* SlotDuration: Always fetch the slot duration from the runtime
The slot duration should always be fetched from the runtime instead of being cached in the db. The
slot duration is only fetched on startup of the node, so the performance isn't that important. This
is especially helpful for the case when the slot duration of a chain should be changed through a
runtime upgrade (there be dragons, so take care).
* Fix docs
* Remove logging
* Fix warning
* Run cargo fmt on the whole code base
* Second run
* Add CI check
* Fix compilation
* More unnecessary braces
* Handle weights
* Use --all
* Use correct attributes...
* Fix UI tests
* AHHHHHHHHH
* 🤦
* Docs
* Fix compilation
* 🤷
* Please stop
* 🤦 x 2
* More
* make rustfmt.toml consistent with polkadot
Co-authored-by: André Silva <andrerfosilva@gmail.com>
* Do not call `initialize_block` before any runtime api
Before this change we always called `initialize_block` before calling
into the runtime. There was already support with `skip_initialize` to skip
the initialization. Almost no runtime_api requires that
`initialize_block` is called before. Actually this only leads to higher
execution times most of the time, because all runtime modules are
initialized and this is especially expensive when the block contained a
runtime upgrade.
TLDR: Do not call `initialize_block` before calling a runtime api.
* Change `validate_transaction` interface
* Fix rpc test
* Fixes and comments
* Some docs
This instructs the Aura runtime api to skip initialize block, when
requesting the authorities. This is important, as we don't want to use
the new authorities that should be used from the next block on.
Besides that, it removes the caching stuff. The cache is not available
on full nodes anyway. In the future we should store the authorities
probably in the aux store.
* Move AuRa digest from client to primitives
This makes the digest stuff usable from inside the runtime ;)
* Update primitives/runtime/src/generic/digest.rs
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
* Review feedback
* Make BABE use the new functionality
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
* Adds `with_pair!` macro to application-crypto
This macro will "generate" the given code only when the crypto pair is
available. So, when either the `std` or the `full_crypto` feature is
enabled.
* Fix example
* Adding script for rename, could be applicable for nodes on top of it, too
* add stderr and gitlab ci features
* apply script
* fix now minor details in expected stderr
* Update the Cargo.lock
* fix name: sc-transaction -> sc-tracing
* fix rename in script, too
* Adding first rough ouline of the repository structure
* Remove old CI stuff
* add title
* formatting fixes
* move node-exits job's script to scripts dir
* Move docs into subdir
* move to bin
* move maintainence scripts, configs and helpers into its own dir
* add .local to ignore
* move core->client
* start up 'test' area
* move test client
* move test runtime
* make test move compile
* Add dependencies rule enforcement.
* Fix indexing.
* Update docs to reflect latest changes
* Moving /srml->/paint
* update docs
* move client/sr-* -> primitives/
* clean old readme
* remove old broken code in rhd
* update lock
* Step 1.
* starting to untangle client
* Fix after merge.
* start splitting out client interfaces
* move children and blockchain interfaces
* Move trie and state-machine to primitives.
* Fix WASM builds.
* fixing broken imports
* more interface moves
* move backend and light to interfaces
* move CallExecutor
* move cli off client
* moving around more interfaces
* re-add consensus crates into the mix
* fix subkey path
* relieve client from executor
* starting to pull out client from grandpa
* move is_decendent_of out of client
* grandpa still depends on client directly
* lemme tests pass
* rename srml->paint
* Make it compile.
* rename interfaces->client-api
* Move keyring to primitives.
* fixup libp2p dep
* fix broken use
* allow dependency enforcement to fail
* move fork-tree
* Moving wasm-builder
* make env
* move build-script-utils
* fixup broken crate depdencies and names
* fix imports for authority discovery
* fix typo
* update cargo.lock
* fixing imports
* Fix paths and add missing crates
* re-add missing crates