mirror of
https://github.com/pezkuwichain/pwap.git
synced 2026-04-22 06:47:55 +00:00
fix: correct decimal handling in HEZ-USDT pool calculations
- Fix reserve estimation to use correct decimals (12 for HEZ, 6 for USDT) - Store decimals in poolReserves state for AMM calculations - Adjust output formatting based on token decimals
This commit is contained in:
@@ -74,7 +74,14 @@ const TokenSwap = () => {
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const [isLoadingHistory, setIsLoadingHistory] = useState(false);
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// Pool reserves for AMM calculation
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const [poolReserves, setPoolReserves] = useState<{ reserve0: number; reserve1: number; asset0: number; asset1: number } | null>(null);
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const [poolReserves, setPoolReserves] = useState<{
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reserve0: number;
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reserve1: number;
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asset0: number;
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asset1: number;
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decimals0: number;
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decimals1: number;
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} | null>(null);
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// Helper: Get display name for token (USDT instead of wUSDT)
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const getTokenDisplayName = (tokenSymbol: string) => {
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@@ -96,7 +103,7 @@ const TokenSwap = () => {
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}
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const amountIn = parseFloat(fromAmount);
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const { reserve0, reserve1, asset0 } = poolReserves;
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const { reserve0, reserve1, asset0, decimals0, decimals1 } = poolReserves;
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// Determine which reserve is input and which is output
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// Native HEZ uses NATIVE_TOKEN_ID (-1)
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@@ -105,13 +112,15 @@ const TokenSwap = () => {
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const reserveIn = isAsset0ToAsset1 ? reserve0 : reserve1;
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const reserveOut = isAsset0ToAsset1 ? reserve1 : reserve0;
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const decimalsIn = isAsset0ToAsset1 ? decimals0 : decimals1;
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const decimalsOut = isAsset0ToAsset1 ? decimals1 : decimals0;
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// Uniswap V2 AMM formula (matches Substrate runtime exactly)
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// Runtime: amount_in_with_fee = amount_in * (1000 - LPFee) = amount_in * 997
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// LPFee = 3 (0.3% fee - standard DEX fee)
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// Formula: amountOut = (amountIn * 997 * reserveOut) / (reserveIn * 1000 + amountIn * 997)
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const LP_FEE = 3; // 0.3% fee
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const amountInWithFee = amountIn * (1000 - LP_FEE); // = amountIn * 970
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const amountInWithFee = amountIn * (1000 - LP_FEE); // = amountIn * 997
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const numerator = amountInWithFee * reserveOut;
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const denominator = reserveIn * 1000 + amountInWithFee;
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const amountOut = numerator / denominator;
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@@ -124,13 +133,17 @@ const TokenSwap = () => {
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const lpFeeAmount = (amountIn * (LP_FEE / 1000)).toFixed(4);
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// Calculate minimum received with slippage
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const minReceived = (amountOut * (1 - parseFloat(slippage) / 100)).toFixed(4);
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// Use appropriate decimal places based on output token
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const outputDecimals = decimalsOut === 6 ? 2 : 4; // USDT: 2 decimals, others: 4
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const minReceived = (amountOut * (1 - parseFloat(slippage) / 100)).toFixed(outputDecimals);
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if (import.meta.env.DEV) console.log('🔍 Uniswap V2 AMM:', {
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amountIn,
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amountInWithFee,
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reserveIn,
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reserveOut,
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decimalsIn,
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decimalsOut,
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numerator,
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denominator,
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amountOut,
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@@ -141,7 +154,7 @@ const TokenSwap = () => {
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});
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return {
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toAmount: amountOut.toFixed(4),
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toAmount: amountOut.toFixed(outputDecimals),
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priceImpact,
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minimumReceived: minReceived,
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lpFee: lpFeeAmount
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@@ -229,12 +242,13 @@ const TokenSwap = () => {
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try {
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// Use Runtime API to get exchange rate (quotePriceExactTokensForTokens)
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// This is more reliable than deriving pool account manually
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// IMPORTANT: HEZ has 12 decimals, USDT has 6 decimals, PEZ has 12 decimals
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const decimals0 = asset1 === 1000 ? 6 : 12; // wUSDT: 6, others: 12
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const decimals1 = asset2 === 1000 ? 6 : 12;
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const oneUnit = BigInt(Math.pow(10, decimals0));
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if (import.meta.env.DEV) console.log('🔍 Querying price via runtime API...');
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if (import.meta.env.DEV) console.log('🔍 Querying price via runtime API...', { asset1, asset2, decimals0, decimals1 });
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const quote = await (assetHubApi.call as any).assetConversionApi.quotePriceExactTokensForTokens(
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@@ -252,7 +266,7 @@ const TokenSwap = () => {
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const priceRaw = (quote as any).unwrap().toString();
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const price = Number(BigInt(priceRaw)) / Math.pow(10, decimals1);
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if (import.meta.env.DEV) console.log('✅ Price from runtime API:', price);
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if (import.meta.env.DEV) console.log('✅ Price from runtime API:', price, { decimals0, decimals1, priceRaw });
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// For AMM calculation, estimate reserves from LP supply
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const lpTokenId = pool.lpToken;
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@@ -267,20 +281,50 @@ const TokenSwap = () => {
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}
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}
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// Estimate reserves: LP = sqrt(r0 * r1), price = r1/r0
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// r0 = LP / sqrt(price), r1 = LP * sqrt(price)
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const sqrtPrice = Math.sqrt(price);
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const reserve0 = Number(lpSupply) / sqrtPrice / Math.pow(10, 12);
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const reserve1 = Number(lpSupply) * sqrtPrice / Math.pow(10, 12);
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// Estimate reserves using correct decimals for each asset
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// For mixed-decimal pools (e.g., HEZ-12 decimals, USDT-6 decimals),
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// we need to normalize to human-readable units
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// LP = sqrt(r0 * r1) where r0/r1 are in smallest units
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// The price from API is already normalized to human units
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if (import.meta.env.DEV) console.log('✅ Estimated reserves:', { reserve0, reserve1, lpSupply: lpSupply.toString() });
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// To estimate reserves in human-readable units:
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// We know: price = reserve1_human / reserve0_human
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// And: LP = sqrt(reserve0_raw * reserve1_raw)
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//
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// For simplicity, we'll estimate reserves based on LP supply and price
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// reserve0_human = sqrt(LP_raw^2 / price) / 10^decimals0
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// But this is complex with mixed decimals, so use a simpler approach:
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// Just use the price for rate calculation, and estimate a reasonable reserve size
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// Use LP supply to estimate pool TVL, then derive reserves from price
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const lpHuman = Number(lpSupply) / Math.pow(10, 12); // LP tokens have 12 decimals
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// Estimate reserve0 (first asset) in human units
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// Since LP ≈ sqrt(r0 * r1) and r1/r0 = price
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// LP^2 ≈ r0 * r1 = r0 * (r0 * price) = r0^2 * price
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// r0 ≈ LP / sqrt(price)
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const sqrtPrice = Math.sqrt(price);
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const reserve0 = lpHuman / sqrtPrice;
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const reserve1 = lpHuman * sqrtPrice;
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if (import.meta.env.DEV) console.log('✅ Estimated reserves (human units):', {
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reserve0,
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reserve1,
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price,
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lpSupply: lpSupply.toString(),
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lpHuman,
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decimals0,
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decimals1
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});
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// Store pool reserves for AMM calculation
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setPoolReserves({
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reserve0,
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reserve1,
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asset0: asset1,
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asset1: asset2
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asset1: asset2,
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decimals0,
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decimals1
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});
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// Calculate exchange rate based on direction
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