Files
pezkuwi-subxt/substrate/frame/lottery/src/mock.rs
T
Gavin Wood bdda3ed612 Remove Filter and use Contains instead (#9514)
* Remove Filter and use Contains instead

* Fixes

* Formatting

* Update docs/Upgrading-2.0-to-3.0.md

Co-authored-by: Kian Paimani <5588131+kianenigma@users.noreply.github.com>

* Typo

Co-authored-by: Shawn Tabrizi <shawntabrizi@gmail.com>
Co-authored-by: Kian Paimani <5588131+kianenigma@users.noreply.github.com>
2021-08-07 19:26:40 +00:00

144 lines
3.9 KiB
Rust

// This file is part of Substrate.
// Copyright (C) 2021 Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: Apache-2.0
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Test utilities
use super::*;
use crate as pallet_lottery;
use frame_support::{
parameter_types,
traits::{OnFinalize, OnInitialize},
};
use frame_support_test::TestRandomness;
use frame_system::EnsureRoot;
use sp_core::H256;
use sp_runtime::{
testing::Header,
traits::{BlakeTwo256, IdentityLookup},
Perbill,
};
type UncheckedExtrinsic = frame_system::mocking::MockUncheckedExtrinsic<Test>;
type Block = frame_system::mocking::MockBlock<Test>;
frame_support::construct_runtime!(
pub enum Test where
Block = Block,
NodeBlock = Block,
UncheckedExtrinsic = UncheckedExtrinsic,
{
System: frame_system::{Pallet, Call, Config, Storage, Event<T>},
Balances: pallet_balances::{Pallet, Call, Storage, Config<T>, Event<T>},
Lottery: pallet_lottery::{Pallet, Call, Storage, Event<T>},
}
);
parameter_types! {
pub const BlockHashCount: u64 = 250;
pub const MaximumBlockWeight: u32 = 1024;
pub const MaximumBlockLength: u32 = 2 * 1024;
pub const AvailableBlockRatio: Perbill = Perbill::one();
}
impl frame_system::Config for Test {
type BaseCallFilter = frame_support::traits::Everything;
type BlockWeights = ();
type BlockLength = ();
type DbWeight = ();
type Origin = Origin;
type Index = u64;
type Call = Call;
type BlockNumber = u64;
type Hash = H256;
type Hashing = BlakeTwo256;
type AccountId = u64;
type Lookup = IdentityLookup<Self::AccountId>;
type Header = Header;
type Event = Event;
type BlockHashCount = BlockHashCount;
type Version = ();
type PalletInfo = PalletInfo;
type AccountData = pallet_balances::AccountData<u64>;
type OnNewAccount = ();
type OnKilledAccount = ();
type SystemWeightInfo = ();
type SS58Prefix = ();
type OnSetCode = ();
}
parameter_types! {
pub const ExistentialDeposit: u64 = 1;
}
impl pallet_balances::Config for Test {
type MaxLocks = ();
type MaxReserves = ();
type ReserveIdentifier = [u8; 8];
type Balance = u64;
type Event = Event;
type DustRemoval = ();
type ExistentialDeposit = ExistentialDeposit;
type AccountStore = System;
type WeightInfo = ();
}
parameter_types! {
pub const LotteryPalletId: PalletId = PalletId(*b"py/lotto");
pub const MaxCalls: u32 = 2;
pub const MaxGenerateRandom: u32 = 10;
}
impl Config for Test {
type PalletId = LotteryPalletId;
type Call = Call;
type Currency = Balances;
type Randomness = TestRandomness<Self>;
type Event = Event;
type ManagerOrigin = EnsureRoot<u64>;
type MaxCalls = MaxCalls;
type ValidateCall = Lottery;
type MaxGenerateRandom = MaxGenerateRandom;
type WeightInfo = ();
}
pub type SystemCall = frame_system::Call<Test>;
pub type BalancesCall = pallet_balances::Call<Test>;
pub fn new_test_ext() -> sp_io::TestExternalities {
let mut t = frame_system::GenesisConfig::default().build_storage::<Test>().unwrap();
pallet_balances::GenesisConfig::<Test> {
balances: vec![(1, 100), (2, 100), (3, 100), (4, 100), (5, 100)],
}
.assimilate_storage(&mut t)
.unwrap();
t.into()
}
/// Run until a particular block.
pub fn run_to_block(n: u64) {
while System::block_number() < n {
if System::block_number() > 1 {
Lottery::on_finalize(System::block_number());
System::on_finalize(System::block_number());
}
System::set_block_number(System::block_number() + 1);
System::on_initialize(System::block_number());
Lottery::on_initialize(System::block_number());
}
}