Add directory arg support to clone-llvm

This commit is contained in:
Sebastian Miasojed
2024-11-20 17:15:55 +01:00
parent 491850760f
commit 0a82addf02
5 changed files with 43 additions and 37 deletions
+1
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@@ -10,6 +10,7 @@ RUSTFLAGS_EMSCRIPTEN := \
-Clink-arg=-sEXPORTED_RUNTIME_METHODS=FS,callMain,stringToNewUTF8,cwrap \
-Clink-arg=-sMODULARIZE \
-Clink-arg=-sEXPORT_ES6 \
-Clink-arg=-sEXPORT_NAME=createRevive \
-Clink-arg=--js-library=js/soljson_interface.js \
-Clink-arg=--pre-js=js/pre.js
+3 -2
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@@ -5,12 +5,13 @@ set -euo pipefail
INSTALL_DIR="${PWD}/llvm18.0"
mkdir -p ${INSTALL_DIR}
./clone-llvm.sh
# Build LLVM, clang
LLVM_SRC_PREFIX=${PWD}/llvm-project
LLVM_SRC_DIR=${LLVM_SRC_PREFIX}/llvm
LLVM_BUILD_DIR=${LLVM_SRC_PREFIX}/build/llvm
./clone-llvm.sh "${LLVM_SRC_PREFIX}"
if [ ! -d ${LLVM_BUILD_DIR} ] ; then
mkdir -p ${LLVM_BUILD_DIR}
fi
+11 -2
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@@ -1,6 +1,15 @@
#!/bin/bash
# Default directory for cloning the llvm-project repository
DEFAULT_DIR="llvm-project"
# Check if a directory argument is provided
if [ $# -eq 1 ]; then
DIR=$1
else
DIR=$DEFAULT_DIR
fi
# Clone LLVM 18 (any revision after commit bd32aaa is supposed to work)
if [ ! -d "llvm-project" ]; then
git clone --depth 1 --branch release/18.x https://github.com/llvm/llvm-project.git
if [ ! -d "${DIR}" ]; then
git clone --depth 1 --branch release/18.x https://github.com/llvm/llvm-project.git "${DIR}"
fi
+24 -26
View File
@@ -3,46 +3,44 @@
set -euo pipefail
INSTALL_DIR="${PWD}/llvm18.0-emscripten"
mkdir -p ${INSTALL_DIR}
./clone-llvm.sh
# Build LLVM, clang
cd llvm-project
mkdir -p "${INSTALL_DIR}"
# Check if EMSDK_ROOT is defined
if [ -z "$EMSDK_ROOT" ]; then
if [ -z "${EMSDK_ROOT:-}" ]; then
echo "Error: EMSDK_ROOT is not defined."
echo "Please set the EMSDK_ROOT environment variable to the root directory of your Emscripten SDK."
exit 1
fi
source ${EMSDK_ROOT}/emsdk_env.sh
source "${EMSDK_ROOT}/emsdk_env.sh"
LLVM_SRC=$(pwd)
LLVM_SRC=$(pwd)/llvm-project
LLVM_SRC=$(realpath "$LLVM_SRC")
LLVM_NATIVE=$LLVM_SRC/build-native
LLVM_WASM=$LLVM_SRC/build-wasm
LLVM_NATIVE="${LLVM_SRC}/build-native"
LLVM_WASM="${LLVM_SRC}/build-wasm"
# Cross compiling llvm needs a native build of "llvm-tblgen" and "clang-tblgen"
if [ ! -d $LLVM_NATIVE/ ]; then
./clone-llvm.sh "${LLVM_SRC}"
# Cross-compiling LLVM requires a native build of "llvm-tblgen" and "clang-tblgen"
if [ ! -d "${LLVM_NATIVE}" ]; then
cmake -G Ninja \
-S $LLVM_SRC/llvm/ \
-B $LLVM_NATIVE/ \
-S "${LLVM_SRC}/llvm" \
-B "${LLVM_NATIVE}" \
-DCMAKE_BUILD_TYPE=Release \
-DLLVM_TARGETS_TO_BUILD=WebAssembly \
-DLLVM_ENABLE_PROJECTS="clang"
fi
cmake --build $LLVM_NATIVE/ -- llvm-tblgen clang-tblgen llvm-config
if [ ! -d $LLVM_WASM/ ]; then
cmake --build "${LLVM_NATIVE}" -- llvm-tblgen clang-tblgen llvm-config
if [ ! -d "${LLVM_WASM}" ]; then
EMCC_DEBUG=2 \
CXXFLAGS="-Dwait4=__syscall_wait4" \
LDFLAGS="-lnodefs.js -s NO_INVOKE_RUN -s EXIT_RUNTIME -s INITIAL_MEMORY=64MB -s ALLOW_MEMORY_GROWTH -s \
EXPORTED_RUNTIME_METHODS=FS,callMain,NODEFS -s MODULARIZE -s EXPORT_ES6 -s WASM_BIGINT" \
emcmake cmake -G Ninja \
-S $LLVM_SRC/llvm/ \
-B $LLVM_WASM/ \
-S "${LLVM_SRC}/llvm" \
-B "${LLVM_WASM}" \
-DCMAKE_BUILD_TYPE=Release \
-DLLVM_TARGETS_TO_BUILD='RISCV' \
-DLLVM_ENABLE_PROJECTS="clang;lld" \
@@ -58,15 +56,15 @@ if [ ! -d $LLVM_WASM/ ]; then
-DLLVM_ENABLE_LIBXML2=Off \
-DLLVM_ENABLE_ZLIB=Off \
-DLLVM_ENABLE_ZSTD=Off \
-DLLVM_TABLEGEN=$LLVM_NATIVE/bin/llvm-tblgen \
-DCLANG_TABLEGEN=$LLVM_NATIVE/bin/clang-tblgen \
-DCMAKE_INSTALL_PREFIX=${INSTALL_DIR}/
-DLLVM_TABLEGEN="${LLVM_NATIVE}/bin/llvm-tblgen" \
-DCLANG_TABLEGEN="${LLVM_NATIVE}/bin/clang-tblgen" \
-DCMAKE_INSTALL_PREFIX="${INSTALL_DIR}"
fi
cmake --build $LLVM_WASM/
cmake --install $LLVM_WASM/
cmake --build "${LLVM_WASM}"
cmake --install "${LLVM_WASM}"
cp $LLVM_NATIVE/bin/llvm-config $INSTALL_DIR/bin
cp "${LLVM_NATIVE}/bin/llvm-config" "${INSTALL_DIR}/bin"
echo ""
echo "success"
echo "LLVM cross-compilation for WebAssembly completed successfully."
+4 -7
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@@ -1,9 +1,6 @@
import { createRequire } from 'module';
const require = createRequire(import.meta.url);
import solc from 'solc';
// Import the Emscripten module
import Module from './resolc.js';
import createRevive from './resolc.js';
const compilerStandardJsonInput = {
language: 'Solidity',
@@ -34,7 +31,7 @@ const compilerStandardJsonInput = {
};
async function runCompiler() {
const m = await Module();
const m = await createRevive();
m.solc = solc;
// Set input data for stdin
@@ -56,8 +53,8 @@ async function runCompiler() {
// Compile the Solidity source code
let x = m.callMain(['--standard-json']);
console.log(stdoutString)
console.error(stderrString)
console.log("Stdout: " + stdoutString)
console.error("Stderr: " + stderrString)
}
runCompiler().catch(err => {