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* Change copyright year to 2023 from 2022 * Fix incorrect update of copyright year * Remove years from copy right header * Fix remaining files * Fix typo in a header and remove update-copyright.sh
1000 lines
32 KiB
Rust
1000 lines
32 KiB
Rust
// This file is part of Substrate.
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// Copyright (C) Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//! Peer Set Manager (PSM). Contains the strategy for choosing which nodes the network should be
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//! connected to.
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//!
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//! The PSM handles *sets* of nodes. A set of nodes is defined as the nodes that are believed to
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//! support a certain capability, such as handling blocks and transactions of a specific chain,
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//! or collating a certain parachain.
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//!
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//! For each node in each set, the peerset holds a flag specifying whether the node is
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//! connected to us or not.
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//!
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//! This connected/disconnected status is specific to the node and set combination, and it is for
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//! example possible for a node to be connected through a specific set but not another.
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//!
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//! In addition, for each, set, the peerset also holds a list of reserved nodes towards which it
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//! will at all time try to maintain a connection with.
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mod peersstate;
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use futures::{channel::oneshot, prelude::*};
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use log::{debug, error, trace};
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use sc_utils::mpsc::{tracing_unbounded, TracingUnboundedReceiver, TracingUnboundedSender};
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use serde_json::json;
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use std::{
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collections::{HashMap, HashSet, VecDeque},
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pin::Pin,
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task::{Context, Poll},
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time::{Duration, Instant},
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};
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use wasm_timer::Delay;
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pub use libp2p::PeerId;
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/// We don't accept nodes whose reputation is under this value.
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pub const BANNED_THRESHOLD: i32 = 82 * (i32::MIN / 100);
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/// Reputation change for a node when we get disconnected from it.
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const DISCONNECT_REPUTATION_CHANGE: i32 = -256;
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/// Amount of time between the moment we disconnect from a node and the moment we remove it from
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/// the list.
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const FORGET_AFTER: Duration = Duration::from_secs(3600);
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#[derive(Debug)]
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enum Action {
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AddReservedPeer(SetId, PeerId),
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RemoveReservedPeer(SetId, PeerId),
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SetReservedPeers(SetId, HashSet<PeerId>),
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SetReservedOnly(SetId, bool),
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ReportPeer(PeerId, ReputationChange),
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AddToPeersSet(SetId, PeerId),
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RemoveFromPeersSet(SetId, PeerId),
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PeerReputation(PeerId, oneshot::Sender<i32>),
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}
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/// Identifier of a set in the peerset.
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///
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/// Can be constructed using the `From<usize>` trait implementation based on the index of the set
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/// within [`PeersetConfig::sets`]. For example, the first element of [`PeersetConfig::sets`] is
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/// later referred to with `SetId::from(0)`. It is intended that the code responsible for building
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/// the [`PeersetConfig`] is also responsible for constructing the [`SetId`]s.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct SetId(usize);
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impl SetId {
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pub const fn from(id: usize) -> Self {
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Self(id)
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}
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}
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impl From<usize> for SetId {
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fn from(id: usize) -> Self {
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Self(id)
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}
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}
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impl From<SetId> for usize {
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fn from(id: SetId) -> Self {
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id.0
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}
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}
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/// Description of a reputation adjustment for a node.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct ReputationChange {
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/// Reputation delta.
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pub value: i32,
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/// Reason for reputation change.
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pub reason: &'static str,
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}
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impl ReputationChange {
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/// New reputation change with given delta and reason.
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pub const fn new(value: i32, reason: &'static str) -> ReputationChange {
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Self { value, reason }
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}
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/// New reputation change that forces minimum possible reputation.
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pub const fn new_fatal(reason: &'static str) -> ReputationChange {
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Self { value: i32::MIN, reason }
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}
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}
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/// Shared handle to the peer set manager (PSM). Distributed around the code.
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#[derive(Debug, Clone)]
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pub struct PeersetHandle {
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tx: TracingUnboundedSender<Action>,
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}
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impl PeersetHandle {
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/// Adds a new reserved peer. The peerset will make an effort to always remain connected to
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/// this peer.
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///
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/// Has no effect if the node was already a reserved peer.
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///
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/// > **Note**: Keep in mind that the networking has to know an address for this node,
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/// > otherwise it will not be able to connect to it.
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pub fn add_reserved_peer(&self, set_id: SetId, peer_id: PeerId) {
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let _ = self.tx.unbounded_send(Action::AddReservedPeer(set_id, peer_id));
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}
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/// Remove a previously-added reserved peer.
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///
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/// Has no effect if the node was not a reserved peer.
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pub fn remove_reserved_peer(&self, set_id: SetId, peer_id: PeerId) {
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let _ = self.tx.unbounded_send(Action::RemoveReservedPeer(set_id, peer_id));
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}
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/// Sets whether or not the peerset only has connections with nodes marked as reserved for
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/// the given set.
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pub fn set_reserved_only(&self, set_id: SetId, reserved: bool) {
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let _ = self.tx.unbounded_send(Action::SetReservedOnly(set_id, reserved));
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}
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/// Set reserved peers to the new set.
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pub fn set_reserved_peers(&self, set_id: SetId, peer_ids: HashSet<PeerId>) {
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let _ = self.tx.unbounded_send(Action::SetReservedPeers(set_id, peer_ids));
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}
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/// Reports an adjustment to the reputation of the given peer.
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pub fn report_peer(&self, peer_id: PeerId, score_diff: ReputationChange) {
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let _ = self.tx.unbounded_send(Action::ReportPeer(peer_id, score_diff));
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}
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/// Add a peer to a set.
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pub fn add_to_peers_set(&self, set_id: SetId, peer_id: PeerId) {
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let _ = self.tx.unbounded_send(Action::AddToPeersSet(set_id, peer_id));
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}
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/// Remove a peer from a set.
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pub fn remove_from_peers_set(&self, set_id: SetId, peer_id: PeerId) {
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let _ = self.tx.unbounded_send(Action::RemoveFromPeersSet(set_id, peer_id));
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}
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/// Returns the reputation value of the peer.
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pub async fn peer_reputation(self, peer_id: PeerId) -> Result<i32, ()> {
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let (tx, rx) = oneshot::channel();
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let _ = self.tx.unbounded_send(Action::PeerReputation(peer_id, tx));
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// The channel can only be closed if the peerset no longer exists.
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rx.await.map_err(|_| ())
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}
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}
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/// Message that can be sent by the peer set manager (PSM).
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#[derive(Debug, PartialEq)]
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pub enum Message {
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/// Request to open a connection to the given peer. From the point of view of the PSM, we are
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/// immediately connected.
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Connect {
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set_id: SetId,
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/// Peer to connect to.
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peer_id: PeerId,
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},
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/// Drop the connection to the given peer, or cancel the connection attempt after a `Connect`.
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Drop {
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set_id: SetId,
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/// Peer to disconnect from.
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peer_id: PeerId,
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},
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/// Equivalent to `Connect` for the peer corresponding to this incoming index.
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Accept(IncomingIndex),
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/// Equivalent to `Drop` for the peer corresponding to this incoming index.
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Reject(IncomingIndex),
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}
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/// Opaque identifier for an incoming connection. Allocated by the network.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct IncomingIndex(pub u64);
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impl From<u64> for IncomingIndex {
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fn from(val: u64) -> Self {
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Self(val)
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}
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}
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/// Configuration to pass when creating the peer set manager.
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#[derive(Debug)]
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pub struct PeersetConfig {
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/// List of sets of nodes the peerset manages.
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pub sets: Vec<SetConfig>,
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}
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/// Configuration for a single set of nodes.
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#[derive(Debug)]
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pub struct SetConfig {
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/// Maximum number of ingoing links to peers.
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pub in_peers: u32,
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/// Maximum number of outgoing links to peers.
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pub out_peers: u32,
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/// List of bootstrap nodes to initialize the set with.
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///
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/// > **Note**: Keep in mind that the networking has to know an address for these nodes,
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/// > otherwise it will not be able to connect to them.
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pub bootnodes: Vec<PeerId>,
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/// Lists of nodes we should always be connected to.
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///
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/// > **Note**: Keep in mind that the networking has to know an address for these nodes,
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/// > otherwise it will not be able to connect to them.
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pub reserved_nodes: HashSet<PeerId>,
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/// If true, we only accept nodes in [`SetConfig::reserved_nodes`].
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pub reserved_only: bool,
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}
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/// Side of the peer set manager owned by the network. In other words, the "receiving" side.
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///
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/// Implements the `Stream` trait and can be polled for messages. The `Stream` never ends and never
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/// errors.
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#[derive(Debug)]
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pub struct Peerset {
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/// Underlying data structure for the nodes's states.
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data: peersstate::PeersState,
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/// For each set, lists of nodes that don't occupy slots and that we should try to always be
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/// connected to, and whether only reserved nodes are accepted. Is kept in sync with the list
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/// of non-slot-occupying nodes in [`Peerset::data`].
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reserved_nodes: Vec<(HashSet<PeerId>, bool)>,
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/// Receiver for messages from the `PeersetHandle` and from `tx`.
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rx: TracingUnboundedReceiver<Action>,
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/// Sending side of `rx`.
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tx: TracingUnboundedSender<Action>,
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/// Queue of messages to be emitted when the `Peerset` is polled.
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message_queue: VecDeque<Message>,
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/// When the `Peerset` was created.
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created: Instant,
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/// Last time when we updated the reputations of connected nodes.
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latest_time_update: Instant,
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/// Next time to do a periodic call to `alloc_slots` with all sets. This is done once per
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/// second, to match the period of the reputation updates.
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next_periodic_alloc_slots: Delay,
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}
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impl Peerset {
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/// Builds a new peerset from the given configuration.
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pub fn from_config(config: PeersetConfig) -> (Self, PeersetHandle) {
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let (tx, rx) = tracing_unbounded("mpsc_peerset_messages", 10_000);
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let handle = PeersetHandle { tx: tx.clone() };
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let mut peerset = {
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let now = Instant::now();
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Self {
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data: peersstate::PeersState::new(config.sets.iter().map(|set| {
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peersstate::SetConfig { in_peers: set.in_peers, out_peers: set.out_peers }
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})),
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tx,
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rx,
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reserved_nodes: config
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.sets
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.iter()
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.map(|set| (set.reserved_nodes.clone(), set.reserved_only))
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.collect(),
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message_queue: VecDeque::new(),
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created: now,
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latest_time_update: now,
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next_periodic_alloc_slots: Delay::new(Duration::new(0, 0)),
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}
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};
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for (set, set_config) in config.sets.into_iter().enumerate() {
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for node in set_config.reserved_nodes {
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peerset.data.add_no_slot_node(set, node);
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}
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for peer_id in set_config.bootnodes {
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if let peersstate::Peer::Unknown(entry) = peerset.data.peer(set, &peer_id) {
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entry.discover();
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} else {
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debug!(target: "peerset", "Duplicate bootnode in config: {:?}", peer_id);
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}
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}
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}
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for set_index in 0..peerset.data.num_sets() {
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peerset.alloc_slots(SetId(set_index));
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}
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(peerset, handle)
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}
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fn on_add_reserved_peer(&mut self, set_id: SetId, peer_id: PeerId) {
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let newly_inserted = self.reserved_nodes[set_id.0].0.insert(peer_id);
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if !newly_inserted {
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return
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}
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self.data.add_no_slot_node(set_id.0, peer_id);
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self.alloc_slots(set_id);
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}
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fn on_remove_reserved_peer(&mut self, set_id: SetId, peer_id: PeerId) {
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if !self.reserved_nodes[set_id.0].0.remove(&peer_id) {
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return
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}
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self.data.remove_no_slot_node(set_id.0, &peer_id);
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// Nothing more to do if not in reserved-only mode.
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if !self.reserved_nodes[set_id.0].1 {
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return
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}
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// If, however, the peerset is in reserved-only mode, then the removed node needs to be
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// disconnected.
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if let peersstate::Peer::Connected(peer) = self.data.peer(set_id.0, &peer_id) {
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peer.disconnect();
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self.message_queue.push_back(Message::Drop { set_id, peer_id });
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}
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}
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fn on_set_reserved_peers(&mut self, set_id: SetId, peer_ids: HashSet<PeerId>) {
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// Determine the difference between the current group and the new list.
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let (to_insert, to_remove) = {
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let to_insert = peer_ids
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.difference(&self.reserved_nodes[set_id.0].0)
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.cloned()
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.collect::<Vec<_>>();
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let to_remove = self.reserved_nodes[set_id.0]
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.0
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.difference(&peer_ids)
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.cloned()
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.collect::<Vec<_>>();
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(to_insert, to_remove)
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};
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for node in to_insert {
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self.on_add_reserved_peer(set_id, node);
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}
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for node in to_remove {
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self.on_remove_reserved_peer(set_id, node);
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}
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}
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fn on_set_reserved_only(&mut self, set_id: SetId, reserved_only: bool) {
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self.reserved_nodes[set_id.0].1 = reserved_only;
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if reserved_only {
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// Disconnect all the nodes that aren't reserved.
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for peer_id in
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self.data.connected_peers(set_id.0).cloned().collect::<Vec<_>>().into_iter()
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{
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if self.reserved_nodes[set_id.0].0.contains(&peer_id) {
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continue
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}
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let peer = self.data.peer(set_id.0, &peer_id).into_connected().expect(
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"We are enumerating connected peers, therefore the peer is connected; qed",
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);
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peer.disconnect();
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self.message_queue.push_back(Message::Drop { set_id, peer_id });
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}
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} else {
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self.alloc_slots(set_id);
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}
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}
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/// Returns the list of reserved peers.
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pub fn reserved_peers(&self, set_id: SetId) -> impl Iterator<Item = &PeerId> {
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self.reserved_nodes[set_id.0].0.iter()
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}
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/// Adds a node to the given set. The peerset will, if possible and not already the case,
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/// try to connect to it.
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///
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/// > **Note**: This has the same effect as [`PeersetHandle::add_to_peers_set`].
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pub fn add_to_peers_set(&mut self, set_id: SetId, peer_id: PeerId) {
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if let peersstate::Peer::Unknown(entry) = self.data.peer(set_id.0, &peer_id) {
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entry.discover();
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self.alloc_slots(set_id);
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}
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}
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fn on_remove_from_peers_set(&mut self, set_id: SetId, peer_id: PeerId) {
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// Don't do anything if node is reserved.
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if self.reserved_nodes[set_id.0].0.contains(&peer_id) {
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return
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}
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match self.data.peer(set_id.0, &peer_id) {
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peersstate::Peer::Connected(peer) => {
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self.message_queue.push_back(Message::Drop { set_id, peer_id: *peer.peer_id() });
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peer.disconnect().forget_peer();
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},
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peersstate::Peer::NotConnected(peer) => {
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peer.forget_peer();
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},
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peersstate::Peer::Unknown(_) => {},
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}
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}
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fn on_report_peer(&mut self, peer_id: PeerId, change: ReputationChange) {
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// We want reputations to be up-to-date before adjusting them.
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self.update_time();
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let mut reputation = self.data.peer_reputation(peer_id);
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reputation.add_reputation(change.value);
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if reputation.reputation() >= BANNED_THRESHOLD {
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trace!(target: "peerset", "Report {}: {:+} to {}. Reason: {}",
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peer_id, change.value, reputation.reputation(), change.reason
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);
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return
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}
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debug!(target: "peerset", "Report {}: {:+} to {}. Reason: {}, Disconnecting",
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peer_id, change.value, reputation.reputation(), change.reason
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);
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drop(reputation);
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for set_index in 0..self.data.num_sets() {
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if let peersstate::Peer::Connected(peer) = self.data.peer(set_index, &peer_id) {
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let peer = peer.disconnect();
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self.message_queue.push_back(Message::Drop {
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set_id: SetId(set_index),
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peer_id: peer.into_peer_id(),
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});
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self.alloc_slots(SetId(set_index));
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}
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}
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}
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fn on_peer_reputation(&mut self, peer_id: PeerId, pending_response: oneshot::Sender<i32>) {
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let reputation = self.data.peer_reputation(peer_id);
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let _ = pending_response.send(reputation.reputation());
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}
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/// Updates the value of `self.latest_time_update` and performs all the updates that happen
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/// over time, such as reputation increases for staying connected.
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fn update_time(&mut self) {
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let now = Instant::now();
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|
|
// We basically do `(now - self.latest_update).as_secs()`, except that by the way we do it
|
|
// we know that we're not going to miss seconds because of rounding to integers.
|
|
let secs_diff = {
|
|
let elapsed_latest = self.latest_time_update - self.created;
|
|
let elapsed_now = now - self.created;
|
|
self.latest_time_update = now;
|
|
elapsed_now.as_secs() - elapsed_latest.as_secs()
|
|
};
|
|
|
|
// For each elapsed second, move the node reputation towards zero.
|
|
// If we multiply each second the reputation by `k` (where `k` is between 0 and 1), it
|
|
// takes `ln(0.5) / ln(k)` seconds to reduce the reputation by half. Use this formula to
|
|
// empirically determine a value of `k` that looks correct.
|
|
for _ in 0..secs_diff {
|
|
for peer_id in self.data.peers().cloned().collect::<Vec<_>>() {
|
|
// We use `k = 0.98`, so we divide by `50`. With that value, it takes 34.3 seconds
|
|
// to reduce the reputation by half.
|
|
fn reput_tick(reput: i32) -> i32 {
|
|
let mut diff = reput / 50;
|
|
if diff == 0 && reput < 0 {
|
|
diff = -1;
|
|
} else if diff == 0 && reput > 0 {
|
|
diff = 1;
|
|
}
|
|
reput.saturating_sub(diff)
|
|
}
|
|
|
|
let mut peer_reputation = self.data.peer_reputation(peer_id);
|
|
|
|
let before = peer_reputation.reputation();
|
|
let after = reput_tick(before);
|
|
trace!(target: "peerset", "Fleeting {}: {} -> {}", peer_id, before, after);
|
|
peer_reputation.set_reputation(after);
|
|
|
|
if after != 0 {
|
|
continue
|
|
}
|
|
|
|
drop(peer_reputation);
|
|
|
|
// If the peer reaches a reputation of 0, and there is no connection to it,
|
|
// forget it.
|
|
for set_index in 0..self.data.num_sets() {
|
|
match self.data.peer(set_index, &peer_id) {
|
|
peersstate::Peer::Connected(_) => {},
|
|
peersstate::Peer::NotConnected(peer) => {
|
|
if peer.last_connected_or_discovered() + FORGET_AFTER < now {
|
|
peer.forget_peer();
|
|
}
|
|
},
|
|
peersstate::Peer::Unknown(_) => {
|
|
// Happens if this peer does not belong to this set.
|
|
},
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Try to fill available out slots with nodes for the given set.
|
|
fn alloc_slots(&mut self, set_id: SetId) {
|
|
self.update_time();
|
|
|
|
// Try to connect to all the reserved nodes that we are not connected to.
|
|
for reserved_node in &self.reserved_nodes[set_id.0].0 {
|
|
let entry = match self.data.peer(set_id.0, reserved_node) {
|
|
peersstate::Peer::Unknown(n) => n.discover(),
|
|
peersstate::Peer::NotConnected(n) => n,
|
|
peersstate::Peer::Connected(_) => continue,
|
|
};
|
|
|
|
// Don't connect to nodes with an abysmal reputation, even if they're reserved.
|
|
// This is a rather opinionated behaviour, and it wouldn't be fundamentally wrong to
|
|
// remove that check. If necessary, the peerset should be refactored to give more
|
|
// control over what happens in that situation.
|
|
if entry.reputation() < BANNED_THRESHOLD {
|
|
break
|
|
}
|
|
|
|
match entry.try_outgoing() {
|
|
Ok(conn) => self
|
|
.message_queue
|
|
.push_back(Message::Connect { set_id, peer_id: conn.into_peer_id() }),
|
|
Err(_) => {
|
|
// An error is returned only if no slot is available. Reserved nodes are
|
|
// marked in the state machine with a flag saying "doesn't occupy a slot",
|
|
// and as such this should never happen.
|
|
debug_assert!(false);
|
|
log::error!(
|
|
target: "peerset",
|
|
"Not enough slots to connect to reserved node"
|
|
);
|
|
},
|
|
}
|
|
}
|
|
|
|
// Now, we try to connect to other nodes.
|
|
|
|
// Nothing more to do if we're in reserved mode.
|
|
if self.reserved_nodes[set_id.0].1 {
|
|
return
|
|
}
|
|
|
|
// Try to grab the next node to attempt to connect to.
|
|
// Since `highest_not_connected_peer` is rather expensive to call, check beforehand
|
|
// whether we have an available slot.
|
|
while self.data.has_free_outgoing_slot(set_id.0) {
|
|
let next = match self.data.highest_not_connected_peer(set_id.0) {
|
|
Some(n) => n,
|
|
None => break,
|
|
};
|
|
|
|
// Don't connect to nodes with an abysmal reputation.
|
|
if next.reputation() < BANNED_THRESHOLD {
|
|
break
|
|
}
|
|
|
|
match next.try_outgoing() {
|
|
Ok(conn) => self
|
|
.message_queue
|
|
.push_back(Message::Connect { set_id, peer_id: conn.into_peer_id() }),
|
|
Err(_) => {
|
|
// This branch can only be entered if there is no free slot, which is
|
|
// checked above.
|
|
debug_assert!(false);
|
|
break
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Indicate that we received an incoming connection. Must be answered either with
|
|
/// a corresponding `Accept` or `Reject`, except if we were already connected to this peer.
|
|
///
|
|
/// Note that this mechanism is orthogonal to `Connect`/`Drop`. Accepting an incoming
|
|
/// connection implicitly means `Connect`, but incoming connections aren't cancelled by
|
|
/// `dropped`.
|
|
// Implementation note: because of concurrency issues, it is possible that we push a `Connect`
|
|
// message to the output channel with a `PeerId`, and that `incoming` gets called with the same
|
|
// `PeerId` before that message has been read by the user. In this situation we must not answer.
|
|
pub fn incoming(&mut self, set_id: SetId, peer_id: PeerId, index: IncomingIndex) {
|
|
trace!(target: "peerset", "Incoming {:?}", peer_id);
|
|
|
|
self.update_time();
|
|
|
|
if self.reserved_nodes[set_id.0].1 && !self.reserved_nodes[set_id.0].0.contains(&peer_id) {
|
|
self.message_queue.push_back(Message::Reject(index));
|
|
return
|
|
}
|
|
|
|
let not_connected = match self.data.peer(set_id.0, &peer_id) {
|
|
// If we're already connected, don't answer, as the docs mention.
|
|
peersstate::Peer::Connected(_) => return,
|
|
peersstate::Peer::NotConnected(mut entry) => {
|
|
entry.bump_last_connected_or_discovered();
|
|
entry
|
|
},
|
|
peersstate::Peer::Unknown(entry) => entry.discover(),
|
|
};
|
|
|
|
if not_connected.reputation() < BANNED_THRESHOLD {
|
|
self.message_queue.push_back(Message::Reject(index));
|
|
return
|
|
}
|
|
|
|
match not_connected.try_accept_incoming() {
|
|
Ok(_) => self.message_queue.push_back(Message::Accept(index)),
|
|
Err(_) => self.message_queue.push_back(Message::Reject(index)),
|
|
}
|
|
}
|
|
|
|
/// Indicate that we dropped an active connection with a peer, or that we failed to connect.
|
|
///
|
|
/// Must only be called after the PSM has either generated a `Connect` message with this
|
|
/// `PeerId`, or accepted an incoming connection with this `PeerId`.
|
|
pub fn dropped(&mut self, set_id: SetId, peer_id: PeerId, reason: DropReason) {
|
|
// We want reputations to be up-to-date before adjusting them.
|
|
self.update_time();
|
|
|
|
match self.data.peer(set_id.0, &peer_id) {
|
|
peersstate::Peer::Connected(mut entry) => {
|
|
// Decrease the node's reputation so that we don't try it again and again and again.
|
|
entry.add_reputation(DISCONNECT_REPUTATION_CHANGE);
|
|
trace!(target: "peerset", "Dropping {}: {:+} to {}",
|
|
peer_id, DISCONNECT_REPUTATION_CHANGE, entry.reputation());
|
|
entry.disconnect();
|
|
},
|
|
peersstate::Peer::NotConnected(_) | peersstate::Peer::Unknown(_) => {
|
|
error!(target: "peerset", "Received dropped() for non-connected node")
|
|
},
|
|
}
|
|
|
|
if let DropReason::Refused = reason {
|
|
self.on_remove_from_peers_set(set_id, peer_id);
|
|
}
|
|
|
|
self.alloc_slots(set_id);
|
|
}
|
|
|
|
/// Reports an adjustment to the reputation of the given peer.
|
|
pub fn report_peer(&mut self, peer_id: PeerId, score_diff: ReputationChange) {
|
|
// We don't immediately perform the adjustments in order to have state consistency. We
|
|
// don't want the reporting here to take priority over messages sent using the
|
|
// `PeersetHandle`.
|
|
let _ = self.tx.unbounded_send(Action::ReportPeer(peer_id, score_diff));
|
|
}
|
|
|
|
/// Produces a JSON object containing the state of the peerset manager, for debugging purposes.
|
|
pub fn debug_info(&mut self) -> serde_json::Value {
|
|
self.update_time();
|
|
|
|
json!({
|
|
"sets": (0..self.data.num_sets()).map(|set_index| {
|
|
json!({
|
|
"nodes": self.data.peers().cloned().collect::<Vec<_>>().into_iter().filter_map(|peer_id| {
|
|
let state = match self.data.peer(set_index, &peer_id) {
|
|
peersstate::Peer::Connected(entry) => json!({
|
|
"connected": true,
|
|
"reputation": entry.reputation()
|
|
}),
|
|
peersstate::Peer::NotConnected(entry) => json!({
|
|
"connected": false,
|
|
"reputation": entry.reputation()
|
|
}),
|
|
peersstate::Peer::Unknown(_) => return None,
|
|
};
|
|
|
|
Some((peer_id.to_base58(), state))
|
|
}).collect::<HashMap<_, _>>(),
|
|
"reserved_nodes": self.reserved_nodes[set_index].0.iter().map(|peer_id| {
|
|
peer_id.to_base58()
|
|
}).collect::<HashSet<_>>(),
|
|
"reserved_only": self.reserved_nodes[set_index].1,
|
|
})
|
|
}).collect::<Vec<_>>(),
|
|
"message_queue": self.message_queue.len(),
|
|
})
|
|
}
|
|
|
|
/// Returns the number of peers that we have discovered.
|
|
pub fn num_discovered_peers(&self) -> usize {
|
|
self.data.peers().len()
|
|
}
|
|
}
|
|
|
|
impl Stream for Peerset {
|
|
type Item = Message;
|
|
|
|
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Option<Self::Item>> {
|
|
loop {
|
|
if let Some(message) = self.message_queue.pop_front() {
|
|
return Poll::Ready(Some(message))
|
|
}
|
|
|
|
if Future::poll(Pin::new(&mut self.next_periodic_alloc_slots), cx).is_ready() {
|
|
self.next_periodic_alloc_slots = Delay::new(Duration::new(1, 0));
|
|
|
|
for set_index in 0..self.data.num_sets() {
|
|
self.alloc_slots(SetId(set_index));
|
|
}
|
|
}
|
|
|
|
let action = match Stream::poll_next(Pin::new(&mut self.rx), cx) {
|
|
Poll::Pending => return Poll::Pending,
|
|
Poll::Ready(Some(event)) => event,
|
|
Poll::Ready(None) => return Poll::Pending,
|
|
};
|
|
|
|
match action {
|
|
Action::AddReservedPeer(set_id, peer_id) =>
|
|
self.on_add_reserved_peer(set_id, peer_id),
|
|
Action::RemoveReservedPeer(set_id, peer_id) =>
|
|
self.on_remove_reserved_peer(set_id, peer_id),
|
|
Action::SetReservedPeers(set_id, peer_ids) =>
|
|
self.on_set_reserved_peers(set_id, peer_ids),
|
|
Action::SetReservedOnly(set_id, reserved) =>
|
|
self.on_set_reserved_only(set_id, reserved),
|
|
Action::ReportPeer(peer_id, score_diff) => self.on_report_peer(peer_id, score_diff),
|
|
Action::AddToPeersSet(sets_name, peer_id) =>
|
|
self.add_to_peers_set(sets_name, peer_id),
|
|
Action::RemoveFromPeersSet(sets_name, peer_id) =>
|
|
self.on_remove_from_peers_set(sets_name, peer_id),
|
|
Action::PeerReputation(peer_id, pending_response) =>
|
|
self.on_peer_reputation(peer_id, pending_response),
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Reason for calling [`Peerset::dropped`].
|
|
pub enum DropReason {
|
|
/// Substream or connection has been closed for an unknown reason.
|
|
Unknown,
|
|
/// Substream or connection has been explicitly refused by the target. In other words, the
|
|
/// peer doesn't actually belong to this set.
|
|
///
|
|
/// This has the side effect of calling [`PeersetHandle::remove_from_peers_set`].
|
|
Refused,
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::{
|
|
IncomingIndex, Message, Peerset, PeersetConfig, ReputationChange, SetConfig, SetId,
|
|
BANNED_THRESHOLD,
|
|
};
|
|
use futures::prelude::*;
|
|
use libp2p::PeerId;
|
|
use std::{pin::Pin, task::Poll, thread, time::Duration};
|
|
|
|
fn assert_messages(mut peerset: Peerset, messages: Vec<Message>) -> Peerset {
|
|
for expected_message in messages {
|
|
let (message, p) = next_message(peerset).expect("expected message");
|
|
assert_eq!(message, expected_message);
|
|
peerset = p;
|
|
}
|
|
peerset
|
|
}
|
|
|
|
fn next_message(mut peerset: Peerset) -> Result<(Message, Peerset), ()> {
|
|
let next = futures::executor::block_on_stream(&mut peerset).next();
|
|
let message = next.ok_or(())?;
|
|
Ok((message, peerset))
|
|
}
|
|
|
|
#[test]
|
|
fn test_peerset_add_reserved_peer() {
|
|
let bootnode = PeerId::random();
|
|
let reserved_peer = PeerId::random();
|
|
let reserved_peer2 = PeerId::random();
|
|
let config = PeersetConfig {
|
|
sets: vec![SetConfig {
|
|
in_peers: 0,
|
|
out_peers: 2,
|
|
bootnodes: vec![bootnode],
|
|
reserved_nodes: Default::default(),
|
|
reserved_only: true,
|
|
}],
|
|
};
|
|
|
|
let (peerset, handle) = Peerset::from_config(config);
|
|
handle.add_reserved_peer(SetId::from(0), reserved_peer);
|
|
handle.add_reserved_peer(SetId::from(0), reserved_peer2);
|
|
|
|
assert_messages(
|
|
peerset,
|
|
vec![
|
|
Message::Connect { set_id: SetId::from(0), peer_id: reserved_peer },
|
|
Message::Connect { set_id: SetId::from(0), peer_id: reserved_peer2 },
|
|
],
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_peerset_incoming() {
|
|
let bootnode = PeerId::random();
|
|
let incoming = PeerId::random();
|
|
let incoming2 = PeerId::random();
|
|
let incoming3 = PeerId::random();
|
|
let ii = IncomingIndex(1);
|
|
let ii2 = IncomingIndex(2);
|
|
let ii3 = IncomingIndex(3);
|
|
let ii4 = IncomingIndex(3);
|
|
let config = PeersetConfig {
|
|
sets: vec![SetConfig {
|
|
in_peers: 2,
|
|
out_peers: 1,
|
|
bootnodes: vec![bootnode],
|
|
reserved_nodes: Default::default(),
|
|
reserved_only: false,
|
|
}],
|
|
};
|
|
|
|
let (mut peerset, _handle) = Peerset::from_config(config);
|
|
peerset.incoming(SetId::from(0), incoming, ii);
|
|
peerset.incoming(SetId::from(0), incoming, ii4);
|
|
peerset.incoming(SetId::from(0), incoming2, ii2);
|
|
peerset.incoming(SetId::from(0), incoming3, ii3);
|
|
|
|
assert_messages(
|
|
peerset,
|
|
vec![
|
|
Message::Connect { set_id: SetId::from(0), peer_id: bootnode },
|
|
Message::Accept(ii),
|
|
Message::Accept(ii2),
|
|
Message::Reject(ii3),
|
|
],
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_peerset_reject_incoming_in_reserved_only() {
|
|
let incoming = PeerId::random();
|
|
let ii = IncomingIndex(1);
|
|
let config = PeersetConfig {
|
|
sets: vec![SetConfig {
|
|
in_peers: 50,
|
|
out_peers: 50,
|
|
bootnodes: vec![],
|
|
reserved_nodes: Default::default(),
|
|
reserved_only: true,
|
|
}],
|
|
};
|
|
|
|
let (mut peerset, _) = Peerset::from_config(config);
|
|
peerset.incoming(SetId::from(0), incoming, ii);
|
|
|
|
assert_messages(peerset, vec![Message::Reject(ii)]);
|
|
}
|
|
|
|
#[test]
|
|
fn test_peerset_discovered() {
|
|
let bootnode = PeerId::random();
|
|
let discovered = PeerId::random();
|
|
let discovered2 = PeerId::random();
|
|
let config = PeersetConfig {
|
|
sets: vec![SetConfig {
|
|
in_peers: 0,
|
|
out_peers: 2,
|
|
bootnodes: vec![bootnode],
|
|
reserved_nodes: Default::default(),
|
|
reserved_only: false,
|
|
}],
|
|
};
|
|
|
|
let (mut peerset, _handle) = Peerset::from_config(config);
|
|
peerset.add_to_peers_set(SetId::from(0), discovered);
|
|
peerset.add_to_peers_set(SetId::from(0), discovered);
|
|
peerset.add_to_peers_set(SetId::from(0), discovered2);
|
|
|
|
assert_messages(
|
|
peerset,
|
|
vec![
|
|
Message::Connect { set_id: SetId::from(0), peer_id: bootnode },
|
|
Message::Connect { set_id: SetId::from(0), peer_id: discovered },
|
|
],
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_peerset_banned() {
|
|
let (mut peerset, handle) = Peerset::from_config(PeersetConfig {
|
|
sets: vec![SetConfig {
|
|
in_peers: 25,
|
|
out_peers: 25,
|
|
bootnodes: vec![],
|
|
reserved_nodes: Default::default(),
|
|
reserved_only: false,
|
|
}],
|
|
});
|
|
|
|
// We ban a node by setting its reputation under the threshold.
|
|
let peer_id = PeerId::random();
|
|
handle.report_peer(peer_id, ReputationChange::new(BANNED_THRESHOLD - 1, ""));
|
|
|
|
let fut = futures::future::poll_fn(move |cx| {
|
|
// We need one polling for the message to be processed.
|
|
assert_eq!(Stream::poll_next(Pin::new(&mut peerset), cx), Poll::Pending);
|
|
|
|
// Check that an incoming connection from that node gets refused.
|
|
peerset.incoming(SetId::from(0), peer_id, IncomingIndex(1));
|
|
if let Poll::Ready(msg) = Stream::poll_next(Pin::new(&mut peerset), cx) {
|
|
assert_eq!(msg.unwrap(), Message::Reject(IncomingIndex(1)));
|
|
} else {
|
|
panic!()
|
|
}
|
|
|
|
// Wait a bit for the node's reputation to go above the threshold.
|
|
thread::sleep(Duration::from_millis(1500));
|
|
|
|
// Try again. This time the node should be accepted.
|
|
peerset.incoming(SetId::from(0), peer_id, IncomingIndex(2));
|
|
while let Poll::Ready(msg) = Stream::poll_next(Pin::new(&mut peerset), cx) {
|
|
assert_eq!(msg.unwrap(), Message::Accept(IncomingIndex(2)));
|
|
}
|
|
|
|
Poll::Ready(())
|
|
});
|
|
|
|
futures::executor::block_on(fut);
|
|
}
|
|
|
|
#[test]
|
|
fn test_relloc_after_banned() {
|
|
let (mut peerset, handle) = Peerset::from_config(PeersetConfig {
|
|
sets: vec![SetConfig {
|
|
in_peers: 25,
|
|
out_peers: 25,
|
|
bootnodes: vec![],
|
|
reserved_nodes: Default::default(),
|
|
reserved_only: false,
|
|
}],
|
|
});
|
|
|
|
// We ban a node by setting its reputation under the threshold.
|
|
let peer_id = PeerId::random();
|
|
handle.report_peer(peer_id, ReputationChange::new(BANNED_THRESHOLD - 1, ""));
|
|
|
|
let fut = futures::future::poll_fn(move |cx| {
|
|
// We need one polling for the message to be processed.
|
|
assert_eq!(Stream::poll_next(Pin::new(&mut peerset), cx), Poll::Pending);
|
|
|
|
// Check that an incoming connection from that node gets refused.
|
|
// This is already tested in other tests, but it is done again here because it doesn't
|
|
// hurt.
|
|
peerset.incoming(SetId::from(0), peer_id, IncomingIndex(1));
|
|
if let Poll::Ready(msg) = Stream::poll_next(Pin::new(&mut peerset), cx) {
|
|
assert_eq!(msg.unwrap(), Message::Reject(IncomingIndex(1)));
|
|
} else {
|
|
panic!()
|
|
}
|
|
|
|
// Wait for the peerset to change its mind and actually connect to it.
|
|
while let Poll::Ready(msg) = Stream::poll_next(Pin::new(&mut peerset), cx) {
|
|
assert_eq!(msg.unwrap(), Message::Connect { set_id: SetId::from(0), peer_id });
|
|
}
|
|
|
|
Poll::Ready(())
|
|
});
|
|
|
|
futures::executor::block_on(fut);
|
|
}
|
|
}
|