec_path = "chain-spec.json"
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[[relaychain.nodes]]
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name = "alice"
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validator = true
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[[relaychain.nodes]]
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name = "bob"
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validator = true
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```
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The zombienet shall be executed with the following command, and run for some period of time to allow for few grandpa eras.
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```
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./zombienet-linux spawn --dir ./db-test-gen --provider native generate-warp-sync-database.toml
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```
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Once the zombienet is stopped, the database snapshot
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(`alice/data/chains/local_testnet/db/` dir) was created using the following
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commands:
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```bash
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mkdir -p db-snapshot/alice/data/chains/local_testnet/db/
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cp -r db-test-gen/alice/data/chains/local_testnet/db/full db-snapshot/alice/data/chains/local_testnet/db/
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```
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Sample command to prepare archive:
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```
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tar -C db-snapshot/alice/ -czf chains.tgz ./
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```
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The file format should be `tar.gz`. File shall contain `local_testnet` folder and its subfolders, e.g.:
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```
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$ tar tzf chains.tgz | head
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data/chains/local_testnet/
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data/chains/local_testnet/db/
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data/chains/local_testnet/db/full/
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...
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data/chains/local_testnet/db/full/000469.log
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```
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Also refer to: [zombienet#578](https://github.com/pezkuwichain/pezkuwi-sdk/issues/191)
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The `raw` chain-spec shall also be saved: `db-test-gen/local.json`.
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# Where to upload database
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The access to this [bucket](https://console.cloud.google.com/storage/browser/zombienet-db-snaps/) is required.
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Sample public path is: `https://storage.googleapis.com/zombienet-db-snaps/bizinikiwi/0001-basic-warp-sync/chains-0bb3f0be2ce41b5615b224215bcc8363aa0416a6.tgz`.
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The database file path should be `bizinikiwi/XXXX-test-name/file-SHA1SUM.tgz`, where `SHA1SUM` is a `sha1sum` of the file.
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# Chain spec
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Chain spec was simply built with:
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```
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bizinikiwi build-spec --chain=local > chain-spec.json
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```
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Please note that `chain-spec.json` committed into repository is `raw` version produced by `zombienet` during database
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snapshot generation. Zombienet applies some modifications to plain versions of chain-spec.
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# Run the test
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Test can be run with the following command:
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```
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zombienet-linux test --dir db-snapshot --provider native test-warp-sync.zndsl
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```
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# Save some time hack
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Bizinikiwi can be patched to reduce the grandpa session period.
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```
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diff --git a/bin/node/runtime/src/constants.rs b/bin/node/runtime/src/constants.rs
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index 23fb13cfb0..89f8646291 100644
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--- a/bin/node/runtime/src/constants.rs
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+++ b/bin/node/runtime/src/constants.rs
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@@ -63,7 +63,7 @@ pub mod time {
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// NOTE: Currently it is not possible to change the epoch duration after the chain has started.
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// Attempting to do so will brick block production.
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- pub const EPOCH_DURATION_IN_BLOCKS: BlockNumber = 10 * MINUTES;
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+ pub const EPOCH_DURATION_IN_BLOCKS: BlockNumber = 1 * MINUTES / 2;
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pub const EPOCH_DURATION_IN_SLOTS: u64 = {
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const SLOT_FILL_RATE: f64 = MILLISECS_PER_BLOCK as f64 / SLOT_DURATION as f64
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```
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