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https://github.com/pezkuwichain/pezkuwi-subxt.git
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Add a send_request function to NetworkService (#8008)
* Add a `send_request` to `NetworkService`. This function delivers responses via a provided sender and also allows for sending requests to currently not connected peers. * Document caveats of send_request better. * Fix compilation in certain cases. * Update docs + introduce IfDisconnected enum for more readable function calls. * Doc fix. * Rename send_request to detached_request. * Whitespace fix - arrrgh * Update client/network/src/service.rs spaces/tabs Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> * Update client/network/src/request_responses.rs Documentation fix Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Update client/network/src/service.rs Typo. Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Update client/network/src/service.rs Better docs. Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Update client/network/src/service.rs Typo. Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Update client/network/src/service.rs Doc improvements. Co-authored-by: Roman Borschel <romanb@users.noreply.github.com> * Remove error in logs on dialing a peer. This is now valid behaviour. * Rename detached_request to start_request. As suggested by @romanb. * Fix merged master. * Fix too long lines. Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Roman Borschel <romanb@users.noreply.github.com>
This commit is contained in:
@@ -45,6 +45,7 @@ use std::{
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pub use crate::request_responses::{
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ResponseFailure, InboundFailure, RequestFailure, OutboundFailure, RequestId,
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IfDisconnected
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};
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/// General behaviour of the network. Combines all protocols together.
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@@ -248,8 +249,9 @@ impl<B: BlockT, H: ExHashT> Behaviour<B, H> {
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protocol: &str,
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request: Vec<u8>,
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pending_response: oneshot::Sender<Result<Vec<u8>, RequestFailure>>,
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connect: IfDisconnected,
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) {
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self.request_responses.send_request(target, protocol, request, pending_response)
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self.request_responses.send_request(target, protocol, request, pending_response, connect)
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}
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/// Returns a shared reference to the user protocol.
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@@ -317,7 +319,7 @@ Behaviour<B, H> {
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}
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self.request_responses.send_request(
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&target, &self.block_request_protocol_name, buf, pending_response,
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&target, &self.block_request_protocol_name, buf, pending_response, IfDisconnected::ImmediateError,
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);
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},
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CustomMessageOutcome::NotificationStreamOpened { remote, protocol, roles, notifications_sink } => {
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@@ -454,11 +456,22 @@ impl<B: BlockT, H: ExHashT> Behaviour<B, H> {
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_: &mut impl PollParameters,
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) -> Poll<NetworkBehaviourAction<TEv, BehaviourOut<B>>> {
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use light_client_requests::sender::OutEvent;
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while let Poll::Ready(Some(event)) = self.light_client_request_sender.poll_next_unpin(cx) {
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while let Poll::Ready(Some(event)) =
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self.light_client_request_sender.poll_next_unpin(cx)
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{
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match event {
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OutEvent::SendRequest { target, request, pending_response, protocol_name } => {
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self.request_responses.send_request(&target, &protocol_name, request, pending_response)
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}
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OutEvent::SendRequest {
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target,
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request,
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pending_response,
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protocol_name,
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} => self.request_responses.send_request(
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&target,
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&protocol_name,
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request,
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pending_response,
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IfDisconnected::ImmediateError,
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),
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}
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}
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@@ -196,6 +196,25 @@ impl From<(Cow<'static, str>, RequestId)> for ProtocolRequestId {
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}
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}
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/// When sending a request, what to do on a disconnected recipient.
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pub enum IfDisconnected {
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/// Try to connect to the peer.
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TryConnect,
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/// Just fail if the destination is not yet connected.
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ImmediateError,
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}
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/// Convenience functions for `IfDisconnected`.
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impl IfDisconnected {
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/// Shall we connect to a disconnected peer?
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pub fn should_connect(self) -> bool {
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match self {
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Self::TryConnect => true,
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Self::ImmediateError => false,
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}
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}
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}
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/// Implementation of `NetworkBehaviour` that provides support for request-response protocols.
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pub struct RequestResponsesBehaviour {
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/// The multiple sub-protocols, by name.
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@@ -269,17 +288,19 @@ impl RequestResponsesBehaviour {
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/// Initiates sending a request.
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///
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/// An error is returned if we are not connected to the target peer or if the protocol doesn't
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/// match one that has been registered.
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/// If there is no established connection to the target peer, the behavior is determined by the choice of `connect`.
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///
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/// An error is returned if the protocol doesn't match one that has been registered.
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pub fn send_request(
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&mut self,
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target: &PeerId,
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protocol_name: &str,
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request: Vec<u8>,
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pending_response: oneshot::Sender<Result<Vec<u8>, RequestFailure>>,
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connect: IfDisconnected,
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) {
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if let Some((protocol, _)) = self.protocols.get_mut(protocol_name) {
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if protocol.is_connected(target) {
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if protocol.is_connected(target) || connect.should_connect() {
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let request_id = protocol.send_request(target, request);
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let prev_req_id = self.pending_requests.insert(
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(protocol_name.to_string().into(), request_id).into(),
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@@ -489,7 +510,6 @@ impl NetworkBehaviour for RequestResponsesBehaviour {
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return Poll::Ready(NetworkBehaviourAction::DialAddress { address })
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}
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NetworkBehaviourAction::DialPeer { peer_id, condition } => {
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log::error!("The request-response isn't supposed to start dialing peers");
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return Poll::Ready(NetworkBehaviourAction::DialPeer {
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peer_id,
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condition,
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@@ -949,6 +969,7 @@ mod tests {
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protocol_name,
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b"this is a request".to_vec(),
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sender,
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IfDisconnected::ImmediateError,
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);
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assert!(response_receiver.is_none());
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response_receiver = Some(receiver);
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@@ -1037,6 +1058,7 @@ mod tests {
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protocol_name,
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b"this is a request".to_vec(),
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sender,
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IfDisconnected::ImmediateError,
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);
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assert!(response_receiver.is_none());
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response_receiver = Some(receiver);
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@@ -1179,12 +1201,14 @@ mod tests {
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protocol_name_1,
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b"this is a request".to_vec(),
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sender_1,
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IfDisconnected::ImmediateError,
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);
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swarm_1.send_request(
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&peer_id,
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protocol_name_2,
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b"this is a request".to_vec(),
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sender_2,
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IfDisconnected::ImmediateError,
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);
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assert!(response_receivers.is_none());
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response_receivers = Some((receiver_1, receiver_2));
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@@ -98,7 +98,7 @@ use std::{
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task::Poll,
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};
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pub use behaviour::{ResponseFailure, InboundFailure, RequestFailure, OutboundFailure};
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pub use behaviour::{ResponseFailure, InboundFailure, RequestFailure, OutboundFailure, IfDisconnected};
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mod metrics;
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mod out_events;
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@@ -812,9 +812,10 @@ impl<B: BlockT + 'static, H: ExHashT> NetworkService<B, H> {
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/// notifications should remain the default ways of communicating information. For example, a
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/// peer can announce something through a notification, after which the recipient can obtain
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/// more information by performing a request.
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/// As such, this function is meant to be called only with peers we are already connected to.
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/// Calling this method with a `target` we are not connected to will *not* attempt to connect
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/// to said peer.
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/// As such, call this function with `IfDisconnected::ImmediateError` for `connect`. This way you
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/// will get an error immediately for disconnected peers, instead of waiting for a potentially very
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/// long connection attempt, which would suggest that something is wrong anyway, as you are
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/// supposed to be connected because of the notification protocol.
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///
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/// No limit or throttling of concurrent outbound requests per peer and protocol are enforced.
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/// Such restrictions, if desired, need to be enforced at the call site(s).
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@@ -826,15 +827,12 @@ impl<B: BlockT + 'static, H: ExHashT> NetworkService<B, H> {
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&self,
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target: PeerId,
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protocol: impl Into<Cow<'static, str>>,
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request: Vec<u8>
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request: Vec<u8>,
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connect: IfDisconnected,
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) -> Result<Vec<u8>, RequestFailure> {
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let (tx, rx) = oneshot::channel();
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let _ = self.to_worker.unbounded_send(ServiceToWorkerMsg::Request {
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target,
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protocol: protocol.into(),
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request,
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pending_response: tx
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});
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self.start_request(target, protocol, request, tx, connect);
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match rx.await {
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Ok(v) => v,
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@@ -845,6 +843,32 @@ impl<B: BlockT + 'static, H: ExHashT> NetworkService<B, H> {
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}
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}
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/// Variation of `request` which starts a request whose response is delivered on a provided channel.
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///
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/// Instead of blocking and waiting for a reply, this function returns immediately, sending
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/// responses via the passed in sender. This alternative API exists to make it easier to
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/// integrate with message passing APIs.
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///
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/// Keep in mind that the connected receiver might receive a `Canceled` event in case of a
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/// closing connection. This is expected behaviour. With `request` you would get a
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/// `RequestFailure::Network(OutboundFailure::ConnectionClosed)` in that case.
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pub fn start_request(
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&self,
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target: PeerId,
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protocol: impl Into<Cow<'static, str>>,
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request: Vec<u8>,
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tx: oneshot::Sender<Result<Vec<u8>, RequestFailure>>,
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connect: IfDisconnected,
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) {
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let _ = self.to_worker.unbounded_send(ServiceToWorkerMsg::Request {
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target,
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protocol: protocol.into(),
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request,
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pending_response: tx,
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connect,
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});
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}
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/// You may call this when new transactons are imported by the transaction pool.
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///
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/// All transactions will be fetched from the `TransactionPool` that was passed at
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@@ -1262,6 +1286,7 @@ enum ServiceToWorkerMsg<B: BlockT, H: ExHashT> {
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protocol: Cow<'static, str>,
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request: Vec<u8>,
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pending_response: oneshot::Sender<Result<Vec<u8>, RequestFailure>>,
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connect: IfDisconnected,
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},
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DisconnectPeer(PeerId, Cow<'static, str>),
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NewBestBlockImported(B::Hash, NumberFor<B>),
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@@ -1385,8 +1410,8 @@ impl<B: BlockT + 'static, H: ExHashT> Future for NetworkWorker<B, H> {
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this.network_service.user_protocol_mut().set_sync_fork_request(peer_ids, &hash, number),
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ServiceToWorkerMsg::EventStream(sender) =>
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this.event_streams.push(sender),
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ServiceToWorkerMsg::Request { target, protocol, request, pending_response } => {
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this.network_service.send_request(&target, &protocol, request, pending_response);
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ServiceToWorkerMsg::Request { target, protocol, request, pending_response, connect } => {
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this.network_service.send_request(&target, &protocol, request, pending_response, connect);
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},
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ServiceToWorkerMsg::DisconnectPeer(who, protocol_name) =>
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this.network_service.user_protocol_mut().disconnect_peer(&who, &protocol_name),
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