Export light-client functionality for WASM

Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io>
This commit is contained in:
Alexandru Vasile
2023-06-06 21:07:23 +03:00
parent 600a5cd14c
commit 9be09e8daa
11 changed files with 1035 additions and 241 deletions
Generated
+34
View File
@@ -691,6 +691,16 @@ dependencies = [
"crossbeam-utils",
]
[[package]]
name = "console_error_panic_hook"
version = "0.1.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a06aeb73f470f66dcdbf7223caeebb85984942f22f1adb2a088cf9668146bbbc"
dependencies = [
"cfg-if",
"wasm-bindgen",
]
[[package]]
name = "constant_time_eq"
version = "0.1.5"
@@ -3985,6 +3995,7 @@ dependencies = [
"sp-keyring",
"sp-runtime",
"sp-version",
"subxt-light-client",
"subxt-macro",
"subxt-metadata",
"thiserror",
@@ -4048,6 +4059,18 @@ dependencies = [
"tracing-subscriber 0.3.17",
]
[[package]]
name = "subxt-light-client"
version = "0.28.0"
dependencies = [
"console_error_panic_hook",
"gloo-timers",
"lazy_static",
"tracing",
"tracing-wasm",
"wasm-bindgen",
]
[[package]]
name = "subxt-macro"
version = "0.28.0"
@@ -4405,6 +4428,17 @@ dependencies = [
"tracing-log",
]
[[package]]
name = "tracing-wasm"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4575c663a174420fa2d78f4108ff68f65bf2fbb7dd89f33749b6e826b3626e07"
dependencies = [
"tracing",
"tracing-subscriber 0.3.17",
"wasm-bindgen",
]
[[package]]
name = "trie-db"
version = "0.27.1"
+2
View File
@@ -9,6 +9,7 @@ members = [
"testing/ui-tests",
"macro",
"metadata",
"subxt-light-client",
"subxt"
]
@@ -96,6 +97,7 @@ subxt = { version = "0.28.0", path = "subxt" }
subxt-macro = { version = "0.28.0", path = "macro" }
subxt-metadata = { version = "0.28.0", path = "metadata" }
subxt-codegen = { version = "0.28.0", path = "codegen" }
subxt-light-client= { version = "0.28.0", path = "subxt-light-client" }
test-runtime = { path = "testing/test-runtime" }
substrate-runner = { path = "testing/substrate-runner" }
+27
View File
@@ -0,0 +1,27 @@
[package]
name = "subxt-light-client"
version.workspace = true
authors.workspace = true
edition.workspace = true
rust-version.workspace = true
publish = true
license.workspace = true
readme = "../README.md"
repository.workspace = true
documentation.workspace = true
homepage.workspace = true
description = "Smoldot integration with Subxt for WASM"
keywords = ["parity", "substrate", "blockchain"]
[lib]
crate-type = ["cdylib", "rlib"]
[dependencies]
wasm-bindgen = "0.2.86"
tracing-wasm = "0.2.1"
tracing = "0.1.34"
lazy_static = "1.4.0"
gloo-timers = "0.2.6"
console_error_panic_hook = "0.1.7"
# wasm-pack = "0.11.1"
+17
View File
@@ -0,0 +1,17 @@
use std::{borrow::Cow, process::Command};
fn main() {
// eprintln!("Running command");
// let cmd = Command::new("wasm-pack")
// .args([
// "build",
// "--release",
// "--out-name",
// "smoldottt",
// "--target-dir",
// "alt",
// ])
// .output();
// eprintln!("output is {cmd:?}");
}
+12
View File
@@ -0,0 +1,12 @@
#!/bin/bash
wasm-pack build --target web --out-name smoldot
# cargo build -p smoldot-wasm \
# --target=wasm32-unknown-unknown \
# --target-dir=alt-target
# --release
# wasm-bindgen --target=web \
# --out-dir=final-out-dir \
# alt-target/wasm32-unknown-unknown/release/smoldot-wasm.wasm
+679
View File
@@ -0,0 +1,679 @@
/// Must stop the execution immediately. The message is a UTF-8 string found in the memory of
/// the WebAssembly at offset `message_ptr` and with length `message_len`.
///
/// > **Note**: This function is typically implemented using `throw`.
///
/// After this function has been called, no further Wasm functions must be called again on
/// this Wasm virtual machine. Explanation below.
///
/// # About throwing and safety
///
/// Rust programs can be configured in two panicking modes: `abort`, or `unwind`. Safe or
/// unsafe Rust code must be written by keeping in mind that the execution of a function can
/// be suddenly interrupted by a panic, but can rely on the fact that this panic will either
/// completely abort the program, or unwind the stack. In the latter case, they can rely on
/// the fact that `std::panic::catch_unwind` will catch this unwinding and let them perform
/// some additional clean-ups.
///
/// This function is typically implemented using `throw`. However, "just" throwing a JavaScript
/// exception from within the implementation of this function is neither `abort`, because the
/// JavaScript could call into the Wasm again later, nor `unwind`, because it isn't caught by
/// `std::panic::catch_unwind`. By being neither of the two, it breaks the assumptions that
/// some Rust codes might rely on for either correctness or safety.
/// In order to solve this problem, we enforce that `panic` must behave like `abort`, and
/// forbid calling into the Wasm virtual machine again.
///
/// Beyond the `panic` function itself, any other FFI function that throws must similarly
/// behave like `abort` and prevent any further execution.
///
use wasm_bindgen::prelude::*;
use std::vec::Vec;
use std::{collections::BinaryHeap, sync::Mutex};
pub struct Buffers {
indices: Vec<(u32, u32)>,
buffers: Vec<Vec<u8>>,
}
impl Buffers {
/// Translate the provided light-client buffer ID to the internal
/// mapping.
///
/// In case the provided buffer ID is not registered, allocate a new buffer
/// for it.
fn translate_id(&mut self, id: u32) -> u32 {
let search = self.indices.iter().find(|(current, _)| current == &id);
match search {
Some((_, result)) => *result,
None => {
// Note: limit the space to u32, it should not overflow in WASM builds.
let insert_id = self.buffers.len() as u32;
self.indices.push((id, insert_id));
self.buffers.push(Vec::with_capacity(1024));
insert_id
}
}
}
}
lazy_static::lazy_static! {
static ref BUFFERS: Mutex<Buffers> = Mutex::new(Buffers {
indices: vec![],
buffers: vec![],
});
}
#[wasm_bindgen]
pub fn greet() {
println!("Hello world");
}
#[no_mangle]
pub extern "C" fn panic(message_ptr: u32, message_len: u32) {
tracing::trace!(
"panic message_ptr={:?} message_len={:?}",
message_ptr,
message_len
);
let message = unsafe {
let ptr = std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize);
std::str::from_utf8_unchecked(ptr)
};
panic!("{message}");
}
/// Copies the entire content of the buffer with the given index to the memory of the
/// WebAssembly at offset `target_pointer`.
///
/// In situations where a buffer must be provided from the JavaScript to the Rust code, the
/// JavaScript must (prior to calling the Rust function that requires the buffer) assign a
/// "buffer index" to the buffer it wants to provide. The Rust code then calls the
/// [`buffer_size`] and [`buffer_copy`] functions in order to obtain the length and content
/// of the buffer.
#[no_mangle]
pub extern "C" fn buffer_copy(buffer_index: u32, target_pointer: u32) {
tracing::trace!(
"buffer_copy index={:?} target={:?}",
buffer_index,
target_pointer
);
let mut buffers = BUFFERS
.try_lock()
.expect("Cannot get buffers in single-threaded environments; qed");
let source_id = buffers.translate_id(buffer_index);
let source_len = buffers.buffers[source_id as usize].len();
let dst_ptr = target_pointer as *mut u8;
let src_ptr = buffers.buffers[source_id as usize].as_ptr() as *const u8;
unsafe {
std::ptr::copy_nonoverlapping(src_ptr, dst_ptr, source_len);
}
}
/// Returns the size (in bytes) of the buffer with the given index.
///
/// See the documentation of [`buffer_copy`] for context.
#[no_mangle]
pub extern "C" fn buffer_size(buffer_index: u32) -> u32 {
tracing::trace!("buffer_size index={:?}", buffer_index);
let mut buffers = BUFFERS
.try_lock()
.expect("Cannot get buffers in single-threaded environments; qed");
let source_id = buffers.translate_id(buffer_index);
buffers.buffers[source_id as usize].len() as u32
}
/// The queue of JSON-RPC responses of the given chain is no longer empty.
///
/// This function is only ever called after [`json_rpc_responses_peek`] has returned a `len`
/// of 0.
///
/// This function might be called spuriously, however this behavior must not be relied upon.
#[no_mangle]
pub extern "C" fn json_rpc_responses_non_empty(chain_id: u32) {
tracing::trace!("json_rpc_responses_non_empty chain_id={:?}", chain_id);
// TODO: must notify something...
}
/// Client is emitting a log entry.
///
/// Each log entry is made of a log level (`1 = Error, 2 = Warn, 3 = Info, 4 = Debug,
/// 5 = Trace`), a log target (e.g. "network"), and a log message.
///
/// The log target and message is a UTF-8 string found in the memory of the WebAssembly
/// virtual machine at offset `ptr` and with length `len`.
#[no_mangle]
pub extern "C" fn log_binding(
level: u32,
target_ptr: u32,
target_len: u32,
message_ptr: u32,
message_len: u32,
) {
let target_slice =
unsafe { std::slice::from_raw_parts(target_ptr as *const u8, target_len as usize) };
let target = std::str::from_utf8(target_slice).unwrap_or_else(|_| "cannot decode target");
let msg_slice =
unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
let message = std::str::from_utf8(msg_slice).unwrap_or_else(|_| "cannot decode message");
tracing::warn!(
"log level={:?} target={:?} message={:?}",
level,
target,
message
);
}
/// Called when [`advance_execution`] should be executed again.
///
/// This function might be called from within [`advance_execution`], in which case
/// [`advance_execution`] should be called again immediately after it returns.
#[no_mangle]
pub extern "C" fn advance_execution_ready() {
// Note: No-op function.
tracing::trace!("advance_execution_ready");
}
/// After at least `milliseconds` milliseconds have passed, [`timer_finished`] must be called.
///
/// It is not a logic error to call [`timer_finished`] *before* `milliseconds` milliseconds
/// have passed, and this will likely cause smoldot to restart a new timer for the remainder
/// of the duration.
///
/// When [`timer_finished`] is called, the value of the monotonic clock (in the WASI bindings)
/// must have increased by at least the given number of `milliseconds`.
///
/// If `milliseconds` is 0, [`timer_finished`] should be called as soon as possible.
///
/// `milliseconds` never contains a negative number, `NaN` or infinite.
#[no_mangle]
pub extern "C" fn start_timer(milliseconds: f64) {
tracing::trace!("start_timer milliseconds={:?}", milliseconds);
let timeout = gloo_timers::callback::Timeout::new(milliseconds as u32, move || {
tracing::trace!("Timout expired");
unsafe {
timer_finished();
}
});
timeout.forget();
}
/// Must initialize a new connection that tries to connect to the given multiaddress.
///
/// The multiaddress is a UTF-8 string found in the WebAssembly memory at offset `addr_ptr`
/// and with `addr_len` bytes. The string is a multiaddress such as `/ip4/1.2.3.4/tcp/5/ws`.
///
/// The `id` parameter is an identifier for this connection, as chosen by the Rust code. It
/// must be passed on every interaction with this connection.
///
/// Returns 0 to indicate success, or 1 to indicate that an error happened. If an error is
/// returned, the `id` doesn't correspond to anything.
///
/// > **Note**: If you implement this function using for example `new WebSocket()`, please
/// > keep in mind that exceptions should be caught and turned into an error code.
///
/// If an error happened, assign a so-called "buffer index" (a `u32`) representing the buffer
/// containing the UTF-8 error message, then write this buffer index as little-endian to the
/// memory of the WebAssembly indicated by `error_buffer_index_ptr`. The Rust code will call
/// [`buffer_size`] and [`buffer_copy`] in order to obtain the content of this buffer. The
/// buffer index should remain assigned and buffer alive until the next time the JavaScript
/// code retains control. Then, write at location `error_buffer_index_ptr + 4` a `1` if the
/// error is caused by the address being forbidden or unsupported, and `0` otherwise. If no
/// error happens, nothing should be written to `error_buffer_index_ptr`.
///
/// At any time, a connection can be in one of the three following states:
///
/// - `Opening` (initial state)
/// - `Open`
/// - `Reset`
///
/// When in the `Opening` or `Open` state, the connection can transition to the `Reset` state
/// if the remote closes the connection or refuses the connection altogether. When that
/// happens, [`connection_reset`] must be called. Once in the `Reset` state, the connection
/// cannot transition back to another state.
///
/// Initially in the `Opening` state, the connection can transition to the `Open` state if the
/// remote accepts the connection. When that happens, [`connection_open_single_stream`] or
/// [`connection_open_multi_stream`] must be called.
///
/// There exists two kind of connections: single-stream and multi-stream. Single-stream
/// connections are assumed to have a single stream open at all time and the encryption and
/// multiplexing are handled internally by smoldot. Multi-stream connections open and close
/// streams over time using [`connection_stream_opened`] and [`stream_reset`], and the
/// encryption and multiplexing are handled by the user of these bindings.
#[no_mangle]
pub extern "C" fn connection_new(
id: u32,
addr_ptr: u32,
addr_len: u32,
error_buffer_index_ptr: u32,
) -> u32 {
tracing::trace!(
"connection_new id={:?} addr_ptr={:?} addr_len={:?} error_buffer_index_ptr={:?}",
id,
addr_ptr,
addr_len,
error_buffer_index_ptr
);
0
}
/// Abruptly close a connection previously initialized with [`connection_new`].
///
/// This destroys the identifier passed as parameter. This identifier must never be passed
/// through the FFI boundary, unless the same identifier is later allocated again with
/// [`connection_new`].
///
/// Must never be called if [`connection_reset`] has been called on that object in the past.
///
/// The connection must be closed in the background. The Rust code isn't interested in incoming
/// messages from this connection anymore.
///
/// > **Note**: In JavaScript, remember to unregister event handlers before calling for
/// > example `WebSocket.close()`.
#[no_mangle]
pub extern "C" fn reset_connection(id: u32) {
tracing::trace!("reset_connection id={:?}", id,);
}
/// Queues a new outbound substream opening. The [`connection_stream_opened`] function must
/// later be called when the substream has been successfully opened.
///
/// This function will only be called for multi-stream connections. The connection must
/// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
///
/// > **Note**: No mechanism exists in this API to handle the situation where a substream fails
/// > to open, as this is not supposed to happen. If you need to handle such a
/// > situation, either try again opening a substream again or reset the entire
/// > connection.
#[no_mangle]
pub extern "C" fn connection_stream_open(connection_id: u32) {
tracing::trace!("connection_stream_open id={:?}", connection_id);
}
/// Abruptly closes an existing substream of a multi-stream connection. The substream must
/// currently be in the `Open` state.
///
/// Must never be called if [`stream_reset`] has been called on that object in the past.
///
/// This function will only be called for multi-stream connections. The connection must
/// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
#[no_mangle]
pub extern "C" fn connection_stream_reset(connection_id: u32, stream_id: u32) {
tracing::trace!(
"connection_stream_reset id={:?} stream_id={:?}",
connection_id,
stream_id
);
}
/// Queues data on the given stream. The data is found in the memory of the WebAssembly
/// virtual machine, at the given pointer.
///
/// If `connection_id` is a single-stream connection, then the value of `stream_id` should
/// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
/// contains the identifier of the stream on which to send the data, as was provided to
/// [`connection_stream_opened`].
///
/// The connection associated with that stream (and, in the case of a multi-stream connection,
/// the stream itself must currently be in the `Open` state. See the documentation of
/// [`connection_new`] for details.
///
/// The size of the buffer must not exceed the number of writable bytes of the given stream.
/// Use [`stream_writable_bytes`] to notify that more data can be sent on the stream.
#[no_mangle]
pub extern "C" fn stream_send(connection_id: u32, stream_id: u32, ptr: u32, len: u32) {
tracing::trace!(
"stream_send id={:?} stream_id={:?} ptr={:?} len={:?}",
connection_id,
stream_id,
ptr,
len,
);
}
/// Close the sending side of the given stream of the given connection.
///
/// Never called for connection types where this isn't possible to implement (i.e. WebSocket
/// and WebRTC at the moment).
///
/// If `connection_id` is a single-stream connection, then the value of `stream_id` should
/// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
/// contains the identifier of the stream whose sending side should be closed, as was provided
/// to [`connection_stream_opened`].
///
/// The connection associated with that stream (and, in the case of a multi-stream connection,
/// the stream itself must currently be in the `Open` state. See the documentation of
/// [`connection_new`] for details.
#[no_mangle]
pub extern "C" fn stream_send_close(connection_id: u32, stream_id: u32) {
tracing::trace!(
"stream_send_close id={:?} stream_id={:?}",
connection_id,
stream_id,
);
}
/// Called when the Wasm execution enters the context of a certain task. This is useful for
/// debugging purposes.
///
/// Only one task can be currently executing at any time.
///
/// The name of the task is a UTF-8 string found in the memory of the WebAssembly virtual
/// machine at offset `ptr` and with length `len`.
#[no_mangle]
pub extern "C" fn current_task_entered(ptr: u32, len: u32) {
tracing::trace!("current_task_entered ptr={:?} len={:?}", ptr, len);
}
/// Called when the Wasm execution leave the context of a certain task. This is useful for
/// debugging purposes.
///
/// Only one task can be currently executing at any time.
#[no_mangle]
pub extern "C" fn current_task_exit() {
tracing::trace!("current_task_exit");
}
/// See [`json_rpc_responses_peek`].
#[repr(C)]
pub struct JsonRpcResponseInfo {
/// Pointer in memory where the JSON-RPC response can be found.
pub ptr: u32,
/// Length of the JSON-RPC response in bytes. If 0, indicates that the queue is empty.
pub len: u32,
}
extern "C" {
/// Initializes the client.
///
/// This is the first function that must be called. Failure to do so before calling another
/// method will lead to a Rust panic. Calling this function multiple times will also lead to a
/// panic.
///
/// The client will emit log messages by calling the [`log()`] function, provided the log level is
/// inferior or equal to the value of `max_log_level` passed here.
#[no_mangle]
pub fn init(max_log_level: u32);
/// Advances the execution of the client, performing CPU-heavy tasks.
///
/// This function **must** be called regularly, otherwise nothing will happen.
///
/// After this function is called or during a call to this function, [`advance_execution_ready`]
/// might be called, indicating that [`advance_execution`] should be called again.
#[no_mangle]
pub fn advance_execution();
/// Adds a chain to the client. The client will try to stay connected and synchronize this chain.
///
/// Assign a so-called "buffer index" (a `u32`) representing the chain specification, database
/// content, and list of potential relay chains, then provide these buffer indices to the function.
/// The Rust code will call [`buffer_size`] and [`buffer_copy`] in order to obtain the content of
/// these buffers. The buffer indices can be de-assigned and buffers destroyed once this function
/// returns.
///
/// The content of the chain specification and database content must be in UTF-8.
///
/// > **Note**: The database content is an opaque string that can be obtained by calling
/// > the `chainHead_unstable_finalizedDatabase` JSON-RPC function.
///
/// The list of potential relay chains is a buffer containing a list of 32-bits-little-endian chain
/// ids. If the chain specification refer to a parachain, these chain ids are the ones that will be
/// looked up to find the corresponding relay chain.
///
/// If `json_rpc_running` is 0, then no JSON-RPC service will be started and it is forbidden to
/// send JSON-RPC requests targeting this chain. This can be used to save up resources.
///
/// If an error happens during the creation of the chain, a chain id will be allocated
/// nonetheless, and must later be de-allocated by calling [`remove_chain`]. This allocated chain,
/// however, will be in an erroneous state. Use [`chain_is_ok`] to determine whether this function
/// was successful. If not, use [`chain_error_len`] and [`chain_error_ptr`] to obtain the error
/// message.
#[no_mangle]
pub fn add_chain(
chain_spec_buffer_index: u32,
database_content_buffer_index: u32,
json_rpc_running: u32,
potential_relay_chains_buffer_index: u32,
) -> u32;
/// Removes a chain previously added using [`add_chain`]. Instantly unsubscribes all the JSON-RPC
/// subscriptions and cancels all in-progress requests corresponding to that chain.
///
/// If the removed chain was an erroneous chain, calling this function will invalidate the pointer
/// returned by [`chain_error_ptr`].
#[no_mangle]
pub fn remove_chain(chain_id: u32);
/// Returns `1` if creating this chain was successful. Otherwise, returns `0`.
///
/// If `0` is returned, use [`chain_error_len`] and [`chain_error_ptr`] to obtain an error
/// message.
#[no_mangle]
pub fn chain_is_ok(chain_id: u32) -> u32;
/// Returns the length of the error message stored for this chain.
///
/// Must only be called on an erroneous chain. Use [`chain_is_ok`] to determine whether a chain is
/// in an erroneous state. Returns `0` if the chain isn't erroneous.
#[no_mangle]
pub fn chain_error_len(chain_id: u32) -> u32;
/// Returns a pointer to the error message stored for this chain. The error message is a UTF-8
/// string starting at the memory offset returned by this function, and whose length can be
/// determined by calling [`chain_error_len`].
///
/// Must only be called on an erroneous chain. Use [`chain_is_ok`] to determine whether a chain is
/// in an erroneous state. Returns `0` if the chain isn't erroneous.
#[no_mangle]
pub fn chain_error_ptr(chain_id: u32) -> u32;
/// Emit a JSON-RPC request or notification towards the given chain previously added using
/// [`add_chain`].
///
/// A buffer containing a UTF-8 JSON-RPC request or notification must be passed as parameter. The
/// format of the JSON-RPC requests and notifications is described in
/// [the standard JSON-RPC 2.0 specification](https://www.jsonrpc.org/specification).
///
/// Assign a so-called "buffer index" (a `u32`) representing the buffer containing the UTF-8
/// request, then provide this buffer index to the function. The Rust code will call
/// [`buffer_size`] and [`buffer_copy`] in order to obtain the content of this buffer. The buffer
/// index can be de-assigned and buffer destroyed once this function returns.
///
/// Responses and notifications are notified using [`json_rpc_responses_non_empty`], and can
/// be read with [`json_rpc_responses_peek`].
///
/// It is forbidden to call this function on an erroneous chain or a chain that was created with
/// `json_rpc_running` equal to 0.
///
/// This function returns:
/// - 0 on success.
/// - 1 if the request couldn't be parsed as a valid JSON-RPC request.
/// - 2 if the chain is currently overloaded with JSON-RPC requests and refuses to queue another
/// one.
///
#[no_mangle]
pub fn json_rpc_send(text_buffer_index: u32, chain_id: u32) -> u32;
/// Obtains information about the first response in the queue of JSON-RPC responses.
///
/// This function returns a pointer within the memory of the WebAssembly virtual machine where is
/// stored a struct of type [`JsonRpcResponseInfo`]. This pointer remains valid until
/// [`json_rpc_responses_pop`] or [`remove_chain`] is called with the same `chain_id`.
///
/// The response or notification is a UTF-8 string found in the memory of the WebAssembly
/// virtual machine at offset `ptr` and with length `len`, where `ptr` and `len` are found in the
/// [`JsonRpcResponseInfo`].
///
/// If `len` is equal to 0, this indicates that the queue of JSON-RPC responses is empty.
/// When a `len` of 0 is returned, [`json_rpc_responses_non_empty`] will later be called to
/// indicate that it is no longer empty.
///
/// After having read the response or notification, use [`json_rpc_responses_pop`] to remove it
/// from the queue. You can then call [`json_rpc_responses_peek`] again to read the next response.
#[no_mangle]
pub fn json_rpc_responses_peek(chain_id: u32) -> u32;
/// Removes the first response from the queue of JSON-RPC responses. This is the response whose
/// information can be retrieved using [`json_rpc_responses_peek`].
///
/// Calling this function invalidates the pointer previously returned by a call to
/// [`json_rpc_responses_peek`] with the same `chain_id`.
///
/// It is forbidden to call this function on an erroneous chain or a chain that was created with
/// `json_rpc_running` equal to 0.
#[no_mangle]
pub fn json_rpc_responses_pop(chain_id: u32);
/// Must be called in response to [`start_timer`] after the given duration has passed.
#[no_mangle]
pub fn timer_finished();
/// Called by the JavaScript code if the connection switches to the `Open` state. The connection
/// must be in the `Opening` state.
///
/// Must be called at most once per connection object.
///
/// See also [`connection_new`].
///
/// When in the `Open` state, the connection can receive messages. Use [`stream_message`] in order
/// to provide to the Rust code the messages received by the connection.
///
/// The `handshake_ty` parameter indicates the type of handshake. It must always be 0 at the
/// moment, indicating a multistream-select+Noise+Yamux handshake.
///
/// `write_closable` must be non-zero if and only if it makes sense to call [`stream_send_close`]
/// on this connection. If zero, then [`stream_send_close`] will never be called.
#[no_mangle]
pub fn connection_open_single_stream(
connection_id: u32,
handshake_ty: u32,
initial_writable_bytes: u32,
write_closable: u32,
);
/// Called by the JavaScript code if the connection switches to the `Open` state. The connection
/// must be in the `Opening` state.
///
/// Must be called at most once per connection object.
///
/// See also [`connection_new`].
///
/// Assign a so-called "buffer index" (a `u32`) representing the buffer containing the handshake
/// type, then provide this buffer index to the function. The Rust code will call [`buffer_size`]
/// and [`buffer_copy`] in order to obtain the content of this buffer. The buffer index can be
/// de-assigned and buffer destroyed once this function returns.
///
/// The buffer must contain a single 0 byte (indicating WebRTC), followed with the multihash
/// representation of the hash of the local node's TLS certificate, followed with the multihash
/// representation of the hash of the remote node's TLS certificate.
#[no_mangle]
pub fn connection_open_multi_stream(connection_id: u32, handshake_ty_buffer_index: u32);
/// Notify of a message being received on the stream. The connection associated with that stream
/// (and, in the case of a multi-stream connection, the stream itself) must be in the `Open` state.
///
/// Assign a so-called "buffer index" (a `u32`) representing the buffer containing the message,
/// then provide this buffer index to the function. The Rust code will call [`buffer_size`] and
/// [`buffer_copy`] in order to obtain the content of this buffer. The buffer index can be
/// de-assigned and buffer destroyed once this function returns.
///
/// If `connection_id` is a single-stream connection, then the value of `stream_id` is ignored.
/// If `connection_id` is a multi-stream connection, then `stream_id` corresponds to the stream
/// on which the data was received, as was provided to [`connection_stream_opened`].
///
/// See also [`connection_open_single_stream`] and [`connection_open_multi_stream`].
#[no_mangle]
pub fn stream_message(connection_id: u32, stream_id: u32, buffer_index: u32);
/// Notify that extra bytes can be written onto the stream. The connection associated with that
/// stream (and, in the case of a multi-stream connection, the stream itself) must be in the
/// `Open` state.
///
/// `total_sent - total_reported_writable_bytes` must always be `>= 0`, where `total_sent` is the
/// total number of bytes sent on the stream using [`stream_send`] and
/// `total_reported_writable_bytes` is the total number of bytes reported using
/// [`stream_writable_bytes`].
/// In other words, this function is meant to notify that data sent using [`stream_send`̀] has
/// effectively been sent out. It is not possible to exceed the `initial_writable_bytes` provided
/// when the stream was created.
///
/// If `connection_id` is a single-stream connection, then the value of `stream_id` is ignored.
/// If `connection_id` is a multi-stream connection, then `stream_id` corresponds to the stream
/// on which the data was received, as was provided to [`connection_stream_opened`].
#[no_mangle]
pub fn stream_writable_bytes(connection_id: u32, stream_id: u32, num_bytes: u32);
/// Called by the JavaScript code when the given multi-stream connection has a new substream.
///
/// `connection_id` *must* be a multi-stream connection.
///
/// The value of `stream_id` is chosen at the discretion of the caller. It is illegal to use the
/// same `stream_id` as an existing stream on that same connection that is still open.
///
/// For the `outbound` parameter, pass `0` if the substream has been opened by the remote, and any
/// value other than `0` if the substream has been opened in response to a call to
/// [`connection_stream_open`].
#[no_mangle]
pub fn connection_stream_opened(
connection_id: u32,
stream_id: u32,
outbound: u32,
initial_writable_bytes: u32,
);
/// Can be called at any point by the JavaScript code if the connection switches to the `Reset`
/// state.
///
/// Must only be called once per connection object.
/// Must never be called if [`reset_connection`] has been called on that object in the past.
///
/// Assign a so-called "buffer index" (a `u32`) representing the buffer containing the UTF-8
/// reason for closing, then provide this buffer index to the function. The Rust code will call
/// [`buffer_size`] and [`buffer_copy`] in order to obtain the content of this buffer. The buffer
/// index can be de-assigned and buffer destroyed once this function returns.
///
/// See also [`connection_new`].
#[no_mangle]
pub fn connection_reset(connection_id: u32, buffer_index: u32);
/// Can be called at any point by the JavaScript code if the stream switches to the `Reset`
/// state.
///
/// Must only be called once per stream.
/// Must never be called if [`connection_stream_reset`] has been called on that object in the past.
///
/// The `stream_id` becomes dead and can be re-used for another stream on the same connection.
///
/// It is illegal to call this function on a single-stream connections.
///
/// See also [`connection_open_multi_stream`].
#[no_mangle]
pub fn stream_reset(connection_id: u32, stream_id: u32);
}
+2 -1
View File
@@ -57,6 +57,7 @@ unstable-light-client = [
"wasm-bindgen-futures",
"futures-timer/wasm-bindgen",
"gloo-net",
"subxt-light-client",
]
[dependencies]
@@ -104,7 +105,7 @@ wasm-bindgen-futures = { workspace = true, optional = true }
futures-timer = { workspace = true, optional = true }
gloo-net = { workspace = true, optional = true }
futures-executor = { workspace = true, optional = true }
subxt-light-client = { workspace = true, optional = true }
tokio = { workspace = true, optional = true }
tokio-stream = { workspace = true, optional = true }
+239 -238
View File
@@ -12,6 +12,8 @@ use crate::{
use core::time::Duration;
use futures::{lock::Mutex as AsyncMutex, stream::StreamExt, Stream};
use subxt_light_client as _;
#[cfg(feature = "jsonrpsee-ws")]
use jsonrpsee::{
async_client::ClientBuilder,
@@ -136,260 +138,259 @@ impl LightClientInner {
}
}
/// Must stop the execution immediately. The message is a UTF-8 string found in the memory of
/// the WebAssembly at offset `message_ptr` and with length `message_len`.
///
/// > **Note**: This function is typically implemented using `throw`.
///
/// After this function has been called, no further Wasm functions must be called again on
/// this Wasm virtual machine. Explanation below.
///
/// # About throwing and safety
///
/// Rust programs can be configured in two panicking modes: `abort`, or `unwind`. Safe or
/// unsafe Rust code must be written by keeping in mind that the execution of a function can
/// be suddenly interrupted by a panic, but can rely on the fact that this panic will either
/// completely abort the program, or unwind the stack. In the latter case, they can rely on
/// the fact that `std::panic::catch_unwind` will catch this unwinding and let them perform
/// some additional clean-ups.
///
/// This function is typically implemented using `throw`. However, "just" throwing a JavaScript
/// exception from within the implementation of this function is neither `abort`, because the
/// JavaScript could call into the Wasm again later, nor `unwind`, because it isn't caught by
/// `std::panic::catch_unwind`. By being neither of the two, it breaks the assumptions that
/// some Rust codes might rely on for either correctness or safety.
/// In order to solve this problem, we enforce that `panic` must behave like `abort`, and
/// forbid calling into the Wasm virtual machine again.
///
/// Beyond the `panic` function itself, any other FFI function that throws must similarly
/// behave like `abort` and prevent any further execution.
#[no_mangle]
pub extern "C" fn panic(message_ptr: u32, message_len: u32) {
let slice =
unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
if let Ok(message) = std::str::from_utf8(slice) {
panic!("{message}");
}
}
// /// Must stop the execution immediately. The message is a UTF-8 string found in the memory of
// /// the WebAssembly at offset `message_ptr` and with length `message_len`.
// ///
// /// > **Note**: This function is typically implemented using `throw`.
// ///
// /// After this function has been called, no further Wasm functions must be called again on
// /// this Wasm virtual machine. Explanation below.
// ///
// /// # About throwing and safety
// ///
// /// Rust programs can be configured in two panicking modes: `abort`, or `unwind`. Safe or
// /// unsafe Rust code must be written by keeping in mind that the execution of a function can
// /// be suddenly interrupted by a panic, but can rely on the fact that this panic will either
// /// completely abort the program, or unwind the stack. In the latter case, they can rely on
// /// the fact that `std::panic::catch_unwind` will catch this unwinding and let them perform
// /// some additional clean-ups.
// ///
// /// This function is typically implemented using `throw`. However, "just" throwing a JavaScript
// /// exception from within the implementation of this function is neither `abort`, because the
// /// JavaScript could call into the Wasm again later, nor `unwind`, because it isn't caught by
// /// `std::panic::catch_unwind`. By being neither of the two, it breaks the assumptions that
// /// some Rust codes might rely on for either correctness or safety.
// /// In order to solve this problem, we enforce that `panic` must behave like `abort`, and
// /// forbid calling into the Wasm virtual machine again.
// ///
// /// Beyond the `panic` function itself, any other FFI function that throws must similarly
// /// behave like `abort` and prevent any further execution.
// #[no_mangle]
// pub extern "C" fn panic(message_ptr: u32, message_len: u32) {
// let slice =
// unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
// if let Ok(message) = std::str::from_utf8(slice) {
// panic!("{message}");
// }
// }
/// Copies the entire content of the buffer with the given index to the memory of the
/// WebAssembly at offset `target_pointer`.
///
/// In situations where a buffer must be provided from the JavaScript to the Rust code, the
/// JavaScript must (prior to calling the Rust function that requires the buffer) assign a
/// "buffer index" to the buffer it wants to provide. The Rust code then calls the
/// [`buffer_size`] and [`buffer_copy`] functions in order to obtain the length and content
/// of the buffer.
#[no_mangle]
pub extern "C" fn buffer_copy(buffer_index: u32, target_pointer: u32) {}
// /// Copies the entire content of the buffer with the given index to the memory of the
// /// WebAssembly at offset `target_pointer`.
// ///
// /// In situations where a buffer must be provided from the JavaScript to the Rust code, the
// /// JavaScript must (prior to calling the Rust function that requires the buffer) assign a
// /// "buffer index" to the buffer it wants to provide. The Rust code then calls the
// /// [`buffer_size`] and [`buffer_copy`] functions in order to obtain the length and content
// /// of the buffer.
// #[no_mangle]
// pub extern "C" fn buffer_copy(buffer_index: u32, target_pointer: u32) {}
/// Returns the size (in bytes) of the buffer with the given index.
///
/// See the documentation of [`buffer_copy`] for context.
#[no_mangle]
// /// Returns the size (in bytes) of the buffer with the given index.
// ///
// /// See the documentation of [`buffer_copy`] for context.
// #[no_mangle]
// pub extern "C" fn buffer_size(buffer_index: u32) -> u32 {
// 0
// }
pub extern "C" fn buffer_size(buffer_index: u32) -> u32 {
0
}
// /// The queue of JSON-RPC responses of the given chain is no longer empty.
// ///
// /// This function is only ever called after [`json_rpc_responses_peek`] has returned a `len`
// /// of 0.
// ///
// /// This function might be called spuriously, however this behavior must not be relied upon.
// #[no_mangle]
// pub extern "C" fn json_rpc_responses_non_empty(chain_id: u32) {}
/// The queue of JSON-RPC responses of the given chain is no longer empty.
///
/// This function is only ever called after [`json_rpc_responses_peek`] has returned a `len`
/// of 0.
///
/// This function might be called spuriously, however this behavior must not be relied upon.
#[no_mangle]
pub extern "C" fn json_rpc_responses_non_empty(chain_id: u32) {}
// /// Client is emitting a log entry.
// ///
// /// Each log entry is made of a log level (`1 = Error, 2 = Warn, 3 = Info, 4 = Debug,
// /// 5 = Trace`), a log target (e.g. "network"), and a log message.
// ///
// /// The log target and message is a UTF-8 string found in the memory of the WebAssembly
// /// virtual machine at offset `ptr` and with length `len`.
// #[no_mangle]
// pub extern "C" fn log(
// level: u32,
// target_ptr: u32,
// target_len: u32,
// message_ptr: u32,
// message_len: u32,
// ) {
// let target_slice =
// unsafe { std::slice::from_raw_parts(target_ptr as *const u8, target_len as usize) };
// let target = std::str::from_utf8(target_slice).unwrap_or_else(|_| "cannot decode target");
/// Client is emitting a log entry.
///
/// Each log entry is made of a log level (`1 = Error, 2 = Warn, 3 = Info, 4 = Debug,
/// 5 = Trace`), a log target (e.g. "network"), and a log message.
///
/// The log target and message is a UTF-8 string found in the memory of the WebAssembly
/// virtual machine at offset `ptr` and with length `len`.
#[no_mangle]
pub extern "C" fn log(
level: u32,
target_ptr: u32,
target_len: u32,
message_ptr: u32,
message_len: u32,
) {
let target_slice =
unsafe { std::slice::from_raw_parts(target_ptr as *const u8, target_len as usize) };
let target = std::str::from_utf8(target_slice).unwrap_or_else(|_| "cannot decode target");
// let msg_slice =
// unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
// let message = std::str::from_utf8(msg_slice).unwrap_or_else(|_| "cannot decode message");
let msg_slice =
unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
let message = std::str::from_utf8(msg_slice).unwrap_or_else(|_| "cannot decode message");
// println!("log level={level} target={target} message={message}");
// }
println!("log level={level} target={target} message={message}");
}
// /// Called when [`advance_execution`] should be executed again.
// ///
// /// This function might be called from within [`advance_execution`], in which case
// /// [`advance_execution`] should be called again immediately after it returns.
// #[no_mangle]
// pub extern "C" fn advance_execution_ready() {}
/// Called when [`advance_execution`] should be executed again.
///
/// This function might be called from within [`advance_execution`], in which case
/// [`advance_execution`] should be called again immediately after it returns.
#[no_mangle]
pub extern "C" fn advance_execution_ready() {}
// /// After at least `milliseconds` milliseconds have passed, [`timer_finished`] must be called.
// ///
// /// It is not a logic error to call [`timer_finished`] *before* `milliseconds` milliseconds
// /// have passed, and this will likely cause smoldot to restart a new timer for the remainder
// /// of the duration.
// ///
// /// When [`timer_finished`] is called, the value of the monotonic clock (in the WASI bindings)
// /// must have increased by at least the given number of `milliseconds`.
// ///
// /// If `milliseconds` is 0, [`timer_finished`] should be called as soon as possible.
// ///
// /// `milliseconds` never contains a negative number, `NaN` or infinite.
// #[no_mangle]
// pub extern "C" fn start_timer(milliseconds: f64) {}
/// After at least `milliseconds` milliseconds have passed, [`timer_finished`] must be called.
///
/// It is not a logic error to call [`timer_finished`] *before* `milliseconds` milliseconds
/// have passed, and this will likely cause smoldot to restart a new timer for the remainder
/// of the duration.
///
/// When [`timer_finished`] is called, the value of the monotonic clock (in the WASI bindings)
/// must have increased by at least the given number of `milliseconds`.
///
/// If `milliseconds` is 0, [`timer_finished`] should be called as soon as possible.
///
/// `milliseconds` never contains a negative number, `NaN` or infinite.
#[no_mangle]
pub extern "C" fn start_timer(milliseconds: f64) {}
// /// Must initialize a new connection that tries to connect to the given multiaddress.
// ///
// /// The multiaddress is a UTF-8 string found in the WebAssembly memory at offset `addr_ptr`
// /// and with `addr_len` bytes. The string is a multiaddress such as `/ip4/1.2.3.4/tcp/5/ws`.
// ///
// /// The `id` parameter is an identifier for this connection, as chosen by the Rust code. It
// /// must be passed on every interaction with this connection.
// ///
// /// Returns 0 to indicate success, or 1 to indicate that an error happened. If an error is
// /// returned, the `id` doesn't correspond to anything.
// ///
// /// > **Note**: If you implement this function using for example `new WebSocket()`, please
// /// > keep in mind that exceptions should be caught and turned into an error code.
// ///
// /// If an error happened, assign a so-called "buffer index" (a `u32`) representing the buffer
// /// containing the UTF-8 error message, then write this buffer index as little-endian to the
// /// memory of the WebAssembly indicated by `error_buffer_index_ptr`. The Rust code will call
// /// [`buffer_size`] and [`buffer_copy`] in order to obtain the content of this buffer. The
// /// buffer index should remain assigned and buffer alive until the next time the JavaScript
// /// code retains control. Then, write at location `error_buffer_index_ptr + 4` a `1` if the
// /// error is caused by the address being forbidden or unsupported, and `0` otherwise. If no
// /// error happens, nothing should be written to `error_buffer_index_ptr`.
// ///
// /// At any time, a connection can be in one of the three following states:
// ///
// /// - `Opening` (initial state)
// /// - `Open`
// /// - `Reset`
// ///
// /// When in the `Opening` or `Open` state, the connection can transition to the `Reset` state
// /// if the remote closes the connection or refuses the connection altogether. When that
// /// happens, [`connection_reset`] must be called. Once in the `Reset` state, the connection
// /// cannot transition back to another state.
// ///
// /// Initially in the `Opening` state, the connection can transition to the `Open` state if the
// /// remote accepts the connection. When that happens, [`connection_open_single_stream`] or
// /// [`connection_open_multi_stream`] must be called.
// ///
// /// There exists two kind of connections: single-stream and multi-stream. Single-stream
// /// connections are assumed to have a single stream open at all time and the encryption and
// /// multiplexing are handled internally by smoldot. Multi-stream connections open and close
// /// streams over time using [`connection_stream_opened`] and [`stream_reset`], and the
// /// encryption and multiplexing are handled by the user of these bindings.
// #[no_mangle]
// pub extern "C" fn connection_new(
// id: u32,
// addr_ptr: u32,
// addr_len: u32,
// error_buffer_index_ptr: u32,
// ) -> u32 {
// 0
// }
/// Must initialize a new connection that tries to connect to the given multiaddress.
///
/// The multiaddress is a UTF-8 string found in the WebAssembly memory at offset `addr_ptr`
/// and with `addr_len` bytes. The string is a multiaddress such as `/ip4/1.2.3.4/tcp/5/ws`.
///
/// The `id` parameter is an identifier for this connection, as chosen by the Rust code. It
/// must be passed on every interaction with this connection.
///
/// Returns 0 to indicate success, or 1 to indicate that an error happened. If an error is
/// returned, the `id` doesn't correspond to anything.
///
/// > **Note**: If you implement this function using for example `new WebSocket()`, please
/// > keep in mind that exceptions should be caught and turned into an error code.
///
/// If an error happened, assign a so-called "buffer index" (a `u32`) representing the buffer
/// containing the UTF-8 error message, then write this buffer index as little-endian to the
/// memory of the WebAssembly indicated by `error_buffer_index_ptr`. The Rust code will call
/// [`buffer_size`] and [`buffer_copy`] in order to obtain the content of this buffer. The
/// buffer index should remain assigned and buffer alive until the next time the JavaScript
/// code retains control. Then, write at location `error_buffer_index_ptr + 4` a `1` if the
/// error is caused by the address being forbidden or unsupported, and `0` otherwise. If no
/// error happens, nothing should be written to `error_buffer_index_ptr`.
///
/// At any time, a connection can be in one of the three following states:
///
/// - `Opening` (initial state)
/// - `Open`
/// - `Reset`
///
/// When in the `Opening` or `Open` state, the connection can transition to the `Reset` state
/// if the remote closes the connection or refuses the connection altogether. When that
/// happens, [`connection_reset`] must be called. Once in the `Reset` state, the connection
/// cannot transition back to another state.
///
/// Initially in the `Opening` state, the connection can transition to the `Open` state if the
/// remote accepts the connection. When that happens, [`connection_open_single_stream`] or
/// [`connection_open_multi_stream`] must be called.
///
/// There exists two kind of connections: single-stream and multi-stream. Single-stream
/// connections are assumed to have a single stream open at all time and the encryption and
/// multiplexing are handled internally by smoldot. Multi-stream connections open and close
/// streams over time using [`connection_stream_opened`] and [`stream_reset`], and the
/// encryption and multiplexing are handled by the user of these bindings.
#[no_mangle]
pub extern "C" fn connection_new(
id: u32,
addr_ptr: u32,
addr_len: u32,
error_buffer_index_ptr: u32,
) -> u32 {
0
}
// /// Abruptly close a connection previously initialized with [`connection_new`].
// ///
// /// This destroys the identifier passed as parameter. This identifier must never be passed
// /// through the FFI boundary, unless the same identifier is later allocated again with
// /// [`connection_new`].
// ///
// /// Must never be called if [`connection_reset`] has been called on that object in the past.
// ///
// /// The connection must be closed in the background. The Rust code isn't interested in incoming
// /// messages from this connection anymore.
// ///
// /// > **Note**: In JavaScript, remember to unregister event handlers before calling for
// /// > example `WebSocket.close()`.
// #[no_mangle]
// pub extern "C" fn reset_connection(id: u32) {}
/// Abruptly close a connection previously initialized with [`connection_new`].
///
/// This destroys the identifier passed as parameter. This identifier must never be passed
/// through the FFI boundary, unless the same identifier is later allocated again with
/// [`connection_new`].
///
/// Must never be called if [`connection_reset`] has been called on that object in the past.
///
/// The connection must be closed in the background. The Rust code isn't interested in incoming
/// messages from this connection anymore.
///
/// > **Note**: In JavaScript, remember to unregister event handlers before calling for
/// > example `WebSocket.close()`.
#[no_mangle]
pub extern "C" fn reset_connection(id: u32) {}
// /// Queues a new outbound substream opening. The [`connection_stream_opened`] function must
// /// later be called when the substream has been successfully opened.
// ///
// /// This function will only be called for multi-stream connections. The connection must
// /// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
// ///
// /// > **Note**: No mechanism exists in this API to handle the situation where a substream fails
// /// > to open, as this is not supposed to happen. If you need to handle such a
// /// > situation, either try again opening a substream again or reset the entire
// /// > connection.
// #[no_mangle]
// pub extern "C" fn connection_stream_open(connection_id: u32) {}
/// Queues a new outbound substream opening. The [`connection_stream_opened`] function must
/// later be called when the substream has been successfully opened.
///
/// This function will only be called for multi-stream connections. The connection must
/// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
///
/// > **Note**: No mechanism exists in this API to handle the situation where a substream fails
/// > to open, as this is not supposed to happen. If you need to handle such a
/// > situation, either try again opening a substream again or reset the entire
/// > connection.
#[no_mangle]
pub extern "C" fn connection_stream_open(connection_id: u32) {}
// /// Abruptly closes an existing substream of a multi-stream connection. The substream must
// /// currently be in the `Open` state.
// ///
// /// Must never be called if [`stream_reset`] has been called on that object in the past.
// ///
// /// This function will only be called for multi-stream connections. The connection must
// /// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
// #[no_mangle]
// pub extern "C" fn connection_stream_reset(connection_id: u32, stream_id: u32) {}
/// Abruptly closes an existing substream of a multi-stream connection. The substream must
/// currently be in the `Open` state.
///
/// Must never be called if [`stream_reset`] has been called on that object in the past.
///
/// This function will only be called for multi-stream connections. The connection must
/// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
#[no_mangle]
pub extern "C" fn connection_stream_reset(connection_id: u32, stream_id: u32) {}
// /// Queues data on the given stream. The data is found in the memory of the WebAssembly
// /// virtual machine, at the given pointer.
// ///
// /// If `connection_id` is a single-stream connection, then the value of `stream_id` should
// /// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
// /// contains the identifier of the stream on which to send the data, as was provided to
// /// [`connection_stream_opened`].
// ///
// /// The connection associated with that stream (and, in the case of a multi-stream connection,
// /// the stream itself must currently be in the `Open` state. See the documentation of
// /// [`connection_new`] for details.
// ///
// /// The size of the buffer must not exceed the number of writable bytes of the given stream.
// /// Use [`stream_writable_bytes`] to notify that more data can be sent on the stream.
// #[no_mangle]
// pub extern "C" fn stream_send(connection_id: u32, stream_id: u32, ptr: u32, len: u32) {}
/// Queues data on the given stream. The data is found in the memory of the WebAssembly
/// virtual machine, at the given pointer.
///
/// If `connection_id` is a single-stream connection, then the value of `stream_id` should
/// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
/// contains the identifier of the stream on which to send the data, as was provided to
/// [`connection_stream_opened`].
///
/// The connection associated with that stream (and, in the case of a multi-stream connection,
/// the stream itself must currently be in the `Open` state. See the documentation of
/// [`connection_new`] for details.
///
/// The size of the buffer must not exceed the number of writable bytes of the given stream.
/// Use [`stream_writable_bytes`] to notify that more data can be sent on the stream.
#[no_mangle]
pub extern "C" fn stream_send(connection_id: u32, stream_id: u32, ptr: u32, len: u32) {}
// /// Close the sending side of the given stream of the given connection.
// ///
// /// Never called for connection types where this isn't possible to implement (i.e. WebSocket
// /// and WebRTC at the moment).
// ///
// /// If `connection_id` is a single-stream connection, then the value of `stream_id` should
// /// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
// /// contains the identifier of the stream whose sending side should be closed, as was provided
// /// to [`connection_stream_opened`].
// ///
// /// The connection associated with that stream (and, in the case of a multi-stream connection,
// /// the stream itself must currently be in the `Open` state. See the documentation of
// /// [`connection_new`] for details.
// #[no_mangle]
// pub extern "C" fn stream_send_close(connection_id: u32, stream_id: u32) {}
/// Close the sending side of the given stream of the given connection.
///
/// Never called for connection types where this isn't possible to implement (i.e. WebSocket
/// and WebRTC at the moment).
///
/// If `connection_id` is a single-stream connection, then the value of `stream_id` should
/// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
/// contains the identifier of the stream whose sending side should be closed, as was provided
/// to [`connection_stream_opened`].
///
/// The connection associated with that stream (and, in the case of a multi-stream connection,
/// the stream itself must currently be in the `Open` state. See the documentation of
/// [`connection_new`] for details.
#[no_mangle]
pub extern "C" fn stream_send_close(connection_id: u32, stream_id: u32) {}
// /// Called when the Wasm execution enters the context of a certain task. This is useful for
// /// debugging purposes.
// ///
// /// Only one task can be currently executing at any time.
// ///
// /// The name of the task is a UTF-8 string found in the memory of the WebAssembly virtual
// /// machine at offset `ptr` and with length `len`.
// #[no_mangle]
// pub extern "C" fn current_task_entered(ptr: u32, len: u32) {}
/// Called when the Wasm execution enters the context of a certain task. This is useful for
/// debugging purposes.
///
/// Only one task can be currently executing at any time.
///
/// The name of the task is a UTF-8 string found in the memory of the WebAssembly virtual
/// machine at offset `ptr` and with length `len`.
#[no_mangle]
pub extern "C" fn current_task_entered(ptr: u32, len: u32) {}
/// Called when the Wasm execution leave the context of a certain task. This is useful for
/// debugging purposes.
///
/// Only one task can be currently executing at any time.
#[no_mangle]
pub extern "C" fn current_task_exit() {}
// /// Called when the Wasm execution leave the context of a certain task. This is useful for
// /// debugging purposes.
// ///
// /// Only one task can be currently executing at any time.
// #[no_mangle]
// pub extern "C" fn current_task_exit() {}
/// The LightClient RPC offers a slightly different RPC methods than the
/// substrate based chains. This is because the light client only exposes
+14
View File
@@ -2231,6 +2231,7 @@ dependencies = [
"smoldot-light",
"smoldot-light-wasm",
"sp-core-hashing",
"subxt-light-client",
"subxt-macro",
"subxt-metadata",
"thiserror",
@@ -2258,6 +2259,18 @@ dependencies = [
"tokio",
]
[[package]]
name = "subxt-light-client"
version = "0.28.0"
dependencies = [
"console_error_panic_hook",
"gloo-timers",
"lazy_static",
"tracing",
"tracing-wasm",
"wasm-bindgen",
]
[[package]]
name = "subxt-macro"
version = "0.28.0"
@@ -2670,6 +2683,7 @@ dependencies = [
"console_error_panic_hook",
"serde_json",
"subxt",
"tracing",
"tracing-wasm",
"wasm-bindgen-test",
]
+1
View File
@@ -10,6 +10,7 @@ publish = false
# subxt to work. So, we can't inherit versions.
wasm-bindgen-test = "0.3.24"
tracing-wasm = "0.2.1"
tracing = "0.1.34"
console_error_panic_hook = "0.1.7"
serde_json = "1"
subxt = { path = "../../subxt", default-features = false, features = ["jsonrpsee-web", "unstable-light-client"] }
+8 -2
View File
@@ -28,8 +28,14 @@ async fn wasm_ws_transport_works() {
async fn light_client_transport_works() {
init_tracing();
// let light_client = LightClient::new(include_str!("../../../artifacts/dev_spec.json")).unwrap();
// let client = subxt::client::OnlineClient::<PolkadotConfig>::from_rpc_client(Arc::new(light_client)).await.unwrap();
tracing::warn!("Starting test");
let light_client = LightClient::new(include_str!("../../../artifacts/dev_spec.json")).unwrap();
tracing::warn!("RPC layer created..");
let client = subxt::client::OnlineClient::<PolkadotConfig>::from_rpc_client(Arc::new(light_client)).await.unwrap();
tracing::warn!("Client Created");
// let chain = client.rpc().system_chain().await.unwrap();
// assert_eq!(&chain, "Development");