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transaction-pool: Improve transaction status documentation and add helpers (#3215)
This PR improves the transaction status documentation. - Added doc references for describing the main states - Extra comment wrt pool ready / future queues - `FinalityTimeout` no longer describes a lagging finality gadget, it signals that the maximum number of finality gadgets has been reached A few helper methods are added to indicate when: - a final event is generated by the transaction pool for a given event - a final event is provided, although the transaction might become valid at a later time and could be re-submitted The helper methods are used and taken from https://github.com/paritytech/polkadot-sdk/pull/3079 to help us better keep it in sync. cc @paritytech/subxt-team --------- Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io>
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@@ -71,6 +71,30 @@ pub enum Error {
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RejectedFutureTransaction,
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}
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impl Error {
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/// Returns true if the transaction could be re-submitted to the pool in the future.
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///
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/// For example, `Error::ImmediatelyDropped` is retriable, because the transaction
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/// may enter the pool if there is space for it in the future.
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pub fn is_retriable(&self) -> bool {
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match self {
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// An invalid transaction is temporarily banned, however it can
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// become valid at a later time.
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Error::TemporarilyBanned |
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// The pool is full at the moment.
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Error::ImmediatelyDropped |
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// The block id is not known to the pool.
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// The node might be lagging behind, or during a warp sync.
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Error::InvalidBlockId(_) |
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// The pool is configured to not accept future transactions.
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Error::RejectedFutureTransaction => {
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true
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}
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_ => false
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}
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}
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}
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/// Transaction pool error conversion.
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pub trait IntoPoolError: std::error::Error + Send + Sized + Sync {
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/// Try to extract original `Error`
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@@ -62,20 +62,27 @@ impl PoolStatus {
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///
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/// The status events can be grouped based on their kinds as:
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/// 1. Entering/Moving within the pool:
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/// - `Future`
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/// - `Ready`
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/// - [Future](TransactionStatus::Future)
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/// - [Ready](TransactionStatus::Ready)
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/// 2. Inside `Ready` queue:
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/// - `Broadcast`
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/// - [Broadcast](TransactionStatus::Broadcast)
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/// 3. Leaving the pool:
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/// - `InBlock`
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/// - `Invalid`
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/// - `Usurped`
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/// - `Dropped`
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/// - [InBlock](TransactionStatus::InBlock)
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/// - [Invalid](TransactionStatus::Invalid)
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/// - [Usurped](TransactionStatus::Usurped)
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/// - [Dropped](TransactionStatus::Dropped)
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/// 4. Re-entering the pool:
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/// - `Retracted`
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/// - [Retracted](TransactionStatus::Retracted)
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/// 5. Block finalized:
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/// - `Finalized`
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/// - `FinalityTimeout`
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/// - [Finalized](TransactionStatus::Finalized)
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/// - [FinalityTimeout](TransactionStatus::FinalityTimeout)
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///
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/// Transactions are first placed in either the `Ready` or `Future` queues of the transaction pool.
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/// Substrate validates the transaction before it enters the pool.
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///
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/// A transaction is placed in the `Future` queue if it will become valid at a future time.
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/// For example, submitting a transaction with a higher account nonce than the current
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/// expected nonce will place the transaction in the `Future` queue.
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///
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/// The events will always be received in the order described above, however
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/// there might be cases where transactions alternate between `Future` and `Ready`
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@@ -88,19 +95,37 @@ impl PoolStatus {
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/// 1. Due to possible forks, the transaction that ends up being in included
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/// in one block, may later re-enter the pool or be marked as invalid.
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/// 2. Transaction `Dropped` at one point, may later re-enter the pool if some other
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/// transactions are removed.
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/// transactions are removed. A `Dropped` transaction may re-enter the pool only if it is
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/// resubmitted.
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/// 3. `Invalid` transaction may become valid at some point in the future.
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/// (Note that runtimes are encouraged to use `UnknownValidity` to inform the pool about
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/// such case).
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/// such case). An `Invalid` transaction may re-enter the pool only if it is resubmitted.
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/// 4. `Retracted` transactions might be included in some next block.
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///
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/// The stream is considered finished only when either `Finalized` or `FinalityTimeout`
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/// event is triggered. You are however free to unsubscribe from notifications at any point.
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/// The first one will be emitted when the block, in which transaction was included gets
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/// finalized. The `FinalityTimeout` event will be emitted when the block did not reach finality
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/// The `FinalityTimeout` event will be emitted when the block did not reach finality
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/// within 512 blocks. This either indicates that finality is not available for your chain,
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/// or that finality gadget is lagging behind. If you choose to wait for finality longer, you can
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/// re-subscribe for a particular transaction hash manually again.
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///
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/// ### Last Event
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///
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/// The stream is considered finished when one of the following events happen:
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/// - [Finalized](TransactionStatus::Finalized)
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/// - [FinalityTimeout](TransactionStatus::FinalityTimeout)
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/// - [Usurped](TransactionStatus::Usurped)
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/// - [Invalid](TransactionStatus::Invalid)
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/// - [Dropped](TransactionStatus::Dropped)
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///
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/// See [`TransactionStatus::is_final`] for more details.
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///
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/// ### Resubmit Transactions
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///
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/// Users might resubmit the transaction at a later time for the following events:
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/// - [FinalityTimeout](TransactionStatus::FinalityTimeout)
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/// - [Invalid](TransactionStatus::Invalid)
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/// - [Dropped](TransactionStatus::Dropped)
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///
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/// See [`TransactionStatus::is_retriable`] for more details.
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#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub enum TransactionStatus<Hash, BlockHash> {
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@@ -131,6 +156,38 @@ pub enum TransactionStatus<Hash, BlockHash> {
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Invalid,
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}
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impl<Hash, BlockHash> TransactionStatus<Hash, BlockHash> {
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/// Returns true if this is the last event emitted by [`TransactionStatusStream`].
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pub fn is_final(&self) -> bool {
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// The state must be kept in sync with `crate::graph::Sender`.
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match self {
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Self::Usurped(_) |
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Self::Finalized(_) |
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Self::FinalityTimeout(_) |
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Self::Invalid |
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Self::Dropped => true,
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_ => false,
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}
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}
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/// Returns true if the transaction could be re-submitted to the pool in the future.
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///
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/// For example, `TransactionStatus::Dropped` is retriable, because the transaction
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/// may enter the pool if there is space for it in the future.
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pub fn is_retriable(&self) -> bool {
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match self {
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// The number of finality watchers has been reached.
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Self::FinalityTimeout(_) |
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// An invalid transaction might be valid at a later time.
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Self::Invalid |
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// The transaction was dropped because of the limits of the pool.
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// It can reenter the pool when other transactions are removed / finalized.
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Self::Dropped => true,
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_ => false,
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}
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}
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}
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/// The stream of transaction events.
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pub type TransactionStatusStream<Hash, BlockHash> =
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dyn Stream<Item = TransactionStatus<Hash, BlockHash>> + Send;
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