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fix docs deadlinks (#4698)
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@@ -45,7 +45,7 @@ use parking_lot::Mutex;
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/// The changes that need to applied to the storage to create the state for a block.
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///
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/// See [`state_machine::StorageChanges`] for more information.
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/// See [`sp_state_machine::StorageChanges`] for more information.
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pub type StorageChanges<Transaction, Block> =
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sp_state_machine::StorageChanges<Transaction, HasherFor<Block>, NumberFor<Block>>;
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@@ -20,20 +20,20 @@
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//! parts:
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//!
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//! - A database containing the blocks and chain state, generally referred to as
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//! the [`Backend`](backend::Backend).
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//! the [`Backend`](sc_client_api::backend::Backend).
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//! - A runtime environment, generally referred to as the [`Executor`](CallExecutor).
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//!
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//! # Initialization
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//!
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//! Creating a [`Client`] is done by calling the `new` method and passing to it a
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//! [`Backend`](backend::Backend) and an [`Executor`](CallExecutor).
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//! [`Backend`](sc_client_api::backend::Backend) and an [`Executor`](CallExecutor).
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//!
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//! The former is typically provided by the `sc-client-db` crate.
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//!
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//! The latter typically requires passing one of:
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//!
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//! - A [`LocalCallExecutor`] running the runtime locally.
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//! - A [`RemoteCallExecutor`](light::call_executor::RemoteCallExecutor) that will ask a
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//! - A [`RemoteCallExecutor`](light::call_executor::RemoteCallRequest) that will ask a
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//! third-party to perform the executions.
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//! - A [`RemoteOrLocalCallExecutor`](light::call_executor::RemoteOrLocalCallExecutor), combination
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//! of the two.
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