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https://github.com/pezkuwichain/pezkuwi-subxt.git
synced 2026-04-29 20:47:56 +00:00
Split peer slots between full and light nodes (#10688)
* Split peer slots between full and light nodes * Rustfmt * Oops, accidentally removed a comma * Remove else
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@@ -86,9 +86,12 @@ pub struct NetworkParams {
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#[structopt(long = "out-peers", value_name = "COUNT", default_value = "25")]
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pub out_peers: u32,
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/// Specify the maximum number of incoming connections we're accepting.
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/// Maximum number of inbound full nodes peers.
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#[structopt(long = "in-peers", value_name = "COUNT", default_value = "25")]
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pub in_peers: u32,
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/// Maximum number of inbound light nodes peers.
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#[structopt(long = "in-peers-light", value_name = "COUNT", default_value = "100")]
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pub in_peers_light: u32,
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/// Disable mDNS discovery.
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///
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@@ -203,7 +206,7 @@ impl NetworkParams {
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boot_nodes,
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net_config_path,
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default_peers_set: SetConfig {
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in_peers: self.in_peers,
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in_peers: self.in_peers + self.in_peers_light,
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out_peers: self.out_peers,
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reserved_nodes: self.reserved_nodes.clone(),
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non_reserved_mode: if self.reserved_only {
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@@ -212,6 +215,7 @@ impl NetworkParams {
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NonReservedPeerMode::Accept
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},
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},
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default_peers_set_num_full: self.in_peers + self.out_peers,
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listen_addresses,
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public_addresses,
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extra_sets: Vec::new(),
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@@ -416,6 +416,11 @@ pub struct NetworkConfiguration {
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pub request_response_protocols: Vec<RequestResponseConfig>,
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/// Configuration for the default set of nodes used for block syncing and transactions.
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pub default_peers_set: SetConfig,
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/// Number of substreams to reserve for full nodes for block syncing and transactions.
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/// Any other slot will be dedicated to light nodes.
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///
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/// This value is implicitly capped to `default_set.out_peers + default_set.in_peers`.
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pub default_peers_set_num_full: u32,
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/// Configuration for extra sets of nodes.
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pub extra_sets: Vec<NonDefaultSetConfig>,
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/// Client identifier. Sent over the wire for debugging purposes.
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@@ -473,6 +478,7 @@ impl NetworkConfiguration {
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node_key: NodeKeyConfig,
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net_config_path: Option<PathBuf>,
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) -> Self {
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let default_peers_set = SetConfig::default();
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Self {
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net_config_path,
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listen_addresses: Vec::new(),
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@@ -480,7 +486,8 @@ impl NetworkConfiguration {
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boot_nodes: Vec::new(),
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node_key,
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request_response_protocols: Vec::new(),
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default_peers_set: Default::default(),
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default_peers_set_num_full: default_peers_set.in_peers + default_peers_set.out_peers,
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default_peers_set,
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extra_sets: Vec::new(),
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client_version: client_version.into(),
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node_name: node_name.into(),
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@@ -166,13 +166,19 @@ pub struct Protocol<B: BlockT> {
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pending_messages: VecDeque<CustomMessageOutcome<B>>,
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config: ProtocolConfig,
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genesis_hash: B::Hash,
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/// State machine that handles the list of in-progress requests. Only full node peers are
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/// registered.
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sync: ChainSync<B>,
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// All connected peers
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// All connected peers. Contains both full and light node peers.
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peers: HashMap<PeerId, Peer<B>>,
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chain: Arc<dyn Client<B>>,
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/// List of nodes for which we perform additional logging because they are important for the
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/// user.
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important_peers: HashSet<PeerId>,
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/// Value that was passed as part of the configuration. Used to cap the number of full nodes.
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default_peers_set_num_full: usize,
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/// Number of slots to allocate to light nodes.
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default_peers_set_num_light: usize,
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/// Used to report reputation changes.
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peerset_handle: sc_peerset::PeersetHandle,
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/// Handles opening the unique substream and sending and receiving raw messages.
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@@ -428,6 +434,12 @@ impl<B: BlockT> Protocol<B> {
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genesis_hash: info.genesis_hash,
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sync,
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important_peers,
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default_peers_set_num_full: network_config.default_peers_set_num_full as usize,
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default_peers_set_num_light: {
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let total = network_config.default_peers_set.out_peers +
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network_config.default_peers_set.in_peers;
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total.saturating_sub(network_config.default_peers_set_num_full) as usize
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},
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peerset_handle: peerset_handle.clone(),
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behaviour,
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notification_protocols: network_config
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@@ -808,6 +820,21 @@ impl<B: BlockT> Protocol<B> {
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}
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}
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if status.roles.is_full() && self.sync.num_peers() >= self.default_peers_set_num_full {
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debug!(target: "sync", "Too many full nodes, rejecting {}", who);
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self.behaviour.disconnect_peer(&who, HARDCODED_PEERSETS_SYNC);
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return Err(())
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}
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if status.roles.is_light() &&
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(self.peers.len() - self.sync.num_peers()) < self.default_peers_set_num_light
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{
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// Make sure that not all slots are occupied by light clients.
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debug!(target: "sync", "Too many light nodes, rejecting {}", who);
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self.behaviour.disconnect_peer(&who, HARDCODED_PEERSETS_SYNC);
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return Err(())
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}
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let peer = Peer {
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info: PeerInfo {
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roles: status.roles,
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@@ -648,6 +648,11 @@ impl<B: BlockT> ChainSync<B> {
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self.downloaded_blocks
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}
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/// Returns the current number of peers stored within this state machine.
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pub fn num_peers(&self) -> usize {
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self.peers.len()
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}
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/// Handle a new connected peer.
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///
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/// Call this method whenever we connect to a new peer.
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@@ -808,8 +808,7 @@ where
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let (handler, protocol_config) = StateRequestHandler::new(
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&protocol_id,
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client.clone(),
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config.network.default_peers_set.in_peers as usize +
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config.network.default_peers_set.out_peers as usize,
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config.network.default_peers_set_num_full as usize,
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);
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spawn_handle.spawn("state-request-handler", Some("networking"), handler.run());
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protocol_config
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