Add a paragraph about slashing in runtime disputes section from the guide (#6531)

* Add a paragraph about slashing in runtime disputes section from the guide

* Add definition for inconclusive
This commit is contained in:
Tsvetomir Dimitrov
2023-01-11 13:37:57 +02:00
committed by GitHub
parent 1cb1d03c08
commit 15ecfb2c02
@@ -123,4 +123,19 @@ applied:
as a measure not to import one sided disputes. A dispute is raised only if there are two opposing votes so if the
client is not sending them the dispute is a potential spam.
4. Remove unconfirmed disputes - if a dispute contains less votes than the byzantine threshold it is removed. This is
also a spam precaution. A legitimate client will send only confirmed disputes to the runtime.
also a spam precaution. A legitimate client will send only confirmed disputes to the runtime.
# Rewards and slashing
After the disputes are filtered the validators participating in the disputes are rewarded and more importantly the
offenders are slashed. Generally there can be two types of punishments:
* "against valid" - the offender claimed that a valid candidate is invalid.
* "for invalid" - the offender claimed that an invalid candidate is valid.
A dispute might be inconclusive. This means that it has timed out without being confirmed. A confirmed dispute is one
containing votes more than the byzantine threshold (1/3 of the active validators). Validators participating in
inconclusive disputes are not slashed. Thanks to the applied filtering (described in the previous section) one can be
confident that there are no spam disputes in the runtime. So if a validator is not voting it is due to another reason
(e.g. being under DoS attack). There is no reason to punish such validators with a slash.
*Implementation note*: Slashing is performed in `process_checked_dispute_data` from `Disputes` pallet.